Fixed primCount default value
This commit is contained in:
parent
b7cabac990
commit
2f854d4978
@ -480,7 +480,7 @@ class OSG_EXPORT State : public Referenced, public Observer
|
||||
typedef std::vector<GLushort> Indices;
|
||||
Indices _quadIndices[6];
|
||||
|
||||
void drawQuads(GLint first, GLsizei count, GLsizei primCount=1);
|
||||
void drawQuads(GLint first, GLsizei count, GLsizei primCount=0);
|
||||
|
||||
inline void glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei primcount)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user