Updated for 3.6.3-rc1

This commit is contained in:
Robert Osfield 2018-09-06 12:29:44 +01:00
parent d07fe93f34
commit 2f056dcaa9
3 changed files with 27 additions and 3 deletions

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@ -9,7 +9,7 @@ SET(OPENSCENEGRAPH_SOVERSION 158)
# set to 0 when not a release candidate, non zero means that any generated
# git tags will be treated as release candidates of given number
SET(OPENSCENEGRAPH_RELEASE_CANDIDATE 0)
SET(OPENSCENEGRAPH_RELEASE_CANDIDATE 1)
set(CMAKE_ALLOW_LOOSE_LOOP_CONSTRUCTS TRUE)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)

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@ -1,3 +1,27 @@
Thu, 6 Sep 2018 11:50:21 +0100
Author : Robert Osfield
Fixed memory leak with assignment of default value to ObjectSerializer
Wed, 5 Sep 2018 18:01:33 +0100
Author : Robert Osfield
Fixed copy constructor
Wed, 5 Sep 2018 14:04:57 +0100
Author : OpenSceneGraph git repository
Merge pull request #617 from aluaces/Image_scaleImage_typoFix typo in the initial check of Image::scaleImage().
Wed, 5 Sep 2018 13:27:35 +0200
Author : Alberto Luaces
Fix typo in the initial check of Image::scaleImage().
Tue, 4 Sep 2018 10:35:38 -0400
Author : Jason Beverage
Protect the _programSet in Shader with a mutex. This prevents thread safety issues when Shader objects are used in multiple programs.
Wed, 5 Sep 2018 09:33:24 +0100
Author : Robert Osfield
Updated ChangeLog
Tue, 4 Sep 2018 15:26:30 +0100
Author : Robert Osfield
Changed the ShapeDrawable::build() methpd so that it does run when the ShadpwDrawabe is a KdTree.

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@ -25,7 +25,7 @@ If details below are not sufficient then head over to the openscenegraph.org to
Robert Osfield.
Project Lead.
29th June 2018.
6th September 2018.
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