Added include RenderLeaf to make sure #define's are defined correctly

This commit is contained in:
Robert Osfield 2008-01-28 15:36:28 +00:00
parent bfb5408eb2
commit 2db7fe500f

View File

@ -22,10 +22,12 @@
#include <osg/TextureCubeMap>
#include <osg/TextureRectangle>
#include <osg/TexMat>
#include <osg/DeleteHandler>
#include <osgUtil/Optimizer>
#include <osgUtil/IntersectionVisitor>
#include <osgUtil/GLObjectsVisitor>
#include <osgUtil/RenderLeaf>
static osg::ApplicationUsageProxy ViewerBase_e0(osg::ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_CONFIG_FILE <filename>","Specify a viewer configuration file to load by default.");
static osg::ApplicationUsageProxy ViewerBase_e1(osg::ApplicationUsage::ENVIRONMENTAL_VARIABLE,"OSG_THREADING <value>","Set the threading model using by Viewer, <value> can be SingleThreaded, CullDrawThreadPerContext, DrawThreadPerContext or CullThreadPerCameraDrawThreadPerContext.");