Updated wrappers
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@ -397,6 +397,10 @@ BEGIN_ENUM_REFLECTOR(osg::PrimitiveSet::Mode)
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I_EnumLabel(osg::PrimitiveSet::QUADS);
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I_EnumLabel(osg::PrimitiveSet::QUAD_STRIP);
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I_EnumLabel(osg::PrimitiveSet::POLYGON);
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I_EnumLabel(osg::PrimitiveSet::LINES_ADJACENCY);
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I_EnumLabel(osg::PrimitiveSet::LINE_STRIP_ADJACENCY);
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I_EnumLabel(osg::PrimitiveSet::TRIANGLES_ADJACENCY);
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I_EnumLabel(osg::PrimitiveSet::TRIANGLE_STRIP_ADJECENCY);
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END_REFLECTOR
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BEGIN_ABSTRACT_OBJECT_REFLECTOR(osg::PrimitiveSet)
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@ -21,6 +21,7 @@
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#include <osg/State>
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#include <osg/StateAttribute>
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#include <osg/StateSet>
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#include <osg/Uniform>
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#include <osg/Viewport>
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// Must undefine IN and OUT macros defined in Windows headers
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@ -166,6 +167,26 @@ BEGIN_OBJECT_REFLECTOR(osg::State)
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__C5_osg_Matrix_R1__getModelViewMatrix,
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"",
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"");
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I_Method0(void, applyModelViewAndProjectionUniformsIfRequired,
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Properties::NON_VIRTUAL,
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__void__applyModelViewAndProjectionUniformsIfRequired,
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"",
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"");
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I_Method0(osg::Uniform *, getModelViewMatrixUniform,
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Properties::NON_VIRTUAL,
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__osg_Uniform_P1__getModelViewMatrixUniform,
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"",
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"");
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I_Method0(osg::Uniform *, getProjectionMatrixUniform,
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Properties::NON_VIRTUAL,
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__osg_Uniform_P1__getProjectionMatrixUniform,
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"",
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"");
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I_Method0(osg::Uniform *, getModelViewProjectionMatrixUniform,
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Properties::NON_VIRTUAL,
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__osg_Uniform_P1__getModelViewProjectionMatrixUniform,
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"",
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"");
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I_Method0(osg::Polytope, getViewFrustum,
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Properties::NON_VIRTUAL,
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__Polytope__getViewFrustum,
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@ -883,12 +904,21 @@ BEGIN_OBJECT_REFLECTOR(osg::State)
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I_SimpleProperty(const osg::Matrix &, ModelViewMatrix,
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__C5_osg_Matrix_R1__getModelViewMatrix,
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0);
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I_SimpleProperty(osg::Uniform *, ModelViewMatrixUniform,
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__osg_Uniform_P1__getModelViewMatrixUniform,
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0);
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I_SimpleProperty(osg::Uniform *, ModelViewProjectionMatrixUniform,
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__osg_Uniform_P1__getModelViewProjectionMatrixUniform,
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0);
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I_SimpleProperty(const osg::Array *, NormalPointer,
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0,
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__void__setNormalPointer__C5_Array_P1);
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I_SimpleProperty(const osg::Matrix &, ProjectionMatrix,
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__C5_osg_Matrix_R1__getProjectionMatrix,
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0);
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I_SimpleProperty(osg::Uniform *, ProjectionMatrixUniform,
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__osg_Uniform_P1__getProjectionMatrixUniform,
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0);
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I_SimpleProperty(const osg::Array *, SecondaryColorPointer,
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0,
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__void__setSecondaryColorPointer__C5_Array_P1);
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