Moved basics of fixed function pipeline implementation from osgvolume example into osgVolume
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5e629d1236
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29ac92df0e
@ -1948,7 +1948,7 @@ int main( int argc, char **argv )
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bool useShader = true;
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while(arguments.read("--shader")) { useShader = true; }
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while(arguments.read("--no-shader")) { useShader = true; }
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while(arguments.read("--no-shader")) { useShader = false; }
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bool gpuTransferFunction = true;
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while(arguments.read("--gpu-tf")) { gpuTransferFunction = true; }
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@ -44,6 +44,8 @@ class OSGVOLUME_EXPORT FixedFunctionTechnique : public VolumeTechnique
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protected:
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virtual ~FixedFunctionTechnique();
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osg::ref_ptr<osg::Node> _node;
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};
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}
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@ -48,6 +48,7 @@ class PropertyVisitor
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virtual void apply(LightingProperty&) {}
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};
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class OSGVOLUME_EXPORT Property : public osg::Object
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{
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public:
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@ -238,6 +239,30 @@ class OSGVOLUME_EXPORT LightingProperty : public Property
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};
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class OSGVOLUME_EXPORT CollectPropertiesVisitor : public osgVolume::PropertyVisitor
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{
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public:
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CollectPropertiesVisitor();
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virtual void apply(Property&);
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virtual void apply(CompositeProperty& cp);
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virtual void apply(TransferFunctionProperty& tf);
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virtual void apply(ScalarProperty&);
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virtual void apply(IsoSurfaceProperty& iso);
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virtual void apply(AlphaFuncProperty& af);
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virtual void apply(MaximumIntensityProjectionProperty& mip);
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virtual void apply(LightingProperty& lp);
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osg::ref_ptr<TransferFunctionProperty> _tfProperty;
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osg::ref_ptr<IsoSurfaceProperty> _isoProperty;
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osg::ref_ptr<AlphaFuncProperty> _afProperty;
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osg::ref_ptr<MaximumIntensityProjectionProperty> _mipProperty;
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osg::ref_ptr<LightingProperty> _lightingProperty;
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};
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}
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#endif
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@ -12,6 +12,19 @@
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*/
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#include <osgVolume/FixedFunctionTechnique>
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#include <osgVolume/VolumeTile>
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#include <osg/Billboard>
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#include <osg/Texture3D>
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#include <osg/Geometry>
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#include <osg/ClipNode>
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#include <osg/Material>
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#include <osg/TexGenNode>
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#include <osg/AlphaFunc>
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#include <osg/BlendFunc>
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#include <osg/BlendEquation>
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#include <osg/TexEnv>
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#include <osg/io_utils>
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using namespace osgVolume;
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@ -28,19 +41,235 @@ FixedFunctionTechnique::~FixedFunctionTechnique()
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{
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}
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osg::Node* createCube(float size,float alpha, unsigned int numSlices, float sliceEnd=1.0f)
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{
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// set up the Geometry.
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osg::Geometry* geom = new osg::Geometry;
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float halfSize = size*0.5f;
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float y = halfSize;
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float dy =-size/(float)(numSlices-1)*sliceEnd;
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//y = -halfSize;
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//dy *= 0.5;
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osg::Vec3Array* coords = new osg::Vec3Array(4*numSlices);
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geom->setVertexArray(coords);
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for(unsigned int i=0;i<numSlices;++i, y+=dy)
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{
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(*coords)[i*4+0].set(-halfSize,y,halfSize);
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(*coords)[i*4+1].set(-halfSize,y,-halfSize);
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(*coords)[i*4+2].set(halfSize,y,-halfSize);
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(*coords)[i*4+3].set(halfSize,y,halfSize);
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}
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osg::Vec3Array* normals = new osg::Vec3Array(1);
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(*normals)[0].set(0.0f,-1.0f,0.0f);
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geom->setNormalArray(normals);
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geom->setNormalBinding(osg::Geometry::BIND_OVERALL);
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osg::Vec4Array* colors = new osg::Vec4Array(1);
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(*colors)[0].set(1.0f,1.0f,1.0f,alpha);
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geom->setColorArray(colors);
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geom->setColorBinding(osg::Geometry::BIND_OVERALL);
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geom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::QUADS,0,coords->size()));
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osg::Billboard* billboard = new osg::Billboard;
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billboard->setMode(osg::Billboard::POINT_ROT_WORLD);
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billboard->addDrawable(geom);
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billboard->setPosition(0,osg::Vec3(0.0f,0.0f,0.0f));
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return billboard;
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}
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void FixedFunctionTechnique::init()
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{
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osg::notify(osg::NOTICE)<<"FixedFunctionTechnique::init()"<<std::endl;
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if (!_volumeTile) return;
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float alphaFuncValue = 0.1;
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osg::Image* image_3d = 0;
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osg::TransferFunction1D* tf = 0;
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osgVolume::Locator* masterLocator = _volumeTile->getLocator();
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osg::Texture::InternalFormatMode internalFormatMode = osg::Texture::USE_IMAGE_DATA_FORMAT;
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image_3d = _volumeTile->getLayer()->getImage();
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CollectPropertiesVisitor cpv;
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if (_volumeTile->getLayer()->getProperty())
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{
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_volumeTile->getLayer()->getProperty()->accept(cpv);
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}
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if (cpv._isoProperty.valid())
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{
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alphaFuncValue = cpv._isoProperty->getValue();
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}
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if (cpv._tfProperty.valid())
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{
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tf = dynamic_cast<osg::TransferFunction1D*>(cpv._tfProperty->getTransferFunction());
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}
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if (cpv._afProperty.valid())
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{
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alphaFuncValue = cpv._afProperty->getValue();
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}
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if (_volumeTile->getLayer() && !masterLocator)
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{
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masterLocator = _volumeTile->getLayer()->getLocator();
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osg::notify(osg::NOTICE)<<"assigning locator = "<<masterLocator<<std::endl;
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}
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osg::Matrix matrix;
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if (masterLocator)
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{
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matrix = masterLocator->getTransform();
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}
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osg::notify(osg::NOTICE)<<"Matrix = "<<matrix<<std::endl;
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unsigned int numSlices=500;
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float sliceEnd=1.0f;
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float xSize = 1.0;
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float ySize = 1.0;
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float zSize = 1.0;
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float xMultiplier = 1.0;
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float yMultiplier = 1.0;
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float zMultiplier = 1.0;
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osg::BoundingBox bb(-xSize*0.5f,-ySize*0.5f,-zSize*0.5f,xSize*0.5f,ySize*0.5f,zSize*0.5f);
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osg::Texture::FilterMode minFilter = osg::Texture::NEAREST;
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osg::Texture::FilterMode magFilter = osg::Texture::NEAREST;
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float maxAxis = xSize;
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if (ySize > maxAxis) maxAxis = ySize;
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if (zSize > maxAxis) maxAxis = zSize;
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osg::Group* group = new osg::Group;
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osg::TexGenNode* texgenNode_0 = new osg::TexGenNode;
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texgenNode_0->setTextureUnit(0);
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texgenNode_0->getTexGen()->setMode(osg::TexGen::EYE_LINEAR);
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texgenNode_0->getTexGen()->setPlane(osg::TexGen::S, osg::Plane(xMultiplier/xSize,0.0f,0.0f,0.5f));
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texgenNode_0->getTexGen()->setPlane(osg::TexGen::T, osg::Plane(0.0f,yMultiplier/ySize,0.0f,0.5f));
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texgenNode_0->getTexGen()->setPlane(osg::TexGen::R, osg::Plane(0.0f,0.0f,zMultiplier/zSize,0.5f));
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group->addChild(texgenNode_0);
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float cubeSize = sqrtf(xSize*xSize+ySize*ySize+zSize*zSize);
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osg::ClipNode* clipnode = new osg::ClipNode;
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clipnode->addChild(createCube(cubeSize,1.0f, numSlices,sliceEnd));
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clipnode->createClipBox(bb);
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{
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// set up the Geometry to enclose the clip volume to prevent near/far clipping from affecting billboard
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osg::Geometry* geom = new osg::Geometry;
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osg::Vec3Array* coords = new osg::Vec3Array();
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coords->push_back(bb.corner(0));
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coords->push_back(bb.corner(1));
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coords->push_back(bb.corner(2));
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coords->push_back(bb.corner(3));
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coords->push_back(bb.corner(4));
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coords->push_back(bb.corner(5));
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coords->push_back(bb.corner(6));
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coords->push_back(bb.corner(7));
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geom->setVertexArray(coords);
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osg::Vec4Array* colors = new osg::Vec4Array(1);
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(*colors)[0].set(1.0f,1.0f,1.0f,1.0f);
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geom->setColorArray(colors);
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geom->setColorBinding(osg::Geometry::BIND_OVERALL);
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geom->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::POINTS,0,coords->size()));
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osg::Geode* geode = new osg::Geode;
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geode->addDrawable(geom);
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clipnode->addChild(geode);
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}
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texgenNode_0->addChild(clipnode);
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osg::StateSet* stateset = texgenNode_0->getOrCreateStateSet();
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stateset->setMode(GL_LIGHTING,osg::StateAttribute::ON);
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stateset->setMode(GL_BLEND,osg::StateAttribute::ON);
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stateset->setAttributeAndModes(new osg::AlphaFunc(osg::AlphaFunc::GREATER,alphaFuncValue), osg::StateAttribute::ON);
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osg::Material* material = new osg::Material;
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material->setDiffuse(osg::Material::FRONT_AND_BACK,osg::Vec4(1.0f,1.0f,1.0f,1.0f));
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stateset->setAttributeAndModes(material);
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if (cpv._mipProperty.valid())
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{
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stateset->setAttribute(new osg::BlendFunc(osg::BlendFunc::ONE, osg::BlendFunc::ONE));
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stateset->setAttribute(new osg::BlendEquation(osg::BlendEquation::RGBA_MAX));
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}
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// set up the 3d texture itself,
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// note, well set the filtering up so that mip mapping is disabled,
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// gluBuild3DMipsmaps doesn't do a very good job of handled the
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// imbalanced dimensions of the 256x256x4 texture.
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osg::Texture3D* texture3D = new osg::Texture3D;
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texture3D->setResizeNonPowerOfTwoHint(false);
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texture3D->setFilter(osg::Texture3D::MIN_FILTER,minFilter);
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texture3D->setFilter(osg::Texture3D::MAG_FILTER, magFilter);
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texture3D->setWrap(osg::Texture3D::WRAP_R,osg::Texture3D::CLAMP_TO_EDGE);
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texture3D->setWrap(osg::Texture3D::WRAP_S,osg::Texture3D::CLAMP_TO_EDGE);
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texture3D->setWrap(osg::Texture3D::WRAP_T,osg::Texture3D::CLAMP_TO_EDGE);
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if (image_3d->getPixelFormat()==GL_ALPHA ||
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image_3d->getPixelFormat()==GL_LUMINANCE)
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{
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texture3D->setInternalFormatMode(osg::Texture3D::USE_USER_DEFINED_FORMAT);
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texture3D->setInternalFormat(GL_INTENSITY);
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}
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else
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{
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texture3D->setInternalFormatMode(internalFormatMode);
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}
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texture3D->setImage(image_3d);
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stateset->setTextureAttributeAndModes(0,texture3D,osg::StateAttribute::ON);
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stateset->setTextureMode(0,GL_TEXTURE_GEN_S,osg::StateAttribute::ON);
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stateset->setTextureMode(0,GL_TEXTURE_GEN_T,osg::StateAttribute::ON);
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stateset->setTextureMode(0,GL_TEXTURE_GEN_R,osg::StateAttribute::ON);
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stateset->setTextureAttributeAndModes(0,new osg::TexEnv(),osg::StateAttribute::ON);
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_node = group;
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}
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void FixedFunctionTechnique::update(osgUtil::UpdateVisitor* nv)
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void FixedFunctionTechnique::update(osgUtil::UpdateVisitor* uv)
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{
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osg::notify(osg::NOTICE)<<"FixedFunctionTechnique:update(osgUtil::UpdateVisitor* nv):"<<std::endl;
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// osg::notify(osg::NOTICE)<<"FixedFunctionTechnique:update(osgUtil::UpdateVisitor* nv):"<<std::endl;
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}
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void FixedFunctionTechnique::cull(osgUtil::CullVisitor* nv)
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void FixedFunctionTechnique::cull(osgUtil::CullVisitor* cv)
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{
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osg::notify(osg::NOTICE)<<"FixedFunctionTechnique::cull(osgUtil::CullVisitor* nv)"<<std::endl;
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//osg::notify(osg::NOTICE)<<"FixedFunctionTechnique::cull(osgUtil::CullVisitor* nv)"<<std::endl;
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if (_node.valid())
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{
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_node->accept(*cv);
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}
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}
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void FixedFunctionTechnique::cleanSceneGraph()
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@ -50,6 +279,37 @@ void FixedFunctionTechnique::cleanSceneGraph()
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void FixedFunctionTechnique::traverse(osg::NodeVisitor& nv)
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{
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osg::notify(osg::NOTICE)<<"FixedFunctionTechnique::traverse(osg::NodeVisitor& nv)"<<std::endl;
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// osg::notify(osg::NOTICE)<<"FixedFunctionTechnique::traverse(osg::NodeVisitor& nv)"<<std::endl;
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if (!_volumeTile) return;
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// if app traversal update the frame count.
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if (nv.getVisitorType()==osg::NodeVisitor::UPDATE_VISITOR)
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{
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if (_volumeTile->getDirty()) _volumeTile->init();
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osgUtil::UpdateVisitor* uv = dynamic_cast<osgUtil::UpdateVisitor*>(&nv);
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if (uv)
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{
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update(uv);
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return;
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}
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}
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else if (nv.getVisitorType()==osg::NodeVisitor::CULL_VISITOR)
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{
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osgUtil::CullVisitor* cv = dynamic_cast<osgUtil::CullVisitor*>(&nv);
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if (cv)
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{
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cull(cv);
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return;
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}
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}
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if (_volumeTile->getDirty())
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{
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osg::notify(osg::INFO)<<"******* Doing init ***********"<<std::endl;
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_volumeTile->init();
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}
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}
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@ -138,3 +138,26 @@ LightingProperty::LightingProperty(const LightingProperty& isp,const osg::CopyOp
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Property(isp, copyop)
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{
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}
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/////////////////////////////////////////////////////////////////////////////
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//
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// CollectPropertiesVisitor
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//
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CollectPropertiesVisitor::CollectPropertiesVisitor() {}
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void CollectPropertiesVisitor::apply(Property&) {}
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void CollectPropertiesVisitor::apply(CompositeProperty& cp)
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{
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for(unsigned int i=0; i<cp.getNumProperties(); ++i)
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{
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cp.getProperty(i)->accept(*this);
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}
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}
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void CollectPropertiesVisitor::apply(TransferFunctionProperty& tf) { _tfProperty = &tf; }
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void CollectPropertiesVisitor::apply(ScalarProperty&) {}
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void CollectPropertiesVisitor::apply(IsoSurfaceProperty& iso) { _isoProperty = &iso; }
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void CollectPropertiesVisitor::apply(AlphaFuncProperty& af) { _afProperty = ⁡ }
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void CollectPropertiesVisitor::apply(MaximumIntensityProjectionProperty& mip) { _mipProperty = &mip; }
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void CollectPropertiesVisitor::apply(LightingProperty& lp) { _lightingProperty = &lp; }
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