Fixed warnings
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c01ed02147
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288e1853b9
@ -991,8 +991,6 @@ void CompositeViewer::updateTraversal()
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{
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{
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View* view = vitr->get();
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View* view = vitr->get();
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Scene* scene = view->getScene();
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{
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{
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// call any camera update callbacks, but only traverse that callback, don't traverse its subgraph
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// call any camera update callbacks, but only traverse that callback, don't traverse its subgraph
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// leave that to the scene update traversal.
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// leave that to the scene update traversal.
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@ -345,7 +345,7 @@ void Renderer::draw()
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{
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{
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DEBUG_MESSAGE<<"draw() "<<this<<std::endl;
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DEBUG_MESSAGE<<"draw() "<<this<<std::endl;
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osg::Timer_t startDrawTick = osg::Timer::instance()->tick();
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// osg::Timer_t startDrawTick = osg::Timer::instance()->tick();
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osgUtil::SceneView* sceneView = _drawQueue.takeFront();
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osgUtil::SceneView* sceneView = _drawQueue.takeFront();
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@ -138,9 +138,11 @@ WindowCaptureCallback::ContextData::ContextData(osg::GraphicsContext* gc, Mode m
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_reportTimingFrequency(100),
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_reportTimingFrequency(100),
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_numTimeValuesRecorded(0),
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_numTimeValuesRecorded(0),
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_timeForReadPixels(0.0),
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_timeForReadPixels(0.0),
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_timeForFullCopy(0.0),
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_timeForMemCpy(0.0),
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_timeForMemCpy(0.0),
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_captureOperation(0)
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_timeForCaptureOperation(0.0),
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_timeForFullCopy(0.0),
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_timeForFullCopyAndOperation(0.0),
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_previousFrameTick(0)
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{
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{
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_previousFrameTick = osg::Timer::instance()->tick();
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_previousFrameTick = osg::Timer::instance()->tick();
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@ -238,7 +238,6 @@ void StatsHandler::reset()
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void StatsHandler::setUpHUDCamera(osgViewer::ViewerBase* viewer)
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void StatsHandler::setUpHUDCamera(osgViewer::ViewerBase* viewer)
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{
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{
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osgViewer::GraphicsWindow* window = dynamic_cast<osgViewer::GraphicsWindow*>(_camera->getGraphicsContext());
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osgViewer::GraphicsWindow* window = dynamic_cast<osgViewer::GraphicsWindow*>(_camera->getGraphicsContext());
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osg::GraphicsContext* context;
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if (!window)
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if (!window)
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{
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{
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@ -248,14 +247,11 @@ void StatsHandler::setUpHUDCamera(osgViewer::ViewerBase* viewer)
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if (windows.empty()) return;
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if (windows.empty()) return;
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window = windows.front();
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window = windows.front();
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context = window;
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}
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}
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_camera->setGraphicsContext(context);
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_camera->setGraphicsContext(window);
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_camera->setViewport(0, 0, context->getTraits()->width, context->getTraits()->height);
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_camera->setViewport(0, 0, window->getTraits()->width, window->getTraits()->height);
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_camera->setRenderOrder(osg::Camera::POST_RENDER, 10);
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_camera->setRenderOrder(osg::Camera::POST_RENDER, 10);
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_camera->setProjectionMatrix(osg::Matrix::ortho2D(0,1280,0,1024));
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_camera->setProjectionMatrix(osg::Matrix::ortho2D(0,1280,0,1024));
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@ -828,9 +824,9 @@ struct PagerCallback : public virtual osg::NodeCallback
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_minValue(minValue),
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_minValue(minValue),
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_maxValue(maxValue),
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_maxValue(maxValue),
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_averageValue(averageValue),
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_averageValue(averageValue),
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_multiplier(multiplier),
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_filerequestlist(filerequestlist),
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_filerequestlist(filerequestlist),
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_compilelist(compilelist)
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_compilelist(compilelist),
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_multiplier(multiplier)
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{
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{
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}
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}
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@ -888,7 +884,7 @@ struct PagerCallback : public virtual osg::NodeCallback
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osg::ref_ptr<osgText::Text> _averageValue;
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osg::ref_ptr<osgText::Text> _averageValue;
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osg::ref_ptr<osgText::Text> _filerequestlist;
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osg::ref_ptr<osgText::Text> _filerequestlist;
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osg::ref_ptr<osgText::Text> _compilelist;
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osg::ref_ptr<osgText::Text> _compilelist;
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double _multiplier;
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double _multiplier;
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char _tmpText[128];
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char _tmpText[128];
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osg::Timer_t _tickLastUpdated;
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osg::Timer_t _tickLastUpdated;
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};
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};
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@ -210,7 +210,7 @@ void View::take(osg::View& rhs)
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rhs_osgViewer->_coordinateSystemNodePath.clear();
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rhs_osgViewer->_coordinateSystemNodePath.clear();
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rhs_osgViewer->_displaySettings;
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rhs_osgViewer->_displaySettings = 0;
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}
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}
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#endif
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#endif
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computeActiveCoordinateSystemNodePath();
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computeActiveCoordinateSystemNodePath();
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@ -1114,8 +1114,6 @@ static osg::Geometry* createParoramicSphericalDisplayDistortionMesh(const osg::V
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osg::Vec3d center(0.0,0.0,0.0);
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osg::Vec3d center(0.0,0.0,0.0);
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osg::Vec3d eye(0.0,0.0,0.0);
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osg::Vec3d eye(0.0,0.0,0.0);
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bool centerProjection = false;
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double distance = sqrt(sphere_radius*sphere_radius - collar_radius*collar_radius);
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double distance = sqrt(sphere_radius*sphere_radius - collar_radius*collar_radius);
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bool flip = false;
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bool flip = false;
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bool texcoord_flip = false;
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bool texcoord_flip = false;
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@ -1154,9 +1152,7 @@ static osg::Geometry* createParoramicSphericalDisplayDistortionMesh(const osg::V
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osg::Vec3 screenCenter = origin + widthVector*0.5f + heightVector*0.5f;
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osg::Vec3 screenCenter = origin + widthVector*0.5f + heightVector*0.5f;
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float screenRadius = heightVector.length() * 0.5f;
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float screenRadius = heightVector.length() * 0.5f;
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double rotation = 0.0;
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geometry->getOrCreateStateSet()->setMode(GL_CULL_FACE, osg::StateAttribute::OFF | osg::StateAttribute::PROTECTED);
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geometry->getOrCreateStateSet()->setMode(GL_CULL_FACE, osg::StateAttribute::OFF | osg::StateAttribute::PROTECTED);
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for(int i=0;i<noSteps;++i)
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for(int i=0;i<noSteps;++i)
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