Added support for SoftShadowMap into osgshadow example
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@ -39,6 +39,7 @@
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#include <osgShadow/ShadowVolume>
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#include <osgShadow/ShadowTexture>
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#include <osgShadow/ShadowMap>
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#include <osgShadow/SoftShadowMap>
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#include <osgDB/ReadFile>
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#include <osgDB/WriteFile>
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@ -490,7 +491,7 @@ int main(int argc, char** argv)
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arguments.getApplicationUsage()->addCommandLineOption("--noUpdate", "Disable the updating the of light source.");
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arguments.getApplicationUsage()->addCommandLineOption("--base", "Add a base geometry to test shadows.");
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arguments.getApplicationUsage()->addCommandLineOption("--sv", "Select ShadowVolume implementation.");
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arguments.getApplicationUsage()->addCommandLineOption("--sm", "Select ShadowMap implementation.");
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arguments.getApplicationUsage()->addCommandLineOption("--ssm", "Select SoftShadowMap implementation.");
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arguments.getApplicationUsage()->addCommandLineOption("--sm", "Select ShadowMap implementation.");
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// arguments.getApplicationUsage()->addCommandLineOption("--pssm", "Select ParallelSplitShadowMap implementation.");
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arguments.getApplicationUsage()->addCommandLineOption("-1", "Use test model one.");
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@ -619,6 +620,11 @@ int main(int argc, char** argv)
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shadowedScene->setShadowTechnique(pssm.get());
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}
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#endif
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else if (arguments.read("--ssm"))
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{
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osg::ref_ptr<osgShadow::SoftShadowMap> sm = new osgShadow::SoftShadowMap;
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shadowedScene->setShadowTechnique(sm.get());
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}
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else /* if (arguments.read("--sm")) */
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{
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osg::ref_ptr<osgShadow::ShadowMap> sm = new osgShadow::ShadowMap;
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