Updated ChangeLog and NEWS for rc3
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ChangeLog
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ChangeLog
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Tue, 3 Apr 2018 15:48:37 +0100
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Author : Thomas Hogarth
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missing gles2 check
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Tue, 3 Apr 2018 15:29:54 +0100
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Author : Robert Osfield
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Added a ShadowTechniue::setShadowedScene() virtual method to make it possible to implement techniques as fascades to other techniques
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Tue, 3 Apr 2018 12:42:37 +0100
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Author : Andreas Ekstrand
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The attached code (from the 3.6 branch) adds a keepSeparatePoints option to the SHP plugin which makes it possible to avoid merging point features into multi-points, in case you e.g. need to keep separate point attributes.It also contains a fix in the Xbase DBF parser, converting a numeric shape attribute to double instead of integer. As stated in e.g. https://en.wikipedia.org/wiki/.dbf the numeric field can contain decimals.
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Tue, 3 Apr 2018 11:35:31 +0100
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Author : Robert Osfield
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Removed osgShadow::ShadowVolume as it functionality isn't functional
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Tue, 3 Apr 2018 12:10:29 +0100
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Author : OpenSceneGraph git repository
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Merge pull request #516 from eligovision/OpenSceneGraph-3.6_programosg::Program's compileGLObjects and apply methods fixed for OSG witho…
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Mon, 2 Apr 2018 23:56:36 +0300
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Author : Konstantin S. Matveyev
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osg::Program's compileGLObjects and apply methods fixed for OSG without OSG_GL_FIXED_FUNCTION_AVAILABLE
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Mon, 2 Apr 2018 18:26:26 +0100
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Author : Robert Osfield
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Rewrote the handling of AutoTransform::setAutoScaleToScreen(bool) functionality so that is disabling CullingActive when switched on.
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Mon, 2 Apr 2018 16:21:20 +0100
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Author : Robert Osfield
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Added __VERSION__<140 check for usage of gl_ClipVertex to avoid GL3 core profile usage issues
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Mon, 2 Apr 2018 14:08:47 +0100
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Author : Robert Osfield
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Restructured merge geometry code to make it easier to follow
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Mon, 2 Apr 2018 11:44:03 +0100
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Author : Robert Osfield
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Fix for MergeGeometryVsiitor bug. Restructured the processing the merge geometry list to avoid missing geometries that aren't binned along with other geometries.
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Sun, 1 Apr 2018 10:40:25 +0100
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Author : Robert Osfield
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Removed stray CMAkeLists.txt from TARGET_SRC list
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Sun, 1 Apr 2018 10:18:45 +0100
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Author : Andreas Ekstrand
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Small fix (from the 3.6 branch) in the osgjs plugin, avoiding a double addition of the CullFace attribute when it has been turned off. This resulted in an empty json object in the osgjs file causing warnings in osgjs.
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Fri, 30 Mar 2018 17:52:12 +0100
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Author : Robert Osfield
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Updated NEWS and ChangeLog for 3.6.0-rc3
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Fri, 30 Mar 2018 16:34:01 +0100
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Fri, 30 Mar 2018 16:34:01 +0100
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Author : Robert Osfield
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Author : Robert Osfield
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Fixed build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
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Fixed build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
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2
NEWS.txt
2
NEWS.txt
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========
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========
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OpenSceneGraph 3.6 release
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OpenSceneGraph 3.6 release
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PERTHSHIRE, Scotland - 30th March 2018 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.6.0, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.6 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.6 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
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PERTHSHIRE, Scotland - 3rd April 2018 - OpenSceneGraph Professional Services announces the release of OpenSceneGraph 3.6.0, the industry's leading open-source scene graph technology, designed to accelerate application development and improve 3D graphics performance. OpenSceneGraph 3.6 written entirely in Standard C++ and built upon OpenGL, offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets - a real-time visualization tool which eclipses commercial scene graph toolkits in functionality, stability and performance. OpenSceneGraph 3.6 runs on all Microsoft Windows platforms, Apple OS/X, IOS, GNU/Linux, Android, IRIX, Solaris, HP-UX, AIX and FreeBSD operating systems.
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Updates include:
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Updates include:
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* OpenThreads::Affinity introduced to enable setting of processor affinity on viewer and database threads
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* OpenThreads::Affinity introduced to enable setting of processor affinity on viewer and database threads
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