Added new osgspacewarp example which demonstrates how to create a star
field which becomes lines as one accelerates, similar to the effect seen in star trek's warp drive.
This commit is contained in:
parent
407fbdb353
commit
26303b989a
18
examples/osgspacewarp/GNUmakefile
Normal file
18
examples/osgspacewarp/GNUmakefile
Normal file
@ -0,0 +1,18 @@
|
||||
TOPDIR = ../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
CXXFILES =\
|
||||
osgspacewarp.cpp\
|
||||
|
||||
LIBS += -losgProducer -lProducer -losgText -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
INSTFILES = \
|
||||
$(CXXFILES)\
|
||||
GNUmakefile.inst=GNUmakefile
|
||||
|
||||
EXEC = osgspacewarp
|
||||
|
||||
INC += $(X_INC)
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
||||
|
13
examples/osgspacewarp/GNUmakefile.inst
Normal file
13
examples/osgspacewarp/GNUmakefile.inst
Normal file
@ -0,0 +1,13 @@
|
||||
TOPDIR = ../..
|
||||
include $(TOPDIR)/Make/makedefs
|
||||
|
||||
CXXFILES =\
|
||||
osgspacewarp.cpp\
|
||||
|
||||
LIBS += -losgProducer -lProducer -losgDB -losgText -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
|
||||
|
||||
EXEC = osgspacewarp
|
||||
|
||||
INC += $(X_INC)
|
||||
|
||||
include $(TOPDIR)/Make/makerules
|
194
examples/osgspacewarp/osgspacewarp.cpp
Normal file
194
examples/osgspacewarp/osgspacewarp.cpp
Normal file
@ -0,0 +1,194 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||||
*
|
||||
* This application is open source and may be redistributed and/or modified
|
||||
* freely and without restriction, both in commericial and non commericial applications,
|
||||
* as long as this copyright notice is maintained.
|
||||
*
|
||||
* This application is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
*/
|
||||
|
||||
#include <osg/Group>
|
||||
#include <osg/Geometry>
|
||||
|
||||
#include <osgDB/ReadFile>
|
||||
#include <osgUtil/Optimizer>
|
||||
#include <osgProducer/Viewer>
|
||||
|
||||
float random(float min,float max) { return min + (max-min)*(float)rand()/(float)RAND_MAX; }
|
||||
|
||||
|
||||
struct DrawCallback : public osg::Drawable::DrawCallback
|
||||
{
|
||||
|
||||
DrawCallback():
|
||||
_firstTime(true) {}
|
||||
|
||||
virtual void drawImplementation(osg::State& state,const osg::Drawable* drawable) const
|
||||
{
|
||||
|
||||
if (!_firstTime)
|
||||
{
|
||||
_previousModelViewMatrix = _currentModelViewMatrix;
|
||||
_currentModelViewMatrix = state.getModelViewMatrix();
|
||||
_inverseModelViewMatrix.invert(_currentModelViewMatrix);
|
||||
|
||||
osg::Matrix T(_previousModelViewMatrix*_inverseModelViewMatrix);
|
||||
|
||||
osg::Geometry* geometry = dynamic_cast<osg::Geometry*>(const_cast<osg::Drawable*>(drawable));
|
||||
osg::Vec3Array* vertices = dynamic_cast<osg::Vec3Array*>(geometry->getVertexArray());
|
||||
for(unsigned int i=0;i+1<vertices->size();i+=2)
|
||||
{
|
||||
(*vertices)[i+1] = (*vertices)[i]*T;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
_currentModelViewMatrix = state.getModelViewMatrix();
|
||||
}
|
||||
|
||||
_firstTime = false;
|
||||
|
||||
drawable->drawImplementation(state);
|
||||
}
|
||||
|
||||
mutable bool _firstTime;
|
||||
mutable osg::Matrix _currentModelViewMatrix;
|
||||
mutable osg::Matrix _inverseModelViewMatrix;
|
||||
mutable osg::Matrix _previousModelViewMatrix;
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
osg::Node* createScene(unsigned int noStars)
|
||||
{
|
||||
|
||||
osg::Geometry* geometry = new osg::Geometry;
|
||||
|
||||
// set up vertices
|
||||
osg::Vec3Array* vertices = new osg::Vec3Array(noStars*2);
|
||||
geometry->setVertexArray(vertices);
|
||||
|
||||
float min = -1.0f;
|
||||
float max = 1.0f;
|
||||
unsigned int j = 0;
|
||||
unsigned int i = 0;
|
||||
for(i=0;i<noStars;++i,j+=2)
|
||||
{
|
||||
(*vertices)[j].set(random(min,max),random(min,max),random(min,max));
|
||||
(*vertices)[j+1] = (*vertices)[j]+osg::Vec3(0.0f,0.0f,0.001f);
|
||||
}
|
||||
|
||||
// set up colours
|
||||
osg::Vec4Array* colours = new osg::Vec4Array(1);
|
||||
geometry->setColorArray(colours);
|
||||
geometry->setColorBinding(osg::Geometry::BIND_OVERALL);
|
||||
(*colours)[0].set(1.0f,1.0f,1.0f,1.0f);
|
||||
|
||||
// set up the primitive set to draw lines
|
||||
geometry->addPrimitiveSet(new osg::DrawArrays(GL_LINES,0,noStars*2));
|
||||
|
||||
// set up the points for the stars.
|
||||
osg::DrawElementsUShort* points = new osg::DrawElementsUShort(GL_POINTS,noStars);
|
||||
geometry->addPrimitiveSet(points);
|
||||
for(i=0;i<noStars;++i)
|
||||
{
|
||||
(*points)[i] = i*2;
|
||||
}
|
||||
|
||||
geometry->setUseDisplayList(false);
|
||||
geometry->setDrawCallback(new DrawCallback);
|
||||
|
||||
osg::Geode* geode = new osg::Geode;
|
||||
geode->addDrawable(geometry);
|
||||
|
||||
osg::Group* group = new osg::Group;
|
||||
group->addChild(geode);
|
||||
|
||||
return group;
|
||||
}
|
||||
|
||||
int main( int argc, char **argv )
|
||||
{
|
||||
|
||||
// use an ArgumentParser object to manage the program arguments.
|
||||
osg::ArgumentParser arguments(&argc,argv);
|
||||
|
||||
// set up the usage document, in case we need to print out how to use this program.
|
||||
arguments.getApplicationUsage()->setApplicationName(arguments.getApplicationName());
|
||||
arguments.getApplicationUsage()->setDescription(arguments.getApplicationName()+" is the standard OpenSceneGraph example which loads and visualises 3d models.");
|
||||
arguments.getApplicationUsage()->setCommandLineUsage(arguments.getApplicationName()+" [options] filename ...");
|
||||
arguments.getApplicationUsage()->addCommandLineOption("-h or --help","Display this information");
|
||||
|
||||
|
||||
// construct the viewer.
|
||||
osgProducer::Viewer viewer(arguments);
|
||||
|
||||
// set up the value with sensible default event handlers.
|
||||
viewer.setUpViewer(osgProducer::Viewer::STANDARD_SETTINGS);
|
||||
|
||||
// get details on keyboard and mouse bindings used by the viewer.
|
||||
viewer.getUsage(*arguments.getApplicationUsage());
|
||||
|
||||
// if user request help write it out to cout.
|
||||
if (arguments.read("-h") || arguments.read("--help"))
|
||||
{
|
||||
arguments.getApplicationUsage()->write(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
// report any errors if they have occured when parsing the program aguments.
|
||||
if (arguments.errors())
|
||||
{
|
||||
arguments.writeErrorMessages(std::cout);
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
// read the scene from the list of file specified commandline args.
|
||||
osg::ref_ptr<osg::Node> loadedModel = createScene(50000);
|
||||
|
||||
// if no model has been successfully loaded report failure.
|
||||
if (!loadedModel)
|
||||
{
|
||||
std::cout << arguments.getApplicationName() <<": No data loaded" << std::endl;
|
||||
return 1;
|
||||
}
|
||||
|
||||
// any option left unread are converted into errors to write out later.
|
||||
arguments.reportRemainingOptionsAsUnrecognized();
|
||||
|
||||
// report any errors if they have occured when parsing the program aguments.
|
||||
if (arguments.errors())
|
||||
{
|
||||
arguments.writeErrorMessages(std::cout);
|
||||
}
|
||||
|
||||
// set the scene to render
|
||||
viewer.setSceneData(loadedModel.get());
|
||||
|
||||
// create the windows and run the threads.
|
||||
viewer.realize();
|
||||
|
||||
while( !viewer.done() )
|
||||
{
|
||||
// wait for all cull and draw threads to complete.
|
||||
viewer.sync();
|
||||
|
||||
// update the scene by traversing it with the the update visitor which will
|
||||
// call all node update callbacks and animations.
|
||||
viewer.update();
|
||||
|
||||
// fire off the cull and draw traversals of the scene.
|
||||
viewer.frame();
|
||||
|
||||
}
|
||||
|
||||
// wait for all cull and draw threads to complete before exit.
|
||||
viewer.sync();
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user