Improvements to dot visitors
This commit is contained in:
parent
b8fd3abdd5
commit
25f5605ad8
@ -24,8 +24,11 @@ using namespace osg;
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namespace osgDot {
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BaseDotVisitor::BaseDotVisitor()
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{
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BaseDotVisitor::BaseDotVisitor():
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osg::NodeVisitor(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN)
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{
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// setNodeMaskOverride(0xffffff);
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_rankdir = "rankdir = LR;";
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// Set the locale used by the _nodes and _edges streams to the
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// classic or "C" locale. This is needed because most of the
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@ -33,156 +36,145 @@ namespace osgDot {
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// by id numbers containing commas or periods.
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_nodes.imbue(std::locale("C"));
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_edges.imbue(std::locale("C"));
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}
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}
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BaseDotVisitor::~BaseDotVisitor() {
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}
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BaseDotVisitor::~BaseDotVisitor()
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{
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}
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void BaseDotVisitor::setOptions(const osgDB::Options* options)
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void BaseDotVisitor::setOptions(const osgDB::Options* options)
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{
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_options = const_cast<osgDB::Options*>(options);
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OSG_INFO<<"BaseDotVisitor::setOptions("<<options<<")"<<std::endl;
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if (_options.valid() && !(_options->getOptionString().empty()))
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{
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_options = const_cast<osgDB::Options*>(options);
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OSG_INFO<<"BaseDotVisitor::setOptions("<<options<<")"<<std::endl;
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if (_options.valid() && !(_options->getOptionString().empty()))
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std::string optionString = _options->getOptionString();
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OSG_INFO<<" BaseDotVisitor::optionString ("<<optionString<<")"<<std::endl;
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std::string::size_type pos = optionString.find("rankdir");
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if (pos!=std::string::npos)
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{
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std::string optionString = _options->getOptionString();
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OSG_INFO<<" BaseDotVisitor::optionString ("<<optionString<<")"<<std::endl;
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std::string::size_type pos = optionString.find("rankdir");
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if (pos!=std::string::npos)
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std::string::size_type semi_pos = optionString.find(";",pos);
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if (semi_pos!=std::string::npos)
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{
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std::string::size_type semi_pos = optionString.find(";",pos);
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if (semi_pos!=std::string::npos)
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{
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_rankdir = optionString.substr(pos, semi_pos-pos);
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OSG_INFO<<" BaseDotVisitor::Set _rankdir to "<<_rankdir<<std::endl;
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}
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_rankdir = optionString.substr(pos, semi_pos-pos);
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OSG_INFO<<" BaseDotVisitor::Set _rankdir to "<<_rankdir<<std::endl;
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}
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}
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}
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bool BaseDotVisitor::run( osg::Node& root, std::ostream* fout ) {
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setTraversalMode( TRAVERSE_ALL_CHILDREN );
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if ( fout && *fout ) {
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root.accept( *this );
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}
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*fout << "digraph osg_scenegraph { "<<_rankdir<< std::endl;
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bool BaseDotVisitor::run( osg::Node& root, std::ostream* fout )
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{
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*fout << _nodes.str() << _edges.str();
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if ( fout && *fout )
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{
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root.accept( *this );
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*fout << "}" << std::endl;
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*fout << "digraph osg_scenegraph { "<<_rankdir<< std::endl;
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_nodes.clear();
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_edges.clear();
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_objectMap.clear();
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*fout << "bgcolor=transparent;"<<std::endl;
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return true;
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*fout << _nodes.str() << _edges.str();
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*fout << "}" << std::endl;
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_nodes.clear();
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_edges.clear();
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_objectMap.clear();
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return true;
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}
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return false;
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}
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}
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void BaseDotVisitor::apply(Node& node) {
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void BaseDotVisitor::apply(Node& node)
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{
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int id;
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if ( getOrCreateId( &node, id ) ) {
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handle( node, id );
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handleNodeAndTraverse( node, id );
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if ( getOrCreateId( &node, id ) )
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{
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handle( node, id );
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handleNodeAndTraverse( node, id );
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}
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}
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}
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void BaseDotVisitor::apply(Geode& node) {
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void BaseDotVisitor::apply(Drawable& drawable)
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{
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int id;
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if ( getOrCreateId( &node, id ) ) {
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handle( node, id );
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handleNodeAndTraverse( node, id );
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unsigned int i;
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for ( i = 0; i < node.getNumDrawables(); i++ ) {
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osg::Drawable* drawable = node.getDrawable( i );
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int id2;
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if ( getOrCreateId( drawable, id2 ) ) {
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handle( *drawable, id2 );
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osg::StateSet* s = drawable->getStateSet();
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if ( s ) {
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int id3;
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if ( getOrCreateId( s, id3 ) ) {
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handle( *s, id3 );
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}
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handle( *drawable, *s, id2, id3 );
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}
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}
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handle( node, *drawable, id, id2 );
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}
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if ( getOrCreateId( &drawable, id ) )
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{
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handle( drawable, id );
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handleNodeAndTraverse( drawable, id );
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}
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}
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}
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void BaseDotVisitor::apply(Group& node) {
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void BaseDotVisitor::apply(Group& node)
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{
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int id;
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if ( getOrCreateId( &node, id ) ) {
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handle( node, id );
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handleNodeAndTraverse( node, id );
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if ( getOrCreateId( &node, id ) )
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{
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handle( node, id );
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handleNodeAndTraverse( node, id );
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unsigned int i;
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for ( i = 0; i < node.getNumChildren(); i++ ) {
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osg::Node* child = node.getChild( i );
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//handleNodeAndTraverse( *child );
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int id2;
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if (getOrCreateId( child, id2 ))
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unsigned int i;
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for ( i = 0; i < node.getNumChildren(); i++ )
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{
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osg::Node* child = node.getChild( i );
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//handleNodeAndTraverse( *child );
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int id2;
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getOrCreateId( child, id2 );
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handle( node, *child, id, id2 );
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}
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}
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}
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}
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}
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void BaseDotVisitor::handle(osg::Node&, int) {}
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void BaseDotVisitor::handle(osg::Node&, int) {}
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void BaseDotVisitor::handle(osg::Group&, int) {}
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void BaseDotVisitor::handle(osg::Geode&, int) {}
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void BaseDotVisitor::handle(osg::Group&, osg::Node&, int, int) {}
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void BaseDotVisitor::handle(osg::Group&, int) {}
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void BaseDotVisitor::handle(osg::Group&, osg::Node&, int, int) {}
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void BaseDotVisitor::handleNodeAndTraverse(osg::Node& node, int id) {
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void BaseDotVisitor::handleNodeAndTraverse(osg::Node& node, int id)
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{
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osg::StateSet* ss = node.getStateSet();
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if ( ss ) {
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int id2;
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if ( getOrCreateId( ss, id2 ) ) {
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handle( *ss, id2 );
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}
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handle( node, *ss, id, id2 );
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if ( ss )
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{
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int id2;
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if ( getOrCreateId( ss, id2 ) )
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{
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handle( *ss, id2 );
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}
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handle( node, *ss, id, id2 );
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}
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traverse(node);
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}
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}
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void BaseDotVisitor::handle(osg::StateSet&, int) {}
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void BaseDotVisitor::handle(osg::StateSet&, int) {}
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void BaseDotVisitor::handle(osg::Node&, osg::StateSet&, int, int) {}
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void BaseDotVisitor::handle(osg::Node&, osg::StateSet&, int, int) {}
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void BaseDotVisitor::handle(osg::Drawable&, int) {}
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void BaseDotVisitor::handle(osg::Drawable&, int) {}
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void BaseDotVisitor::handle(osg::Drawable&, osg::StateSet&, int, int) {}
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void BaseDotVisitor::handle(osg::Drawable&, osg::StateSet&, int, int) {}
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void BaseDotVisitor::handle(osg::Geode&, osg::Drawable&, int, int) {}
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bool BaseDotVisitor::getOrCreateId( osg::Object* object, int &id ) {
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assert( object );
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bool BaseDotVisitor::getOrCreateId( osg::Object* object, int &id )
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{
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ObjectMap::iterator it = _objectMap.find( object );
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if ( it != _objectMap.end() ) {
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id = it->second;
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return false;
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if ( it != _objectMap.end() )
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{
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id = it->second;
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return false;
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}
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id = _objectMap.size();
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_objectMap[ object ] = id;
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return true;
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}
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}
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} // namespace osgDot
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@ -30,54 +30,52 @@
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namespace osgDot {
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class BaseDotVisitor : public osg::NodeVisitor {
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public:
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typedef std::map< osg::Object*, int > ObjectMap;
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class BaseDotVisitor : public osg::NodeVisitor
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{
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public:
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typedef std::map< osg::Object*, int > ObjectMap;
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public:
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BaseDotVisitor();
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public:
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BaseDotVisitor();
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virtual ~BaseDotVisitor();
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virtual ~BaseDotVisitor();
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void setOptions(const osgDB::Options* options);
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void setOptions(const osgDB::Options* options);
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bool run( osg::Node& root, std::ostream* ostream );
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bool run( osg::Node& root, std::ostream* ostream );
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virtual void apply(osg::Node& node);
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virtual void apply(osg::Node& node);
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virtual void apply(osg::Geode& node);
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virtual void apply(osg::Drawable& node);
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virtual void apply(osg::Group& node);
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virtual void apply(osg::Group& node);
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protected:
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protected:
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void handleNodeAndTraverse(osg::Node& node, int id);
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void handleNodeAndTraverse(osg::Node& node, int id);
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virtual void handle(osg::StateSet& stateset, int id);
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virtual void handle(osg::Drawable& drawable, int id);
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virtual void handle(osg::Node& node, int id);
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virtual void handle(osg::Group& node, int id);
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virtual void handle(osg::Node& node, int id);
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virtual void handle(osg::Geode& node, int id);
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virtual void handle(osg::Group& node, int id);
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virtual void handle(osg::StateSet& stateset, int id);
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virtual void handle(osg::Drawable& drawable, int id);
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virtual void handle(osg::Node& node, osg::StateSet& stateset, int parentID, int childID);
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virtual void handle(osg::Drawable& drawable, osg::StateSet& stateset, int parentID, int childID );
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virtual void handle(osg::Group& parent, osg::Node& child, int parentID, int childID);
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virtual void handle(osg::Node& node, osg::StateSet& stateset, int parentID, int childID);
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virtual void handle(osg::Group& parent, osg::Node& child, int parentID, int childID);
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virtual void handle(osg::Geode& geode, osg::Drawable& drawable, int parentID, int childID);
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virtual void handle(osg::Drawable& drawable, osg::StateSet& stateset, int parentID, int childID );
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osg::ref_ptr<osgDB::Options> _options;
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osg::ref_ptr<osgDB::Options> _options;
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std::string _rankdir;
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std::string _rankdir;
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std::stringstream _nodes;
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std::stringstream _edges;
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std::stringstream _nodes;
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std::stringstream _edges;
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private:
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bool getOrCreateId( osg::Object* object, int& id );
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private:
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bool getOrCreateId( osg::Object* object, int& id );
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ObjectMap _objectMap;
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ObjectMap _objectMap;
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};
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};
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} // namespace osgDot
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@ -15,79 +15,80 @@
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namespace osgDot {
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SimpleDotVisitor::SimpleDotVisitor() {
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}
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SimpleDotVisitor::SimpleDotVisitor()
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{
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}
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SimpleDotVisitor::~SimpleDotVisitor() {
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}
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SimpleDotVisitor::~SimpleDotVisitor()
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{
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}
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void SimpleDotVisitor::handle(osg::Node& node, int id) {
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std::stringstream label;
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label << "<top> Node";
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if ( !node.getName().empty() ) { label << "| " << node.getName(); }
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drawNode( id, "record", "solid", label.str(), "black", "white" );
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}
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void SimpleDotVisitor::handle(osg::Geode& node, int id) {
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std::stringstream label;
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label << "<top> " << node.className();
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if ( !node.getName().empty() ) { label << "| " << node.getName(); }
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drawNode( id, "record", "solid", label.str(), "brown", "white" );
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}
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void SimpleDotVisitor::handle(osg::Group& node, int id) {
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std::stringstream label;
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label << "<top> " << node.className();
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if ( !node.getName().empty() ) { label << "| " << node.getName(); }
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drawNode( id, "record", "solid", label.str(), "black", "white" );
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}
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void SimpleDotVisitor::handle(osg::Group&, osg::Node&, int parentID, int childID ) {
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drawEdge( parentID, childID, "setlinewidth(2)" );
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}
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void SimpleDotVisitor::handle(osg::StateSet& stateset, int id) {
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void SimpleDotVisitor::handle(osg::StateSet& stateset, int id)
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{
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std::stringstream label;
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label << "<top> " << stateset.className();
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if ( !stateset.getName().empty() ) { label << "| " << stateset.getName(); }
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drawNode( id, "Mrecord", "solid", label.str(), "green", "white" );
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}
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if ( !stateset.getName().empty() ) { label << " | " << stateset.getName(); }
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drawNode( id, "Mrecord", "solid, filled", label.str(), "green", "black" );
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}
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void SimpleDotVisitor::handle(osg::Node&, osg::StateSet&, int parentID, int childID ) {
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drawEdge( parentID, childID, "dashed" );
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}
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void SimpleDotVisitor::handle(osg::Drawable& drawable, int id) {
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void SimpleDotVisitor::handle(osg::Drawable& drawable, int id)
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{
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std::stringstream label;
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label << "<top> " << drawable.className();
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if ( !drawable.getName().empty() ) { label << "| " << drawable.getName(); }
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drawNode( id, "record", "solid", label.str(), "blue", "white" );
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}
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if ( !drawable.getName().empty() ) { label << " | " << drawable.getName(); }
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drawNode( id, "record", "solid, filled", label.str(), "lightblue", "black" );
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}
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void SimpleDotVisitor::handle(osg::Geode&, osg::Drawable&, int parentID, int childID ) {
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drawEdge( parentID, childID, "dashed" );
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}
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void SimpleDotVisitor::handle(osg::Node& node, int id)
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{
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std::stringstream label;
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label << "<top> "<<node.className();
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if ( !node.getName().empty() ) { label << " | " << node.getName(); }
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drawNode( id, "record", "solid", label.str(), "black", "white" );
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}
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void SimpleDotVisitor::handle(osg::Drawable&, osg::StateSet&, int parentID, int childID ) {
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drawEdge( parentID, childID, "dashed" );
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}
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void SimpleDotVisitor::handle(osg::Group& node, int id)
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{
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std::stringstream label;
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label << "<top> " << node.className();
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if ( !node.getName().empty() ) { label << " | " << node.getName(); }
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drawNode( id, "record", "solid, filled", label.str(), "yellow", "black" );
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}
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void SimpleDotVisitor::drawNode( int id, const std::string& shape, const std::string& style, const std::string& label, const std::string& color, const std::string& fillColor ) {
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void SimpleDotVisitor::handle(osg::Node&, osg::StateSet&, int parentID, int childID )
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{
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drawEdge( parentID, childID, "" );
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}
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void SimpleDotVisitor::handle(osg::Drawable&, osg::StateSet&, int parentID, int childID )
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{
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drawEdge( parentID, childID, "" );
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}
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void SimpleDotVisitor::handle(osg::Group&, osg::Node&, int parentID, int childID )
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{
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drawEdge( parentID, childID, "" );
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}
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void SimpleDotVisitor::drawNode( int id, const std::string& shape, const std::string& style, const std::string& label, const std::string& color, const std::string& fillColor )
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{
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_nodes << id <<
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"[shape=\"" << shape <<
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"\" ,label=\"" << label <<
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"\" ,style=\"" << style <<
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"\" ,color=\"" << color <<
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"\" ,fillColor=\"" << fillColor <<
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"\"]" << std::endl;
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}
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"[shape=\"" << shape <<
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"\" ,label=\"" << label <<
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"\" ,style=\"" << style <<
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"\" ,color=\"" << color <<
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"\" ,fillColor=\"" << fillColor <<
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"\"]" << std::endl;
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}
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void SimpleDotVisitor::drawEdge( int sourceId, int sinkId, const std::string& style ) {
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void SimpleDotVisitor::drawEdge( int sourceId, int sinkId, const std::string& style )
|
||||
{
|
||||
_edges
|
||||
<< sourceId << ":top -> "
|
||||
<< sinkId << ":top [style=\""
|
||||
<< style << "\"];"
|
||||
<< std::endl;
|
||||
}
|
||||
<< sourceId << ":top -> "
|
||||
<< sinkId << ":top [style=\""
|
||||
<< style << "\"];"
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
} // namespace osgDot
|
||||
|
@ -23,30 +23,29 @@
|
||||
|
||||
namespace osgDot {
|
||||
|
||||
class SimpleDotVisitor : public BaseDotVisitor {
|
||||
public:
|
||||
SimpleDotVisitor();
|
||||
class SimpleDotVisitor : public BaseDotVisitor
|
||||
{
|
||||
public:
|
||||
SimpleDotVisitor();
|
||||
|
||||
virtual ~SimpleDotVisitor();
|
||||
virtual ~SimpleDotVisitor();
|
||||
|
||||
protected:
|
||||
virtual void handle(osg::Node& node, int id);
|
||||
virtual void handle(osg::Geode& geode, int id);
|
||||
virtual void handle(osg::Group& node, int id);
|
||||
protected:
|
||||
|
||||
virtual void handle(osg::StateSet& stateset, int id);
|
||||
virtual void handle(osg::Drawable& drawable, int id);
|
||||
virtual void handle(osg::StateSet& stateset, int id);
|
||||
virtual void handle(osg::Drawable& drawable, int id);
|
||||
virtual void handle(osg::Node& node, int id);
|
||||
virtual void handle(osg::Group& node, int id);
|
||||
|
||||
virtual void handle(osg::Node& node, osg::StateSet& stateset, int parentID, int childID );
|
||||
virtual void handle(osg::Geode& geometry, osg::Drawable& drawable, int parentID, int childID );
|
||||
virtual void handle(osg::Group& parent, osg::Node& child, int parentID, int childID );
|
||||
virtual void handle(osg::Drawable& drawable, osg::StateSet& stateset, int parentID, int childID );
|
||||
virtual void handle(osg::Node& node, osg::StateSet& stateset, int parentID, int childID );
|
||||
virtual void handle(osg::Drawable& drawable, osg::StateSet& stateset, int parentID, int childID );
|
||||
virtual void handle(osg::Group& parent, osg::Node& child, int parentID, int childID );
|
||||
|
||||
virtual void drawNode( int id, const std::string& shape, const std::string& style, const std::string& label, const std::string& color, const std::string& fillColor );
|
||||
virtual void drawNode( int id, const std::string& shape, const std::string& style, const std::string& label, const std::string& color, const std::string& fillColor );
|
||||
|
||||
virtual void drawEdge( int sourceId, int sinkId, const std::string& style );
|
||||
virtual void drawEdge( int sourceId, int sinkId, const std::string& style );
|
||||
|
||||
};
|
||||
};
|
||||
|
||||
} // namespace osgDot
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user