From Mike Weiblen, "When launched, it creates a commandline shell that is fully configured to
support running OSG apps from the source tree filesystems."
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VisualStudio/osgShell.bat
Normal file
23
VisualStudio/osgShell.bat
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@ -0,0 +1,23 @@
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@echo off
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REM This script provides a commandline shell properly configured to run OSG
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REM executables directly from the OpenThreads/Producer/OpenSceneGraph source
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REM trees.
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REM mew 2004-07-16
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cd ..\..
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set PATH=%CD%\OpenThreads\bin\win32;%CD%\Producer\bin;%CD%\OpenSceneGraph\bin;%CD%\3rdParty\bin;%PATH%
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set OSG_FILE_PATH=%CD%\OpenSceneGraph-Data;%CD%\OpenSceneGraph-Data\Images;%CD%\OpenSceneGraph-Data\fonts
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REM set PRODUCER_CAMERA_CONFIG_FILE=%CD%\Producer-Data\1win.cfg
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REM uncomment one of these for your desired notify level...
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rem set OSG_NOTIFY_LEVEL=ALWAYS
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rem set OSG_NOTIFY_LEVEL=FATAL
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rem set OSG_NOTIFY_LEVEL=WARN
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rem set OSG_NOTIFY_LEVEL=NOTICE
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rem set OSG_NOTIFY_LEVEL=DEBUG
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rem set OSG_NOTIFY_LEVEL=DEBUG_FP
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rem set OSG_NOTIFY_LEVEL=INFO
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TITLE osgShell
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%COMSPEC% /K
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@ -105,7 +105,7 @@ SOURCE=..\..\src\osgUtil\DelaunayTriangulator.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\osgUtil\DisplayListVisitor.cpp
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SOURCE=..\..\src\osgUtil\GLObjectsVisitor.cpp
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# End Source File
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# Begin Source File
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@ -217,7 +217,7 @@ SOURCE=..\..\Include\osgUtil\DelaunayTriangulator
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# End Source File
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# Begin Source File
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SOURCE=..\..\Include\osgUtil\DisplayListVisitor
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SOURCE=..\..\Include\osgUtil\GLObjectsVisitor
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# End Source File
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# Begin Source File
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