Removed TileSystem class, and added support for TerrainTile's automatically
registering and unregistering themseles with the enclosing Terrain node.
This commit is contained in:
parent
31bc0dd9e3
commit
2567b810cf
@ -46,13 +46,32 @@ class OSGTERRAIN_EXPORT Terrain : public osg::Group
|
||||
/** Get the const TerrainTechnique*/
|
||||
const TerrainTechnique* getTerrainTechnique() const { return _terrainTechnique.get(); }
|
||||
|
||||
|
||||
/** Get the TerrainTile for a given TileID.*/
|
||||
TerrainTile* getTile(const TileID& tileID);
|
||||
|
||||
/** Get the const TerrainTile for a given TileID.*/
|
||||
const TerrainTile* getTile(const TileID& tileID) const;
|
||||
|
||||
protected:
|
||||
|
||||
virtual ~Terrain();
|
||||
|
||||
friend class TerrainTile;
|
||||
|
||||
void registerTerrainTile(TerrainTile* tile);
|
||||
void unregisterTerrainTile(TerrainTile* tile);
|
||||
|
||||
typedef std::map< TileID, TerrainTile* > TerrainTileMap;
|
||||
typedef std::set< TerrainTile* > TerrainTileSet;
|
||||
|
||||
osg::ref_ptr<TerrainTechnique> _terrainTechnique;
|
||||
|
||||
|
||||
TerrainTileSet _terrainTileSet;
|
||||
TerrainTileMap _terrainTileMap;
|
||||
|
||||
|
||||
|
||||
};
|
||||
|
||||
|
@ -39,6 +39,16 @@ class TileID
|
||||
x(in_x),
|
||||
y(in_y) {}
|
||||
|
||||
bool operator == (const TileID& rhs) const
|
||||
{
|
||||
return (layer==rhs.layer) && (x==rhs.x) && (y==rhs.y);
|
||||
}
|
||||
|
||||
bool operator != (const TileID& rhs) const
|
||||
{
|
||||
return (layer!=rhs.layer) || (x!=rhs.x) || (y!=rhs.y);
|
||||
}
|
||||
|
||||
bool operator < (const TileID& rhs) const
|
||||
{
|
||||
if (layer<rhs.layer) return true;
|
||||
@ -48,6 +58,8 @@ class TileID
|
||||
return y<rhs.y;
|
||||
}
|
||||
|
||||
bool valid() const { return layer>=0; }
|
||||
|
||||
int layer;
|
||||
int x;
|
||||
int y;
|
||||
@ -74,7 +86,7 @@ class OSGTERRAIN_EXPORT TerrainTile : public osg::Group
|
||||
|
||||
|
||||
/** Set the Terrain that this Terrain tile is a member of.*/
|
||||
void setTerrain(Terrain* ts) { _terrain = ts; }
|
||||
void setTerrain(Terrain* ts);
|
||||
|
||||
/** Get the Terrain that this Terrain tile is a member of.*/
|
||||
Terrain* getTerrain() { return _terrain; }
|
||||
@ -83,12 +95,15 @@ class OSGTERRAIN_EXPORT TerrainTile : public osg::Group
|
||||
const Terrain* getTerrain() const { return _terrain; }
|
||||
|
||||
|
||||
void setTileID(const TileID& tileID) { _tileID = tileID; }
|
||||
/** Set the TileID (layer, x,y) of the TerrainTile.
|
||||
* The TileID is used so it can be located by its neighbours
|
||||
* via the enclosing Terrain node that manages a map of TileID to TerraiTiles.*/
|
||||
void setTileID(const TileID& tileID);
|
||||
|
||||
/** Get the TileID (layer, x,y) of the TerrainTile.*/
|
||||
const TileID& getTileID() const { return _tileID; }
|
||||
|
||||
|
||||
|
||||
/** Set the TerrainTechnique*/
|
||||
void setTerrainTechnique(TerrainTechnique* TerrainTechnique);
|
||||
|
||||
@ -155,6 +170,7 @@ class OSGTERRAIN_EXPORT TerrainTile : public osg::Group
|
||||
|
||||
typedef std::vector< osg::ref_ptr<Layer> > Layers;
|
||||
|
||||
friend class Terrain;
|
||||
|
||||
Terrain* _terrain;
|
||||
|
||||
|
@ -1,46 +0,0 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#ifndef OSGTERRAIN_TILESYSTEM
|
||||
#define OSGTERRAIN_TILESYSTEM 1
|
||||
|
||||
#include <osgTerrain/TerrainTile>
|
||||
|
||||
#include <osg/Object>
|
||||
#include <osg/observer_ptr>
|
||||
|
||||
namespace osgTerrain {
|
||||
|
||||
/** TileSystem provides the mechanism for computing the position in space of tiles.*/
|
||||
class OSGTERRAIN_EXPORT TileSystem : public osg::Object
|
||||
{
|
||||
public:
|
||||
|
||||
TileSystem();
|
||||
|
||||
TileSystem(const TileSystem&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
|
||||
|
||||
META_Object(osgTerrain, TileSystem);
|
||||
|
||||
protected:
|
||||
|
||||
virtual ~TileSystem();
|
||||
|
||||
typedef std::map< TileID, osg::observer_ptr<TerrainTile> > TileMap;
|
||||
|
||||
TileMap _tileMap;
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif
|
@ -13,7 +13,6 @@ SET(LIB_PUBLIC_HEADERS
|
||||
${HEADER_PATH}/TerrainTile
|
||||
${HEADER_PATH}/TerrainTechnique
|
||||
${HEADER_PATH}/Terrain
|
||||
${HEADER_PATH}/TileSystem
|
||||
${HEADER_PATH}/GeometryTechnique
|
||||
${HEADER_PATH}/ValidDataOperator
|
||||
${HEADER_PATH}/Version
|
||||
@ -28,7 +27,6 @@ ADD_LIBRARY(${LIB_NAME}
|
||||
TerrainTile.cpp
|
||||
TerrainTechnique.cpp
|
||||
Terrain.cpp
|
||||
TileSystem.cpp
|
||||
GeometryTechnique.cpp
|
||||
Version.cpp
|
||||
)
|
||||
|
@ -22,6 +22,15 @@ Terrain::Terrain()
|
||||
|
||||
Terrain::~Terrain()
|
||||
{
|
||||
for(TerrainTileSet::iterator itr = _terrainTileSet.begin();
|
||||
itr != _terrainTileSet.end();
|
||||
++itr)
|
||||
{
|
||||
const_cast<TerrainTile*>(*itr)->_terrain = 0;
|
||||
}
|
||||
|
||||
_terrainTileSet.clear();
|
||||
_terrainTileMap.clear();
|
||||
}
|
||||
|
||||
Terrain::Terrain(const Terrain& ts, const osg::CopyOp& copyop)
|
||||
@ -32,3 +41,47 @@ void Terrain::traverse(osg::NodeVisitor& nv)
|
||||
{
|
||||
Group::traverse(nv);
|
||||
}
|
||||
|
||||
TerrainTile* Terrain::getTile(const TileID& tileID)
|
||||
{
|
||||
TerrainTileMap::iterator itr = _terrainTileMap.find(tileID);
|
||||
if (itr != _terrainTileMap.end()) return 0;
|
||||
|
||||
return itr->second;
|
||||
}
|
||||
|
||||
const TerrainTile* Terrain::getTile(const TileID& tileID) const
|
||||
{
|
||||
TerrainTileMap::const_iterator itr = _terrainTileMap.find(tileID);
|
||||
if (itr != _terrainTileMap.end()) return 0;
|
||||
|
||||
return itr->second;
|
||||
}
|
||||
|
||||
void Terrain::registerTerrainTile(TerrainTile* tile)
|
||||
{
|
||||
if (!tile) return;
|
||||
|
||||
if (tile->getTileID().valid())
|
||||
{
|
||||
_terrainTileMap[tile->getTileID()] = tile;
|
||||
}
|
||||
|
||||
_terrainTileSet.insert(tile);
|
||||
|
||||
osg::notify(osg::INFO)<<"Terrain::registerTerrainTile "<<tile<<" total number of tile "<<_terrainTileSet.size()<<std::endl;
|
||||
}
|
||||
|
||||
void Terrain::unregisterTerrainTile(TerrainTile* tile)
|
||||
{
|
||||
if (!tile) return;
|
||||
|
||||
if (tile->getTileID().valid())
|
||||
{
|
||||
_terrainTileMap.erase(tile->getTileID());
|
||||
}
|
||||
|
||||
_terrainTileSet.erase(tile);
|
||||
|
||||
osg::notify(osg::INFO)<<"Terrain::unregisterTerrainTile "<<tile<<" total number of tile "<<_terrainTileSet.size()<<std::endl;
|
||||
}
|
||||
|
@ -45,8 +45,32 @@ TerrainTile::TerrainTile(const TerrainTile& terrain,const osg::CopyOp& copyop):
|
||||
|
||||
TerrainTile::~TerrainTile()
|
||||
{
|
||||
if (_terrain) setTerrain(0);
|
||||
}
|
||||
|
||||
void TerrainTile::setTerrain(Terrain* ts)
|
||||
{
|
||||
if (_terrain == ts) return;
|
||||
|
||||
if (_terrain) _terrain->unregisterTerrainTile(this);
|
||||
|
||||
_terrain = ts;
|
||||
|
||||
if (_terrain) _terrain->registerTerrainTile(this);
|
||||
}
|
||||
|
||||
void TerrainTile::setTileID(const TileID& tileID)
|
||||
{
|
||||
if (_tileID == tileID) return;
|
||||
|
||||
if (_terrain) _terrain->unregisterTerrainTile(this);
|
||||
|
||||
_tileID = tileID;
|
||||
|
||||
if (_terrain) _terrain->registerTerrainTile(this);
|
||||
}
|
||||
|
||||
|
||||
void TerrainTile::traverse(osg::NodeVisitor& nv)
|
||||
{
|
||||
if (!_hasBeenTraversal)
|
||||
@ -64,7 +88,7 @@ void TerrainTile::traverse(osg::NodeVisitor& nv)
|
||||
if (ts)
|
||||
{
|
||||
osg::notify(osg::INFO)<<"Assigning terrain system "<<ts<<std::endl;
|
||||
_terrain = ts;
|
||||
setTerrain(ts);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,29 +0,0 @@
|
||||
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
||||
*
|
||||
* This library is open source and may be redistributed and/or modified under
|
||||
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||||
* (at your option) any later version. The full license is in LICENSE file
|
||||
* included with this distribution, and on the openscenegraph.org website.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* OpenSceneGraph Public License for more details.
|
||||
*/
|
||||
|
||||
#include <osgTerrain/TileSystem>
|
||||
|
||||
using namespace osgTerrain;
|
||||
|
||||
TileSystem::TileSystem()
|
||||
{
|
||||
}
|
||||
|
||||
TileSystem::TileSystem(const TileSystem& tileSystem,const osg::CopyOp& copyop):
|
||||
osg::Object(tileSystem)
|
||||
{
|
||||
}
|
||||
|
||||
TileSystem::~TileSystem()
|
||||
{
|
||||
}
|
@ -15,6 +15,7 @@
|
||||
#include <osg/Object>
|
||||
#include <osgTerrain/Terrain>
|
||||
#include <osgTerrain/TerrainTechnique>
|
||||
#include <osgTerrain/TerrainTile>
|
||||
|
||||
// Must undefine IN and OUT macros defined in Windows headers
|
||||
#ifdef IN
|
||||
@ -84,6 +85,28 @@ BEGIN_OBJECT_REFLECTOR(osgTerrain::Terrain)
|
||||
__C5_TerrainTechnique_P1__getTerrainTechnique,
|
||||
"Get the const TerrainTechnique. ",
|
||||
"");
|
||||
I_Method1(osgTerrain::TerrainTile *, getTile, IN, const osgTerrain::TileID &, tileID,
|
||||
Properties::NON_VIRTUAL,
|
||||
__TerrainTile_P1__getTile__C5_TileID_R1,
|
||||
"Get the TerrainTile for a given TileID. ",
|
||||
"");
|
||||
I_Method1(const osgTerrain::TerrainTile *, getTile, IN, const osgTerrain::TileID &, tileID,
|
||||
Properties::NON_VIRTUAL,
|
||||
__C5_TerrainTile_P1__getTile__C5_TileID_R1,
|
||||
"Get the const TerrainTile for a given TileID. ",
|
||||
"");
|
||||
I_ProtectedMethod1(void, registerTerrainTile, IN, osgTerrain::TerrainTile *, tile,
|
||||
Properties::NON_VIRTUAL,
|
||||
Properties::NON_CONST,
|
||||
__void__registerTerrainTile__TerrainTile_P1,
|
||||
"",
|
||||
"");
|
||||
I_ProtectedMethod1(void, unregisterTerrainTile, IN, osgTerrain::TerrainTile *, tile,
|
||||
Properties::NON_VIRTUAL,
|
||||
Properties::NON_CONST,
|
||||
__void__unregisterTerrainTile__TerrainTile_P1,
|
||||
"",
|
||||
"");
|
||||
I_SimpleProperty(osgTerrain::TerrainTechnique *, TerrainTechnique,
|
||||
__TerrainTechnique_P1__getTerrainTechnique,
|
||||
__void__setTerrainTechnique__osgTerrain_TerrainTechnique_P1);
|
||||
|
@ -96,12 +96,12 @@ BEGIN_OBJECT_REFLECTOR(osgTerrain::TerrainTile)
|
||||
I_Method1(void, setTileID, IN, const osgTerrain::TileID &, tileID,
|
||||
Properties::NON_VIRTUAL,
|
||||
__void__setTileID__C5_TileID_R1,
|
||||
"",
|
||||
"");
|
||||
"Set the TileID (layer, x,y) of the TerrainTile. ",
|
||||
"The TileID is used so it can be located by its neighbours via the enclosing Terrain node that manages a map of TileID to TerraiTiles. ");
|
||||
I_Method0(const osgTerrain::TileID &, getTileID,
|
||||
Properties::NON_VIRTUAL,
|
||||
__C5_TileID_R1__getTileID,
|
||||
"",
|
||||
"Get the TileID (layer, x,y) of the TerrainTile. ",
|
||||
"");
|
||||
I_Method1(void, setTerrainTechnique, IN, osgTerrain::TerrainTechnique *, TerrainTechnique,
|
||||
Properties::NON_VIRTUAL,
|
||||
@ -232,6 +232,11 @@ BEGIN_VALUE_REFLECTOR(osgTerrain::TileID)
|
||||
____TileID__int__int__int,
|
||||
"",
|
||||
"");
|
||||
I_Method0(bool, valid,
|
||||
Properties::NON_VIRTUAL,
|
||||
__bool__valid,
|
||||
"",
|
||||
"");
|
||||
I_PublicMemberProperty(int, layer);
|
||||
I_PublicMemberProperty(int, x);
|
||||
I_PublicMemberProperty(int, y);
|
||||
|
@ -1,61 +0,0 @@
|
||||
// ***************************************************************************
|
||||
//
|
||||
// Generated automatically by genwrapper.
|
||||
// Please DO NOT EDIT this file!
|
||||
//
|
||||
// ***************************************************************************
|
||||
|
||||
#include <osgIntrospection/ReflectionMacros>
|
||||
#include <osgIntrospection/TypedMethodInfo>
|
||||
#include <osgIntrospection/StaticMethodInfo>
|
||||
#include <osgIntrospection/Attributes>
|
||||
|
||||
#include <osg/CopyOp>
|
||||
#include <osg/Object>
|
||||
#include <osgTerrain/TileSystem>
|
||||
|
||||
// Must undefine IN and OUT macros defined in Windows headers
|
||||
#ifdef IN
|
||||
#undef IN
|
||||
#endif
|
||||
#ifdef OUT
|
||||
#undef OUT
|
||||
#endif
|
||||
|
||||
BEGIN_OBJECT_REFLECTOR(osgTerrain::TileSystem)
|
||||
I_DeclaringFile("osgTerrain/TileSystem");
|
||||
I_BaseType(osg::Object);
|
||||
I_Constructor0(____TileSystem,
|
||||
"",
|
||||
"");
|
||||
I_ConstructorWithDefaults2(IN, const osgTerrain::TileSystem &, x, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
|
||||
____TileSystem__C5_TileSystem_R1__C5_osg_CopyOp_R1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(osg::Object *, cloneType,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Object_P1__cloneType,
|
||||
"Clone the type of an object, with Object* return type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method1(osg::Object *, clone, IN, const osg::CopyOp &, copyop,
|
||||
Properties::VIRTUAL,
|
||||
__osg_Object_P1__clone__C5_osg_CopyOp_R1,
|
||||
"Clone an object, with Object* return type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
I_Method1(bool, isSameKindAs, IN, const osg::Object *, obj,
|
||||
Properties::VIRTUAL,
|
||||
__bool__isSameKindAs__C5_osg_Object_P1,
|
||||
"",
|
||||
"");
|
||||
I_Method0(const char *, libraryName,
|
||||
Properties::VIRTUAL,
|
||||
__C5_char_P1__libraryName,
|
||||
"return the name of the object's library. ",
|
||||
"Must be defined by derived classes. The OpenSceneGraph convention is that the namespace of a library is the same as the library name. ");
|
||||
I_Method0(const char *, className,
|
||||
Properties::VIRTUAL,
|
||||
__C5_char_P1__className,
|
||||
"return the name of the object's class type. ",
|
||||
"Must be defined by derived classes. ");
|
||||
END_REFLECTOR
|
||||
|
Loading…
Reference in New Issue
Block a user