Replaced GL_RGBA32F with GL_RGBA32F_ARB to fix Windows build
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@ -151,7 +151,7 @@ InternalPixelRelations sizedInternalFormats[] = {
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, { GL_RGB5_A1 , GL_RGBA , GL_UNSIGNED_INT_2_10_10_10_REV }
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// , { GL_RGBA16F , GL_RGBA , GL_HALF_FLOAT }
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, { GL_RGBA16F , GL_RGBA , GL_FLOAT }
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, { GL_RGBA32F , GL_RGBA , GL_FLOAT }
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, { GL_RGBA32F_ARB , GL_RGBA , GL_FLOAT }
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, { GL_SRGB8 , GL_RGB , GL_UNSIGNED_BYTE }
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, { GL_SRGB8_ALPHA8 , GL_RGBA , GL_UNSIGNED_BYTE }
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