clean up
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@ -648,15 +648,7 @@ void WriterNodeVisitor::createListTriangle(const osg::Geometry* geo,
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void WriterNodeVisitor::apply(osg::Geometry& geometry)
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{
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// here we simply create a single fbx node to assign it the mesh
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// retrieved from the geometry.
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// create fbx node to contain the single geometry
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//FbxNode* parent = _curFbxNode;
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//FbxNode* nodeFBX = FbxNode::Create(_pSdkManager, geometry.getName().empty() ? "Geometry" : geometry.getName().c_str());
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//_curFbxNode->AddChild(nodeFBX);
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//_curFbxNode = nodeFBX;
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_geometryList.push_back(&geometry);
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pushStateSet(geometry.getStateSet());
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@ -668,8 +660,6 @@ void WriterNodeVisitor::apply(osg::Geometry& geometry)
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if (getNodePath().size() == 1)
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buildFaces(geometry.getName(), _geometryList, _listTriangles, _texcoords);
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// return to parent fbx node
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//_curFbxNode = parent;
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}
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void WriterNodeVisitor::apply(osg::Group& node)
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@ -691,10 +681,9 @@ void WriterNodeVisitor::apply(osg::Group& node)
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}
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else
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{
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//ignore the root node to maintain same hierarchy
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_firstNodeProcessed = true;
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traverse(node);
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traverse(node);
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}
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}
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