From Romano Jose Magacho da Silva, added osg:FragmentProgram.

From Robert, add .osg support for FragmentProgram.
This commit is contained in:
Robert Osfield 2003-07-17 06:43:15 +00:00
parent 1bf874ec1f
commit 23fc1900ce
9 changed files with 659 additions and 1 deletions

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@ -137,7 +137,7 @@ Rune Schmidt Jensen <sphere@aub.dk>
Romano José Magacho da Silva <rmagacho@predialnet.com.br>
- pause/resume in osgGA::AnimationPathManipulator
- support for managing deleted vertex programs in osg::VertexProgram.
- osg::FragmentProgram.
Eric Sokolowsky <esok@cosimo.gsfc.nasa.gov>
- pbm/pgm/ppm reader.

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@ -201,6 +201,10 @@ SOURCE=..\..\src\osg\Fog.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\FragmentProgram.cpp
# End Source File
# Begin Source File
SOURCE=..\..\src\osg\FrameStamp.cpp
# End Source File
# Begin Source File
@ -573,6 +577,10 @@ SOURCE=..\..\include\osg\FrameStamp
# End Source File
# Begin Source File
SOURCE=..\..\include\osg\FragmentProgram
# End Source File
# Begin Source File
SOURCE=..\..\Include\Osg\FrontFace
# End Source File
# Begin Source File

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@ -150,6 +150,10 @@ SOURCE=..\..\..\src\osgPlugins\osg\Fog.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\osg\FragmentProgram.cpp
# End Source File
# Begin Source File
SOURCE=..\..\..\src\osgPlugins\osg\FrontFace.cpp
# End Source File
# Begin Source File

269
include/osg/FragmentProgram Normal file
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@ -0,0 +1,269 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_FRAGMENTPROGRAM
#define OSG_FRAGMENTPROGRAM 1
#include <osg/StateAttribute>
#include <osg/Vec4>
#include <osg/Matrix>
#include <osg/buffered_value>
#include <map>
#include <string>
// if not defined by gl.h use the definition found in:
// http://oss.sgi.com/projects/ogl-sample/registry/ARB/fragment_program.txt
#ifndef GL_ARB_fragment_program
#define GL_FRAGMENT_PROGRAM_ARB 0x8804
#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
#define GL_PROGRAM_LENGTH_ARB 0x8627
#define GL_PROGRAM_FORMAT_ARB 0x8876
#define GL_PROGRAM_BINDING_ARB 0x8677
#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4
#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
#define GL_PROGRAM_PARAMETERS_ARB 0x88A8
#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
#define GL_PROGRAM_ATTRIBS_ARB 0x88AC
#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
#define GL_PROGRAM_STRING_ARB 0x8628
#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B
#define GL_CURRENT_MATRIX_ARB 0x8641
#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
#define GL_MAX_TEXTURE_COORDS_ARB 0x8871
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
#define GL_PROGRAM_ERROR_STRING_ARB 0x8874
#define GL_MATRIX0_ARB 0x88C0
#define GL_MATRIX1_ARB 0x88C1
#define GL_MATRIX2_ARB 0x88C2
#define GL_MATRIX3_ARB 0x88C3
#define GL_MATRIX4_ARB 0x88C4
#define GL_MATRIX5_ARB 0x88C5
#define GL_MATRIX6_ARB 0x88C6
#define GL_MATRIX7_ARB 0x88C7
#define GL_MATRIX8_ARB 0x88C8
#define GL_MATRIX9_ARB 0x88C9
#define GL_MATRIX10_ARB 0x88CA
#define GL_MATRIX11_ARB 0x88CB
#define GL_MATRIX12_ARB 0x88CC
#define GL_MATRIX13_ARB 0x88CD
#define GL_MATRIX14_ARB 0x88CE
#define GL_MATRIX15_ARB 0x88CF
#define GL_MATRIX16_ARB 0x88D0
#define GL_MATRIX17_ARB 0x88D1
#define GL_MATRIX18_ARB 0x88D2
#define GL_MATRIX19_ARB 0x88D3
#define GL_MATRIX20_ARB 0x88D4
#define GL_MATRIX21_ARB 0x88D5
#define GL_MATRIX22_ARB 0x88D6
#define GL_MATRIX23_ARB 0x88D7
#define GL_MATRIX24_ARB 0x88D8
#define GL_MATRIX25_ARB 0x88D9
#define GL_MATRIX26_ARB 0x88DA
#define GL_MATRIX27_ARB 0x88DB
#define GL_MATRIX28_ARB 0x88DC
#define GL_MATRIX29_ARB 0x88DD
#define GL_MATRIX30_ARB 0x88DE
#define GL_MATRIX31_ARB 0x88DF
#endif
namespace osg {
/** FragmentProgram - encapsulates the OpenGL ARB fragment program state.*/
class SG_EXPORT FragmentProgram : public StateAttribute
{
public:
FragmentProgram();
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
FragmentProgram(const FragmentProgram& vp,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
META_StateAttribute(osg, FragmentProgram, FRAGMENTPROGRAM);
/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
virtual int compare(const osg::StateAttribute& sa) const
{
// check the types are equal and then create the rhs variable
// used by the COMPARE_StateAttribute_Paramter macro's below.
COMPARE_StateAttribute_Types(FragmentProgram,sa)
// compare each paramter in turn against the rhs.
COMPARE_StateAttribute_Parameter(_fragmentProgram)
return 0; // passed all the above comparison macro's, must be equal.
}
virtual void getAssociatedModes(std::vector<GLMode>& modes) const
{
modes.push_back(GL_FRAGMENT_PROGRAM_ARB);
}
// data access methods.
/** Get the handle to the fragment program id for the current context.*/
inline GLuint& getFragmentProgramID(unsigned int contextID) const
{
return _fragmentProgramIDList[contextID];
}
/** Set the fragment program using C++ style string.*/
inline void setFragmentProgram( const std::string& program )
{
_fragmentProgram = program;
dirtyFragmentProgramObject();
}
/** Set the fragment program using a C style string.*/
inline void setFragmentProgram( const char* program )
{
_fragmentProgram = program;
dirtyFragmentProgramObject();
}
/** Get the fragment program.*/
inline const std::string& getFragmentProgram() const { return _fragmentProgram; }
/** Program Parameters */
inline void setProgramLocalParameter(const GLuint index, const Vec4& p)
{
_programLocalParameters[index] = p;
}
/** Matrix */
inline void setMatrix(const GLenum mode, const Matrix& matrix)
{
_matrixList[mode] = matrix;
}
/** Force a recompile on next apply() of associated OpenGL vertex program objects.*/
void dirtyFragmentProgramObject();
/** use deleteFragmentProgramObject instead of glDeletePrograms to allow
* OpenGL Fragment Program objects to cached until they can be deleted
* by the OpenGL context in which they were created, specified
* by contextID.*/
static void deleteFragmentProgramObject(unsigned int contextID,GLuint handle);
/** flush all the cached fragment programs which need to be deleted
* in the OpenGL context related to contextID.*/
static void flushDeletedFragmentProgramObjects(unsigned int contextID,double currentTime, double& availableTime);
virtual void apply(State& state) const;
virtual void compile(State& state) const { apply(state); }
/** Extensions class which encapsulates the querring of extensions and
* associated function pointers, and provide convinience wrappers to
* check for the extensions or use the associated functions.*/
class SG_EXPORT Extensions : public osg::Referenced
{
public:
Extensions();
Extensions(const Extensions& rhs);
void lowestCommonDenominator(const Extensions& rhs);
void setupGLExtenions();
void setFragmentProgramSupported(bool flag) { _isFragmentProgramSupported=flag; }
bool isFragmentProgramSupported() const { return _isFragmentProgramSupported; }
void glBindProgram(GLenum target, GLuint id) const;
void glGenPrograms(GLsizei n, GLuint *programs) const;
void glDeletePrograms(GLsizei n, GLuint *programs) const;
void glProgramString(GLenum target, GLenum format, GLsizei len, const void *string) const;
void glProgramLocalParameter4fv(GLenum target, GLuint index, const GLfloat *params) const;
protected:
~Extensions() {}
bool _isFragmentProgramSupported;
void* _glBindProgram;
void* _glGenPrograms;
void *_glDeletePrograms;
void* _glProgramString;
void* _glProgramLocalParameter4fv;
};
/** Function to call to get the extension of a specified context.
* If the Exentsion object for that context has not yet been created then
* and the 'createIfNotInitalized' flag been set to false then returns NULL.
* If 'createIfNotInitalized' is true then the Extensions object is
* automatically created. However, in this case the extension object
* only be created with the graphics context associated with ContextID..*/
static Extensions* getExtensions(unsigned int contextID,bool createIfNotInitalized);
/** setExtensions allows users to override the extensions across graphics contexts.
* typically used when you have different extensions supported across graphics pipes
* but need to ensure that they all use the same low common denominator extensions.*/
static void setExtensions(unsigned int contextID,Extensions* extensions);
protected:
virtual ~FragmentProgram();
typedef buffered_value<GLuint> FragmentProgramIDList;
mutable FragmentProgramIDList _fragmentProgramIDList;
std::string _fragmentProgram;
typedef std::map<GLuint,Vec4> LocalParamList;
LocalParamList _programLocalParameters;
typedef std::map<GLenum,Matrix> MatrixList;
MatrixList _matrixList;
};
}
#endif

298
src/osg/FragmentProgram.cpp Normal file
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@ -0,0 +1,298 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/Notify>
#include <osg/GLExtensions>
#include <osg/FragmentProgram>
#include <osg/State>
#include <osg/Timer>
#include <list>
using namespace osg;
// static cache of deleted fragment programs which can only
// by completely deleted once the appropriate OpenGL context
// is set.
typedef std::list<GLuint> FragmentProgramObjectList;
typedef std::map<unsigned int,FragmentProgramObjectList> DeletedFragmentProgramObjectCache;
static DeletedFragmentProgramObjectCache s_deletedFragmentProgramObjectCache;
void FragmentProgram::deleteFragmentProgramObject(unsigned int contextID,GLuint handle)
{
if (handle!=0)
{
// insert the handle into the cache for the appropriate context.
s_deletedFragmentProgramObjectCache[contextID].push_back(handle);
}
}
void FragmentProgram::flushDeletedFragmentProgramObjects(unsigned int contextID,double /*currentTime*/, double& availableTime)
{
// if no time available don't try to flush objects.
if (availableTime<=0.0) return;
const osg::Timer& timer = *osg::Timer::instance();
osg::Timer_t start_tick = timer.tick();
double elapsedTime = 0.0;
DeletedFragmentProgramObjectCache::iterator citr = s_deletedFragmentProgramObjectCache.find(contextID);
if (citr!=s_deletedFragmentProgramObjectCache.end())
{
const Extensions* extensions = getExtensions(contextID,true);
FragmentProgramObjectList& vpol = citr->second;
for(FragmentProgramObjectList::iterator titr=vpol.begin();
titr!=vpol.end() && elapsedTime<availableTime;
)
{
extensions->glDeletePrograms( 1L, &(*titr ) );
titr = vpol.erase(titr);
elapsedTime = timer.delta_s(start_tick,timer.tick());
}
}
availableTime -= elapsedTime;
}
FragmentProgram::FragmentProgram()
{
}
FragmentProgram::FragmentProgram(const FragmentProgram& vp,const CopyOp& copyop):
osg::StateAttribute(vp,copyop)
{
_fragmentProgram = vp._fragmentProgram;
for( LocalParamList::const_iterator itr = vp._programLocalParameters.begin();
itr != vp._programLocalParameters.end(); ++itr )
{
_programLocalParameters[itr->first] = itr->second;
}
for( MatrixList::const_iterator mitr = vp._matrixList.begin();
mitr != vp._matrixList.end(); ++mitr )
{
_matrixList[mitr->first] = mitr->second;
}
}
// virtual
FragmentProgram::~FragmentProgram()
{
dirtyFragmentProgramObject();
}
void FragmentProgram::dirtyFragmentProgramObject()
{
for(unsigned int i=0;i<_fragmentProgramIDList.size();++i)
{
if (_fragmentProgramIDList[i] != 0)
{
FragmentProgram::deleteFragmentProgramObject(i,_fragmentProgramIDList[i]);
_fragmentProgramIDList[i] = 0;
}
}
}
void FragmentProgram::apply(State& state) const
{
const unsigned int contextID = state.getContextID();
const Extensions* extensions = getExtensions(contextID,true);
if (!extensions->isFragmentProgramSupported())
return;
GLuint& fragmentProgramId=getFragmentProgramID(state.getContextID());
// Fragment Program
if (fragmentProgramId != 0)
{
extensions->glBindProgram( GL_FRAGMENT_PROGRAM_ARB, fragmentProgramId );
}
else if (!_fragmentProgram.empty())
{
glGetError(); // Reset Error flags.
extensions->glGenPrograms( 1, &fragmentProgramId );
extensions->glBindProgram( GL_FRAGMENT_PROGRAM_ARB, fragmentProgramId );
extensions->glProgramString( GL_FRAGMENT_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB,
_fragmentProgram.length(), _fragmentProgram.c_str());
// Check for errors
GLint errorposition;
glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorposition);
if (errorposition != -1)
{
notify(osg::FATAL) << "FragmentProgram: " << glGetString(GL_PROGRAM_ERROR_STRING_ARB) << std::endl;
std::string::size_type start = _fragmentProgram.rfind('\n', errorposition);
std::string::size_type stop = _fragmentProgram.find('\n', errorposition);
if (start!=std::string::npos && stop!=std::string::npos)
{
notify(osg::FATAL) << " : " << _fragmentProgram.substr(start+1, stop-start-2) << std::endl;
std::string pointAtproblem(errorposition-(start+1), ' ');
notify(osg::FATAL) << " : " << pointAtproblem << '^' << std::endl;
}
return;
}
}
// Update local program parameters
{
for(LocalParamList::const_iterator itr=_programLocalParameters.begin();
itr!=_programLocalParameters.end();
++itr)
{
extensions->glProgramLocalParameter4fv(GL_FRAGMENT_PROGRAM_ARB, (*itr).first, (*itr).second.ptr());
}
}
// Update matrix
if (!_matrixList.empty())
{
for(MatrixList::const_iterator itr = _matrixList.begin();
itr!=_matrixList.end();
++itr)
{
glMatrixMode((*itr).first);
glLoadMatrixf((*itr).second.ptr());
}
glMatrixMode(GL_MODELVIEW); // restore matrix mode
}
}
typedef buffered_value< ref_ptr<FragmentProgram::Extensions> > BufferedExtensions;
static BufferedExtensions s_extensions;
FragmentProgram::Extensions* FragmentProgram::getExtensions(unsigned int contextID,bool createIfNotInitalized)
{
if (!s_extensions[contextID] && createIfNotInitalized) s_extensions[contextID] = new Extensions;
return s_extensions[contextID].get();
}
void FragmentProgram::setExtensions(unsigned int contextID,Extensions* extensions)
{
s_extensions[contextID] = extensions;
}
FragmentProgram::Extensions::Extensions()
{
setupGLExtenions();
}
FragmentProgram::Extensions::Extensions(const Extensions& rhs):
Referenced()
{
_isFragmentProgramSupported = rhs._isFragmentProgramSupported;
_glBindProgram = rhs._glBindProgram;
_glGenPrograms = rhs._glGenPrograms;
_glDeletePrograms = rhs._glDeletePrograms;
_glProgramString = rhs._glProgramString;
_glProgramLocalParameter4fv = rhs._glProgramLocalParameter4fv;
}
void FragmentProgram::Extensions::lowestCommonDenominator(const Extensions& rhs)
{
if (!rhs._isFragmentProgramSupported) _isFragmentProgramSupported = false;
if (!rhs._glBindProgram) _glBindProgram = 0;
if (!rhs._glGenPrograms) _glGenPrograms = 0;
if (!rhs._glDeletePrograms) _glDeletePrograms = 0;
if (!rhs._glProgramString) _glProgramString = 0;
if (!rhs._glProgramLocalParameter4fv) _glProgramLocalParameter4fv = 0;
}
void FragmentProgram::Extensions::setupGLExtenions()
{
_isFragmentProgramSupported = isGLExtensionSupported("GL_ARB_fragment_program");
_glBindProgram = osg::getGLExtensionFuncPtr("glBindProgramARB");
_glGenPrograms = osg::getGLExtensionFuncPtr("glGenProgramsARB");
_glDeletePrograms = osg::getGLExtensionFuncPtr("glDeleteProgramsARB");
_glProgramString = osg::getGLExtensionFuncPtr("glProgramStringARB");
_glProgramLocalParameter4fv = osg::getGLExtensionFuncPtr("glProgramLocalParameter4fvARB");
}
void FragmentProgram::Extensions::glBindProgram(GLenum target, GLuint id) const
{
if (_glBindProgram)
{
typedef void (APIENTRY * BindProgramProc) (GLenum target, GLuint id);
((BindProgramProc)_glBindProgram)(target,id);
}
else
{
notify(WARN)<<"Error: glBindProgram not supported by OpenGL driver"<<std::endl;
}
}
void FragmentProgram::Extensions::glGenPrograms(GLsizei n, GLuint *programs) const
{
if (_glGenPrograms)
{
typedef void (APIENTRY * GenProgramsProc) (GLsizei n, GLuint *programs);
((GenProgramsProc)_glGenPrograms)(n,programs);
}
else
{
notify(WARN)<<"Error: glGenPrograms not supported by OpenGL driver"<<std::endl;
}
}
void FragmentProgram::Extensions::glDeletePrograms(GLsizei n, GLuint *programs) const
{
if (_glDeletePrograms)
{
typedef void (APIENTRY * DeleteProgramsProc) (GLsizei n, GLuint *programs);
((DeleteProgramsProc)_glDeletePrograms)(n,programs);
}
else
{
notify(WARN)<<"Error: glDeletePrograms not supported by OpenGL driver"<<std::endl;
}
}
void FragmentProgram::Extensions::glProgramString(GLenum target, GLenum format, GLsizei len, const void *string) const
{
if (_glProgramString)
{
typedef void (APIENTRY * ProgramStringProc) (GLenum target, GLenum format, GLsizei len, const void *string);
((ProgramStringProc)_glProgramString)(target,format, len, string);
}
else
{
notify(WARN)<<"Error: glProgramString not supported by OpenGL driver"<<std::endl;
}
}
void FragmentProgram::Extensions::glProgramLocalParameter4fv(GLenum target, GLuint index, const GLfloat *params) const
{
if (_glProgramLocalParameter4fv)
{
typedef void (APIENTRY * ProgramLocalParameter4fvProc) (GLenum target, GLuint index, const GLfloat *params);
((ProgramLocalParameter4fvProc)_glProgramLocalParameter4fv)(target, index, params);
}
else
{
notify(WARN)<<"Error: glProgramLocalParameter4fv not supported by OpenGL driver"<<std::endl;
}
}

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@ -30,6 +30,7 @@ CXXFILES =\
DrawPixels.cpp\
ClearNode.cpp\
Fog.cpp\
FragmentProgram.cpp\
FrameStamp.cpp\
FrontFace.cpp\
GLExtensions.cpp\

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@ -0,0 +1,75 @@
#include "osg/FragmentProgram"
#include <iostream>
#include <sstream>
#include "osgDB/Registry"
#include "osgDB/Input"
#include "osgDB/Output"
using namespace osg;
using namespace osgDB;
using namespace std;
// forward declare functions to use later.
bool FragmentProgram_readLocalData(Object& obj, Input& fr);
bool FragmentProgram_writeLocalData(const Object& obj, Output& fw);
// register the read and write functions with the osgDB::Registry.
RegisterDotOsgWrapperProxy g_FragmentProgramProxy
(
new osg::FragmentProgram,
"FragmentProgram",
"Object StateAttribute FragmentProgram",
&FragmentProgram_readLocalData,
&FragmentProgram_writeLocalData
);
bool FragmentProgram_readLocalData(Object& obj, Input& fr)
{
bool iteratorAdvanced = false;
FragmentProgram& fragmentProgram = static_cast<FragmentProgram&>(obj);
if (fr.matchSequence("code {")) {
std::string code;
fr += 2;
iteratorAdvanced = true;
int entry = fr[0].getNoNestedBrackets();
while (!fr.eof() && fr[0].getNoNestedBrackets() >= entry) {
if (fr[0].getStr()) {
code.append(std::string(fr[0].getStr()));
code.push_back('\n');
}
++fr;
}
fragmentProgram.setFragmentProgram(code);
}
return iteratorAdvanced;
}
bool FragmentProgram_writeLocalData(const Object& obj,Output& fw)
{
const FragmentProgram& fragmentProgram = static_cast<const FragmentProgram&>(obj);
std::vector<std::string> lines;
std::istringstream iss(fragmentProgram.getFragmentProgram());
std::string line;
while (std::getline(iss, line)) {
lines.push_back(line);
}
fw.indent() << "code {\n";
fw.moveIn();
std::vector<std::string>::const_iterator j;
for (j=lines.begin(); j!=lines.end(); ++j) {
fw.indent() << "\"" << *j << "\"\n";
}
fw.moveOut();
fw.indent() << "}\n";
return true;
}

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@ -16,6 +16,7 @@ CXXFILES =\
Drawable.cpp\
ClearNode.cpp\
Fog.cpp\
FragmentProgram.cpp\
FrontFace.cpp\
Geode.cpp\
Geometry.cpp\

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@ -18,6 +18,7 @@
#include <osg/Notify>
#include <osg/Texture>
#include <osg/VertexProgram>
#include <osg/FragmentProgram>
#include <osg/AlphaFunc>
#include <osg/TexEnv>
#include <osg/ColorMatrix>
@ -546,6 +547,7 @@ void SceneView::draw()
osg::Drawable::flushDeletedDisplayLists(_state->getContextID(),currentTime,availableTime);
osg::Drawable::flushDeletedVertexBufferObjects(_state->getContextID(),currentTime,availableTime);
osg::VertexProgram::flushDeletedVertexProgramObjects(_state->getContextID(),currentTime,availableTime);
osg::FragmentProgram::flushDeletedFragmentProgramObjects(_state->getContextID(),currentTime,availableTime);
osg::Texture::flushTextureObjects(_state->getContextID(),currentTime,availableTime);
//osg::Timer_t tend = timer.tick();