From Jannik Heller, "In the attachment you will find a build fix for the latest trunk. osgAnimation failed to compile when using OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION=OFF ."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14892 16af8721-9629-0410-8352-f15c8da7e697
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@ -42,7 +42,7 @@ namespace osgAnimation
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bool link(Channel* channel)
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{
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if (channel->getName().find("uniform") != std::string::npos)
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return channel->setTarget(_uniformTarget);
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return channel->setTarget(_uniformTarget.get());
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else
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OSG_WARN << "Channel " << channel->getName() << " does not contain a valid symbolic name for this class " << className() << std::endl;
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