Removed hardware down sampling hack from GeoemtryTechnique and replaced with Terrain::g/setSampleRatio()
usage.
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37bea2727b
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@ -259,6 +259,7 @@ int main( int argc, char **argv )
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{
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terrain = new osgTerrain::Terrain;
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terrain->addChild(rootnode);
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terrain->setSampleRatio(0.25f);
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rootnode = terrain;
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}
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@ -36,6 +36,14 @@ class OSGTERRAIN_EXPORT Terrain : public osg::Group
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virtual void traverse(osg::NodeVisitor& nv);
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/** Set the sample ratio hint that TerrainTile should use when building geometry.
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* Defaults to 1.0, which means use all original sample points.*/
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void setSampleRatio(float ratio) { _sampleRatio = ratio; }
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/** Get the sample ratio hint.*/
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float getSampleRatio() const { return _sampleRatio; }
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/** Get the TerrainTile for a given TileID.*/
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TerrainTile* getTile(const TileID& tileID);
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@ -54,10 +62,11 @@ class OSGTERRAIN_EXPORT Terrain : public osg::Group
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typedef std::map< TileID, TerrainTile* > TerrainTileMap;
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typedef std::set< TerrainTile* > TerrainTileSet;
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float _sampleRatio;
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mutable OpenThreads::Mutex _mutex;
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TerrainTileSet _terrainTileSet;
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TerrainTileMap _terrainTileMap;
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};
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@ -13,6 +13,7 @@
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#include <osgTerrain/GeometryTechnique>
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#include <osgTerrain/TerrainTile>
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#include <osgTerrain/Terrain>
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#include <osgUtil/SmoothingVisitor>
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@ -228,23 +229,25 @@ void GeometryTechnique::generateGeometry(Locator* masterLocator, const osg::Vec3
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numRows = elevationLayer->getNumRows();
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}
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float sampleRatio = _terrainTile->getTerrain() ? _terrainTile->getTerrain()->getSampleRatio() : 1.0f;
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double i_sampleFactor = 1.0;
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double j_sampleFactor = 1.0;
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unsigned int targetSize = 32;
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if (numColumns==64 && numColumns>targetSize)
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if (sampleRatio!=1.0f)
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{
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unsigned int originalNumColumns = numColumns;
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unsigned int originalNumRows = numRows;
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numColumns = targetSize;
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numRows = targetSize;
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numColumns = std::max((unsigned int) (float(originalNumColumns)*sqrtf(sampleRatio)), 4u);
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numRows = std::max((unsigned int) (float(originalNumRows)*sqrtf(sampleRatio)),4u);
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i_sampleFactor = double(originalNumColumns-1)/double(numColumns-1);
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j_sampleFactor = double(originalNumRows-1)/double(numRows-1);
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}
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bool treatBoundariesToValidDataAsDefaultValue = _terrainTile->getTreatBoundariesToValidDataAsDefaultValue();
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osg::notify(osg::INFO)<<"TreatBoundariesToValidDataAsDefaultValue="<<treatBoundariesToValidDataAsDefaultValue<<std::endl;
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@ -17,12 +17,14 @@
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using namespace osg;
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using namespace osgTerrain;
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Terrain::Terrain()
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Terrain::Terrain():
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_sampleRatio(1.0)
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{
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}
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Terrain::Terrain(const Terrain& ts, const osg::CopyOp& copyop):
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osg::Group(ts,copyop)
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osg::Group(ts,copyop),
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_sampleRatio(ts._sampleRatio)
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{
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}
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