Removed out of date comment on calling dirtyTransform() which no longer exist

in osg::Camera.
This commit is contained in:
Robert Osfield 2002-06-05 16:11:57 +00:00
parent 77aabc5b36
commit 21a8149aa5

View File

@ -215,9 +215,7 @@ class SG_EXPORT Camera: public osg::Referenced
* If modelTransfor is NULL then do not use any model transform - just use the
* basic LookAt values.
* note: Camera internals maintains the both EYE_TO_MODEL and MODEL_TO_EYE
* internally and ensures that they are the inverse of one another. However,
* if you modify the attached transform then you must call dirtyTransform, to
* allow the OSG to update matrices accordingly.*/
* internally and ensures that they are the inverse of one another.*/
void attachTransform(const TransformMode mode, Matrix* modelTransform=0);
Matrix* getTransform(const TransformMode mode);