Moved the set of include/osg/Version into Cmake
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@ -31,7 +31,7 @@ PROJECT(OpenSceneGraph)
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SET(OPENSCENEGRAPH_MAJOR_VERSION 2)
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SET(OPENSCENEGRAPH_MINOR_VERSION 9)
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SET(OPENSCENEGRAPH_PATCH_VERSION 6)
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SET(OPENSCENEGRAPH_SOVERSION 61)
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SET(OPENSCENEGRAPH_SOVERSION 62)
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# set to 0 when not a release candidate, non zero means that any generated
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# svn tags will be treated as release candidates of given number
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@ -312,6 +312,11 @@ OPTION(OSG_CPP_EXCEPTIONS_AVAILABLE "Set to OFF to disable compile of OSG compon
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SET(OPENSCENEGRAPH_CONFIG_HEADER "${PROJECT_BINARY_DIR}/include/osg/Config")
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CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/src/osg/Config.in"
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"${OPENSCENEGRAPH_CONFIG_HEADER}")
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SET(OPENSCENEGRAPH_VERSION_HEADER "${PROJECT_BINARY_DIR}/include/osg/Version")
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CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/src/osg/Version.in"
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"${OPENSCENEGRAPH_VERSION_HEADER}")
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# INSTALL_FILES(/include/osg/ FILES "${OPENSCENEGRAPH_CONFIG_HEADER}")
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@ -1,4 +1,4 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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@ -18,7 +18,6 @@
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extern "C" {
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#define OPENSCENEGRAPH_MAJOR_VERSION 2
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#define OPENSCENEGRAPH_MINOR_VERSION 9
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#define OPENSCENEGRAPH_PATCH_VERSION 6
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@ -37,6 +37,7 @@ SET(LIB_PUBLIC_HEADERS
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${HEADER_PATH}/BoundsChecking
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${HEADER_PATH}/buffered_value
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${HEADER_PATH}/BufferObject
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${HEADER_PATH}/Config
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${HEADER_PATH}/Camera
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${HEADER_PATH}/CameraNode
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${HEADER_PATH}/CameraView
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@ -1,4 +1,4 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 2008 Robert Osfield
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 2008-2009 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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73
src/osg/Version.in
Normal file
73
src/osg/Version.in
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@ -0,0 +1,73 @@
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSG_VERSION
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#define OSG_VERSION 1
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#include <osg/Export>
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extern "C" {
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#define OPENSCENEGRAPH_MAJOR_VERSION @OPENSCENEGRAPH_MAJOR_VERSION@
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#define OPENSCENEGRAPH_MINOR_VERSION @OPENSCENEGRAPH_MINOR_VERSION@
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#define OPENSCENEGRAPH_PATCH_VERSION @OPENSCENEGRAPH_PATCH_VERSION@
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#define OPENSCENEGRAPH_SOVERSION @OPENSCENEGRAPH_SOVERSION@
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/* convinience macro that can be used to decide whether a feature is present or not i.e.
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* #if OSG_MIN_VERSION_REQUIRED(2,9,5)
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* your code here
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* #endif
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*/
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#define OSG_MIN_VERSION_REQUIRED(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION>MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION>MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION>=PATCH))))
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#define OSG_VERSION_LESS_THAN(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION<MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION<MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION<PATCH))))
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#define OSG_VERSION_LESS_OR_EQUAL(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION<MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION<MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION<=PATCH))))
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#define OSG_VERSION_GREATER_THAN(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION>MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION>MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION>PATCH))))
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#define OSG_VERSION_GREATER_OR_EQUAL(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION>MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION>MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION>=PATCH))))
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/**
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* osgGetVersion() returns the library version number.
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* Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgGetVersion.
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*
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* This C function can be also used to check for the existence of the OpenSceneGraph
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* library using autoconf and its m4 macro AC_CHECK_LIB.
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*
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* Here is the code to add to your configure.in:
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\verbatim
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#
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# Check for the OpenSceneGraph (OSG) library
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#
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AC_CHECK_LIB(osg, osgGetVersion, ,
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[AC_MSG_ERROR(OpenSceneGraph library not found. See http://www.openscenegraph.org)],)
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\endverbatim
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*/
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extern OSG_EXPORT const char* osgGetVersion();
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/** The osgGetSOVersion() method returns the OpenSceneGraph soversion number. */
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extern OSG_EXPORT const char* osgGetSOVersion();
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/** The osgGetLibraryName() method returns the library name in human-friendly form. */
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extern OSG_EXPORT const char* osgGetLibraryName();
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// old defines for backwards compatibility.
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#define OSG_VERSION_MAJOR OPENSCENEGRAPH_MAJOR_VERSION
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#define OSG_VERSION_MINOR OPENSCENEGRAPH_MINOR_VERSION
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#define OSG_VERSION_PATCH OPENSCENEGRAPH_PATCH_VERSION
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#define OSG_VERSION_RELEASE OSG_VERSION_PATCH
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#define OSG_VERSION_REVISION 0
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}
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#endif
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