Moved the set of include/osg/Version into Cmake

This commit is contained in:
Robert Osfield 2009-11-18 16:24:01 +00:00
parent a3f141d4b5
commit 2191e6a48d
5 changed files with 86 additions and 8 deletions

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@ -31,7 +31,7 @@ PROJECT(OpenSceneGraph)
SET(OPENSCENEGRAPH_MAJOR_VERSION 2) SET(OPENSCENEGRAPH_MAJOR_VERSION 2)
SET(OPENSCENEGRAPH_MINOR_VERSION 9) SET(OPENSCENEGRAPH_MINOR_VERSION 9)
SET(OPENSCENEGRAPH_PATCH_VERSION 6) SET(OPENSCENEGRAPH_PATCH_VERSION 6)
SET(OPENSCENEGRAPH_SOVERSION 61) SET(OPENSCENEGRAPH_SOVERSION 62)
# set to 0 when not a release candidate, non zero means that any generated # set to 0 when not a release candidate, non zero means that any generated
# svn tags will be treated as release candidates of given number # svn tags will be treated as release candidates of given number
@ -312,6 +312,11 @@ OPTION(OSG_CPP_EXCEPTIONS_AVAILABLE "Set to OFF to disable compile of OSG compon
SET(OPENSCENEGRAPH_CONFIG_HEADER "${PROJECT_BINARY_DIR}/include/osg/Config") SET(OPENSCENEGRAPH_CONFIG_HEADER "${PROJECT_BINARY_DIR}/include/osg/Config")
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/src/osg/Config.in" CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/src/osg/Config.in"
"${OPENSCENEGRAPH_CONFIG_HEADER}") "${OPENSCENEGRAPH_CONFIG_HEADER}")
SET(OPENSCENEGRAPH_VERSION_HEADER "${PROJECT_BINARY_DIR}/include/osg/Version")
CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/src/osg/Version.in"
"${OPENSCENEGRAPH_VERSION_HEADER}")
# INSTALL_FILES(/include/osg/ FILES "${OPENSCENEGRAPH_CONFIG_HEADER}") # INSTALL_FILES(/include/osg/ FILES "${OPENSCENEGRAPH_CONFIG_HEADER}")

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@ -1,13 +1,13 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield /* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
* *
* This library is open source and may be redistributed and/or modified under * This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file * (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website. * included with this distribution, and on the openscenegraph.org website.
* *
* This library is distributed in the hope that it will be useful, * This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of * but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details. * OpenSceneGraph Public License for more details.
*/ */
@ -18,7 +18,6 @@
extern "C" { extern "C" {
#define OPENSCENEGRAPH_MAJOR_VERSION 2 #define OPENSCENEGRAPH_MAJOR_VERSION 2
#define OPENSCENEGRAPH_MINOR_VERSION 9 #define OPENSCENEGRAPH_MINOR_VERSION 9
#define OPENSCENEGRAPH_PATCH_VERSION 6 #define OPENSCENEGRAPH_PATCH_VERSION 6

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@ -37,6 +37,7 @@ SET(LIB_PUBLIC_HEADERS
${HEADER_PATH}/BoundsChecking ${HEADER_PATH}/BoundsChecking
${HEADER_PATH}/buffered_value ${HEADER_PATH}/buffered_value
${HEADER_PATH}/BufferObject ${HEADER_PATH}/BufferObject
${HEADER_PATH}/Config
${HEADER_PATH}/Camera ${HEADER_PATH}/Camera
${HEADER_PATH}/CameraNode ${HEADER_PATH}/CameraNode
${HEADER_PATH}/CameraView ${HEADER_PATH}/CameraView

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@ -1,4 +1,4 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 2008 Robert Osfield /* -*-c++-*- OpenSceneGraph - Copyright (C) 2008-2009 Robert Osfield
* *
* This library is open source and may be redistributed and/or modified under * This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or

73
src/osg/Version.in Normal file
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@ -0,0 +1,73 @@
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_VERSION
#define OSG_VERSION 1
#include <osg/Export>
extern "C" {
#define OPENSCENEGRAPH_MAJOR_VERSION @OPENSCENEGRAPH_MAJOR_VERSION@
#define OPENSCENEGRAPH_MINOR_VERSION @OPENSCENEGRAPH_MINOR_VERSION@
#define OPENSCENEGRAPH_PATCH_VERSION @OPENSCENEGRAPH_PATCH_VERSION@
#define OPENSCENEGRAPH_SOVERSION @OPENSCENEGRAPH_SOVERSION@
/* convinience macro that can be used to decide whether a feature is present or not i.e.
* #if OSG_MIN_VERSION_REQUIRED(2,9,5)
* your code here
* #endif
*/
#define OSG_MIN_VERSION_REQUIRED(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION>MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION>MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION>=PATCH))))
#define OSG_VERSION_LESS_THAN(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION<MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION<MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION<PATCH))))
#define OSG_VERSION_LESS_OR_EQUAL(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION<MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION<MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION<=PATCH))))
#define OSG_VERSION_GREATER_THAN(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION>MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION>MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION>PATCH))))
#define OSG_VERSION_GREATER_OR_EQUAL(MAJOR, MINOR, PATCH) ((OPENSCENEGRAPH_MAJOR_VERSION>MAJOR) || (OPENSCENEGRAPH_MAJOR_VERSION==MAJOR && (OPENSCENEGRAPH_MINOR_VERSION>MINOR || (OPENSCENEGRAPH_MINOR_VERSION==MINOR && OPENSCENEGRAPH_PATCH_VERSION>=PATCH))))
/**
* osgGetVersion() returns the library version number.
* Numbering convention : OpenSceneGraph-1.0 will return 1.0 from osgGetVersion.
*
* This C function can be also used to check for the existence of the OpenSceneGraph
* library using autoconf and its m4 macro AC_CHECK_LIB.
*
* Here is the code to add to your configure.in:
\verbatim
#
# Check for the OpenSceneGraph (OSG) library
#
AC_CHECK_LIB(osg, osgGetVersion, ,
[AC_MSG_ERROR(OpenSceneGraph library not found. See http://www.openscenegraph.org)],)
\endverbatim
*/
extern OSG_EXPORT const char* osgGetVersion();
/** The osgGetSOVersion() method returns the OpenSceneGraph soversion number. */
extern OSG_EXPORT const char* osgGetSOVersion();
/** The osgGetLibraryName() method returns the library name in human-friendly form. */
extern OSG_EXPORT const char* osgGetLibraryName();
// old defines for backwards compatibility.
#define OSG_VERSION_MAJOR OPENSCENEGRAPH_MAJOR_VERSION
#define OSG_VERSION_MINOR OPENSCENEGRAPH_MINOR_VERSION
#define OSG_VERSION_PATCH OPENSCENEGRAPH_PATCH_VERSION
#define OSG_VERSION_RELEASE OSG_VERSION_PATCH
#define OSG_VERSION_REVISION 0
}
#endif