From Eric Wing,

"
Here are more changes for the CMake scripts:

- I removed CMAKE_INSTALL_PREFIX in FindOpenThreads as a follow up to
the discussion thread.

- I introduced an experimental CMAKE_PREFIX_PATH to replace it.

- I added CMAKE_PREFIX_PATH, CMAKE_INCLUDE_PATH, and
CMAKE_LIBRARY_PATH to the CMake GUI so users can enter values there
instead of in the environment.

- I added OPENSCENEGRAPH_*_VERSION variables (MAJOR, MINOR, PATCH).
These should be kept up-to-date with the real version numbers. Mac
bundles like to have version information so users can find out the
version they are running through standard About panels and also
automated system reporters for troubleshooting/bug tracking. In
theory, this information could be used for library versioning.
We should do the same for OpenThreads, but I forgot about it.

- I added some Mac Info.plist stuff (which uses the version information).

"
This commit is contained in:
Robert Osfield 2007-04-27 10:29:48 +00:00
parent c826452923
commit 2168eac1d4
3 changed files with 74 additions and 5 deletions

View File

@ -14,6 +14,10 @@ ENDIF(WIN32)
PROJECT(OpenSceneGraph)
SET(OPENSCENEGRAPH_MAJOR_VERSION 1)
SET(OPENSCENEGRAPH_MINOR_VERSION 9)
SET(OPENSCENEGRAPH_PATCH_VERSION 1)
# We have some custom .cmake scripts not in the official distribution.
# Maybe this can be used override existing behavior if needed?
SET(CMAKE_MODULE_PATH "${OpenSceneGraph_SOURCE_DIR}/CMakeModules;${CMAKE_MODULE_PATH}")
@ -221,6 +225,28 @@ SET(LIBRARY_OUTPUT_PATH ${OUTPUT_LIBDIR})
################################################################################
# User Options
# Expose CMAKE_INCLUDE_PATH and CMAKE_LIBARY_PATH to the GUI so users
# may set these values without needing to manipulate the environment.
SET(CMAKE_INCLUDE_PATH ${CMAKE_INCLUDE_PATH} CACHE STRING "You may add additional search paths here. Use ; to separate multiple paths.")
SET(CMAKE_LIBRARY_PATH ${CMAKE_LIBRARY_PATH} CACHE STRING "You may add additional search paths here. Use ; to separate multiple paths.")
# We are proposing that a new variable called CMAKE_PREFIX_PATH be introduced
# to CMake to compliment CMAKE_INCLUDE_PATH and CMAKE_LIBRARY_PATH.
# A formal feature request has been submited to CMake, Bug #4947.
# It is intended for those users who have common prefixes for their INCLUDE
# and LIBRARY locations. So if users have headers in /usr/local/include
# and libraries in /usr/local/lib, the common prefix is /usr/local.
# It should also cover the case where headers and libraries are
# in the same directory.
# Our proposal expects that FIND_* commands will automatically search for
# CMAKE_PREFIX_PATH right after CMAKE_INCLUDE_PATH or CMAKE_LIBRARY_PATH.
# Obviously, since CMake does not currently support this, we must write
# our Find*.cmake modules to explicitly support this. Otherwise, this variable
# will have no impact.
# This is unofficial so this may be removed or changed at anytime.
SET(CMAKE_PREFIX_PATH ${CMAKE_PREFIX_PATH} CACHE STRING "(EXPERIMENTAL) You may add additional search paths here. Use ; to separate multiple paths.")
# Dynamic vs Static Linking
OPTION(DYNAMIC_OPENSCENEGRAPH "Set to ON to build OpenSceneGraph for dynamic linking. Use OFF for static." ON)
IF (DYNAMIC_OPENSCENEGRAPH)

View File

@ -37,6 +37,10 @@
# If nothing is found, then the second find will search the
# standard install paths.
# Explicit -DVAR=value arguments should still be able to override everything.
# Note: We have added an additional check for ${CMAKE_PREFIX_PATH}.
# This is not an official CMake variable, but one we are proposing be
# added to CMake. Be warned that this may go away or the variable name
# may change.
FIND_PATH(OPENTHREADS_INCLUDE_DIR OpenThreads/Thread
$ENV{OPENTHREADS_INCLUDE_DIR}
@ -48,6 +52,13 @@ FIND_PATH(OPENTHREADS_INCLUDE_DIR OpenThreads/Thread
NO_DEFAULT_PATH
)
IF(NOT OPENTHREADS_INCLUDE_DIR)
FIND_PATH(OPENTHREADS_INCLUDE_DIR OpenThreads/Thread
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
PATH_SUFFIXES include
)
ENDIF(NOT OPENTHREADS_INCLUDE_DIR)
IF(NOT OPENTHREADS_INCLUDE_DIR)
FIND_PATH(OPENTHREADS_INCLUDE_DIR OpenThreads/Thread
~/Library/Frameworks
@ -58,8 +69,8 @@ IF(NOT OPENTHREADS_INCLUDE_DIR)
/opt/local/include # DarwinPorts
/opt/csw/include # Blastwave
/opt/include
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OpenThreads_ROOT]/include
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/include
${CMAKE_INSTALL_PREFIX}/include # hack: this should be last because it can interfere badly with other search paths in the case where you do not explicitly set this value and CMake invokes its default value which may not be what you want.
)
ENDIF(NOT OPENTHREADS_INCLUDE_DIR)
@ -78,6 +89,14 @@ FIND_LIBRARY(OPENTHREADS_LIBRARY
NO_DEFAULT_PATH
)
IF(NOT OPENTHREADS_LIBRARY)
FIND_LIBRARY(OPENTHREADS_LIBRARY
NAMES OpenThreads OpenThreadsWin32
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
PATH_SUFFIXES lib64 lib
)
ENDIF(NOT OPENTHREADS_LIBRARY)
IF(NOT OPENTHREADS_LIBRARY)
FIND_LIBRARY(OPENTHREADS_LIBRARY
NAMES OpenThreads OpenThreadsWin32
@ -96,9 +115,8 @@ IF(NOT OPENTHREADS_LIBRARY)
/opt/csw/lib
/opt/lib64
/opt/lib
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OpenThreads_ROOT]/lib
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/lib
${CMAKE_INSTALL_PREFIX}/lib64 # hack: this should be last because it can interfere badly with other search paths in the case where you do not explicitly set this value and CMake invokes its default value which may not be what you want.
${CMAKE_INSTALL_PREFIX}/lib # hack
)
ENDIF(NOT OPENTHREADS_LIBRARY)
@ -106,6 +124,7 @@ ENDIF(NOT OPENTHREADS_LIBRARY)
FIND_LIBRARY(OPENTHREADS_LIBRARY_DEBUG
NAMES OpenThreadsd OpenThreadsWin32d
PATHS
$ENV{OPENTHREADS_DEBUG_LIBRARY_DIR}
$ENV{OPENTHREADS_LIBRARY_DIR}
$ENV{OPENTHREADS_DIR}/lib64
$ENV{OPENTHREADS_DIR}/lib
@ -114,9 +133,20 @@ FIND_LIBRARY(OPENTHREADS_LIBRARY_DEBUG
$ENV{OSG_DIR}/lib64
$ENV{OSG_DIR}/lib
$ENV{OSG_DIR}
${CMAKE_PREFIX_PATH}/lib64
${CMAKE_PREFIX_PATH}/lib
${CMAKE_PREFIX_PATH}
NO_DEFAULT_PATH
)
IF(NOT OPENTHREADS_LIBRARY_DEBUG)
FIND_LIBRARY(OPENTHREADS_LIBRARY_DEBUG
NAMES OpenThreadsd OpenThreadsWin32d
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
PATH_SUFFIXES lib64 lib
)
ENDIF(NOT OPENTHREADS_LIBRARY_DEBUG)
IF(NOT OPENTHREADS_LIBRARY_DEBUG)
FIND_LIBRARY(OPENTHREADS_LIBRARY_DEBUG
NAMES OpenThreadsd OpenThreadsWin32d
@ -133,9 +163,8 @@ IF(NOT OPENTHREADS_LIBRARY_DEBUG)
/opt/csw/lib
/opt/lib64
/opt/lib
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OpenThreads_ROOT]/lib
[HKEY_LOCAL_MACHINE\\SYSTEM\\CurrentControlSet\\Control\\Session\ Manager\\Environment;OSG_ROOT]/lib
${CMAKE_INSTALL_PREFIX}/lib64 # hack: this should be last because it can interfere badly with other search paths in the case where you do not explicitly set this value and CMake invokes its default value which may not be what you want.
${CMAKE_INSTALL_PREFIX}/lib # hack
)
ENDIF(NOT OPENTHREADS_LIBRARY_DEBUG)

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@ -149,6 +149,20 @@ MACRO(SETUP_EXE IS_COMMANDLINE_APP)
IF(${IS_COMMANDLINE_APP})
ADD_EXECUTABLE(${TARGET_TARGETNAME} ${TARGET_SRC} ${TARGET_H})
ELSE(${IS_COMMANDLINE_APP})
IF(APPLE)
# SET(MACOSX_BUNDLE_LONG_VERSION_STRING "${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION}")
# Short Version is the "marketing version". It is the version
# the user sees in an information panel.
SET(MACOSX_BUNDLE_SHORT_VERSION_STRING "${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION}")
# Bundle version is the version the OS looks at.
SET(MACOSX_BUNDLE_BUNDLE_VERSION "${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION}")
SET(MACOSX_BUNDLE_GUI_IDENTIFIER "org.openscenegraph.${TARGET_TARGETNAME}" )
SET(MACOSX_BUNDLE_BUNDLE_NAME "${TARGET_NAME}" )
# SET(MACOSX_BUNDLE_ICON_FILE "myicon.icns")
# SET(MACOSX_BUNDLE_COPYRIGHT "")
# SET(MACOSX_BUNDLE_INFO_STRING "Info string, localized?")
ENDIF(APPLE)
ADD_EXECUTABLE(${TARGET_TARGETNAME} MACOSX_BUNDLE ${TARGET_SRC} ${TARGET_H})
ENDIF(${IS_COMMANDLINE_APP})
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PROJECT_LABEL "${TARGET_LABEL}")