Cleaned up line endings

This commit is contained in:
Robert Osfield 2013-10-07 09:33:46 +00:00
parent da2d7e2dde
commit 20fbad6c29
2 changed files with 36 additions and 36 deletions

View File

@ -1,13 +1,13 @@
# Locate Apple AVFoundation (next-generation QTKit) # Locate Apple AVFoundation (next-generation QTKit)
# This module defines # This module defines
# AV_FOUNDATION_LIBRARY # AV_FOUNDATION_LIBRARY
# AV_FOUNDATION_FOUND, if false, do not try to link to gdal # AV_FOUNDATION_FOUND, if false, do not try to link to gdal
# AV_FOUNDATION_INCLUDE_DIR, where to find the headers # AV_FOUNDATION_INCLUDE_DIR, where to find the headers
# #
# $AV_FOUNDATION_DIR is an environment variable that would # $AV_FOUNDATION_DIR is an environment variable that would
# correspond to the ./configure --prefix=$AV_FOUNDATION_DIR # correspond to the ./configure --prefix=$AV_FOUNDATION_DIR
# #
# Created by Stephan Maximilian Huber # Created by Stephan Maximilian Huber
IF(APPLE) IF(APPLE)
@ -36,7 +36,7 @@ ELSE()
# nothing special here ;-) # nothing special here ;-)
ELSE() ELSE()
MESSAGE("AVFoundation disabled for SDK < 10.8") MESSAGE("AVFoundation disabled for SDK < 10.8")
SET(AV_FOUNDATION_FOUND "NO") SET(AV_FOUNDATION_FOUND "NO")
ENDIF() ENDIF()
ENDIF() ENDIF()
ENDIF() ENDIF()

View File

@ -5,7 +5,7 @@
# NAME of the variables, so the macro gets as arguments the target name and the following list of parameters # NAME of the variables, so the macro gets as arguments the target name and the following list of parameters
# is intended as a list of variable names each one containing the path of the libraries to link to # is intended as a list of variable names each one containing the path of the libraries to link to
# The existance of a variable name with _DEBUG appended is tested and, in case it' s value is used # The existance of a variable name with _DEBUG appended is tested and, in case it' s value is used
# for linking to when in debug mode # for linking to when in debug mode
# the content of this library for linking when in debugging # the content of this library for linking when in debugging
####################################################################################################### #######################################################################################################
@ -87,12 +87,12 @@ MACRO(LINK_CORELIB_DEFAULT CORELIB_NAME)
SET(ALL_GL_LIBRARIES ${ALL_GL_LIBRARIES} ${OPENGL_egl_LIBRARY}) SET(ALL_GL_LIBRARIES ${ALL_GL_LIBRARIES} ${OPENGL_egl_LIBRARY})
ENDIF() ENDIF()
LINK_EXTERNAL(${CORELIB_NAME} ${ALL_GL_LIBRARIES}) LINK_EXTERNAL(${CORELIB_NAME} ${ALL_GL_LIBRARIES})
LINK_WITH_VARIABLES(${CORELIB_NAME} OPENTHREADS_LIBRARY) LINK_WITH_VARIABLES(${CORELIB_NAME} OPENTHREADS_LIBRARY)
IF(OPENSCENEGRAPH_SONAMES) IF(OPENSCENEGRAPH_SONAMES)
SET_TARGET_PROPERTIES(${CORELIB_NAME} PROPERTIES VERSION ${OPENSCENEGRAPH_VERSION} SOVERSION ${OPENSCENEGRAPH_SOVERSION}) SET_TARGET_PROPERTIES(${CORELIB_NAME} PROPERTIES VERSION ${OPENSCENEGRAPH_VERSION} SOVERSION ${OPENSCENEGRAPH_SOVERSION})
ENDIF(OPENSCENEGRAPH_SONAMES) ENDIF(OPENSCENEGRAPH_SONAMES)
ENDMACRO(LINK_CORELIB_DEFAULT CORELIB_NAME) ENDMACRO(LINK_CORELIB_DEFAULT CORELIB_NAME)
@ -112,11 +112,11 @@ MACRO(SETUP_LINK_LIBRARIES)
###################################################################### ######################################################################
# #
# This set up the libraries to link to, it assumes there are two variable: one common for a group of examples or plugins # This set up the libraries to link to, it assumes there are two variable: one common for a group of examples or plugins
# kept in the variable TARGET_COMMON_LIBRARIES and an example or plugin specific kept in TARGET_ADDED_LIBRARIES # kept in the variable TARGET_COMMON_LIBRARIES and an example or plugin specific kept in TARGET_ADDED_LIBRARIES
# they are combined in a single list checked for unicity # they are combined in a single list checked for unicity
# the suffix ${CMAKE_DEBUG_POSTFIX} is used for differentiating optimized and debug # the suffix ${CMAKE_DEBUG_POSTFIX} is used for differentiating optimized and debug
# #
# a second variable TARGET_EXTERNAL_LIBRARIES hold the list of libraries not differentiated between debug and optimized # a second variable TARGET_EXTERNAL_LIBRARIES hold the list of libraries not differentiated between debug and optimized
################################################################################## ##################################################################################
SET(TARGET_LIBRARIES ${TARGET_COMMON_LIBRARIES}) SET(TARGET_LIBRARIES ${TARGET_COMMON_LIBRARIES})
@ -151,7 +151,7 @@ MACRO(SETUP_LINK_LIBRARIES)
ENDIF(TARGET_LIBRARIES_VARS) ENDIF(TARGET_LIBRARIES_VARS)
IF(MSVC AND OSG_MSVC_VERSIONED_DLL) IF(MSVC AND OSG_MSVC_VERSIONED_DLL)
#when using full path name to specify linkage, it seems that already linked libs must be specified #when using full path name to specify linkage, it seems that already linked libs must be specified
LINK_EXTERNAL(${TARGET_TARGETNAME} ${ALL_GL_LIBRARIES}) LINK_EXTERNAL(${TARGET_TARGETNAME} ${ALL_GL_LIBRARIES})
ENDIF(MSVC AND OSG_MSVC_VERSIONED_DLL) ENDIF(MSVC AND OSG_MSVC_VERSIONED_DLL)
ENDMACRO(SETUP_LINK_LIBRARIES) ENDMACRO(SETUP_LINK_LIBRARIES)
@ -213,7 +213,7 @@ ENDMACRO(SET_OUTPUT_DIR_PROPERTY_260 TARGET_TARGETNAME RELATIVE_OUTDIR)
MACRO(SETUP_LIBRARY LIB_NAME) MACRO(SETUP_LIBRARY LIB_NAME)
IF(ANDROID) IF(ANDROID)
SETUP_ANDROID_LIBRARY(${LIB_NAME}) SETUP_ANDROID_LIBRARY(${LIB_NAME})
ELSE() ELSE()
SET(TARGET_NAME ${LIB_NAME} ) SET(TARGET_NAME ${LIB_NAME} )
SET(TARGET_TARGETNAME ${LIB_NAME} ) SET(TARGET_TARGETNAME ${LIB_NAME} )
@ -227,7 +227,7 @@ MACRO(SETUP_LIBRARY LIB_NAME)
IF(TARGET_LABEL) IF(TARGET_LABEL)
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PROJECT_LABEL "${TARGET_LABEL}") SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PROJECT_LABEL "${TARGET_LABEL}")
ENDIF(TARGET_LABEL) ENDIF(TARGET_LABEL)
IF(TARGET_LIBRARIES) IF(TARGET_LIBRARIES)
LINK_INTERNAL(${LIB_NAME} ${TARGET_LIBRARIES}) LINK_INTERNAL(${LIB_NAME} ${TARGET_LIBRARIES})
ENDIF() ENDIF()
@ -238,14 +238,14 @@ MACRO(SETUP_LIBRARY LIB_NAME)
LINK_WITH_VARIABLES(${LIB_NAME} ${TARGET_LIBRARIES_VARS}) LINK_WITH_VARIABLES(${LIB_NAME} ${TARGET_LIBRARIES_VARS})
ENDIF(TARGET_LIBRARIES_VARS) ENDIF(TARGET_LIBRARIES_VARS)
LINK_CORELIB_DEFAULT(${LIB_NAME}) LINK_CORELIB_DEFAULT(${LIB_NAME})
ENDIF() ENDIF()
INCLUDE(ModuleInstall OPTIONAL) INCLUDE(ModuleInstall OPTIONAL)
ENDMACRO(SETUP_LIBRARY LIB_NAME) ENDMACRO(SETUP_LIBRARY LIB_NAME)
MACRO(SETUP_PLUGIN PLUGIN_NAME) MACRO(SETUP_PLUGIN PLUGIN_NAME)
IF(ANDROID) IF(ANDROID)
SETUP_ANDROID_LIBRARY(${TARGET_DEFAULT_PREFIX}${PLUGIN_NAME}) SETUP_ANDROID_LIBRARY(${TARGET_DEFAULT_PREFIX}${PLUGIN_NAME})
ELSE() ELSE()
SET(TARGET_NAME ${PLUGIN_NAME} ) SET(TARGET_NAME ${PLUGIN_NAME} )
@ -268,17 +268,17 @@ MACRO(SETUP_PLUGIN PLUGIN_NAME)
SET(PACKAGE_COMPONENT libopenscenegraph) SET(PACKAGE_COMPONENT libopenscenegraph)
ENDIF(${ARGC} GREATER 1) ENDIF(${ARGC} GREATER 1)
# Add the VisualStudio versioning info # Add the VisualStudio versioning info
SET(TARGET_SRC ${TARGET_SRC} ${OPENSCENEGRAPH_VERSIONINFO_RC}) SET(TARGET_SRC ${TARGET_SRC} ${OPENSCENEGRAPH_VERSIONINFO_RC})
# here we use the command to generate the library # here we use the command to generate the library
IF (DYNAMIC_OPENSCENEGRAPH) IF (DYNAMIC_OPENSCENEGRAPH)
ADD_LIBRARY(${TARGET_TARGETNAME} MODULE ${TARGET_SRC} ${TARGET_H}) ADD_LIBRARY(${TARGET_TARGETNAME} MODULE ${TARGET_SRC} ${TARGET_H})
ELSE (DYNAMIC_OPENSCENEGRAPH) ELSE (DYNAMIC_OPENSCENEGRAPH)
ADD_LIBRARY(${TARGET_TARGETNAME} STATIC ${TARGET_SRC} ${TARGET_H}) ADD_LIBRARY(${TARGET_TARGETNAME} STATIC ${TARGET_SRC} ${TARGET_H})
ENDIF(DYNAMIC_OPENSCENEGRAPH) ENDIF(DYNAMIC_OPENSCENEGRAPH)
#not sure if needed, but for plugins only Msvc need the d suffix #not sure if needed, but for plugins only Msvc need the d suffix
IF(NOT MSVC) IF(NOT MSVC)
IF(NOT UNIX) IF(NOT UNIX)
@ -289,17 +289,17 @@ MACRO(SETUP_PLUGIN PLUGIN_NAME)
SET_OUTPUT_DIR_PROPERTY_260(${TARGET_TARGETNAME} "${OSG_PLUGINS}") # Sets the ouput to be /osgPlugin-X.X.X ; also ensures the /Debug /Release are removed SET_OUTPUT_DIR_PROPERTY_260(${TARGET_TARGETNAME} "${OSG_PLUGINS}") # Sets the ouput to be /osgPlugin-X.X.X ; also ensures the /Debug /Release are removed
ELSE(NOT CMAKE24) ELSE(NOT CMAKE24)
IF(OSG_MSVC_VERSIONED_DLL) IF(OSG_MSVC_VERSIONED_DLL)
#this is a hack... the build place is set to lib/<debug or release> by LIBARARY_OUTPUT_PATH equal to OUTPUT_LIBDIR #this is a hack... the build place is set to lib/<debug or release> by LIBARARY_OUTPUT_PATH equal to OUTPUT_LIBDIR
#the .lib will be crated in ../ so going straight in lib by the IMPORT_PREFIX property #the .lib will be crated in ../ so going straight in lib by the IMPORT_PREFIX property
#because we want dll placed in OUTPUT_BINDIR ie the bin folder sibling of lib, we can use ../../bin to go there, #because we want dll placed in OUTPUT_BINDIR ie the bin folder sibling of lib, we can use ../../bin to go there,
#it is hardcoded, we should compute OUTPUT_BINDIR position relative to OUTPUT_LIBDIR ... to be implemented #it is hardcoded, we should compute OUTPUT_BINDIR position relative to OUTPUT_LIBDIR ... to be implemented
#changing bin to something else breaks this hack #changing bin to something else breaks this hack
#the dll are placed in bin/${OSG_PLUGINS} #the dll are placed in bin/${OSG_PLUGINS}
IF(NOT MSVC_IDE) IF(NOT MSVC_IDE)
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PREFIX "../bin/${OSG_PLUGINS}/") SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PREFIX "../bin/${OSG_PLUGINS}/")
ELSE(NOT MSVC_IDE) ELSE(NOT MSVC_IDE)
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PREFIX "../../bin/${OSG_PLUGINS}/" IMPORT_PREFIX "../") SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PREFIX "../../bin/${OSG_PLUGINS}/" IMPORT_PREFIX "../")
ENDIF(NOT MSVC_IDE) ENDIF(NOT MSVC_IDE)
@ -322,7 +322,7 @@ MACRO(SETUP_PLUGIN PLUGIN_NAME)
#the installation path are differentiated for win32 that install in bib versus other architecture that install in lib${LIB_POSTFIX}/${OSG_PLUGINS} #the installation path are differentiated for win32 that install in bib versus other architecture that install in lib${LIB_POSTFIX}/${OSG_PLUGINS}
IF(WIN32) IF(WIN32)
INSTALL(TARGETS ${TARGET_TARGETNAME} INSTALL(TARGETS ${TARGET_TARGETNAME}
RUNTIME DESTINATION bin COMPONENT ${PACKAGE_COMPONENT} RUNTIME DESTINATION bin COMPONENT ${PACKAGE_COMPONENT}
ARCHIVE DESTINATION lib/${OSG_PLUGINS} COMPONENT libopenscenegraph-dev ARCHIVE DESTINATION lib/${OSG_PLUGINS} COMPONENT libopenscenegraph-dev
LIBRARY DESTINATION bin/${OSG_PLUGINS} COMPONENT ${PACKAGE_COMPONENT}) LIBRARY DESTINATION bin/${OSG_PLUGINS} COMPONENT ${PACKAGE_COMPONENT})
@ -350,11 +350,11 @@ MACRO(SETUP_EXE IS_COMMANDLINE_APP)
ENDIF(NOT TARGET_LABEL) ENDIF(NOT TARGET_LABEL)
IF(${IS_COMMANDLINE_APP}) IF(${IS_COMMANDLINE_APP})
ADD_EXECUTABLE(${TARGET_TARGETNAME} ${TARGET_SRC} ${TARGET_H}) ADD_EXECUTABLE(${TARGET_TARGETNAME} ${TARGET_SRC} ${TARGET_H})
ELSE(${IS_COMMANDLINE_APP}) ELSE(${IS_COMMANDLINE_APP})
IF(APPLE) IF(APPLE)
# SET(MACOSX_BUNDLE_LONG_VERSION_STRING "${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION}") # SET(MACOSX_BUNDLE_LONG_VERSION_STRING "${OPENSCENEGRAPH_MAJOR_VERSION}.${OPENSCENEGRAPH_MINOR_VERSION}.${OPENSCENEGRAPH_PATCH_VERSION}")
# Short Version is the "marketing version". It is the version # Short Version is the "marketing version". It is the version
@ -382,7 +382,7 @@ MACRO(SETUP_EXE IS_COMMANDLINE_APP)
ENDIF(APPLE) ENDIF(APPLE)
ADD_EXECUTABLE(${TARGET_TARGETNAME} ${PLATFORM_SPECIFIC_CONTROL} ${TARGET_SRC} ${TARGET_H}) ADD_EXECUTABLE(${TARGET_TARGETNAME} ${PLATFORM_SPECIFIC_CONTROL} ${TARGET_SRC} ${TARGET_H})
ENDIF(${IS_COMMANDLINE_APP}) ENDIF(${IS_COMMANDLINE_APP})
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PROJECT_LABEL "${TARGET_LABEL}") SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES PROJECT_LABEL "${TARGET_LABEL}")
@ -396,7 +396,7 @@ MACRO(SETUP_EXE IS_COMMANDLINE_APP)
SET_OUTPUT_DIR_PROPERTY_260(${TARGET_TARGETNAME} "") # Ensure the /Debug /Release are removed SET_OUTPUT_DIR_PROPERTY_260(${TARGET_TARGETNAME} "") # Ensure the /Debug /Release are removed
ENDIF(MSVC_IDE AND OSG_MSVC_VERSIONED_DLL) ENDIF(MSVC_IDE AND OSG_MSVC_VERSIONED_DLL)
SETUP_LINK_LIBRARIES() SETUP_LINK_LIBRARIES()
ENDMACRO(SETUP_EXE) ENDMACRO(SETUP_EXE)
@ -410,11 +410,11 @@ MACRO(SETUP_APPLICATION APPLICATION_NAME)
ELSE(${ARGC} GREATER 1) ELSE(${ARGC} GREATER 1)
SET(IS_COMMANDLINE_APP 0) SET(IS_COMMANDLINE_APP 0)
ENDIF(${ARGC} GREATER 1) ENDIF(${ARGC} GREATER 1)
SETUP_EXE(${IS_COMMANDLINE_APP}) SETUP_EXE(${IS_COMMANDLINE_APP})
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES FOLDER "Applications") SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES FOLDER "Applications")
IF(APPLE) IF(APPLE)
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION bin BUNDLE DESTINATION bin) INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION bin BUNDLE DESTINATION bin)
ELSE(APPLE) ELSE(APPLE)
@ -439,13 +439,13 @@ MACRO(SETUP_EXAMPLE EXAMPLE_NAME)
ELSE(${ARGC} GREATER 1) ELSE(${ARGC} GREATER 1)
SET(IS_COMMANDLINE_APP 0) SET(IS_COMMANDLINE_APP 0)
ENDIF(${ARGC} GREATER 1) ENDIF(${ARGC} GREATER 1)
SETUP_EXE(${IS_COMMANDLINE_APP}) SETUP_EXE(${IS_COMMANDLINE_APP})
SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES FOLDER "Examples") SET_TARGET_PROPERTIES(${TARGET_TARGETNAME} PROPERTIES FOLDER "Examples")
IF(APPLE) IF(APPLE)
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION share/OpenSceneGraph/bin BUNDLE DESTINATION share/OpenSceneGraph/bin ) INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION share/OpenSceneGraph/bin BUNDLE DESTINATION share/OpenSceneGraph/bin )
ELSE(APPLE) ELSE(APPLE)
INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION share/OpenSceneGraph/bin COMPONENT openscenegraph-examples ) INSTALL(TARGETS ${TARGET_TARGETNAME} RUNTIME DESTINATION share/OpenSceneGraph/bin COMPONENT openscenegraph-examples )
ENDIF(APPLE) ENDIF(APPLE)
@ -483,7 +483,7 @@ MACRO(HANDLE_MSVC_DLL)
ENDIF(${ARGC} GREATER 1) ENDIF(${ARGC} GREATER 1)
SET_OUTPUT_DIR_PROPERTY_260(${LIB_NAME} "") # Ensure the /Debug /Release are removed SET_OUTPUT_DIR_PROPERTY_260(${LIB_NAME} "") # Ensure the /Debug /Release are removed
IF(NOT MSVC_IDE) IF(NOT MSVC_IDE)
IF (NOT CMAKE24) IF (NOT CMAKE24)
BUILDER_VERSION_GREATER(2 8 0) BUILDER_VERSION_GREATER(2 8 0)
IF(NOT VALID_BUILDER_VERSION) IF(NOT VALID_BUILDER_VERSION)
@ -516,7 +516,7 @@ MACRO(HANDLE_MSVC_DLL)
ELSE (NOT CMAKE24) ELSE (NOT CMAKE24)
SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES PREFIX "../../bin/${LIB_PREFIX}${LIB_SOVERSION}-" IMPORT_PREFIX "../") SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES PREFIX "../../bin/${LIB_PREFIX}${LIB_SOVERSION}-" IMPORT_PREFIX "../")
ENDIF (NOT CMAKE24) ENDIF (NOT CMAKE24)
ENDIF(NOT MSVC_IDE) ENDIF(NOT MSVC_IDE)
# SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES PREFIX "../../bin/osg${OPENSCENEGRAPH_SOVERSION}-") # SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES PREFIX "../../bin/osg${OPENSCENEGRAPH_SOVERSION}-")
# SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES IMPORT_PREFIX "../") # SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES IMPORT_PREFIX "../")