Added setting of default backgroud colour of View's master colour to be
consistent with the previous default colour used by SceneView
This commit is contained in:
parent
eb3ef906e7
commit
1de65ddedc
@ -170,7 +170,6 @@ int main( int argc, char **argv )
|
||||
|
||||
if (apm.valid()) viewer.setCameraManipulator(apm.get());
|
||||
else viewer.setCameraManipulator( new osgGA::TrackballManipulator() );
|
||||
viewer.getCamera()->setClearColor(osg::Vec4f(0.6f,0.6f,0.8f,1.0f));
|
||||
|
||||
#if 0
|
||||
|
||||
@ -187,7 +186,7 @@ int main( int argc, char **argv )
|
||||
|
||||
viewer.realize();
|
||||
|
||||
bool limitNumberOfFrames = true;
|
||||
bool limitNumberOfFrames = false;
|
||||
unsigned int numFrames = 0;
|
||||
unsigned int maxFrames = 10;
|
||||
|
||||
|
@ -20,11 +20,8 @@ View::View()
|
||||
// osg::notify(osg::NOTICE)<<"Constructing osg::View"<<std::endl;
|
||||
|
||||
setCamera(new osg::Camera);
|
||||
#if 0
|
||||
_camera->setProjectionMatrixAsPerspective(50.0f,1.4f,1.0f,10000.0f);
|
||||
#else
|
||||
_camera->setProjectionMatrixAsFrustum(-0.325, 0.325, -0.26, 0.26, 1.0f,10000.0f);
|
||||
#endif
|
||||
_camera->setClearColor(osg::Vec4f(0.2f, 0.2f, 0.4f, 1.0f));
|
||||
}
|
||||
|
||||
View::~View()
|
||||
|
Loading…
Reference in New Issue
Block a user