Updated version for the release

This commit is contained in:
Robert Osfield 2006-07-18 13:24:00 +00:00
parent 9bdca48a4e
commit 1d9a06558e
2 changed files with 3 additions and 3 deletions

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@ -51,9 +51,9 @@ MAKEDEPEND = ignore
## % make VERSION_REVISION= ## % make VERSION_REVISION=
####################################################################### #######################################################################
VERSION_MAJOR = 1 VERSION_MAJOR = 1
VERSION_MINOR = 0 VERSION_MINOR = 1
VERSION_RELEASE = 0 VERSION_RELEASE = 0
VERSION_REVISION ?= 0 VERSION_REVISION ?= 1
ifneq (,$(OSG_VERSION_REVISION)) ifneq (,$(OSG_VERSION_REVISION))
VERSION_REVISION = $(OSG_VERSION_REVISION) VERSION_REVISION = $(OSG_VERSION_REVISION)
endif endif

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@ -1,7 +1,7 @@
OSG News OSG News
======== ========
!!!OpenSceneGraph 1.1 release introduces improved peformance and scalability, full OpenGL Shading Language support and new OpenFlight 16.1, TerrPagea2.2 and Quake3 loaders. !!!OpenSceneGraph 1.1 release introduces peformance and scalability improvements, full OpenGL Shading Language support and new OpenFlight 16.1, TerrPagea2.2 and Quake3 loaders.
AYRSHIRE, Scotland - July 19th 2006 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 1.1, AYRSHIRE, Scotland - July 19th 2006 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 1.1,
the industry's leading open-source graphics library with [=OpenGL=] 2.0 and [=OpenGL=] Shading Language support. [=OpenSceneGraph=] is designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.1, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.1 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris and [=FreeBSD=] operating systems. the industry's leading open-source graphics library with [=OpenGL=] 2.0 and [=OpenGL=] Shading Language support. [=OpenSceneGraph=] is designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.1, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.1 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris and [=FreeBSD=] operating systems.