From 1d9a06558e81d04c33be1e08dd8ecf8db7894c10 Mon Sep 17 00:00:00 2001 From: Robert Osfield Date: Tue, 18 Jul 2006 13:24:00 +0000 Subject: [PATCH] Updated version for the release --- Make/makedefs | 4 ++-- NEWS.txt | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/Make/makedefs b/Make/makedefs index 6ec2146c2..8a2f97c3c 100644 --- a/Make/makedefs +++ b/Make/makedefs @@ -51,9 +51,9 @@ MAKEDEPEND = ignore ## % make VERSION_REVISION= ####################################################################### VERSION_MAJOR = 1 -VERSION_MINOR = 0 +VERSION_MINOR = 1 VERSION_RELEASE = 0 -VERSION_REVISION ?= 0 +VERSION_REVISION ?= 1 ifneq (,$(OSG_VERSION_REVISION)) VERSION_REVISION = $(OSG_VERSION_REVISION) endif diff --git a/NEWS.txt b/NEWS.txt index 12b0a95c4..db63b39cc 100644 --- a/NEWS.txt +++ b/NEWS.txt @@ -1,7 +1,7 @@ OSG News ======== -!!!OpenSceneGraph 1.1 release introduces improved peformance and scalability, full OpenGL Shading Language support and new OpenFlight 16.1, TerrPagea2.2 and Quake3 loaders. +!!!OpenSceneGraph 1.1 release introduces peformance and scalability improvements, full OpenGL Shading Language support and new OpenFlight 16.1, TerrPagea2.2 and Quake3 loaders. AYRSHIRE, Scotland - July 19th 2006 - [=OpenSceneGraph=] Professional Services announces the release of [=OpenSceneGraph=] 1.1, the industry's leading open-source graphics library with [=OpenGL=] 2.0 and [=OpenGL=] Shading Language support. [=OpenSceneGraph=] is designed to accelerate application development and improve 3D graphics performance. [=OpenSceneGraph=] 1.1, written entirely in Standard C++ and built upon [=OpenGL=], offers developers working in the visual simulation, game development, virtual reality, scientific visualization and modeling markets a real time visualization tool which rivals established commercial scene graph toolkits in functionality and performance. [=OpenSceneGraph=] 1.1 runs on all Microsoft Windows platforms, Apple OS/X, GNU/Linux, IRIX, Solaris and [=FreeBSD=] operating systems.