Commented out debug messages
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@ -561,8 +561,8 @@ void Font::GlyphTexture::apply(osg::State& state) const
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}
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osg::notify(osg::NOTICE)<<"Texture width = "<<getTextureWidth()<<std::endl;
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osg::notify(osg::NOTICE)<<"Texture height = "<<getTextureHeight()<<std::endl;
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// osg::notify(osg::NOTICE)<<"Texture width = "<<getTextureWidth()<<std::endl;
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// osg::notify(osg::NOTICE)<<"Texture height = "<<getTextureHeight()<<std::endl;
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// allocate the texture memory.
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glTexImage2D( GL_TEXTURE_2D, 0, GL_ALPHA,
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