Windows build fix
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14573 16af8721-9629-0410-8352-f15c8da7e697
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@ -222,13 +222,13 @@ void GLBufferObject::compileBuffer()
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for(osg::Image::DataIterator img_itr(image); img_itr.valid(); ++img_itr)
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{
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//OSG_NOTICE<<"Copying to buffer object using DataIterator, offset="<<offset<<", size="<<img_itr.size()<<", data="<<(void*)img_itr.data()<<std::endl;
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_extensions->glBufferSubData(_profile._target, (GLintptrARB)offset, (GLsizeiptrARB)img_itr.size(), img_itr.data());
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_extensions->glBufferSubData(_profile._target, (GLintptr)offset, (GLsizeiptr)img_itr.size(), img_itr.data());
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offset += img_itr.size();
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}
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}
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else
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{
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_extensions->glBufferSubData(_profile._target, (GLintptrARB)entry.offset, (GLsizeiptrARB)entry.dataSize, entry.dataSource->getDataPointer());
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_extensions->glBufferSubData(_profile._target, (GLintptr)entry.offset, (GLsizeiptr)entry.dataSize, entry.dataSource->getDataPointer());
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}
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}
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}
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