Added ability to compile OpenGL objects via pbuffers in the DatabasePager/Viewer
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1d78ea2983
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@ -219,12 +219,23 @@ class OSGDB_EXPORT DatabasePager : public osg::NodeVisitor::DatabaseRequestHandl
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}
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/** Add a graphics context that should be used to compile/delete OpenGL objects.*/
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void addCompileGraphicsContext(osg::GraphicsContext* gc);
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/** Removed a graphics context that should be used to compile/delete OpenGL objects.*/
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void removeCompileGraphicsContext(osg::GraphicsContext* gc);
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/** Turn the compilation of rendering objects for specfied graphics context on (true) or off(false). */
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void setCompileGLObjectsForContextID(unsigned int contextID, bool on);
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/** Get whether the compilation of rendering objects for specfied graphics context on (true) or off(false). */
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bool getCompileGLObjectsForContextID(unsigned int contextID);
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/** Rerturn true if an external draw thread should call compileGLObjects(..) or not.*/
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bool requiresExternalCompileGLObjects(unsigned int contextID) const;
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/** Return true if there are pending compile operations that are required.
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* If requiresCompileGLObjects() return true the application should call compileGLObjects() .*/
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bool requiresCompileGLObjects() const;
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@ -234,6 +245,11 @@ class OSGDB_EXPORT DatabasePager : public osg::NodeVisitor::DatabaseRequestHandl
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* Note, must only be called from a valid graphics context. */
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virtual void compileGLObjects(osg::State& state,double& availableTime);
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/** Compile the rendering objects (display lists,texture objects, VBO's) on loaded subgraph.
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* note, should only be called from the draw thread.
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* Note, must only be called from a valid graphics context. */
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virtual void compileAllGLObjects(osg::State& state);
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/** Report how many items are in the _fileRequestList queue */
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unsigned int getFileRequestListSize() const { return _fileRequestList.size(); }
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@ -247,6 +263,7 @@ class OSGDB_EXPORT DatabasePager : public osg::NodeVisitor::DatabaseRequestHandl
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typedef std::pair<StateSetList,DrawableList> DataToCompile;
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typedef std::map< unsigned int, DataToCompile > DataToCompileMap;
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typedef std::set<unsigned int> ActiveGraphicsContexts;
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typedef std::vector< osg::observer_ptr<osg::GraphicsContext> > CompileGraphicsContexts;
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protected:
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@ -358,11 +375,21 @@ class OSGDB_EXPORT DatabasePager : public osg::NodeVisitor::DatabaseRequestHandl
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double _expiryDelay;
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ActiveGraphicsContexts _activeGraphicsContexts;
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CompileGraphicsContexts _compileGraphicsContexts;
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bool _doPreCompile;
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double _targetFrameRate;
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double _minimumTimeAvailableForGLCompileAndDeletePerFrame;
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unsigned int _maximumNumOfObjectsToCompilePerFrame;
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struct CompileOperation : public osg::Operation
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{
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CompileOperation(DatabasePager* databasePager);
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virtual void operator () (osg::Object* object);
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osg::observer_ptr<DatabasePager> _databasePager;
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};
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};
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}
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@ -567,8 +567,8 @@ void DatabasePager::run()
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}
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// move the databaseRequest from the front of the fileRequest to the end of
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// dataLoad list.
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// dataToCompile or dataToMerge lists.
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_fileRequestListMutex);
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DatabaseRequestList::iterator itr = std::find(_fileRequestList.begin(),_fileRequestList.end(),databaseRequest);
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@ -592,6 +592,33 @@ void DatabasePager::run()
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}
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updateDatabasePagerThreadBlock();
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}
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if (loadedObjectsNeedToBeCompiled && !_compileGraphicsContexts.empty())
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{
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for(CompileGraphicsContexts::iterator citr = _compileGraphicsContexts.begin();
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citr != _compileGraphicsContexts.end();
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++citr)
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{
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osg::GraphicsContext* gc = citr->get();
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if (gc)
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{
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osg::OperationsThread* gt = gc->getGraphicsThread();
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if (gt) gt->add(new DatabasePager::CompileOperation(this));
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else
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{
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gc->makeCurrent();
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// osg::notify(osg::NOTICE)<<"Database pager thread compiling"<<std::endl;
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compileAllGLObjects(*(gc->getState()));
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gc->releaseContext();
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}
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}
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}
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// osg::notify(osg::NOTICE)<<"Done compiling in paging thread"<<std::endl;
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}
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}
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else
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@ -856,6 +883,37 @@ bool DatabasePager::requiresCompileGLObjects() const
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return !_dataToCompileList.empty();
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}
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void DatabasePager::addCompileGraphicsContext(osg::GraphicsContext* gc)
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{
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for(CompileGraphicsContexts::iterator itr = _compileGraphicsContexts.begin();
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itr != _compileGraphicsContexts.end();
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++itr)
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{
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if (*itr == gc)
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{
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return;
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}
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}
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_compileGraphicsContexts.push_back(gc);
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setCompileGLObjectsForContextID(gc->getState()->getContextID(),true);
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}
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void DatabasePager::removeCompileGraphicsContext(osg::GraphicsContext* gc)
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{
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for(CompileGraphicsContexts::iterator itr = _compileGraphicsContexts.begin();
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itr != _compileGraphicsContexts.end();
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++itr)
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{
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if (*itr == gc)
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{
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_compileGraphicsContexts.erase(itr);
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return;
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}
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}
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}
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void DatabasePager::setCompileGLObjectsForContextID(unsigned int contextID, bool on)
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{
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if (on)
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@ -874,10 +932,49 @@ bool DatabasePager::getCompileGLObjectsForContextID(unsigned int contextID)
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}
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DatabasePager::CompileOperation::CompileOperation(osgDB::DatabasePager* databasePager):
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osg::Operation("DatabasePager::CompileOperation",false),
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_databasePager(databasePager)
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{
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}
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void DatabasePager::CompileOperation::operator () (osg::Object* object)
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{
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osg::GraphicsContext* context = dynamic_cast<osg::GraphicsContext*>(object);
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if (!context) return;
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// osg::notify(osg::NOTICE)<<"Background thread compiling"<<std::endl;
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if (_databasePager.valid()) _databasePager->compileAllGLObjects(*(context->getState()));
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}
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bool DatabasePager::requiresExternalCompileGLObjects(unsigned int contextID) const
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{
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if (_activeGraphicsContexts.count(contextID)==0) return false;
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for(CompileGraphicsContexts::const_iterator citr = _compileGraphicsContexts.begin();
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citr != _compileGraphicsContexts.end();
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++citr)
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{
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const osg::GraphicsContext* gc = citr->get();
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if (gc && gc->getState()->getContextID()==contextID) return false;
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}
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return true;
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}
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void DatabasePager::compileAllGLObjects(osg::State& state)
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{
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double availableTime = DBL_MAX;
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compileGLObjects(state, availableTime);
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}
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void DatabasePager::compileGLObjects(osg::State& state, double& availableTime)
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{
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// osg::notify(osg::NOTICE)<<"DatabasePager::compileGLObjects "<<_frameNumber<<std::endl;
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bool compileAll = (availableTime==DBL_MAX);
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osg::RenderInfo renderInfo;
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renderInfo.setState(&state);
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@ -935,7 +1032,7 @@ void DatabasePager::compileGLObjects(osg::State& state, double& availableTime)
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// while there are valid databaseRequest's in the to compile list and there is
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// sufficient time left compile each databaseRequest's stateset and drawables.
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while (databaseRequest.valid() && elapsedTime<availableTime && numObjectsCompiled<_maximumNumOfObjectsToCompilePerFrame)
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while (databaseRequest.valid() && (compileAll || (elapsedTime<availableTime && numObjectsCompiled<_maximumNumOfObjectsToCompilePerFrame)) )
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{
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DataToCompileMap& dcm = databaseRequest->_dataToCompileMap;
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DataToCompile& dtc = dcm[state.getContextID()];
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@ -973,14 +1070,14 @@ void DatabasePager::compileGLObjects(osg::State& state, double& availableTime)
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sslist.erase(sslist.begin(),itr);
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}
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if (!dtc.second.empty() && (elapsedTime+estimatedDrawableDuration)<availableTime && numObjectsCompiled<_maximumNumOfObjectsToCompilePerFrame)
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if (!dtc.second.empty() && (compileAll || ((elapsedTime+estimatedDrawableDuration)<availableTime && numObjectsCompiled<_maximumNumOfObjectsToCompilePerFrame)))
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{
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// we have Drawable's to compile
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//osg::notify(osg::INFO)<<"Compiling drawables"<<std::endl;
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DrawableList& dwlist = dtc.second;
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DrawableList::iterator itr=dwlist.begin();
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for(;
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itr!=dwlist.end() && (elapsedTime+estimatedDrawableDuration)<availableTime && numObjectsCompiled<_maximumNumOfObjectsToCompilePerFrame;
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itr!=dwlist.end() && (compileAll || ((elapsedTime+estimatedDrawableDuration)<availableTime && numObjectsCompiled<_maximumNumOfObjectsToCompilePerFrame));
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++itr)
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{
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//osg::notify(osg::INFO)<<" Compiling drawable "<<(*itr).get()<<std::endl;
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@ -1015,6 +1112,8 @@ void DatabasePager::compileGLObjects(osg::State& state, double& availableTime)
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if (allCompiled)
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{
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// we've compile all of the current databaseRequest so we can now pop it off the
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// osg::notify(osg::NOTICE)<<"All compiled"<<std::endl;
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// to compile list and place it on the merge list.
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToCompileListMutex);
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@ -1035,7 +1134,7 @@ void DatabasePager::compileGLObjects(osg::State& state, double& availableTime)
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}
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else
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{
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//osg::notify(osg::INFO)<<"Not all compiled"<<std::endl;
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// osg::notify(osg::NOTICE)<<"Not all compiled"<<std::endl;
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databaseRequest = 0;
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}
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@ -580,12 +580,14 @@ struct CompositeViewerRenderingOperation : public osg::Operation
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_sceneView->cull();
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_sceneView->draw();
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if (_databasePager.valid())
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{
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double availableTime = 0.004; // 4 ms
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if (_databasePager.valid() && _databasePager->requiresExternalCompileGLObjects(_sceneView->getState()->getContextID()))
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{
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_databasePager->compileGLObjects(*(_sceneView->getState()), availableTime);
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_sceneView->flushDeletedGLObjects(availableTime);
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}
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_sceneView->flushDeletedGLObjects(availableTime);
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}
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osg::observer_ptr<osgUtil::SceneView> _sceneView;
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@ -198,7 +198,7 @@ struct ViewerRenderingOperation : public osg::Operation, public ViewerQuerySuppo
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_sceneView->draw();
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double availableTime = 0.004; // 4 ms
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if (_databasePager.valid())
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if (_databasePager.valid() && _databasePager->requiresExternalCompileGLObjects(_sceneView->getState()->getContextID()))
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{
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_databasePager->compileGLObjects(*(_sceneView->getState()), availableTime);
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}
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@ -422,7 +422,7 @@ struct ViewerDoubleBufferedRenderingOperation : public osg::Operation, public Vi
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sceneView->draw();
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double availableTime = 0.004; // 4 ms
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if (_databasePager.valid())
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if (_databasePager.valid() && _databasePager->requiresExternalCompileGLObjects(sceneView->getState()->getContextID()))
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{
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_databasePager->compileGLObjects(*(sceneView->getState()), availableTime);
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}
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@ -511,7 +511,7 @@ struct ViewerDoubleBufferedRenderingOperation : public osg::Operation, public Vi
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sceneView->draw();
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double availableTime = 0.004; // 4 ms
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if (_databasePager.valid())
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if (_databasePager.valid() && _databasePager->requiresExternalCompileGLObjects(sceneView->getState()->getContextID()))
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{
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_databasePager->compileGLObjects(*(sceneView->getState()), availableTime);
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}
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@ -1559,6 +1559,7 @@ void Viewer::setUpRenderingSupport()
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osg::GraphicsContext* gc = *gcitr;
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osg::GraphicsContext::Cameras& cameras = gc->getCameras();
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osg::State* state = gc->getState();
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if (dp) dp->setCompileGLObjectsForContextID(state->getContextID(), true);
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for(osg::GraphicsContext::Cameras::iterator citr = cameras.begin();
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