Clean up of new DatabasePager code, and change of osgProducer so that
DatabasePager support is now integrated into the OsgSceneHandler.
This commit is contained in:
parent
fc68ccacb7
commit
1b31024cd5
@ -182,15 +182,11 @@ class OSGDB_EXPORT DatabasePager : public osg::NodeVisitor::DatabaseRequestHandl
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void getMaxAnisotropyPolicy(bool& changeAnisotropy, float& valueAnisotropy) const { changeAnisotropy = _changeAnisotropy; valueAnisotropy = _valueAnisotropy; }
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/** Iterate through the active PagedLOD nodes children removing
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* children which havn't been visited since specified expiryTime.
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* note, should be only be called from the update thread. */
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void removeExpiredSubgraphs(double currentFrameTime);
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/** Return trye if there are pending updates to the scene graph that require a call to updateSceneGraph(double). */
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bool requiresUpdateSceneGraph() const;
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/** Add the loaded data to the scene graph.*/
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void addLoadedDataToSceneGraph(double currentFrameTime);
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/** Merge the changes to the scene graph by calling calling removeExpiredSubgraphs then addLoadedDataToSceneGraph*/
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/** Merge the changes to the scene graph by calling calling removeExpiredSubgraphs then addLoadedDataToSceneGraph.
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* Note, must only be called from single thread update phase. */
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void updateSceneGraph(double currentFrameTime)
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{
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removeExpiredSubgraphs(currentFrameTime);
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@ -204,8 +200,13 @@ class OSGDB_EXPORT DatabasePager : public osg::NodeVisitor::DatabaseRequestHandl
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/** Get whether the compilation of rendering objects for specfied graphics context on (true) or off(false). */
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bool getCompileGLObjectsForContextID(unsigned int contextID);
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/** Return true if there are pending compile operations that are required.
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* If requiresCompileGLObjects() return true the application should call compileGLObjects() .*/
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bool requiresCompileGLObjects() const;
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/** Compile the rendering objects (display lists,texture objects, VBO's) on loaded subgraph.
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* note, should only be called from the draw thread.*/
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* note, should only be called from the draw thread.
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* Note, must only be called from a valid graphics context. */
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void compileGLObjects(osg::State& state,double& availableTime);
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@ -213,7 +214,7 @@ class OSGDB_EXPORT DatabasePager : public osg::NodeVisitor::DatabaseRequestHandl
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typedef std::list< osg::ref_ptr<osg::PagedLOD> > PagedLODList;
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typedef std::vector< osg::ref_ptr<osg::StateSet> > StateSetList;
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typedef std::set< osg::ref_ptr<osg::StateSet> > StateSetList;
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typedef std::vector< osg::ref_ptr<osg::Drawable> > DrawableList;
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typedef std::pair<StateSetList,DrawableList> DataToCompile;
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typedef std::map< unsigned int, DataToCompile > DataToCompileMap;
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@ -262,6 +263,15 @@ class OSGDB_EXPORT DatabasePager : public osg::NodeVisitor::DatabaseRequestHandl
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}
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/** Iterate through the active PagedLOD nodes children removing
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* children which havn't been visited since specified expiryTime.
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* note, should be only be called from the update thread. */
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void removeExpiredSubgraphs(double currentFrameTime);
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/** Add the loaded data to the scene graph.*/
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void addLoadedDataToSceneGraph(double currentFrameTime);
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bool _done;
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bool _acceptNewRequests;
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bool _databasePagerThreadPaused;
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@ -274,10 +284,10 @@ class OSGDB_EXPORT DatabasePager : public osg::NodeVisitor::DatabaseRequestHandl
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ThreadPriority _threadPriorityOutwithFrame;
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DatabaseRequestList _fileRequestList;
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OpenThreads::Mutex _fileRequestListMutex;
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mutable OpenThreads::Mutex _fileRequestListMutex;
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DatabaseRequestList _dataToCompileList;
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OpenThreads::Mutex _dataToCompileListMutex;
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mutable OpenThreads::Mutex _dataToCompileListMutex;
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bool _changeAutoUnRef;
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bool _valueAutoUnRef;
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@ -286,10 +296,10 @@ class OSGDB_EXPORT DatabasePager : public osg::NodeVisitor::DatabaseRequestHandl
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bool _deleteRemovedSubgraphsInDatabaseThread;
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ObjectList _childrenToDeleteList;
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OpenThreads::Mutex _childrenToDeleteListMutex;
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mutable OpenThreads::Mutex _childrenToDeleteListMutex;
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DatabaseRequestList _dataToMergeList;
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OpenThreads::Mutex _dataToMergeListMutex;
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mutable OpenThreads::Mutex _dataToMergeListMutex;
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PagedLODList _activePagedLODList;
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@ -14,10 +14,14 @@
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#ifndef OSGPRODUCER_OSGSCENEHANDLER
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#define OSGPRODUCER_OSGSCENEHANDLER 1
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#include <osgProducer/Export>
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#include <osg/Timer>
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#include <osgUtil/SceneView>
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#include <Producer/Camera>
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#include <osgUtil/SceneView>
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#include <osgProducer/Export>
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namespace osgProducer {
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@ -99,6 +103,8 @@ class OSGPRODUCER_EXPORT OsgSceneHandler : public Producer::Camera::SceneHandler
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osg::ref_ptr<Callback> _clearCallback;
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osg::ref_ptr<Callback> _cullCallback;
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osg::ref_ptr<Callback> _drawCallback;
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osg::Timer_t _frameStartTick;
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};
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}
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@ -257,7 +257,7 @@ void TextureObjectManager::flushTextureObjects(unsigned int contextID,double cur
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itr!=tol.end() && elapsedTime<availableTime && tol.size()>s_minimumNumberOfTextureObjectsToRetainInCache && numObjectsDeleted<maxNumObjectsToDelete;
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)
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{
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if ((*itr)->_timeStamp<expiryTime)
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if ((*itr)->_timeStamp<=expiryTime)
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{
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--s_number;
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++Texture::s_numberDeletedTextureInLastFrame;
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@ -47,7 +47,7 @@ DatabasePager::DatabasePager()
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_deleteRemovedSubgraphsInDatabaseThread = false;
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#endif
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_expiryDelay = 30;
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_expiryDelay = 10;
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// make sure a SharedStateManager exists.
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//osgDB::Registry::instance()->getOrCreateSharedStateManager();
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@ -226,11 +226,6 @@ void DatabasePager::requestNodeFile(const std::string& fileName,osg::Group* grou
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}
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}
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static double s_start_frame = 0;
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static double s_before_compile = 0;
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static double s_after_compile = 0;
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static osg::Timer_t startTick = 0;
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void DatabasePager::signalBeginFrame(const osg::FrameStamp* framestamp)
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{
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@ -239,58 +234,8 @@ void DatabasePager::signalBeginFrame(const osg::FrameStamp* framestamp)
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//osg::notify(osg::INFO) << "signalBeginFrame "<<framestamp->getFrameNumber()<<">>>>>>>>>>>>>>>>"<<std::endl;
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_frameNumber = framestamp->getFrameNumber();
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} //else osg::notify(osg::INFO) << "signalBeginFrame >>>>>>>>>>>>>>>>"<<std::endl;
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if (startTick==0) startTick = osg::Timer::instance()->tick();
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double timeStamp = osg::Timer::instance()->delta_s(startTick,osg::Timer::instance()->tick());
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double drawTime = s_before_compile-s_start_frame;
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double compileTime = s_after_compile-s_before_compile;
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double timeDelta = timeStamp-s_start_frame;
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unsigned int numFrames = (timeDelta*60.0074);
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/*
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if (timeDelta>0.02)
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{
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std::string str;
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if (osg::Texture::s_numberTextureReusedLastInLastFrame > 0) str += " RT ";
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if (osg::Texture::s_numberNewTextureInLastFrame > 0) str += " NT ";
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if (osg::Texture::s_numberDeletedTextureInLastFrame > 0) str += " DT ";
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if (osg::Drawable::s_numberDrawablesReusedLastInLastFrame > 0) str += " RD ";
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if (osg::Drawable::s_numberNewDrawablesInLastFrame > 0) str += " ND ";
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if (osg::Drawable::s_numberDeletedDrawablesInLastFrame > 0) str += " DD ";
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if (str.empty()) str += " ?? ";
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osg::notify(osg::NOTICE)<<" ************* frame="<<timeDelta<<"\tdraw="<<drawTime<<"\tcompile="<<compileTime<<" ***** FRAMES DROPPED ********** "<<str<<std::dec<<std::endl;
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osg::notify(osg::NOTICE)<<"\tosg::Texture::s_numberTextureReusedLastInLastFrame = "<<osg::Texture::s_numberTextureReusedLastInLastFrame<<std::endl;
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osg::notify(osg::NOTICE)<<"\tosg::Texture::s_numberNewTextureInLastFrame = "<<osg::Texture::s_numberNewTextureInLastFrame <<std::endl;
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osg::notify(osg::NOTICE)<<"\tosg::Texture::s_numberDeletedTextureInLastFrame = "<<osg::Texture::s_numberDeletedTextureInLastFrame <<std::endl;
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osg::notify(osg::NOTICE)<<"\tosg::Drawable::s_numberDrawablesReusedLastInLastFrame = "<<osg::Drawable::s_numberDrawablesReusedLastInLastFrame <<std::endl;
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osg::notify(osg::NOTICE)<<"\tosg::Drawable::s_numberNewDrawablesInLastFrame = "<<osg::Drawable::s_numberNewDrawablesInLastFrame <<std::endl;
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osg::notify(osg::NOTICE)<<"\tosg::Drawable::s_numberDeletedDrawablesInLastFrame = "<<osg::Drawable::s_numberDeletedDrawablesInLastFrame <<std::endl;
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}
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*/
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s_start_frame = timeStamp;
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osg::Texture::s_numberTextureReusedLastInLastFrame = 0;
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osg::Texture::s_numberNewTextureInLastFrame = 0;
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osg::Texture::s_numberDeletedTextureInLastFrame = 0;
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osg::Drawable::s_numberDrawablesReusedLastInLastFrame = 0;
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osg::Drawable::s_numberNewDrawablesInLastFrame = 0;
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osg::Drawable::s_numberDeletedDrawablesInLastFrame = 0;
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_frameBlock->reset();
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@ -362,7 +307,7 @@ public:
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if (foundTextureState)
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{
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//osg::notify(osg::DEBUG_INFO)<<"Found compilable texture state"<<std::endl;
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_dataToCompile.first.push_back(stateset);
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_dataToCompile.first.insert(stateset);
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}
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}
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}
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@ -580,6 +525,19 @@ void DatabasePager::run()
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}
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bool DatabasePager::requiresUpdateSceneGraph() const
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{
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToMergeListMutex);
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if (!_dataToMergeList.empty()) return true;
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}
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return false;
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}
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void DatabasePager::addLoadedDataToSceneGraph(double timeStamp)
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{
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@ -623,6 +581,7 @@ void DatabasePager::addLoadedDataToSceneGraph(double timeStamp)
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}
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void DatabasePager::removeExpiredSubgraphs(double currentFrameTime)
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{
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//osg::notify(osg::NOTICE)<<"DatabasePager::removeExpiredSubgraphs()"<<std::endl;
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@ -711,8 +670,7 @@ void DatabasePager::removeExpiredSubgraphs(double currentFrameTime)
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if (childrenRemoved.size()<targetNumOfRemovedChildPagedLODs)
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{
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// check for removing expired children.
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if (const_cast<osg::PagedLOD*>(plod)->removeExpiredChildren(currentFrameTime,childrenRemoved))
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// if (const_cast<osg::PagedLOD*>(plod)->removeExpiredChildren(expiryTime,childrenRemoved))
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if (const_cast<osg::PagedLOD*>(plod)->removeExpiredChildren(expiryTime,childrenRemoved))
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{
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//osg::notify(osg::NOTICE)<<"Some children removed from PLod"<<std::endl;
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}
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@ -794,6 +752,12 @@ void DatabasePager::registerPagedLODs(osg::Node* subgraph)
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if (subgraph) subgraph->accept(fplv);
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}
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bool DatabasePager::requiresCompileGLObjects() const
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{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToCompileListMutex);
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return !_dataToCompileList.empty();
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}
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void DatabasePager::setCompileGLObjectsForContextID(unsigned int contextID, bool on)
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{
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if (on)
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@ -816,19 +780,14 @@ void DatabasePager::compileGLObjects(osg::State& state, double& availableTime)
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{
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// osg::notify(osg::NOTICE)<<"DatabasePager::compileGLObjects "<<_frameNumber<<std::endl;
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s_before_compile = osg::Timer::instance()->delta_s(startTick,osg::Timer::instance()->tick());
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double drawTime = s_before_compile-s_start_frame;
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if (drawTime<0.01)
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if (availableTime>0.0)
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{
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const osg::Timer& timer = *osg::Timer::instance();
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osg::Timer_t start_tick = timer.tick();
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double elapsedTime = 0.0;
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double estimatedTextureDuration = 0.0;
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double estimatedDrawableDuration = 0.0;
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double estimatedTextureDuration = 0.0001;
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double estimatedDrawableDuration = 0.0001;
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osg::ref_ptr<DatabaseRequest> databaseRequest;
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@ -930,8 +889,6 @@ void DatabasePager::compileGLObjects(osg::State& state, double& availableTime)
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// estimate the duration of the compile based on current compile duration.
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estimatedDrawableDuration = (elapsedTime-startCompileTime);
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// osg::notify(osg::NOTICE)<<" Compiling drawable "<<estimatedDrawableDuration<<std::endl;
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++numObjectsCompiled;
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}
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@ -955,8 +912,6 @@ void DatabasePager::compileGLObjects(osg::State& state, double& availableTime)
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if (allCompiled)
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{
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osg::notify(osg::INFO)<<"All compiled"<<std::endl;
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// we've compile all of the current databaseRequest so we can now pop it off the
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// to compile list and place it on the merge list.
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(_dataToCompileListMutex);
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@ -985,9 +940,9 @@ void DatabasePager::compileGLObjects(osg::State& state, double& availableTime)
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elapsedTime = timer.delta_s(start_tick,timer.tick());
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}
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// availableTime -= elapsedTime;
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availableTime -= elapsedTime;
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// osg::notify(osg::NOTICE)<<"elapsedTime="<<elapsedTime<<" time remaining ="<<availableTime<<std::endl;
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//osg::notify(osg::NOTICE)<<"elapsedTime="<<elapsedTime<<"\ttime remaining ="<<availableTime<<"\tnumObjectsCompiled = "<<numObjectsCompiled<<std::endl;
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//osg::notify(osg::NOTICE)<<"estimatedTextureDuration="<<estimatedTextureDuration;
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//osg::notify(osg::NOTICE)<<"\testimatedDrawableDuration="<<estimatedDrawableDuration<<std::endl;
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}
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@ -995,8 +950,5 @@ void DatabasePager::compileGLObjects(osg::State& state, double& availableTime)
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{
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availableTime = 0.0f;
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}
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s_after_compile = osg::Timer::instance()->delta_s(startTick,osg::Timer::instance()->tick());
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}
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@ -13,6 +13,8 @@
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#include <OpenThreads/Mutex>
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#include <osgDB/Registry>
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#include <osgProducer/OsgSceneHandler>
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using namespace osgUtil;
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@ -39,6 +41,14 @@ void OsgSceneHandler::init()
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void OsgSceneHandler::clearImplementation(Producer::Camera& /*camera*/)
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{
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_frameStartTick = osg::Timer::instance()->tick();
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osgDB::DatabasePager* dp = osgDB::Registry::instance()->getDatabasePager();
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if (dp)
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{
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dp->signalBeginFrame(getSceneView()->getState()->getFrameStamp());
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}
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// no-op right now as scene view manages its own clear.
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}
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@ -63,7 +73,31 @@ void OsgSceneHandler::cullImplementation(Producer::Camera &cam)
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void OsgSceneHandler::drawImplementation(Producer::Camera &)
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{
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// dipatch the draw traversal of the scene graph
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_sceneView->SceneView::draw();
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// for the database pager now manage any GL object operations that are required.
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osgDB::DatabasePager* dp = osgDB::Registry::instance()->getDatabasePager();
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if (dp)
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{
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double timeForCullAndDraw = osg::Timer::instance()->delta_s(_frameStartTick, osg::Timer::instance()->tick());
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double targetMaxFrameTime = 0.010; // 10ms.
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double availableTime = targetMaxFrameTime-timeForCullAndDraw;
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// availableTime = 0.1; // 2.5 ms
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if (availableTime>0.0)
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{
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dp->compileGLObjects(*(getSceneView()->getState()),availableTime);
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// flush deleted GL objects.
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getSceneView()->flushDeletedGLObjects(availableTime);
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}
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dp->signalEndFrame();
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}
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}
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void OsgSceneHandler::setContextID( int id )
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@ -478,77 +478,16 @@ bool Viewer::realize( ThreadingModel thread_model )
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return realize();
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}
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class DatabasePagerStartCullCallback : public OsgSceneHandler::Callback
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class PostSwapFinishCallback : public Producer::Camera::Callback
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{
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public:
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DatabasePagerStartCullCallback() {}
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PostSwapFinishCallback() {}
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virtual void operator()(OsgSceneHandler& sh, Producer::Camera& camera)
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{
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osgDB::DatabasePager* dp = osgDB::Registry::instance()->getDatabasePager();
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if (dp) dp->signalBeginFrame(sh.getSceneView()->getState()->getFrameStamp());
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sh.cullImplementation(camera);
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}
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};
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class DatabasePagerCompileCallback : public OsgSceneHandler::Callback
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{
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public:
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DatabasePagerCompileCallback() {}
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virtual void operator()(OsgSceneHandler& sh, Producer::Camera& camera)
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{
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sh.drawImplementation(camera);
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osgDB::DatabasePager* dp = osgDB::Registry::instance()->getDatabasePager();
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#if 1
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double availableTime = 0.0025; // 2.5 ms
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// compile any GL objects that are required.
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if (dp) dp->compileGLObjects(*(sh.getSceneView()->getState()),availableTime);
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// flush deleted GL objects.
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sh.getSceneView()->flushDeletedGLObjects(availableTime);
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#endif
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if (dp) dp->signalEndFrame();
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}
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};
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class PostSwapCompileCallback : public Producer::Camera::Callback
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{
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public:
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PostSwapCompileCallback(osgUtil::SceneView* sceneView):
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_sceneView(sceneView)
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{}
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virtual void operator()(const Producer::Camera&)
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{
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#if 0
|
||||
osgDB::DatabasePager* dp = osgDB::Registry::instance()->getDatabasePager();
|
||||
|
||||
double availableTime = 0.0025; // 2.5 ms
|
||||
|
||||
// flush deleted GL objects.
|
||||
_sceneView->flushDeletedGLObjects(availableTime);
|
||||
|
||||
// compile any GL objects that are required.
|
||||
if (dp) dp->compileGLObjects(*(_sceneView->getState()),availableTime);
|
||||
#endif
|
||||
|
||||
// glFinish();
|
||||
|
||||
}
|
||||
|
||||
osg::ref_ptr<osgUtil::SceneView> _sceneView;
|
||||
virtual void operator()(const Producer::Camera&)
|
||||
{
|
||||
// glFinish();
|
||||
}
|
||||
};
|
||||
|
||||
bool Viewer::realize()
|
||||
@ -572,13 +511,6 @@ bool Viewer::realize()
|
||||
// pass the database pager to the cull visitor so node can send requests to the pager.
|
||||
(*p)->getSceneView()->getCullVisitor()->setDatabaseRequestHandler(databasePager);
|
||||
|
||||
(*p)->setCullCallback(new DatabasePagerStartCullCallback());
|
||||
|
||||
// set up a draw callback to pre compile any rendering object of database has loaded,
|
||||
// but not yet merged with the main scene graph.
|
||||
(*p)->setDrawCallback(new DatabasePagerCompileCallback());
|
||||
|
||||
|
||||
// tell the database pager which graphic context the compile of rendering objexts is needed.
|
||||
databasePager->setCompileGLObjectsForContextID((*p)->getSceneView()->getState()->getContextID(),true);
|
||||
}
|
||||
@ -588,7 +520,7 @@ bool Viewer::realize()
|
||||
for(unsigned int cameraNum=0;cameraNum<getNumberOfCameras();++cameraNum)
|
||||
{
|
||||
Producer::Camera* camera=getCamera(cameraNum);
|
||||
camera->addPostSwapCallback(new PostSwapCompileCallback(_shvec[cameraNum]->getSceneView()));
|
||||
camera->addPostSwapCallback(new PostSwapFinishCallback());
|
||||
}
|
||||
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user