Made the Drawable::*Callback derive from osg::Object so that they can be
saved to .osg properly. Added osg::ClusterCullingCallback to Drawable header/source. Not complete yet, but will enable drawables to culled is they are facing away from the eye point.
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83816dac04
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1a6dc82d32
@ -247,23 +247,38 @@ class SG_EXPORT Drawable : public Object
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virtual void compile(State& state) const;
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struct UpdateCallback : public virtual osg::Referenced
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struct UpdateCallback : public virtual osg::Object
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{
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/** do customized app code.*/
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virtual void update(osg::NodeVisitor *visitor, osg::Drawable* drawable) = 0;
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UpdateCallback() {}
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UpdateCallback(const UpdateCallback&,const CopyOp&) {}
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META_Object(osg,UpdateCallback)
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/** do customized update code.*/
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virtual void update(osg::NodeVisitor*, osg::Drawable*) {}
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};
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/** Set the UpdateCallback which allows users to attach customize the undating of an object during the app traversal.*/
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/** Set the UpdateCallback which allows users to attach customize the undating of an object during the update traversal.*/
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void setUpdateCallback(UpdateCallback* ac);
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/** Get the non const UpdateCallback.*/
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UpdateCallback* getUpdateCallback() { return _updateCallback.get(); }
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/** Get the const UpdateCallback.*/
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const UpdateCallback* getUpdateCallback() const { return _updateCallback.get(); }
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struct CullCallback : public virtual osg::Referenced
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struct CullCallback : public virtual osg::Object
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{
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/** do customized cull code.*/
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virtual bool cull(osg::NodeVisitor *visitor, osg::Drawable* drawable, osg::State *state=NULL) const = 0;
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CullCallback() {}
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CullCallback(const CullCallback&,const CopyOp&) {}
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META_Object(osg,CullCallback)
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/** do customized cull code, return true if drawable should be culled.*/
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virtual bool cull(osg::NodeVisitor*, osg::Drawable*, osg::State*) const { return false; }
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};
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/** Set the CullCallback which allows users to attach customize the culling of Drawable during the cull traversal.*/
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@ -276,15 +291,23 @@ class SG_EXPORT Drawable : public Object
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const CullCallback* getCullCallback() const { return _cullCallback.get(); }
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/** Callback attached to an Drawable which allows the users to customize the drawing of an exist Drawable object.
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* The draw callback is implement as a replacement to the Drawable's own drawImplementation() method, if the
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* the user intends to decorate the exist draw code then simple call the drawable->drawImplementation() from
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* with the callbacks drawImplementation() method. This allows the users to do both pre and post callbacks
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* without fuss and can even diable the inner draw in required.*/
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struct DrawCallback : public virtual osg::Referenced
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struct DrawCallback : public virtual osg::Object
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{
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DrawCallback() {}
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DrawCallback(const DrawCallback&,const CopyOp&) {}
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META_Object(osg,DrawCallback)
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/** do customized draw code.*/
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virtual void drawImplementation(State& state,const osg::Drawable* drawable) const = 0;
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virtual void drawImplementation(State&,const osg::Drawable*) const {}
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};
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/** Set the DrawCallback which allows users to attach customize the drawing of existing Drawable object.*/
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@ -684,6 +707,44 @@ inline void Drawable::draw(State& state) const
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drawImplementation(state);
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};
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/** Drawable CullCallback for adding cluster culling to cull back facing
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* drawables.*/
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class SG_EXPORT ClusterCullingCallback : public Drawable::CullCallback
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{
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public:
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ClusterCullingCallback();
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ClusterCullingCallback(const ClusterCullingCallback& ccc,const CopyOp& copyop);
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ClusterCullingCallback(const osg::Vec3& controlPoint, const osg::Vec3& normal, float deviation);
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ClusterCullingCallback(const osg::Drawable* drawable);
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META_Object(osg,ClusterCullingCallback)
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/** compute the control point, normal and deviation from the contents of the drawable.*/
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void computeFrom(const osg::Drawable* drawable);
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void set(const osg::Vec3& controlPoint, const osg::Vec3& normal, float deviation);
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void setControlPoint(const osg::Vec3& controlPoint) { _controlPoint = controlPoint; }
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const osg::Vec3& getControlPoint() const { return _controlPoint; }
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void setNormal(const osg::Vec3& normal) { _normal = normal; }
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const osg::Vec3& getNormal() const { return _normal; }
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void setDeviation(float deviation) { _deviation = deviation; }
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float getDeviation() const { return _deviation; }
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virtual bool cull(osg::NodeVisitor*, osg::Drawable*, osg::State*) const;
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protected:
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virtual ~ClusterCullingCallback() {}
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osg::Vec3 _controlPoint;
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osg::Vec3 _normal;
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float _deviation;
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};
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}
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@ -20,6 +20,7 @@
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#include <osg/Node>
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#include <osg/GLExtensions>
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#include <osg/Timer>
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#include <osg/TriangleFunctor>
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#include <algorithm>
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#include <map>
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@ -891,3 +892,83 @@ void Drawable::Extensions::glGetOcclusionQueryuiv( GLuint id, GLenum pname, GLui
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osg::notify(osg::WARN)<<"Error: glGetOcclusionQueryuiv not supported by OpenGL driver"<<std::endl;
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////
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//
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// Cluster culling callback
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//
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ClusterCullingCallback::ClusterCullingCallback():
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_deviation(-1.0f)
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{
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}
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ClusterCullingCallback::ClusterCullingCallback(const ClusterCullingCallback& ccc,const CopyOp& copyop):
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Drawable::CullCallback(ccc,copyop),
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_controlPoint(ccc._controlPoint),_normal(ccc._normal),_deviation(ccc._deviation)
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{
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}
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ClusterCullingCallback::ClusterCullingCallback(const osg::Vec3& controlPoint, const osg::Vec3& normal, float deviation):
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_controlPoint(controlPoint),_normal(normal), _deviation(deviation)
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{
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}
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ClusterCullingCallback::ClusterCullingCallback(const osg::Drawable* drawable)
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{
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computeFrom(drawable);
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}
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struct CollectNormalsFunctor
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{
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CollectNormalsFunctor():
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_x(0.0),_y(0.0),_z(0) {}
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inline void operator() ( const osg::Vec3 &v1, const osg::Vec3 &v2, const osg::Vec3 &v3, bool)
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{
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// calc orientation of triangle.
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osg::Vec3 normal = (v2-v1)^(v3-v1);
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normal.normalize();
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_normals.push_back(normal);
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_x += v1.x();
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_y += v1.y();
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_z += v1.z();
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_x += v2.x();
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_y += v2.y();
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_z += v2.z();
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_x += v3.x();
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_y += v3.y();
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_z += v3.z();
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}
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typedef std::vector<osg::Vec3> NormalList;
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NormalList _normals;
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double _x,_y,_z;
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};
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void ClusterCullingCallback::computeFrom(const osg::Drawable* drawable)
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{
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TriangleFunctor<CollectNormalsFunctor> stf;
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drawable->accept(stf);
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}
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void ClusterCullingCallback::set(const osg::Vec3& controlPoint, const osg::Vec3& normal, float deviation)
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{
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_controlPoint = controlPoint;
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_normal = normal;
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_deviation = deviation;
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}
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bool ClusterCullingCallback::cull(osg::NodeVisitor*, osg::Drawable*, osg::State*) const
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{
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return false;
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}
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@ -15,7 +15,7 @@ using namespace osgDB;
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DatabasePager::DatabasePager()
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{
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//std::cout<<"Constructing DatabasePager()"<<std::endl;
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//osg::notify(osg::INFO)<<"Constructing DatabasePager()"<<std::endl;
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_deleteRemovedSubgraphsInDatabaseThread = true;
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@ -178,7 +178,7 @@ public:
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if (drawable->getUseDisplayList() || drawable->getUseVertexBufferObjects())
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{
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//std::cout<<"Found compilable drawable"<<std::endl;
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//osg::notify(osg::INFO)<<"Found compilable drawable"<<std::endl;
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_dataToCompile.second.push_back(drawable);
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}
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}
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@ -189,7 +189,7 @@ public:
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void DatabasePager::run()
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{
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std::cout<<"DatabasePager::run()"<<std::endl;
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osg::notify(osg::NOTICE)<<"DatabasePager::run()"<<std::endl;
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// need to set the texture object manager to be able to reuse textures
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// by keeping deleted texture objects around for 10 seconds after being deleted.
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@ -206,7 +206,7 @@ void DatabasePager::run()
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_childrenToDeleteListMutex.lock();
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if (!_childrenToDeleteList.empty())
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{
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std::cout<<"In DatabasePager thread deleting "<<_childrenToDeleteList.size()<<" subgraphs"<<std::endl;
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osg::notify(osg::INFO)<<"In DatabasePager thread deleting "<<_childrenToDeleteList.size()<<" subgraphs"<<std::endl;
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_childrenToDeleteList.clear();
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}
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_childrenToDeleteListMutex.unlock();
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@ -323,7 +323,7 @@ void DatabasePager::addLoadedDataToSceneGraph(double timeStamp)
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plod->setTimeStamp(plod->getNumChildren(),timeStamp);
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}
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group->addChild(databaseRequest->_loadedModel.get());
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std::cout<<"merged subgraph"<<databaseRequest->_fileName<<" after "<<databaseRequest->_numOfRequests<<" requests."<<std::endl;
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osg::notify(osg::INFO)<<"merged subgraph"<<databaseRequest->_fileName<<" after "<<databaseRequest->_numOfRequests<<" requests."<<std::endl;
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}
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@ -387,7 +387,7 @@ void DatabasePager::removeExpiredSubgraphs(double currentFrameTime)
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osg::NodeList childrenRemoved;
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//std::cout<<"DatabasePager::removeExpiredSubgraphs("<<expiryTime<<") "<<std::endl;
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//osg::notify(osg::INFO)<<"DatabasePager::removeExpiredSubgraphs("<<expiryTime<<") "<<std::endl;
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for(PagedLODList::iterator itr=_pagedLODList.begin();
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itr!=_pagedLODList.end();
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++itr)
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@ -405,12 +405,12 @@ void DatabasePager::removeExpiredSubgraphs(double currentFrameTime)
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osg::PagedLOD* plod = _pagedLODList[i].get();
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if (plod->referenceCount()==1)
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{
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//std::cout<<" PagedLOD "<<plod<<" orphaned"<<std::endl;
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//osg::notify(osg::INFO)<<" PagedLOD "<<plod<<" orphaned"<<std::endl;
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_pagedLODList.erase(_pagedLODList.begin()+i);
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}
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else
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{
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//std::cout<<" PagedLOD "<<plod<<" refcount "<<plod->referenceCount()<<std::endl;
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//osg::notify(osg::INFO)<<" PagedLOD "<<plod<<" refcount "<<plod->referenceCount()<<std::endl;
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}
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}
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@ -505,13 +505,13 @@ void DatabasePager::compileRenderingObjects(osg::State& state, double& available
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{
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// we have StateSet's to compile
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StateSetList& sslist = dtc.first;
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//std::cout<<"Compiling statesets"<<std::endl;
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//osg::notify(osg::INFO)<<"Compiling statesets"<<std::endl;
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StateSetList::iterator itr=sslist.begin();
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for(;
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itr!=sslist.end() && elapsedTime<availableTime;
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++itr)
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{
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//std::cout<<" Compiling stateset "<<(*itr).get()<<std::endl;
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//osg::notify(osg::INFO)<<" Compiling stateset "<<(*itr).get()<<std::endl;
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(*itr)->compile(state);
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elapsedTime = timer.delta_s(start_tick,timer.tick());
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}
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@ -521,14 +521,14 @@ void DatabasePager::compileRenderingObjects(osg::State& state, double& available
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if (!dtc.second.empty() && elapsedTime<availableTime)
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{
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// we have Drawable's to compile
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//std::cout<<"Compiling drawables"<<std::endl;
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//osg::notify(osg::INFO)<<"Compiling drawables"<<std::endl;
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DrawableList& dwlist = dtc.second;
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DrawableList::iterator itr=dwlist.begin();
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for(;
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itr!=dwlist.end() && elapsedTime<availableTime;
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++itr)
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{
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//std::cout<<" Compiling drawable "<<(*itr).get()<<std::endl;
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//osg::notify(osg::INFO)<<" Compiling drawable "<<(*itr).get()<<std::endl;
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(*itr)->compile(state);
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elapsedTime = timer.delta_s(start_tick,timer.tick());
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}
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@ -536,7 +536,7 @@ void DatabasePager::compileRenderingObjects(osg::State& state, double& available
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dwlist.erase(dwlist.begin(),itr);
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}
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//std::cout<<"Checking if compiled"<<std::endl;
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//osg::notify(osg::INFO)<<"Checking if compiled"<<std::endl;
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// now check the to compile entries for all active graphics contexts
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// to make sure that all have been compiled.
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@ -552,7 +552,7 @@ void DatabasePager::compileRenderingObjects(osg::State& state, double& available
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if (allCompiled)
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{
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std::cout<<"All compiled"<<std::endl;
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osg::notify(osg::INFO)<<"All compiled"<<std::endl;
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// we've compile all of the current databaseRequest so we can now pop it off the
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// to compile list and place it on the merge list.
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@ -571,7 +571,7 @@ void DatabasePager::compileRenderingObjects(osg::State& state, double& available
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}
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else
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{
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//std::cout<<"Not all compiled"<<std::endl;
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//osg::notify(osg::INFO)<<"Not all compiled"<<std::endl;
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databaseRequest = 0;
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}
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