Update ChangeLog and AUTHORS file

git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14865 16af8721-9629-0410-8352-f15c8da7e697
This commit is contained in:
Robert Osfield 2015-05-06 18:39:44 +00:00
parent 89fd422c98
commit 180ce288c3
3 changed files with 101 additions and 4 deletions

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@ -1,6 +1,6 @@
OpenSceneGraph Library 3.3.8 OpenSceneGraph Library 3.3.8
545 Contributors: 547 Contributors:
Firstname Surname Firstname Surname
----------------- -----------------
@ -60,10 +60,10 @@ Art Tevs
Philip Lowman Philip Lowman
Per Fahlberg Per Fahlberg
Norman Vine Norman Vine
Chris Denham
Terry Welsh Terry Welsh
Serge Lages Serge Lages
Romano José Magacho da Silva Romano José Magacho da Silva
Chris Denham
Alberto Farre Alberto Farre
Torben Dannhauer Torben Dannhauer
Sherman Wilcox Sherman Wilcox
@ -296,6 +296,7 @@ Guillaume Taze
Guillaume Chouvenc Guillaume Chouvenc
Giuseppe Donvito Giuseppe Donvito
Gill Peacegood Gill Peacegood
Giampaolo Viganò
Gerrick Bivins Gerrick Bivins
George Tarantilis George Tarantilis
Ferdi Smit Ferdi Smit
@ -477,7 +478,6 @@ Gunter Huber
Gregory Jaegy Gregory Jaegy
Graeme Harkness Graeme Harkness
Gian Lorenzetto Gian Lorenzetto
Giampaolo Viganò
George Papagiannakis George Papagiannakis
Galen Faidley Galen Faidley
Frida Schlaug Frida Schlaug
@ -500,6 +500,7 @@ Duvan Cope
Duncan Cavens Duncan Cavens
Drew Whitehouse Drew Whitehouse
Douglas A. Pouk Douglas A. Pouk
Dmitriy Ogalcev
Dean Iverson Dean Iverson
David Jung David Jung
Danny Valente Danny Valente
@ -515,6 +516,7 @@ Christopher Blaesius
Christopher Baker Christopher Baker
Christophe Herreman Christophe Herreman
Christian Noon Christian Noon
Christian Kehl
Christian Kaser Christian Kaser
Christian Ehrlicher Christian Ehrlicher
Chris McGlone Chris McGlone

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@ -1,3 +1,97 @@
2015-05-05 11:05 robert
* CMakeLists.txt: Changed the CMP0020 check to > 2.8.10
Updated SO version number
2015-04-30 14:04 robert
* include/osg/GLDefines: From Christian Kehl, changes for making
osgAndroid working with GLES1 enabled
2015-04-30 13:59 robert
* src/osgViewer/GraphicsWindowWin32.cpp: From Dmitriy Ogalcev, fix
for crash when calling setCursor from a non GUI thread
2015-04-28 16:12 robert
* include/osgShadow/MinimalShadowMap,
src/osgShadow/MinimalShadowMap.cpp: Replaced attempt at passing
NULL Matrix with two specialized methods.
2015-04-27 19:31 robert
* include/osg/LineSegment, src/osg/LineSegment.cpp: Renamed
LineSegment::intersect(BoundingSphere/Box, double/float&,
double/float&) methods to
LineSegment::intersectAndComputeRations(..) to avoid confusion
with the change in convention for
the old intersect(BoundingBox&, float/double&, float/double&)
method as it was inconsitent with the rest of the OSG including
the intersect(BoundingSphere) method in how the ratio for the
second intersection was measure from - original from the end
point, but now made consistent with other places in the OSG so be
based on ration from start to end of segment.
2015-04-23 14:44 robert
* src/osgText/GlyphGeometry.cpp: Refactoring GlyphGeometry Boundary
class to facilate better bevel overlap detection
2015-04-23 12:58 robert
* examples/osgtext/osgtext.cpp: Comment out debug notification
2015-04-23 09:49 robert
* src/osgText/GlyphGeometry.cpp: Removed unused method
2015-04-22 14:25 robert
* src/osgPlugins/3ds/ReaderWriter3DS.cpp: From Giampaolo Vigano,
"please find attached a further fix for 3ds plugin: now
reflection map works also with transparent objects (I also
removed a redundant setting of BlendFunc)."
2015-04-21 17:29 robert
* src/osgPlugins/3ds/ReaderWriter3DS.cpp,
src/osgPlugins/3ds/lib3ds/lib3ds_util.c: From Chris Denham, "I
found a couple of memory leaks in 3DS reader plugin and I have
attached corrected files. I have attached an example 3DS file I
used to test the leaks/fixes using osgviewer for trunk at rev
[14853] and the tagged version 3.2.1.
The first leak is in the lib3ds module (yeah, I know that
probably should be corrected at http://code.google.com/p/lib3ds/
but I'm assuming that as no commits have happened there since
2011 that it may be better to fix the copy we have in the OSG of
that project) The leak is caused by lib3d's use of realloc(ptr,
0) to free up memory allocations, but realloc, when ptr==NULL
returns malloc(0) rather than NULL and thus leaks a zero byte
allocation. The solution here was to adjust the
'lib3ds_util_reserve_array' function so that it realloc is not
used to release a NULL pointer.
The second leak is in ReaderWriter3DS.cpp and arises when any of
the created StateSet objects added to the StateSetMap don't
subsequently get applied to a Node. The solution here was just to
simply use the osg::ref_ptr around the raw StateSet pointer that
was used in the locally defined StateSetInfo struct."
2015-04-20 10:41 robert
* AUTHORS.txt, ChangeLog, applications/osgversion/Contributors.cpp:
Updated AUTHORS
2015-04-20 10:36 robert
* examples/osgmanipulator/osgmanipulator.cpp: Build fix
2015-04-20 10:19 robert
* src/osgPlugins/3ds/ReaderWriter3DS.cpp: Build fix
2015-04-20 09:39 robert 2015-04-20 09:39 robert
* src/osg/State.cpp: Moved uniform substitution to infront of * src/osg/State.cpp: Moved uniform substitution to infront of

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@ -481,7 +481,8 @@ TypoCorrection typoCorrections[] =
{"Ravsel", "Rav¨elj"}, {"Ravsel", "Rav¨elj"},
{"Ravselj", "Rav¨elj"}, {"Ravselj", "Rav¨elj"},
{"Janik", "Jannik"}, {"Janik", "Jannik"},
{"Viganò", "Viganò"} {"Viganò", "Viganò"},
{"Vigano", "Viganò"}
}; };