Update ChangeLog and AUTHORS file
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14865 16af8721-9629-0410-8352-f15c8da7e697
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OpenSceneGraph Library 3.3.8
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OpenSceneGraph Library 3.3.8
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545 Contributors:
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547 Contributors:
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Firstname Surname
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Firstname Surname
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-----------------
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-----------------
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@ -60,10 +60,10 @@ Art Tevs
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Philip Lowman
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Philip Lowman
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Per Fahlberg
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Per Fahlberg
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Norman Vine
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Norman Vine
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Chris Denham
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Terry Welsh
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Terry Welsh
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Serge Lages
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Serge Lages
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Romano José Magacho da Silva
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Romano José Magacho da Silva
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Chris Denham
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Alberto Farre
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Alberto Farre
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Torben Dannhauer
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Torben Dannhauer
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Sherman Wilcox
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Sherman Wilcox
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@ -296,6 +296,7 @@ Guillaume Taze
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Guillaume Chouvenc
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Guillaume Chouvenc
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Giuseppe Donvito
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Giuseppe Donvito
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Gill Peacegood
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Gill Peacegood
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Giampaolo Viganò
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Gerrick Bivins
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Gerrick Bivins
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George Tarantilis
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George Tarantilis
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Ferdi Smit
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Ferdi Smit
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@ -477,7 +478,6 @@ Gunter Huber
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Gregory Jaegy
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Gregory Jaegy
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Graeme Harkness
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Graeme Harkness
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Gian Lorenzetto
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Gian Lorenzetto
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Giampaolo Viganò
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George Papagiannakis
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George Papagiannakis
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Galen Faidley
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Galen Faidley
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Frida Schlaug
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Frida Schlaug
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@ -500,6 +500,7 @@ Duvan Cope
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Duncan Cavens
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Duncan Cavens
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Drew Whitehouse
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Drew Whitehouse
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Douglas A. Pouk
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Douglas A. Pouk
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Dmitriy Ogalcev
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Dean Iverson
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Dean Iverson
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David Jung
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David Jung
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Danny Valente
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Danny Valente
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@ -515,6 +516,7 @@ Christopher Blaesius
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Christopher Baker
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Christopher Baker
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Christophe Herreman
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Christophe Herreman
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Christian Noon
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Christian Noon
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Christian Kehl
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Christian Kaser
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Christian Kaser
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Christian Ehrlicher
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Christian Ehrlicher
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Chris McGlone
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Chris McGlone
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94
ChangeLog
94
ChangeLog
@ -1,3 +1,97 @@
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2015-05-05 11:05 robert
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* CMakeLists.txt: Changed the CMP0020 check to > 2.8.10
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Updated SO version number
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2015-04-30 14:04 robert
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* include/osg/GLDefines: From Christian Kehl, changes for making
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osgAndroid working with GLES1 enabled
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2015-04-30 13:59 robert
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* src/osgViewer/GraphicsWindowWin32.cpp: From Dmitriy Ogalcev, fix
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for crash when calling setCursor from a non GUI thread
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2015-04-28 16:12 robert
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* include/osgShadow/MinimalShadowMap,
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src/osgShadow/MinimalShadowMap.cpp: Replaced attempt at passing
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NULL Matrix with two specialized methods.
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2015-04-27 19:31 robert
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* include/osg/LineSegment, src/osg/LineSegment.cpp: Renamed
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LineSegment::intersect(BoundingSphere/Box, double/float&,
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double/float&) methods to
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LineSegment::intersectAndComputeRations(..) to avoid confusion
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with the change in convention for
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the old intersect(BoundingBox&, float/double&, float/double&)
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method as it was inconsitent with the rest of the OSG including
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the intersect(BoundingSphere) method in how the ratio for the
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second intersection was measure from - original from the end
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point, but now made consistent with other places in the OSG so be
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based on ration from start to end of segment.
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2015-04-23 14:44 robert
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* src/osgText/GlyphGeometry.cpp: Refactoring GlyphGeometry Boundary
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class to facilate better bevel overlap detection
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2015-04-23 12:58 robert
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* examples/osgtext/osgtext.cpp: Comment out debug notification
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2015-04-23 09:49 robert
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* src/osgText/GlyphGeometry.cpp: Removed unused method
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2015-04-22 14:25 robert
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* src/osgPlugins/3ds/ReaderWriter3DS.cpp: From Giampaolo Vigano,
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"please find attached a further fix for 3ds plugin: now
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reflection map works also with transparent objects (I also
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removed a redundant setting of BlendFunc)."
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2015-04-21 17:29 robert
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* src/osgPlugins/3ds/ReaderWriter3DS.cpp,
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src/osgPlugins/3ds/lib3ds/lib3ds_util.c: From Chris Denham, "I
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found a couple of memory leaks in 3DS reader plugin and I have
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attached corrected files. I have attached an example 3DS file I
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used to test the leaks/fixes using osgviewer for trunk at rev
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[14853] and the tagged version 3.2.1.
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The first leak is in the lib3ds module (yeah, I know that
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probably should be corrected at http://code.google.com/p/lib3ds/
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but I'm assuming that as no commits have happened there since
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2011 that it may be better to fix the copy we have in the OSG of
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that project) The leak is caused by lib3d's use of realloc(ptr,
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0) to free up memory allocations, but realloc, when ptr==NULL
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returns malloc(0) rather than NULL and thus leaks a zero byte
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allocation. The solution here was to adjust the
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'lib3ds_util_reserve_array' function so that it realloc is not
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used to release a NULL pointer.
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The second leak is in ReaderWriter3DS.cpp and arises when any of
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the created StateSet objects added to the StateSetMap don't
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subsequently get applied to a Node. The solution here was just to
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simply use the osg::ref_ptr around the raw StateSet pointer that
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was used in the locally defined StateSetInfo struct."
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2015-04-20 10:41 robert
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* AUTHORS.txt, ChangeLog, applications/osgversion/Contributors.cpp:
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Updated AUTHORS
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2015-04-20 10:36 robert
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* examples/osgmanipulator/osgmanipulator.cpp: Build fix
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2015-04-20 10:19 robert
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* src/osgPlugins/3ds/ReaderWriter3DS.cpp: Build fix
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2015-04-20 09:39 robert
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2015-04-20 09:39 robert
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* src/osg/State.cpp: Moved uniform substitution to infront of
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* src/osg/State.cpp: Moved uniform substitution to infront of
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@ -481,7 +481,8 @@ TypoCorrection typoCorrections[] =
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{"Ravsel", "Rav¨elj"},
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{"Ravsel", "Rav¨elj"},
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{"Ravselj", "Rav¨elj"},
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{"Ravselj", "Rav¨elj"},
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{"Janik", "Jannik"},
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{"Janik", "Jannik"},
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{"Viganò", "Viganò"}
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{"Viganò", "Viganò"},
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{"Vigano", "Viganò"}
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};
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};
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