Added UserData to NodeVisitor.

This commit is contained in:
Robert Osfield 2003-05-07 15:26:08 +00:00
parent cda2c90315
commit 173a09fb32

View File

@ -150,6 +150,21 @@ class SG_EXPORT NodeVisitor : public virtual Referenced
/** Get the traversal mode.*/
inline TraversalMode getTraversalMode() const { return _traversalMode; }
/**
* Set user data, data must be subclased from Referenced to allow
* automatic memory handling. If you own data isn't directly
* subclassed from Referenced then create and adapter object
* which points to your own objects and handles the memory addressing.
*/
inline void setUserData(Referenced* obj) { _userData = obj; }
/** Get user data.*/
inline Referenced* getUserData() { return _userData.get(); }
/** Get const user data.*/
inline const Referenced* getUserData() const { return _userData.get(); }
/** Method for handling traversal of a nodes.
If you intend to use the visitor for actively traversing
the scene graph then make sure the accept() methods call
@ -241,6 +256,8 @@ class SG_EXPORT NodeVisitor : public virtual Referenced
NodePath _nodePath;
ref_ptr<Referenced> _userData;
};