Fixes for Visual .NET and Mingw builds, and fix MacOSX notify() crash.
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@ -8,3 +8,8 @@ TARGET_BASENAME := $(PLUGIN_PREFIX)$(TARGET_BASENAME)
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PLUGIN_PREFIX := cyg
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endif
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ifeq ($(OS),MINGW)
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TARGET_BASENAME := $(PLUGIN_PREFIX)$(TARGET_BASENAME)
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PLUGIN_PREFIX := lib
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endif
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@ -12,6 +12,11 @@ ifeq ($(findstring CYGWIN,$(OS)),CYGWIN)
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OS := CYGWIN
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endif
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## Make MINGW_XXXX MINGW so it's "Windows cross platform" :)
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ifeq ($(findstring MINGW,$(OS)),MINGW)
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OS := MINGW
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endif
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# TOPDIR needs to be redefined for every Makefile
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TOPDIR ?= ../
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THISDIR = .
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@ -310,6 +315,78 @@ ifeq ($(OS),CYGWIN)
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endif
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#### Cygwin/Mingw specific definitions
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ifeq ($(OS),MINGW)
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C++ = c++
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DEPARG = -M
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INC +=
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DEF += -DWIN32 -Wall
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# -W
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OPTF = -O2
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DBGF = -g
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SHARED = -shared\
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-Wl,--export-all-symbols \
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-Wl,--output-def,lib$(TARGET_BASENAME).def \
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-Wl,--out-implib,$(TOPDIR)/lib/lib$(TARGET_BASENAME).dll.a \
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ARCHARGS =
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LINKARGS = -W -Wall
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DYNAMICLIBRARYLIB =
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OSG_LIBS = -losgGLUT -losgDB -losgUtil -losg
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GL_LIBS = -lglu32 -lopengl32
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GLUT_LIB = -lglut32 $(GL_LIBS)
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X_LIBS = -lgdi32 -luser32
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OSGDB_LIBS = -losgdb_3ds \
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-losgdb_bmp \
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-losgdb_dw \
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-losgdb_flt \
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-losgdb_jpg \
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-losgdb_lwo \
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-losgdb_obj \
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-losgdb_osg \
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-losgdb_osgtgz \
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-losgdb_pic \
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-losgdb_png \
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-losgdb_rgb \
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-losgdb_tga \
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-losgdb_tgz \
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-losgdb_tiff \
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-losgdb_zip
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SOCKET_LIBS =
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OTHER_LIBS = $(GL_LIBS)
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PNG_LIBS = -lpng -lz
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JPEG_LIBS = -ljpeg
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GIF_LIBS = -lungif
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TIFF_LIB = -ltiff -lz -ljpeg
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FREETYPE_LIB = -lfreetype
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# LIB_PREFIX = cyg
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LIB_PREFIX = lib
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LIB_EXT = dll
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PLUGIN_EXT = dll
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LINK = cp -f
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INST_SYS_PREFIX = /usr/local/OpenSceneGraph
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INST_LIBS = $(INST_SYS_PREFIX)/bin
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INST_PLUGINS = $(INST_SYS_PREFIX)/bin
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INST_INCLUDE = $(INST_SYS_PREFIX)/include
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INST_SHARE_PREFIX = /usr/local/OpenSceneGraph
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INST_DEMOS = $(INST_SHARE_PREFIX)/bin
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INST_DEMO_SRC = $(INST_SHARE_PREFIX)/src/demos
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INST_DOC = $(INST_SHARE_PREFIX)/doc
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INST_DATA = $(INST_SHARE_PREFIX)/data
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PLUGIN_DIRS = osg rgb lib3ds flt obj lwo bmp pic tga osgtgz tgz zip
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# txp
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DEMOS_DIRS = hangglide osgbillboard osgconv osgcopy osgcube osgimpostor\
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osgreflect osgscribe osgstereoimage osgtexture osgviews \
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osgversion sgv osghud osgtext
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# osgcluster
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endif
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VPATH=..
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@ -113,7 +113,7 @@ inline T RadiansToDegrees(T angle) { return angle*(T)180.0/(T)PI; }
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template<typename T>
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inline float computeVolume(const T& a,const T& b,const T& c,const T& d)
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{
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return fabs(((b-c)^(a-b))*(d-b));
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return fabsf(((b-c)^(a-b))*(d-b));
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}
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/** compute the volume of prism */
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@ -57,9 +57,12 @@ void write_usage(std::ostream& out,const std::string& name)
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osg::Node* createOccludersAroundModel(osg::Node* model)
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{
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osg::Group* scene = osgNew osg::Group;
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scene->setName("rootgroup");
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// add the loaded model into a the scene group.
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scene->addChild(model);
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model->setName("model");
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// create and occluder which will site along side the loadmodel model.
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@ -77,6 +80,7 @@ osg::Node* createOccludersAroundModel(osg::Node* model)
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// attach it to the occluder node.
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occluderNode->setOccluder(cpo);
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occluderNode->setName("occluder");
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// set the occluder up for the front face of the bounding box.
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osg::ConvexPlanerPolygon& occluder = cpo->getOccluder();
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@ -12,12 +12,12 @@ CollectOccludersVisitor::CollectOccludersVisitor()
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// overide the default node visitor mode.
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setTraversalMode(NodeVisitor::TRAVERSE_ACTIVE_CHILDREN);
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/*setCullingMode(VIEW_FRUSTUM_CULLING|
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setCullingMode(VIEW_FRUSTUM_CULLING|
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NEAR_PLANE_CULLING|
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FAR_PLANE_CULLING|
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SMALL_FEATURE_CULLING);*/
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SMALL_FEATURE_CULLING);
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_minimumShadowOccluderVolume = 0.01;
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_minimumShadowOccluderVolume = 0.01f;
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_createDrawables = false;
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}
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@ -112,7 +112,7 @@ void CullStack::pushProjectionMatrix(Matrix* matrix)
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osg::CullingSet* cullingSet = osgNew osg::CullingSet();
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// set up view frustum.
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cullingSet->getFrustum().setToUnitFrustum(_cullingMode&NEAR_PLANE_CULLING,_cullingMode&FAR_PLANE_CULLING);
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cullingSet->getFrustum().setToUnitFrustum(((_cullingMode&NEAR_PLANE_CULLING)!=0),((_cullingMode&FAR_PLANE_CULLING)!=0));
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cullingSet->getFrustum().transformProvidingInverse(*matrix);
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// set the small feature culling.
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@ -62,17 +62,24 @@ bool osg::initNotifyLevel()
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}
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#if defined(WIN32) && !(defined(__CYGWIN__) || defined(__MINGW32__))
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const char* NullStreamName = "nul";
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#else
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const char* NullStreamName = "/dev/null";
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#endif
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std::ostream& osg::notify(const osg::NotifySeverity severity)
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{
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// set up global notify null stream for inline notify
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#if defined(WIN32) && !(defined(__CYGWIN__) || defined(__MINGW32__))
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static std::ofstream s_NotifyNulStream("nul");
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#else
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static std::ofstream s_NotifyNulStream("/dev/null");
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#endif
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static std::ofstream s_NotifyNulStream(NullStreamName);
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static bool initialized = osg::initNotifyLevel();
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initialized=initialized; // statement with no effect to stop GCC warning.
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static bool initialized = false;
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if (!initialized)
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{
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std::cerr<<""; // dummy op to force construction of cerr, before a reference is passed back to calling code.
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std::cout<<""; // dummy op to force construction of cout, before a reference is passed back to calling code.
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initialized = osg::initNotifyLevel();
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}
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if (severity<=g_NotifyLevel)
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{
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@ -155,7 +155,7 @@ Plane computeFrontPlane(const PointList& front)
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// }
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// compute the volume between the front and back polygons of the occluder/hole.
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float computeVolume(const PointList& front, const PointList& back)
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float computePolytopeVolume(const PointList& front, const PointList& back)
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{
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float volume = 0.0f;
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Vec3 frontStart = front[0].second;
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@ -168,26 +168,6 @@ float computeVolume(const PointList& front, const PointList& back)
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return volume;
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}
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float computeVolumeOfView(osg::Matrix& invP)
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{
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PointList front;
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front.push_back(Point(0,osg::Vec3(-1,-1,-1)));
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front.push_back(Point(0,osg::Vec3(-1, 1,-1)));
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front.push_back(Point(0,osg::Vec3( 1, 1,-1)));
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front.push_back(Point(0,osg::Vec3( 1,-1,-1)));
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transform(front,invP);
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PointList back;
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back.push_back(Point(0,osg::Vec3(-1,-1,1)));
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back.push_back(Point(0,osg::Vec3(-1, 1,1)));
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back.push_back(Point(0,osg::Vec3( 1, 1,1)));
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back.push_back(Point(0,osg::Vec3( 1,-1,1)));
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transform(back,invP);
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return computeVolume(front,back);
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}
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Drawable* createOccluderDrawable(const PointList& front, const PointList& back)
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{
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@ -310,7 +290,7 @@ bool ShadowVolumeOccluder::computeOccluder(const NodePath& nodePath,const Convex
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_occluderVolume.flip();
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}
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_volume = computeVolume(points,farPoints)/volumeview;
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_volume = computePolytopeVolume(points,farPoints)/volumeview;
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if (createDrawables && !nodePath.empty())
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{
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@ -338,7 +318,7 @@ bool ShadowVolumeOccluder::computeOccluder(const NodePath& nodePath,const Convex
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PointList points;
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if (clip(cullingset.getFrustum().getPlaneList(),hitr->getVertexList(),points)>=3)
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{
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_holeList.push_back();
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_holeList.push_back(Polytope());
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Polytope& polytope = _holeList.back();
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// compute the points on the far plane.
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@ -366,7 +346,7 @@ bool ShadowVolumeOccluder::computeOccluder(const NodePath& nodePath,const Convex
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}
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// remove the hole's volume from the occluder volume.
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_volume -= computeVolume(points,farPoints)/volumeview;
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_volume -= computePolytopeVolume(points,farPoints)/volumeview;
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if (createDrawables && !nodePath.empty())
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{
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