From Joakim Simmonsson, fixed various spelling typos in comments

This commit is contained in:
Robert Osfield 2008-07-11 17:41:50 +00:00
parent 161e01dc5d
commit 1489eeb228
14 changed files with 25 additions and 25 deletions

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@ -242,7 +242,7 @@ class UVList : public Record
float32 u = in.readFloat32();
float32 v = in.readFloat32();
// Add texture coodinates to geometry.
// Add texture coordinates to geometry.
if (_parent.valid())
_parent->addVertexUV(layer,osg::Vec2(u,v));
}

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@ -94,7 +94,7 @@ void Document::popExtension()
_currentPrimaryRecord=_extensionStack.back().get();
if (!_currentPrimaryRecord.valid())
{
osg::notify(osg::WARN) << "Can't descide primary in Document::popExtension()." << std::endl;
osg::notify(osg::WARN) << "Can't decide primary in Document::popExtension()." << std::endl;
return;
}

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@ -95,7 +95,7 @@ class Document
void setOptions(const osgDB::ReaderWriter::Options* options) { _options = options; }
const osgDB::ReaderWriter::Options* getOptions() const { return _options.get(); }
// Current primar record
// Current primary record
void setCurrentPrimaryRecord(PrimaryRecord* record) { _currentPrimaryRecord=record; }
PrimaryRecord* getCurrentPrimaryRecord() { return _currentPrimaryRecord.get(); }
const PrimaryRecord* getCurrentPrimaryRecord() const { return _currentPrimaryRecord.get(); }

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@ -74,7 +74,7 @@ std::string ExportOptions::_tempDirOption( "tempDir" );
std::string ExportOptions::_lightingOption( "lighting" );
/** Value: "stripTextureFilePath".
* If present in the Options string, the exporter strips the path from
* texture file names, and writes only the texure file name to the FLT
* texture file names, and writes only the texture file name to the FLT
* Texture Palette. By default, the exporter doesn't strip the path,
* and the name written to the Texture Palette is taken directly from
* the osg::Image object referenced by the osg::Texture2D StateAttribute.

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@ -102,7 +102,7 @@ FltExportVisitor::FltExportVisitor( DataOutputStream* dos,
_stateSetStack.push_back( ss );
// Temp file for storing records. Need a temp file because we candon't
// Temp file for storing records. Need a temp file because we don't
// write header and palette until FltExportVisitor completes traversal.
_recordsTempName = fltOpt->getTempDir() + "/ofw_temp_records";
_recordsStr.open( _recordsTempName.c_str(), std::ios::out | std::ios::binary );
@ -147,7 +147,7 @@ FltExportVisitor::apply( osg::Group& node )
// A Group node could indicate one of many possible records.
// Header record -- Don't need to support this here. We always output a header.
// Group record -- HIGH
// Child of an LOD node -- HIGH Curently write out a Group record regardless.
// Child of an LOD node -- HIGH Currently write out a Group record regardless.
// InstanceDefinition/InstanceReference -- MED -- multiparented Group is an instance
// Extension record -- MED
// Object record -- MED
@ -212,7 +212,7 @@ FltExportVisitor::apply( osg::LOD& lodNode )
_firstNode = false;
ScopedStatePushPop guard( this, lodNode.getStateSet() );
// LOD center - same for all chilrden
// LOD center - same for all children
osg::Vec3d center = lodNode.getCenter();
// Iterate children of the LOD and write a separate LOD record for each,
@ -239,7 +239,7 @@ void
FltExportVisitor::apply( osg::MatrixTransform& node )
{
// Importer reads a Matrix record and inserts a MatrixTransform above
// the corrent node. We need to do the opposite: Write a Matrix record
// the current node. We need to do the opposite: Write a Matrix record
// as an ancillary record for each child. We do that by storing the
// MatrixTransform in each child's UserData. Each child then checks
// UserData and writes a Matrix record if UserData is a MatrixTransform.
@ -453,7 +453,7 @@ FltExportVisitor::apply( osg::Node& node )
else
{
// Unknown Node. Warn and return.
// (Note, if the base class of this Node was a Grouo, then apply(Group&)
// (Note, if the base class of this Node was a Group, then apply(Group&)
// would export a Group record then continue traversal. Because we are
// a Node, there's no way to continue traversal, so just return.)
std::string warning( "fltexp: Unknown Node in OpenFlight export." );
@ -486,7 +486,7 @@ FltExportVisitor::complete( const osg::Node& node )
// Done writing records, close the record data temp file.
_recordsStr.close();
// Write OpenFlight file front matter: heqader, vertex palette, etc.
// Write OpenFlight file front matter: header, vertex palette, etc.
writeHeader( node.getName() );
writeColorPalette();

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@ -48,7 +48,7 @@ protected:
{
uint32 paletteSize = in.readUInt32();
// Enteries in vertex pool found by offset from start of this record.
// Entries in vertex pool found by offset from start of this record.
const int RECORD_HEADER_SIZE = 4;
const int OFFSET = RECORD_HEADER_SIZE+sizeof(paletteSize);

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@ -308,7 +308,7 @@ protected:
// This object records parent palettes for external record support.
// When an external record is parsed, this object is instatiated and populated with
// When an external record is parsed, this object is instantiated and populated with
// the parent model's palettes, then stored as UserData on the ProxyNode.
// When the ReadExternalsVisitor hits the ProxyNode, it moves this object
// into the ReaderWriter Options' UserData before calling osgDB::ReadNode,

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@ -313,7 +313,7 @@ class DegreeOfFreedom : public PrimaryRecord
struct Range
{
float64 min; // Minimum value with respect to the local coord system
float64 max; // Maximum value with respect to the local coordsystem
float64 max; // Maximum value with respect to the local coord system
float64 current; // Current value with respect to the local coord system
float64 increment; // Increment
};

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@ -59,7 +59,7 @@ bool RecordInputStream::readRecordBody(opcode_type opcode, size_type size, Docum
if (prototype)
{
#if 0 // for debuging
#if 0 // for debugging
{
for (int i=0; i<document.level(); i++)
cout << " ";

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@ -177,7 +177,7 @@ VertexPaletteManager::recordType( const osg::Array* v, const osg::Array* c,
{
if (t)
{
// Texture coordinstes
// Texture coordinates
if (n)
return VERTEX_CNT;
else
@ -185,7 +185,7 @@ VertexPaletteManager::recordType( const osg::Array* v, const osg::Array* c,
}
else
{
// No textue coordinates
// No texture coordinates
if (n)
return VERTEX_CN;
else
@ -354,7 +354,7 @@ VertexPaletteManager::asVec2Array( const osg::Array* in, const unsigned int n )
}
default:
{
osg::notify( osg::WARN ) << "fltexp: Unsupported array type in conv ersion to Vec2Array: " << arrayType << std::endl;
osg::notify( osg::WARN ) << "fltexp: Unsupported array type in conversion to Vec2Array: " << arrayType << std::endl;
return NULL;
}
}

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@ -214,7 +214,7 @@ class VertexCNT : public Record
RegisterRecordProxy<VertexCNT> g_VertexCNT(VERTEX_CNT_OP);
/** Absolut Vertex -
/** Absolute Vertex -
* version < 13
*/
class AbsoluteVertex : public Record

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@ -25,7 +25,7 @@ namespace flt
{
/** If the DataOutputStream paraqmeter is NULL, write to the _records
/** If the DataOutputStream parameter is NULL, write to the _records
member variable. Otherwise, write to the specified DataOutputStream.
*/
void
@ -59,7 +59,7 @@ FltExportVisitor::writeComment( const osg::Node& node, DataOutputStream* dos )
}
}
/** If the DataOutputStream paraqmeter is NULL, write to the _records
/** If the DataOutputStream parameter is NULL, write to the _records
member variable. Otherwise, write to the specified DataOutputStream.
*/
void

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@ -494,7 +494,7 @@ FltExportVisitor::writeVertexList( int first, unsigned int count )
unsigned int idx;
for( idx=0; idx<count; idx++)
// I'm imaginining that 'first' will be a 0-based index into the
// I'm imagining that 'first' will be a 0-based index into the
// 'current' set of vertices held by the vertex palette manager.
_records->writeInt32( _vertexPalette->byteOffset( first+idx ) );
@ -509,7 +509,7 @@ FltExportVisitor::writeVertexList( const std::vector<unsigned int>& indices, uns
unsigned int idx;
for( idx=0; idx<count; idx++)
// I'm imaginining that 'first' will be a 0-based index into the
// I'm imagining that 'first' will be a 0-based index into the
// 'current' set of vertices held by the vertex palette manager.
_records->writeInt32( _vertexPalette->byteOffset( indices[ idx ] ) );

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@ -661,7 +661,7 @@ FltExportVisitor::writeLightPoint( const osgSim::LightPointNode* lpn )
return;
// In OSG, each LightPoint within a LightPointNode can have different appearance
// parameters, but in OpenFlight, a Light Point Record contains a list of homogenous
// parameters, but in OpenFlight, a Light Point Record contains a list of homogeneous
// vertices. To be correct, we'd have to look at all LightPoints in the LightPointNode
// and spew out multiple FLT records for each group that shared common appearance
// parameters. Instead, we cheat: We take the first LightPoint and use its appearance
@ -680,7 +680,7 @@ FltExportVisitor::writeLightPoint( const osgSim::LightPointNode* lpn )
animPhaseDelay = lp0._blinkSequence->getPhaseShift();
}
// Note that true bidirectional light points are currently unsupported (they are inavailable
// Note that true bidirectional light points are currently unsupported (they are unavailable
// in OSG, so we never write them out to FLT as BIDIRECTIONAL.
int32 directionality( OMNIDIRECTIONAL );
float32 horizLobe( 360.f );
@ -734,7 +734,7 @@ FltExportVisitor::writeLightPoint( const osgSim::LightPointNode* lpn )
_records->writeFloat32( 0.f ); // Directional falloff exponent
_records->writeFloat32( 0.f ); // Directional ambient intensity
_records->writeFloat32( animPeriod ); // Animation period in seconds
_records->writeFloat32( animPhaseDelay ); // Animation phase delay in secnds
_records->writeFloat32( animPhaseDelay ); // Animation phase delay in seconds
_records->writeFloat32( animEnabled ); // Animation enabled period in seconds
_records->writeFloat32( 1.f ); // Significance
_records->writeInt32( 0 ); // Calligraphic draw order