Update fbxReader.h
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@ -13,7 +13,8 @@ namespace osgAnimation
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class Skeleton;
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}
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typedef std::map<std::pair<FbxNode*, osgAnimation::RigGeometry*>, osg::Matrix> BindMatrixMap;
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typedef std::map< osg::Matrix, std::set<osgAnimation::RigGeometry*> > BindMatrixGeometryMap;
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typedef std::map< FbxNode* , BindMatrixGeometryMap > BindMatrixMap;
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class OsgFbxReader
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{
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