Removed SDL header
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@ -322,8 +322,6 @@ osg::Geometry* myCreateTexturedQuadGeometry(const osg::Vec3& pos,float width,flo
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#if USE_SDL
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#if USE_SDL
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#include "SDL.h"
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class SDLAudioSink : public osg::AudioSink
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class SDLAudioSink : public osg::AudioSink
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{
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{
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public:
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public:
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