Cleaned up inbludes and unused code

This commit is contained in:
Robert Osfield 2018-04-20 14:01:21 +01:00
parent 13e02d1af5
commit 0dd5230d82
3 changed files with 2 additions and 9 deletions

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@ -19,7 +19,7 @@
#include <osg/BufferObject>
#include <osg/PrimitiveSet>
#include <osg/RenderInfo>
#include <osg/Group>
#include <osg/Node>
#ifndef GL_NV_occlusion_query

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@ -14,8 +14,7 @@
#ifndef OSG_GEODE
#define OSG_GEODE 1
#include <osg/Node>
#include <osg/NodeVisitor>
#include <osg/Group>
#include <osg/Drawable>
namespace osg {

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@ -11,14 +11,8 @@
* OpenSceneGraph Public License for more details.
*/
#include <osg/Geode>
#include <osg/Geometry>
#include <osg/Notify>
#include <stdio.h>
#include <math.h>
#define square(x) ((x)*(x))
using namespace osg;
Geode::Geode()