Added support for automatic scaling of text to screen coords. Optimized
the text implementation to provide better speed, especially by using the alignement to screen option. Deprecated the Text::setFontSize(,) method, which is now being replaced by setFontResolution(,) Fixed typos in Texture*.cpp. Removed old deprecated methods from osg headers.
This commit is contained in:
parent
821313d102
commit
0ab467483f
@ -210,7 +210,7 @@ bool GliderManipulator::calcMovement()
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osg::Vec3 sv = _camera->getSideVector();
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osg::Vec3 lv = _camera->getLookVector();
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float pitch = inDegrees(dy*70.0f*dt);
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float pitch = inDegrees(-dy*70.0f*dt);
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float roll = inDegrees(dx*60.0f*dt);
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osg::Matrix mat;
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@ -44,8 +44,8 @@ osg::Node* createHUD()
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geode->addDrawable( text );
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text->setFont(timesFont);
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text->setPosition(position);
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text->setText("Head Up Displays are simple :-)");
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text->setPosition(position);
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position += delta;
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}
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@ -56,8 +56,9 @@ osg::Node* createHUD()
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geode->addDrawable( text );
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text->setFont(timesFont);
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text->setAutoScaleToScreen(true);
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text->setPosition(position);
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text->setText("All you need to do is create your text in a subgraph.");
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text->setPosition(position);
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position += delta;
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}
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@ -68,8 +69,8 @@ osg::Node* createHUD()
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geode->addDrawable( text );
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text->setFont(timesFont);
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text->setPosition(position);
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text->setText("Disable depth test in this subgraph to ensure its always ontop.");
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text->setPosition(position);
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position += delta;
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}
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@ -79,8 +80,8 @@ osg::Node* createHUD()
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geode->addDrawable( text );
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text->setFont(timesFont);
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text->setPosition(position);
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text->setText("Then place an osg::Projection node above the subgraph\nto create an orthographic projection.");
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text->setPosition(position);
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position += delta;
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}
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@ -90,8 +91,8 @@ osg::Node* createHUD()
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geode->addDrawable( text );
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text->setFont(timesFont);
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text->setText("And add an osg::ModelViewMatrix set to ABSOLUTE to ensure\nit remains independent from any external model view matrices.");
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text->setPosition(position);
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text->setText("And add an osg::ModelViewMatrix set to ABSOLUTE to ensure\nit remains independent from any external model view matrices.");
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position += delta;
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}
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@ -130,7 +130,7 @@ osg:: Node* createTextBelow(const osg::BoundingBox& bb)
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osgText::Text* text = new osgText::Text;
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text->setFont(font);
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text->setFontSize(64,64);
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text->setFontResolution(64,64);
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text->setAlignment(osgText::Text::CENTER_CENTER);
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text->setAxisAlignment(osgText::Text::XZ_PLANE);
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text->setPosition(bb.center()-osg::Vec3(0.0f,0.0f,(bb.zMax()-bb.zMin())));
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@ -157,7 +157,7 @@ osg:: Node* createTextLeft(const osg::BoundingBox& bb)
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osgText::Text* text = new osgText::Text;
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text->setFont(font);
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text->setFontSize(110,120);
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text->setFontResolution(110,120);
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text->setAlignment(osgText::Text::RIGHT_CENTER);
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text->setAxisAlignment(osgText::Text::XZ_PLANE);
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text->setCharacterSize((bb.zMax()-bb.zMin())*1.0f);
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@ -114,9 +114,9 @@ osg::Group* createHUDText()
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text->setPosition(cursor);
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// use text that uses 10 by 10 texels as a target resolution for fonts.
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text->setFontSize(10,10); // blocky but small texture memory usage
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text->setFontResolution(10,10); // blocky but small texture memory usage
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text->setText("text->setFontSize(10,10); // blocky but small texture memory usage");
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text->setText("text->setFontResolution(10,10); // blocky but small texture memory usage");
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geode->addDrawable(text);
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}
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@ -129,9 +129,9 @@ osg::Group* createHUDText()
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text->setPosition(cursor);
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// use text that uses 10 by 10 texels as a target resolution for fonts.
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text->setFontSize(20,20); // smoother but higher texture memory usage (but still quite low).
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text->setFontResolution(20,20); // smoother but higher texture memory usage (but still quite low).
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text->setText("text->setFontSize(20,20); // smoother but higher texture memory usage (but still quite low).");
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text->setText("text->setFontResolution(20,20); // smoother but higher texture memory usage (but still quite low).");
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geode->addDrawable(text);
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}
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@ -144,9 +144,9 @@ osg::Group* createHUDText()
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text->setPosition(cursor);
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// use text that uses 10 by 10 texels as a target resolution for fonts.
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text->setFontSize(40,40); // even smoother but again higher texture memory usage.
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text->setFontResolution(40,40); // even smoother but again higher texture memory usage.
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text->setText("text->setFontSize(40,40); // even smoother but again higher texture memory usage.");
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text->setText("text->setFontResolution(40,40); // even smoother but again higher texture memory usage.");
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geode->addDrawable(text);
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}
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@ -164,7 +164,7 @@ osg::Group* createHUDText()
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osgText::Text* text = new osgText::Text;
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text->setFont(font);
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text->setColor(characterSizeColor);
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text->setFontSize(20,20);
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text->setFontResolution(20,20);
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text->setPosition(cursor);
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// use text that 20 units high.
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@ -179,7 +179,7 @@ osg::Group* createHUDText()
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osgText::Text* text = new osgText::Text;
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text->setFont(font);
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text->setColor(characterSizeColor);
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text->setFontSize(30,30);
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text->setFontResolution(30,30);
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text->setPosition(cursor);
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// use text that 20 units high.
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@ -194,7 +194,7 @@ osg::Group* createHUDText()
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osgText::Text* text = new osgText::Text;
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text->setFont(font);
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text->setColor(characterSizeColor);
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text->setFontSize(40,40);
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text->setFontResolution(40,40);
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text->setPosition(cursor);
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// use text that uses 10 by 10 texels as a target resolution for fonts.
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@ -192,24 +192,6 @@ class SG_EXPORT Drawable : public Object
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/** Get the non const UpdateCallback.*/
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UpdateCallback* getUpdateCallback() { return _updateCallback.get(); }
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#ifdef USE_DEPRECATED_API
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struct AppCallback : public UpdateCallback
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{
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/** do customized app code.*/
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virtual void app(osg::NodeVisitor *visitor, osg::Drawable* drawable) = 0;
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virtual void update(osg::NodeVisitor *visitor, osg::Drawable* drawable) { app(visitor,drawable); }
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};
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/** deprecated.*/
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void setAppCallback(AppCallback* ac) { setUpdateCallback(ac); }
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/** deprecated.*/
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AppCallback* getAppCallback() { return getUpdateCallback(); }
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/** deprecated.*/
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const AppCallback* getAppCallback() const { return getUpdateCallback(); }
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#endif
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struct CullCallback : public virtual osg::Referenced
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{
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@ -17,7 +17,7 @@
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// define used to include in API which is being fazed out
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// if you can compile your apps with this turned off you are
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// well placed for compatablity with future versions.
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//#define USE_DEPRECATED_API
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#define USE_DEPRECATED_API
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#if defined(_MSC_VER)
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#pragma warning( disable : 4244 )
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@ -56,13 +56,4 @@
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#endif
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#endif
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#ifdef USE_DEPRECATED_API
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#define osgNew new
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#define osgDelete delete
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#define osgFree free
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#define osgMalloc malloc
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#endif
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#endif
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@ -135,17 +135,6 @@ class SG_EXPORT Node : public Object
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/** Get const update node callback, called during update traversal. */
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inline const NodeCallback* getUpdateCallback() const { return _updateCallback.get(); }
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#ifdef USE_DEPRECATED_API
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/** deprecated. */
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void setAppCallback(NodeCallback* nc) { setUpdateCallback(nc); }
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/** deprecated. */
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inline NodeCallback* getAppCallback() { return getUpdateCallback(); }
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/** deprecated. */
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inline const NodeCallback* getAppCallback() const { return getUpdateCallback(); }
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#endif
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/** Get the number of Children of this node which require App traversal,
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* since they have an AppCallback attached to them or their children.*/
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inline unsigned int getNumChildrenRequiringUpdateTraversal() const { return _numChildrenRequiringUpdateTraversal; }
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@ -89,10 +89,10 @@ class SG_EXPORT Texture2D : public Texture
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/** Set the number of mip map levels the the texture has been created with,
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should only be called within an osg::Texuture::apply() and custom OpenGL texture load.*/
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void setNumMipmapLevels(unsigned int num) const { _numMimpmapLevels=num; }
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void setNumMipmapLevels(unsigned int num) const { _numMipmapLevels=num; }
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/** Get the number of mip map levels the the texture has been created with.*/
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unsigned int getNumMipmapLevels() const { return _numMimpmapLevels; }
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unsigned int getNumMipmapLevels() const { return _numMipmapLevels; }
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/** Copy pixels into a 2D texture image.As per glCopyTexImage2D.
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@ -132,7 +132,7 @@ class SG_EXPORT Texture2D : public Texture
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mutable GLsizei _textureWidth, _textureHeight;
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// number of mip map levels the the texture has been created with,
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mutable GLsizei _numMimpmapLevels;
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mutable GLsizei _numMipmapLevels;
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ref_ptr<SubloadCallback> _subloadCallback;
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@ -99,10 +99,10 @@ class SG_EXPORT TextureCubeMap : public Texture
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/** Set the number of mip map levels the the texture has been created with,
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should only be called within an osg::Texuture::apply() and custom OpenGL texture load.*/
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void setNumMipmapLevels(unsigned int num) const { _numMimpmapLevels=num; }
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void setNumMipmapLevels(unsigned int num) const { _numMipmapLevels=num; }
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/** Get the number of mip map levels the the texture has been created with.*/
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unsigned int getNumMipmapLevels() const { return _numMimpmapLevels; }
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unsigned int getNumMipmapLevels() const { return _numMipmapLevels; }
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/** On first apply (unless already compiled), create the minmapped
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* texture and bind it, subsequent apply will simple bind to texture.*/
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@ -162,7 +162,7 @@ class SG_EXPORT TextureCubeMap : public Texture
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mutable GLsizei _textureWidth, _textureHeight;
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// number of mip map levels the the texture has been created with,
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mutable GLsizei _numMimpmapLevels;
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mutable GLsizei _numMipmapLevels;
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ref_ptr<SubloadCallback> _subloadCallback;
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/** Get the font. Return 0 if default is being used.*/
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const Font* getFont() const { return _font.get(); }
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#ifdef USE_DEPRECATED_API
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/* deprecated */
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void setFontSize(unsigned int width, unsigned int height)
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{
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setFontResolution(width,height);
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}
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#endif
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/** Set the Font reference width and height resolution in texels.
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* Note, the size may not be supported by current font,
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* the closest supported font size will be selected.*/
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void setFontSize(unsigned int width, unsigned int height);
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void setFontResolution(unsigned int width, unsigned int height);
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unsigned int getFontWidth() const { return _fontWidth; }
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unsigned int getFontHeight() const { return _fontWidth; }
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@ -142,7 +151,6 @@ public:
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};
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void setAlignment(AlignmentType alignment);
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AlignmentType getAlignment() const { return _alignment; }
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@ -156,13 +164,22 @@ public:
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void setAxisAlignment(AxisAlignment axis);
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AxisAlignment getAxisAlignment() const { return _axisAlignment; }
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void setRotation(const osg::Quat& quat);
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const osg::Quat& getRotation() const { return _rotation; }
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void setAutoUpdateEyeMovementTolerance(float tolerance) { _autoUpdateEyeMovementTolerance = tolerance; }
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float getAutoUpdateEyeMovementTolerance() const { return _autoUpdateEyeMovementTolerance; }
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void setAutoRotateToScreen(bool autoRotateToScreen);
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bool getAutoRotateToScreen() const { return _autoRotateToScreen; }
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void setAutoScaleToScreen(bool autoScaleToScreen);
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bool getAutoScaleToScreen() const { return _autoScaleToScreen; }
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void setScale(float scale);
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float getScale() const { return _scale; }
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enum Layout
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{
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@ -215,6 +232,40 @@ public:
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// make Font a friend to allow it set the _font to 0 if the font is
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// forcefully unloaded.
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friend class Font;
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public:
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// internal structures, variable and methods used for rendering of characters.
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struct OSGTEXT_EXPORT GlyphQuads
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{
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typedef std::vector<osg::Vec2> Coords2;
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typedef std::vector<osg::Vec3> Coords3;
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typedef std::vector<osg::Vec2> TexCoords;
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Coords2 _coords;
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Coords3 _transformedCoords;
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TexCoords _texcoords;
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Coords2& getCoords() { return _coords; }
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const Coords2& getCoords() const { return _coords; }
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Coords3& getTransformedCoords() { return _transformedCoords; }
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const Coords3& getTransformedCoords() const { return _transformedCoords; }
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TexCoords& getTexCoords() { return _texcoords; }
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const TexCoords& getTexCoords() const { return _texcoords; }
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};
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typedef std::map<osg::ref_ptr<osg::StateSet>,GlyphQuads> TextureGlyphQuadMap;
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/** Direct Access to GlyphQuads */
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const GlyphQuads* getGlyphQuad(unsigned int index) const
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{
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if (index>=_textureGlyphQuadMap.size()) return NULL;
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TextureGlyphQuadMap::const_iterator itGlyph = _textureGlyphQuadMap.begin();
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while((index--) && (itGlyph!=_textureGlyphQuadMap.end())) itGlyph++;
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return &itGlyph->second;
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}
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protected:
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@ -238,44 +289,15 @@ protected:
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String _text;
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osg::Vec3 _position;
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AlignmentType _alignment;
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AxisAlignment _axisAlignment;
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float _scale;
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osg::Quat _rotation;
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float _autoUpdateEyeMovementTolerance;
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bool _autoRotateToScreen;
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bool _autoScaleToScreen;
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Layout _layout;
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osg::Vec4 _color;
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unsigned int _drawMode;
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public:
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// internal structures, variable and methods used for rendering of characters.
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struct OSGTEXT_EXPORT GlyphQuads
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{
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typedef std::vector<osg::Vec2> Coords;
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typedef std::vector<osg::Vec2> TexCoords;
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Coords _coords;
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TexCoords _texcoords;
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Coords& getCoords() { return _coords; }
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const Coords& getCoords() const { return _coords; }
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TexCoords& getTexCoords() { return _texcoords; }
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const TexCoords& getTexCoords() const { return _texcoords; }
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};
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typedef std::map<osg::ref_ptr<osg::StateSet>,GlyphQuads> TextureGlyphQuadMap;
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/** Direct Access to GlyphQuads */
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const GlyphQuads* getGlyphQuad(unsigned int index) const
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{
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if (index>=_textureGlyphQuadMap.size()) return NULL;
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TextureGlyphQuadMap::const_iterator itGlyph = _textureGlyphQuadMap.begin();
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while((index--) && (itGlyph!=_textureGlyphQuadMap.end())) itGlyph++;
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return &itGlyph->second;
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}
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protected:
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// iternal map used for rendering. Set up by the computeGlyphRepresentation() method.
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TextureGlyphQuadMap _textureGlyphQuadMap;
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@ -284,8 +306,11 @@ protected:
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// internal caches of the positioning of the text.
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osg::Matrix _matrix;
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osg::Vec3 _offset;
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osg::Vec3 _normal;
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mutable osg::BoundingBox _textBB;
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void setUpAutoCallback();
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void computePositions();
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};
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@ -23,7 +23,7 @@ using namespace osg;
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Texture2D::Texture2D():
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_textureWidth(0),
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_textureHeight(0),
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_numMimpmapLevels(0)
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_numMipmapLevels(0)
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{
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setUseHardwareMipMapGeneration(true);
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}
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@ -33,7 +33,7 @@ Texture2D::Texture2D(const Texture2D& text,const CopyOp& copyop):
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_image(copyop(text._image.get())),
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_textureWidth(text._textureWidth),
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_textureHeight(text._textureHeight),
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_numMimpmapLevels(text._numMimpmapLevels),
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_numMipmapLevels(text._numMipmapLevels),
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_subloadCallback(text._subloadCallback)
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{
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}
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@ -109,7 +109,7 @@ void Texture2D::apply(State& state) const
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else if (_image.valid() && getModifiedTag(contextID) != _image->getModifiedTag())
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{
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applyTexImage2D_subload(GL_TEXTURE_2D,_image.get(),state,
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_textureWidth, _textureHeight, _numMimpmapLevels);
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_textureWidth, _textureHeight, _numMipmapLevels);
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// update the modified tag to show that it is upto date.
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getModifiedTag(contextID) = _image->getModifiedTag();
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@ -143,7 +143,7 @@ void Texture2D::apply(State& state) const
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applyTexParameters(GL_TEXTURE_2D,state);
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applyTexImage2D_load(GL_TEXTURE_2D,_image.get(),state,
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_textureWidth, _textureHeight, _numMimpmapLevels);
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_textureWidth, _textureHeight, _numMipmapLevels);
|
||||
|
||||
// update the modified tag to show that it is upto date.
|
||||
getModifiedTag(contextID) = _image->getModifiedTag();
|
||||
|
@ -89,7 +89,7 @@ static GLenum faceTarget[6] =
|
||||
TextureCubeMap::TextureCubeMap():
|
||||
_textureWidth(0),
|
||||
_textureHeight(0),
|
||||
_numMimpmapLevels(0)
|
||||
_numMipmapLevels(0)
|
||||
{
|
||||
setUseHardwareMipMapGeneration(false);
|
||||
}
|
||||
@ -98,7 +98,7 @@ TextureCubeMap::TextureCubeMap(const TextureCubeMap& text,const CopyOp& copyop):
|
||||
Texture(text,copyop),
|
||||
_textureWidth(text._textureWidth),
|
||||
_textureHeight(text._textureHeight),
|
||||
_numMimpmapLevels(text._numMimpmapLevels),
|
||||
_numMipmapLevels(text._numMipmapLevels),
|
||||
_subloadCallback(text._subloadCallback)
|
||||
{
|
||||
_images[0] = copyop(text._images[0].get());
|
||||
@ -224,7 +224,7 @@ void TextureCubeMap::apply(State& state) const
|
||||
const osg::Image* image = _images[n].get();
|
||||
if (image && getModifiedTag((Face)n,contextID) != image->getModifiedTag())
|
||||
{
|
||||
applyTexImage2D_subload( faceTarget[n], _images[n].get(), state, _textureWidth, _textureHeight, _numMimpmapLevels);
|
||||
applyTexImage2D_subload( faceTarget[n], _images[n].get(), state, _textureWidth, _textureHeight, _numMipmapLevels);
|
||||
getModifiedTag((Face)n,contextID) = image->getModifiedTag();
|
||||
}
|
||||
}
|
||||
@ -260,7 +260,7 @@ void TextureCubeMap::apply(State& state) const
|
||||
const osg::Image* image = _images[n].get();
|
||||
if (image)
|
||||
{
|
||||
applyTexImage2D_load( faceTarget[n], image, state, _textureWidth, _textureHeight, _numMimpmapLevels);
|
||||
applyTexImage2D_load( faceTarget[n], image, state, _textureWidth, _textureHeight, _numMipmapLevels);
|
||||
getModifiedTag((Face)n,contextID) = image->getModifiedTag();
|
||||
}
|
||||
|
||||
|
@ -38,13 +38,13 @@ bool Text_readLocalData(osg::Object &obj, osgDB::Input &fr)
|
||||
|
||||
}
|
||||
|
||||
if (fr[0].matchWord("fontSize"))
|
||||
if (fr[0].matchWord("fontResolution") || fr[0].matchWord("fontSize"))
|
||||
{
|
||||
unsigned int width;
|
||||
unsigned int height;
|
||||
if (fr[1].getUInt(width) && fr[2].getUInt(height))
|
||||
{
|
||||
text.setFontSize(width,height);
|
||||
text.setFontResolution(width,height);
|
||||
fr += 3;
|
||||
itAdvanced = true;
|
||||
}
|
||||
@ -127,6 +127,38 @@ bool Text_readLocalData(osg::Object &obj, osgDB::Input &fr)
|
||||
}
|
||||
}
|
||||
|
||||
if (fr.matchSequence("scale %f"))
|
||||
{
|
||||
float scale;
|
||||
fr[1].getFloat(scale);
|
||||
text.setScale(scale);
|
||||
fr += 2;
|
||||
itAdvanced = true;
|
||||
}
|
||||
|
||||
if (fr.matchSequence("autoUpdateEyeMovementTolerance %f"))
|
||||
{
|
||||
float scale;
|
||||
fr[1].getFloat(scale);
|
||||
text.setAutoUpdateEyeMovementTolerance(scale);
|
||||
fr += 2;
|
||||
itAdvanced = true;
|
||||
}
|
||||
|
||||
if (fr.matchSequence("autoRotateToScreen TRUE"))
|
||||
{
|
||||
text.setAutoRotateToScreen(true);
|
||||
fr += 2;
|
||||
itAdvanced = true;
|
||||
}
|
||||
|
||||
if (fr.matchSequence("autoScaleToScreen TRUE"))
|
||||
{
|
||||
text.setAutoScaleToScreen(true);
|
||||
fr += 2;
|
||||
itAdvanced = true;
|
||||
}
|
||||
|
||||
if (fr.matchSequence("layout %w"))
|
||||
{
|
||||
std::string str = fr[1].getStr();
|
||||
@ -226,7 +258,7 @@ bool Text_writeLocalData(const osg::Object &obj, osgDB::Output &fw)
|
||||
}
|
||||
|
||||
// font resolution
|
||||
fw.indent() << "fontSize " << text.getFontWidth() << " " << text.getFontHeight() << std::endl;
|
||||
fw.indent() << "fontResolution " << text.getFontWidth() << " " << text.getFontHeight() << std::endl;
|
||||
|
||||
// charater size.
|
||||
fw.indent() << "characterSize " << text.getCharacterHeight() << " " << text.getCharacterAspectRatio() << std::endl;
|
||||
@ -264,21 +296,30 @@ bool Text_writeLocalData(const osg::Object &obj, osgDB::Output &fw)
|
||||
};
|
||||
|
||||
|
||||
// axis alignment
|
||||
fw.indent() << "axisAlignment ";
|
||||
switch(text.getAxisAlignment())
|
||||
{
|
||||
case osgText::Text::XY_PLANE: fw << "XY_PLANE" << std::endl; break;
|
||||
case osgText::Text::XZ_PLANE: fw << "XZ_PLANE" << std::endl; break;
|
||||
case osgText::Text::YZ_PLANE: fw << "YZ_PLANE" << std::endl; break;
|
||||
case osgText::Text::SCREEN: fw << "SCREEN" << std::endl; break;
|
||||
};
|
||||
|
||||
if (!text.getRotation().zeroRotation())
|
||||
{
|
||||
fw.indent() << "rotation " << text.getRotation() << std::endl;
|
||||
}
|
||||
|
||||
if (text.getScale()!=1.0f)
|
||||
{
|
||||
fw.indent() << "scale " << text.getScale() << std::endl;
|
||||
}
|
||||
|
||||
if (text.getAutoUpdateEyeMovementTolerance()!=0.0f)
|
||||
{
|
||||
fw.indent() << "autoUpdateEyeMovementTolerance " << text.getAutoUpdateEyeMovementTolerance() << std::endl;
|
||||
}
|
||||
|
||||
if (text.getAutoRotateToScreen())
|
||||
{
|
||||
fw.indent() << "autoRotateToScreen TRUE"<< std::endl;
|
||||
}
|
||||
|
||||
if (text.getAutoScaleToScreen())
|
||||
{
|
||||
fw.indent() << "autoScaleToScreen TRUE"<< std::endl;
|
||||
}
|
||||
|
||||
// layout
|
||||
fw.indent() << "layout ";
|
||||
|
@ -226,7 +226,7 @@ void ViewerEventHandler::StatsAndHelpDrawCallback::createHelpText()
|
||||
osgText::Text* text = new osgText::Text;
|
||||
text->setFont("fonts/arial.ttf");
|
||||
text->setColor(colorDescription);
|
||||
text->setFontSize((unsigned int)characterSize,(unsigned int)characterSize);
|
||||
text->setFontResolution((unsigned int)characterSize,(unsigned int)characterSize);
|
||||
text->setCharacterSize(characterSize);
|
||||
text->setPosition(posDescription);
|
||||
text->setMaximumWidth(maxWidthOfDisplayRegion);
|
||||
@ -252,7 +252,7 @@ void ViewerEventHandler::StatsAndHelpDrawCallback::createHelpText()
|
||||
osgText::Text* text = new osgText::Text;
|
||||
text->setFont("fonts/arial.ttf");
|
||||
text->setColor(colorOption);
|
||||
text->setFontSize((unsigned int)characterSize,(unsigned int)characterSize);
|
||||
text->setFontResolution((unsigned int)characterSize,(unsigned int)characterSize);
|
||||
text->setCharacterSize(characterSize);
|
||||
text->setPosition(posOption);
|
||||
text->setAlignment(osgText::Text::BASE_LINE);
|
||||
@ -279,7 +279,7 @@ void ViewerEventHandler::StatsAndHelpDrawCallback::createHelpText()
|
||||
osgText::Text* text = new osgText::Text;
|
||||
text->setFont("fonts/arial.ttf");
|
||||
text->setColor(colorExplanation);
|
||||
text->setFontSize((unsigned int)characterSize,(unsigned int)characterSize);
|
||||
text->setFontResolution((unsigned int)characterSize,(unsigned int)characterSize);
|
||||
text->setCharacterSize(characterSize);
|
||||
text->setPosition(posExplanation);
|
||||
text->setMaximumWidth(maxWidth);
|
||||
@ -613,7 +613,7 @@ void ViewerEventHandler::StatsAndHelpDrawCallback::createStatsText()
|
||||
osgText::Text* text = new osgText::Text;
|
||||
text->setFont("fonts/arial.ttf");
|
||||
text->setColor(colorUpdate);
|
||||
text->setFontSize((unsigned int)characterSize,(unsigned int)characterSize);
|
||||
text->setFontResolution((unsigned int)characterSize,(unsigned int)characterSize);
|
||||
text->setCharacterSize(characterSize);
|
||||
text->setPosition(pos);
|
||||
text->setAlignment(osgText::Text::BASE_LINE);
|
||||
@ -627,7 +627,7 @@ void ViewerEventHandler::StatsAndHelpDrawCallback::createStatsText()
|
||||
|
||||
_updateTimeText->setFont("fonts/arial.ttf");
|
||||
_updateTimeText->setColor(colorUpdate);
|
||||
_updateTimeText->setFontSize((unsigned int)characterSize,(unsigned int)characterSize);
|
||||
_updateTimeText->setFontResolution((unsigned int)characterSize,(unsigned int)characterSize);
|
||||
_updateTimeText->setCharacterSize(characterSize);
|
||||
_updateTimeText->setPosition(pos);
|
||||
_updateTimeText->setAlignment(osgText::Text::BASE_LINE);
|
||||
@ -650,7 +650,7 @@ void ViewerEventHandler::StatsAndHelpDrawCallback::createStatsText()
|
||||
osgText::Text* cullLabel = new osgText::Text;
|
||||
cullLabel->setFont("fonts/arial.ttf");
|
||||
cullLabel->setColor(colorCull);
|
||||
cullLabel->setFontSize((unsigned int)characterSize,(unsigned int)characterSize);
|
||||
cullLabel->setFontResolution((unsigned int)characterSize,(unsigned int)characterSize);
|
||||
cullLabel->setCharacterSize(characterSize);
|
||||
cullLabel->setPosition(pos);
|
||||
cullLabel->setAlignment(osgText::Text::BASE_LINE);
|
||||
@ -664,7 +664,7 @@ void ViewerEventHandler::StatsAndHelpDrawCallback::createStatsText()
|
||||
|
||||
cullField->setFont("fonts/arial.ttf");
|
||||
cullField->setColor(colorCull);
|
||||
cullField->setFontSize((unsigned int)characterSize,(unsigned int)characterSize);
|
||||
cullField->setFontResolution((unsigned int)characterSize,(unsigned int)characterSize);
|
||||
cullField->setCharacterSize(characterSize);
|
||||
cullField->setPosition(pos);
|
||||
cullField->setAlignment(osgText::Text::BASE_LINE);
|
||||
@ -680,7 +680,7 @@ void ViewerEventHandler::StatsAndHelpDrawCallback::createStatsText()
|
||||
osgText::Text* drawLabel = new osgText::Text;
|
||||
drawLabel->setFont("fonts/arial.ttf");
|
||||
drawLabel->setColor(colorDraw);
|
||||
drawLabel->setFontSize((unsigned int)characterSize,(unsigned int)characterSize);
|
||||
drawLabel->setFontResolution((unsigned int)characterSize,(unsigned int)characterSize);
|
||||
drawLabel->setCharacterSize(characterSize);
|
||||
drawLabel->setPosition(pos);
|
||||
drawLabel->setAlignment(osgText::Text::BASE_LINE);
|
||||
@ -694,7 +694,7 @@ void ViewerEventHandler::StatsAndHelpDrawCallback::createStatsText()
|
||||
|
||||
drawField->setFont("fonts/arial.ttf");
|
||||
drawField->setColor(colorDraw);
|
||||
drawField->setFontSize((unsigned int)characterSize,(unsigned int)characterSize);
|
||||
drawField->setFontResolution((unsigned int)characterSize,(unsigned int)characterSize);
|
||||
drawField->setCharacterSize(characterSize);
|
||||
drawField->setPosition(pos);
|
||||
drawField->setAlignment(osgText::Text::BASE_LINE);
|
||||
|
@ -14,12 +14,91 @@
|
||||
|
||||
#include <osg/GL>
|
||||
#include <osg/Math>
|
||||
#include <osgUtil/CullVisitor>
|
||||
#include <osgText/Text>
|
||||
|
||||
#include "DefaultFont.h"
|
||||
|
||||
using namespace osgText;
|
||||
|
||||
struct TextCullCallback : public osg::Drawable::CullCallback
|
||||
{
|
||||
|
||||
TextCullCallback(osgText::Text* text):
|
||||
_firstTimeToInitEyePoint(true),
|
||||
_previousWidth(0),
|
||||
_previousHeight(0),
|
||||
_text(text) {}
|
||||
|
||||
/** do customized cull code.*/
|
||||
virtual bool cull(osg::NodeVisitor *nv, osg::Drawable*, osg::State*) const
|
||||
{
|
||||
osgUtil::CullVisitor* cs = static_cast<osgUtil::CullVisitor*>(nv);
|
||||
if (!cs) return false;
|
||||
|
||||
int width = _previousWidth;
|
||||
int height = _previousHeight;
|
||||
|
||||
osg::Viewport* viewport = cs->getViewport();
|
||||
if (viewport)
|
||||
{
|
||||
width = viewport->width();
|
||||
height = viewport->height();
|
||||
}
|
||||
|
||||
osg::Vec3 eyePoint = cs->getEyeLocal();
|
||||
|
||||
bool doUpdate = _firstTimeToInitEyePoint;
|
||||
if (!_firstTimeToInitEyePoint)
|
||||
{
|
||||
osg::Vec3 dv = _previousEyePoint-eyePoint;
|
||||
if (dv.length2()>_text->getAutoUpdateEyeMovementTolerance()*(eyePoint-_text->getPosition()).length2())
|
||||
{
|
||||
doUpdate = true;
|
||||
}
|
||||
else if (width!=_previousWidth || height!=_previousHeight)
|
||||
{
|
||||
doUpdate = true;
|
||||
}
|
||||
}
|
||||
_firstTimeToInitEyePoint = false;
|
||||
|
||||
if (doUpdate)
|
||||
{
|
||||
|
||||
if (_text->getAutoScaleToScreen())
|
||||
{
|
||||
float size = 1.0f/cs->pixelSize(_text->getPosition(),1.0f);
|
||||
_text->setScale(size);
|
||||
}
|
||||
|
||||
if (_text->getAutoRotateToScreen())
|
||||
{
|
||||
osg::Quat rotation;
|
||||
rotation.set(cs->getModelViewMatrix());
|
||||
_text->setRotation(rotation.inverse());
|
||||
}
|
||||
|
||||
_previousEyePoint = eyePoint;
|
||||
_previousWidth = width;
|
||||
_previousHeight = height;
|
||||
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
mutable bool _firstTimeToInitEyePoint;
|
||||
mutable osg::Vec3 _previousEyePoint;
|
||||
mutable int _previousWidth;
|
||||
mutable int _previousHeight;
|
||||
mutable osgText::Text* _text;
|
||||
|
||||
};
|
||||
|
||||
|
||||
|
||||
Text::Text():
|
||||
_fontWidth(32),
|
||||
_fontHeight(32),
|
||||
@ -28,8 +107,11 @@ Text::Text():
|
||||
_maximumWidth(0.0f),
|
||||
_maximumHeight(0.0f),
|
||||
_alignment(BASE_LINE),
|
||||
_axisAlignment(XY_PLANE),
|
||||
_rotation(),
|
||||
_scale(1.0f),
|
||||
_autoUpdateEyeMovementTolerance(0.0f),
|
||||
_autoRotateToScreen(false),
|
||||
_autoScaleToScreen(false),
|
||||
_layout(LEFT_TO_RIGHT),
|
||||
_color(1.0f,1.0f,1.0f,1.0f),
|
||||
_drawMode(TEXT)
|
||||
@ -49,12 +131,17 @@ Text::Text(const Text& text,const osg::CopyOp& copyop):
|
||||
_text(text._text),
|
||||
_position(text._position),
|
||||
_alignment(text._alignment),
|
||||
_axisAlignment(text._axisAlignment),
|
||||
_rotation(text._rotation),
|
||||
_scale(text._scale),
|
||||
_autoUpdateEyeMovementTolerance(text._autoUpdateEyeMovementTolerance),
|
||||
_autoRotateToScreen(text._autoRotateToScreen),
|
||||
_autoScaleToScreen(text._autoScaleToScreen),
|
||||
_layout(text._layout),
|
||||
_color(text._color),
|
||||
_drawMode(text._drawMode)
|
||||
{
|
||||
setUpAutoCallback();
|
||||
computeGlyphRepresentation();
|
||||
}
|
||||
|
||||
Text::~Text()
|
||||
@ -75,7 +162,7 @@ void Text::setFont(const std::string& fontfile)
|
||||
setFont(readFontFile(fontfile));
|
||||
}
|
||||
|
||||
void Text::setFontSize(unsigned int width, unsigned int height)
|
||||
void Text::setFontResolution(unsigned int width, unsigned int height)
|
||||
{
|
||||
_fontWidth = width;
|
||||
_fontHeight = height;
|
||||
@ -142,8 +229,28 @@ void Text::setAlignment(AlignmentType alignment)
|
||||
|
||||
void Text::setAxisAlignment(AxisAlignment axis)
|
||||
{
|
||||
_axisAlignment = axis;
|
||||
computePositions();
|
||||
switch(axis)
|
||||
{
|
||||
case XZ_PLANE:
|
||||
setRotation(osg::Quat(osg::inDegrees(90.0f),osg::Vec3(1.0f,0.0f,0.0f)));
|
||||
break;
|
||||
case YZ_PLANE:
|
||||
setRotation(osg::Quat(osg::inDegrees(90.0f),osg::Vec3(1.0f,0.0f,0.0f))*
|
||||
osg::Quat(osg::inDegrees(90.0f),osg::Vec3(0.0f,0.0f,1.0f)));
|
||||
break;
|
||||
case XY_PLANE:
|
||||
setRotation(osg::Quat()); // nop - already on XY plane.
|
||||
break;
|
||||
case SCREEN:
|
||||
setAutoRotateToScreen(true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void Text::setAutoRotateToScreen(bool autoRotateToScreen)
|
||||
{
|
||||
_autoRotateToScreen = autoRotateToScreen;
|
||||
setUpAutoCallback();
|
||||
}
|
||||
|
||||
void Text::setRotation(const osg::Quat& quat)
|
||||
@ -152,6 +259,31 @@ void Text::setRotation(const osg::Quat& quat)
|
||||
computePositions();
|
||||
}
|
||||
|
||||
void Text::setAutoScaleToScreen(bool autoScaleToScreen)
|
||||
{
|
||||
_autoScaleToScreen = autoScaleToScreen;
|
||||
setUpAutoCallback();
|
||||
}
|
||||
|
||||
void Text::setScale(float scale)
|
||||
{
|
||||
_scale = scale;
|
||||
setUpAutoCallback();
|
||||
computePositions();
|
||||
}
|
||||
|
||||
void Text::setUpAutoCallback()
|
||||
{
|
||||
if (_autoRotateToScreen || _autoScaleToScreen)
|
||||
{
|
||||
if (!getCullCallback())
|
||||
{
|
||||
setCullCallback(new TextCullCallback(this));
|
||||
}
|
||||
}
|
||||
else setCullCallback(0);
|
||||
}
|
||||
|
||||
void Text::setLayout(Layout layout)
|
||||
{
|
||||
_layout = layout;
|
||||
@ -168,35 +300,12 @@ bool Text::computeBound() const
|
||||
_bbox.init();
|
||||
|
||||
if (_textBB.valid())
|
||||
{
|
||||
if (_axisAlignment==SCREEN)
|
||||
{
|
||||
// build a sphere around the text box, centerd at the offset point.
|
||||
float maxlength2 = (_textBB.corner(0)-_offset).length2();
|
||||
|
||||
float length2 = (_textBB.corner(1)-_offset).length2();
|
||||
maxlength2 = osg::maximum(maxlength2,length2);
|
||||
|
||||
length2 = (_textBB.corner(2)-_offset).length2();
|
||||
maxlength2 = osg::maximum(maxlength2,length2);
|
||||
|
||||
length2 = (_textBB.corner(3)-_offset).length2();
|
||||
maxlength2 = osg::maximum(maxlength2,length2);
|
||||
|
||||
float radius = sqrtf(maxlength2);
|
||||
osg::Vec3 center(_position);
|
||||
|
||||
_bbox.set(center.x()-radius,center.y()-radius,center.z()-radius,
|
||||
center.x()+radius,center.y()+radius,center.z()+radius);
|
||||
}
|
||||
else
|
||||
{
|
||||
_bbox.expandBy(osg::Vec3(_textBB.xMin(),_textBB.yMin(),_textBB.zMin())*_matrix);
|
||||
_bbox.expandBy(osg::Vec3(_textBB.xMax(),_textBB.yMin(),_textBB.zMin())*_matrix);
|
||||
_bbox.expandBy(osg::Vec3(_textBB.xMax(),_textBB.yMax(),_textBB.zMin())*_matrix);
|
||||
_bbox.expandBy(osg::Vec3(_textBB.xMin(),_textBB.yMax(),_textBB.zMin())*_matrix);
|
||||
}
|
||||
}
|
||||
|
||||
_bbox_computed = true;
|
||||
return true;
|
||||
@ -384,7 +493,7 @@ void Text::computeGlyphRepresentation()
|
||||
{
|
||||
const GlyphQuads& glyphquad = titr->second;
|
||||
|
||||
for(GlyphQuads::Coords::const_iterator citr = glyphquad._coords.begin();
|
||||
for(GlyphQuads::Coords2::const_iterator citr = glyphquad._coords.begin();
|
||||
citr != glyphquad._coords.end();
|
||||
++citr)
|
||||
{
|
||||
@ -421,33 +530,48 @@ void Text::computePositions()
|
||||
case RIGHT_BASE_LINE: _offset.set((_textBB.xMax()+_textBB.xMin()),0.0f,0.0f); break;
|
||||
}
|
||||
|
||||
// adjust offset for axis alignment
|
||||
switch(_axisAlignment)
|
||||
if (_scale!=1.0f || !_rotation.zeroRotation())
|
||||
{
|
||||
case XZ_PLANE: _offset.set(_offset.x(),-_offset.z(),_offset.y()); break;
|
||||
case YZ_PLANE: _offset.set(_offset.z(),_offset.x(),_offset.y()); break;
|
||||
case XY_PLANE: break; // nop - already on XY plane.
|
||||
case SCREEN: break; // nop - need to account for rotation in draw as it depends on ModelView _matrix.
|
||||
_matrix.makeTranslate(-_offset);
|
||||
|
||||
if (_scale!=1.0f)
|
||||
_matrix.postMult(osg::Matrix::scale(_scale,_scale,_scale));
|
||||
if (!_rotation.zeroRotation())
|
||||
_matrix.postMult(osg::Matrix::rotate(_rotation));
|
||||
|
||||
|
||||
_matrix.postMult(osg::Matrix::translate(_position));
|
||||
}
|
||||
|
||||
|
||||
else
|
||||
{
|
||||
_matrix.makeTranslate(_position-_offset);
|
||||
|
||||
switch(_axisAlignment)
|
||||
{
|
||||
case XZ_PLANE: _matrix.preMult(osg::Matrix::rotate(osg::inDegrees(90.0f),1.0f,0.0f,0.0f)); break;
|
||||
case YZ_PLANE: _matrix.preMult(osg::Matrix::rotate(osg::inDegrees(90.0f),1.0f,0.0f,0.0f)*osg::Matrix::rotate(osg::inDegrees(90.0f),0.0f,0.0f,1.0f)); break;
|
||||
case XY_PLANE: break; // nop - already on XY plane.
|
||||
case SCREEN: break; // nop - need to account for rotation in draw as it depends on ModelView _matrix.
|
||||
}
|
||||
|
||||
if (_axisAlignment!=SCREEN && !_rotation.zeroRotation())
|
||||
|
||||
// now apply matrix to the glyphs.
|
||||
for(TextureGlyphQuadMap::iterator titr=_textureGlyphQuadMap.begin();
|
||||
titr!=_textureGlyphQuadMap.end();
|
||||
++titr)
|
||||
{
|
||||
osg::Matrix matrix;
|
||||
_rotation.get(matrix);
|
||||
_matrix.preMult(matrix);
|
||||
GlyphQuads& glyphquad = titr->second;
|
||||
GlyphQuads::Coords2& coords2 = glyphquad._coords;
|
||||
GlyphQuads::Coords3& transformedCoords = glyphquad._transformedCoords;
|
||||
|
||||
unsigned int numCoords = coords2.size();
|
||||
if (numCoords!=transformedCoords.size())
|
||||
{
|
||||
transformedCoords.resize(numCoords);
|
||||
}
|
||||
|
||||
for(unsigned int i=0;i<numCoords;++i)
|
||||
{
|
||||
transformedCoords[i] = osg::Vec3(coords2[i].x(),coords2[i].y(),0.0f)*_matrix;
|
||||
}
|
||||
}
|
||||
|
||||
_normal = osg::Matrix::transform3x3(osg::Vec3(0.0f,0.0f,1.0f),_matrix);
|
||||
_normal.normalize();
|
||||
|
||||
dirtyBound();
|
||||
}
|
||||
|
||||
@ -455,30 +579,8 @@ void Text::computePositions()
|
||||
void Text::drawImplementation(osg::State& state) const
|
||||
{
|
||||
|
||||
glPushMatrix();
|
||||
|
||||
// draw part.
|
||||
glMultMatrixf(_matrix.ptr());
|
||||
|
||||
|
||||
if (_axisAlignment==SCREEN)
|
||||
{
|
||||
osg::Matrix mv = state.getModelViewMatrix();
|
||||
mv.setTrans(0.0f,0.0f,0.0f);
|
||||
osg::Matrix mat3x3;
|
||||
mat3x3.invert(mv);
|
||||
glMultMatrixf(mat3x3.ptr());
|
||||
|
||||
if (!_rotation.zeroRotation())
|
||||
{
|
||||
osg::Matrix matrix;
|
||||
_rotation.get(matrix);
|
||||
glMultMatrixf(matrix.ptr());
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
glNormal3f(0.0f,0.0,1.0f);
|
||||
glNormal3fv(_normal.ptr());
|
||||
glColor4fv(_color.ptr());
|
||||
|
||||
if (_drawMode & TEXT)
|
||||
@ -495,7 +597,7 @@ void Text::drawImplementation(osg::State& state) const
|
||||
|
||||
const GlyphQuads& glyphquad = titr->second;
|
||||
|
||||
state.setVertexPointer( 2, GL_FLOAT, 0, &(glyphquad._coords.front()));
|
||||
state.setVertexPointer( 3, GL_FLOAT, 0, &(glyphquad._transformedCoords.front()));
|
||||
state.setTexCoordPointer( 0, 2, GL_FLOAT, 0, &(glyphquad._texcoords.front()));
|
||||
|
||||
glDrawArrays(GL_QUADS,0,glyphquad._coords.size());
|
||||
@ -510,12 +612,18 @@ void Text::drawImplementation(osg::State& state) const
|
||||
{
|
||||
state.applyTextureMode(0,GL_TEXTURE_2D,osg::StateAttribute::OFF);
|
||||
|
||||
osg::Vec3 c00(osg::Vec3(_textBB.xMin(),_textBB.yMin(),_textBB.zMin())*_matrix);
|
||||
osg::Vec3 c10(osg::Vec3(_textBB.xMax(),_textBB.yMin(),_textBB.zMin())*_matrix);
|
||||
osg::Vec3 c11(osg::Vec3(_textBB.xMax(),_textBB.yMax(),_textBB.zMin())*_matrix);
|
||||
osg::Vec3 c01(osg::Vec3(_textBB.xMin(),_textBB.yMax(),_textBB.zMin())*_matrix);
|
||||
|
||||
|
||||
glColor4f(1.0f,1.0f,0.0f,1.0f);
|
||||
glBegin(GL_LINE_LOOP);
|
||||
glVertex3f(_textBB.xMin(),_textBB.yMin(),_textBB.zMin());
|
||||
glVertex3f(_textBB.xMax(),_textBB.yMin(),_textBB.zMin());
|
||||
glVertex3f(_textBB.xMax(),_textBB.yMax(),_textBB.zMin());
|
||||
glVertex3f(_textBB.xMin(),_textBB.yMax(),_textBB.zMin());
|
||||
glVertex3fv(c00.ptr());
|
||||
glVertex3fv(c10.ptr());
|
||||
glVertex3fv(c11.ptr());
|
||||
glVertex3fv(c01.ptr());
|
||||
glEnd();
|
||||
}
|
||||
}
|
||||
@ -523,23 +631,27 @@ void Text::drawImplementation(osg::State& state) const
|
||||
if (_drawMode & ALIGNMENT)
|
||||
{
|
||||
glColor4f(1.0f,0.0f,1.0f,1.0f);
|
||||
glTranslatef(_offset.x(),_offset.y(),_offset.z());
|
||||
|
||||
float cursorsize = _characterHeight*0.5f*_scale;
|
||||
|
||||
osg::Vec3 hl(osg::Vec3(_offset.x()-cursorsize,_offset.y(),_offset.z())*_matrix);
|
||||
osg::Vec3 hr(osg::Vec3(_offset.x()+cursorsize,_offset.y(),_offset.z())*_matrix);
|
||||
osg::Vec3 vt(osg::Vec3(_offset.x(),_offset.y()-cursorsize,_offset.z())*_matrix);
|
||||
osg::Vec3 vb(osg::Vec3(_offset.x(),_offset.y()+cursorsize,_offset.z())*_matrix);
|
||||
|
||||
state.applyTextureMode(0,GL_TEXTURE_2D,osg::StateAttribute::OFF);
|
||||
|
||||
float cursorsize = _characterHeight*0.5f;
|
||||
|
||||
glBegin(GL_LINES);
|
||||
glVertex3f(-cursorsize,0.0f,0.0f);
|
||||
glVertex3f(cursorsize,0.0f,0.0f);
|
||||
glVertex3f(0.0f,-cursorsize,0.0f);
|
||||
glVertex3f(0.0f,cursorsize,0.0f);
|
||||
glVertex3fv(hl.ptr());
|
||||
glVertex3fv(hr.ptr());
|
||||
glVertex3fv(vt.ptr());
|
||||
glVertex3fv(vb.ptr());
|
||||
glEnd();
|
||||
|
||||
}
|
||||
|
||||
|
||||
glPopMatrix();
|
||||
// glPopMatrix();
|
||||
}
|
||||
|
||||
void Text::accept(osg::Drawable::ConstAttributeFunctor& af) const
|
||||
@ -549,7 +661,7 @@ void Text::accept(osg::Drawable::ConstAttributeFunctor& af) const
|
||||
++titr)
|
||||
{
|
||||
const GlyphQuads& glyphquad = titr->second;
|
||||
af.apply(osg::Drawable::VERTICES,glyphquad._coords.size(),&(glyphquad._coords.front()));
|
||||
af.apply(osg::Drawable::VERTICES,glyphquad._transformedCoords.size(),&(glyphquad._transformedCoords.front()));
|
||||
af.apply(osg::Drawable::TEXTURE_COORDS_0,glyphquad._texcoords.size(),&(glyphquad._texcoords.front()));
|
||||
}
|
||||
}
|
||||
@ -563,8 +675,8 @@ void Text::accept(osg::Drawable::PrimitiveFunctor& pf) const
|
||||
const GlyphQuads& glyphquad = titr->second;
|
||||
|
||||
pf.begin(GL_QUADS);
|
||||
for(GlyphQuads::Coords::const_iterator itr = glyphquad._coords.begin();
|
||||
itr!=glyphquad._coords.end();
|
||||
for(GlyphQuads::Coords3::const_iterator itr = glyphquad._transformedCoords.begin();
|
||||
itr!=glyphquad._transformedCoords.end();
|
||||
++itr)
|
||||
{
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user