Fixed glBindBufferARB to extensions->glBindBuffer()
This commit is contained in:
parent
71eb715068
commit
092c094752
@ -928,7 +928,7 @@ void Geometry::drawImplementation(State& state) const
|
||||
|
||||
//std::cout << "binding VertexBuffer "<<buffer<<std::endl;
|
||||
|
||||
glBindBufferARB(GL_ARRAY_BUFFER_ARB,buffer);
|
||||
extensions->glBindBuffer(GL_ARRAY_BUFFER_ARB,buffer);
|
||||
|
||||
if( _vertexArray.valid() )
|
||||
state.setVertexPointer(_vertexArray->getDataSize(),_vertexArray->getDataType(),0,(const GLvoid*)_vertexOffset);
|
||||
@ -1133,7 +1133,7 @@ void Geometry::drawImplementation(State& state) const
|
||||
|
||||
if (_useVertexBufferObjects)
|
||||
{
|
||||
glBindBufferARB(GL_ARRAY_BUFFER_ARB,0);
|
||||
extensions->glBindBuffer(GL_ARRAY_BUFFER_ARB,0);
|
||||
}
|
||||
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user