Moved the defination of GL_MAX_VARYING_COMPONENTS to GL_3_0 block to avoid warnings of redefinition.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14933 16af8721-9629-0410-8352-f15c8da7e697
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@ -188,6 +188,10 @@ typedef char GLchar;
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#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D
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#endif
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#ifndef GL_VERSION_3_0
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#define GL_MAX_VARYING_COMPONENTS 0x8B4B
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#endif
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#ifndef GL_VERSION_3_2
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#define GL_GEOMETRY_SHADER 0x8DD9
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#define GL_GEOMETRY_VERTICES_OUT 0x8916
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@ -196,7 +200,6 @@ typedef char GLchar;
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#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
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#define GL_MAX_GEOMETRY_VARYING_COMPONENTS 0x8DDD
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#define GL_MAX_VERTEX_VARYING_COMPONENTS 0x8DDE
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#define GL_MAX_VARYING_COMPONENTS 0x8B4B
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#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
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#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
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#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
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