From Mourad Boufarguine, "This submissions fixes the problem of the difference of std::*::size_type between 32bit and 64 bit platforms. It wraps the reading and writing of std::*::size_type values using the osgDB::InputStream::readSize and osgDB::OutputStream::writeSize methods."
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@ -23,7 +23,7 @@ static void readContainer( osgDB::InputStream& is, ContainerType* container )
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if ( hasContainer )
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{
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unsigned int size = 0;
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is >> size >> osgDB::BEGIN_BRACKET;
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size = is.readSize(); is >> osgDB::BEGIN_BRACKET;
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for ( unsigned int i=0; i<size; ++i )
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{
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double time = 0.0f;
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@ -44,7 +44,7 @@ static void readContainer2( osgDB::InputStream& is, ContainerType* container )
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if ( hasContainer )
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{
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unsigned int size = 0;
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is >> size >> osgDB::BEGIN_BRACKET;
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size = is.readSize(); is >> osgDB::BEGIN_BRACKET;
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for ( unsigned int i=0; i<size; ++i )
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{
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double time = 0.0f;
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@ -90,7 +90,7 @@ static void writeContainer( osgDB::OutputStream& os, ContainerType* container )
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os << osgDB::PROPERTY("KeyFrameContainer") << (container!=NULL);
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if ( container!=NULL )
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{
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os << container->size() << osgDB::BEGIN_BRACKET << std::endl;
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os.writeSize(container->size()); os << osgDB::BEGIN_BRACKET << std::endl;
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for ( unsigned int i=0; i<container->size(); ++i )
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{
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os << (*container)[i].getTime() << (*container)[i].getValue() << std::endl;
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@ -107,7 +107,7 @@ static void writeContainer2( osgDB::OutputStream& os, ContainerType* container )
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os << osgDB::PROPERTY("KeyFrameContainer") << (container!=NULL);
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if ( container!=NULL )
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{
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os << container->size() << osgDB::BEGIN_BRACKET << std::endl;
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os.writeSize(container->size()); os << osgDB::BEGIN_BRACKET << std::endl;
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for ( unsigned int i=0; i<container->size(); ++i )
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{
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const KeyType& keyframe = (*container)[i];
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@ -149,7 +149,7 @@ static bool checkChannels( const osgAnimation::Animation& ani )
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static bool readChannels( osgDB::InputStream& is, osgAnimation::Animation& ani )
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{
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unsigned int size = 0; is >> size >> osgDB::BEGIN_BRACKET;
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unsigned int size = is.readSize(); is >> osgDB::BEGIN_BRACKET;
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for ( unsigned int i=0; i<size; ++i )
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{
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std::string type;
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@ -194,7 +194,7 @@ static bool readChannels( osgDB::InputStream& is, osgAnimation::Animation& ani )
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static bool writeChannels( osgDB::OutputStream& os, const osgAnimation::Animation& ani )
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{
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const osgAnimation::ChannelList& channels = ani.getChannels();
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os << channels.size() << osgDB::BEGIN_BRACKET << std::endl;
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os.writeSize(channels.size()); os << osgDB::BEGIN_BRACKET << std::endl;
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for ( osgAnimation::ChannelList::const_iterator itr=channels.begin();
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itr!=channels.end(); ++itr )
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{
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@ -13,7 +13,7 @@ static bool checkAnimations( const osgAnimation::AnimationManagerBase& manager )
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static bool readAnimations( osgDB::InputStream& is, osgAnimation::AnimationManagerBase& manager )
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{
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unsigned int size = 0; is >> size >> osgDB::BEGIN_BRACKET;
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unsigned int size = is.readSize(); is >> osgDB::BEGIN_BRACKET;
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for ( unsigned int i=0; i<size; ++i )
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{
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osgAnimation::Animation* ani = dynamic_cast<osgAnimation::Animation*>( is.readObject() );
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@ -26,7 +26,7 @@ static bool readAnimations( osgDB::InputStream& is, osgAnimation::AnimationManag
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static bool writeAnimations( osgDB::OutputStream& os, const osgAnimation::AnimationManagerBase& manager )
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{
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const osgAnimation::AnimationList& animations = manager.getAnimationList();
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os << animations.size() << osgDB::BEGIN_BRACKET << std::endl;
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os.writeSize(animations.size()); os << osgDB::BEGIN_BRACKET << std::endl;
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for ( osgAnimation::AnimationList::const_iterator itr=animations.begin();
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itr!=animations.end(); ++itr )
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{
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@ -10,7 +10,7 @@ static bool checkMorphTargets( const osgAnimation::MorphGeometry& geom )
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static bool readMorphTargets( osgDB::InputStream& is, osgAnimation::MorphGeometry& geom )
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{
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unsigned int size = 0; is >> size >> osgDB::BEGIN_BRACKET;
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unsigned int size = is.readSize(); is >> osgDB::BEGIN_BRACKET;
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for ( unsigned int i=0; i<size; ++i )
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{
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float weight = 0.0f;
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@ -25,7 +25,7 @@ static bool readMorphTargets( osgDB::InputStream& is, osgAnimation::MorphGeometr
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static bool writeMorphTargets( osgDB::OutputStream& os, const osgAnimation::MorphGeometry& geom )
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{
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const osgAnimation::MorphGeometry::MorphTargetList& targets = geom.getMorphTargetList();
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os << targets.size() << osgDB::BEGIN_BRACKET << std::endl;
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os.writeSize(targets.size()); os << osgDB::BEGIN_BRACKET << std::endl;
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for ( osgAnimation::MorphGeometry::MorphTargetList::const_iterator itr=targets.begin();
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itr!=targets.end(); ++itr )
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{
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@ -11,12 +11,12 @@ static bool checkInfluenceMap( const osgAnimation::RigGeometry& geom )
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static bool readInfluenceMap( osgDB::InputStream& is, osgAnimation::RigGeometry& geom )
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{
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osgAnimation::VertexInfluenceMap* map = new osgAnimation::VertexInfluenceMap;
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unsigned int size = 0; is >> size >> osgDB::BEGIN_BRACKET;
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unsigned int size = is.readSize(); is >> osgDB::BEGIN_BRACKET;
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for ( unsigned int i=0; i<size; ++i )
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{
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std::string name;
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unsigned int viSize = 0;
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is >> osgDB::PROPERTY("VertexInfluence") >> name >> viSize >> osgDB::BEGIN_BRACKET;
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is >> osgDB::PROPERTY("VertexInfluence") >> name; viSize = is.readSize(); is >> osgDB::BEGIN_BRACKET;
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osgAnimation::VertexInfluence vi;
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vi.setName( name );
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@ -40,7 +40,7 @@ static bool readInfluenceMap( osgDB::InputStream& is, osgAnimation::RigGeometry&
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static bool writeInfluenceMap( osgDB::OutputStream& os, const osgAnimation::RigGeometry& geom )
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{
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const osgAnimation::VertexInfluenceMap* map = geom.getInfluenceMap();
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os << map->size() << osgDB::BEGIN_BRACKET << std::endl;
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os.writeSize(map->size()); os << osgDB::BEGIN_BRACKET << std::endl;
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for ( osgAnimation::VertexInfluenceMap::const_iterator itr=map->begin();
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itr!=map->end(); ++itr )
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{
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@ -48,8 +48,8 @@ static bool writeInfluenceMap( osgDB::OutputStream& os, const osgAnimation::RigG
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const osgAnimation::VertexInfluence& vi = itr->second;
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if ( name.empty() ) name = "Empty";
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os << osgDB::PROPERTY("VertexInfluence") << name << vi.size()
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<< osgDB::BEGIN_BRACKET << std::endl;
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os << osgDB::PROPERTY("VertexInfluence") << name; os.writeSize(vi.size()) ; os << osgDB::BEGIN_BRACKET << std::endl;
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for ( osgAnimation::VertexInfluence::const_iterator vitr=vi.begin();
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vitr != vi.end(); ++vitr )
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{
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@ -14,7 +14,7 @@ static bool checkStackedTransforms( const osgAnimation::UpdateMatrixTransform& o
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static bool readStackedTransforms( osgDB::InputStream& is, osgAnimation::UpdateMatrixTransform& obj )
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{
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osgAnimation::StackedTransform& transform = obj.getStackedTransforms();
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unsigned int size = 0; is >> size >> osgDB::BEGIN_BRACKET;
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unsigned int size = is.readSize(); is >> osgDB::BEGIN_BRACKET;
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for ( unsigned int i=0; i<size; ++i )
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{
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osgAnimation::StackedTransformElement* element =
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@ -28,7 +28,7 @@ static bool readStackedTransforms( osgDB::InputStream& is, osgAnimation::UpdateM
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static bool writeStackedTransforms( osgDB::OutputStream& os, const osgAnimation::UpdateMatrixTransform& obj )
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{
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const osgAnimation::StackedTransform& transform = obj.getStackedTransforms();
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os << transform.size() << osgDB::BEGIN_BRACKET << std::endl;
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os.writeSize(transform.size()); os << osgDB::BEGIN_BRACKET << std::endl;
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for ( osgAnimation::StackedTransform::const_iterator itr=transform.begin();
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itr!=transform.end(); ++itr )
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{
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@ -10,7 +10,7 @@ static bool checkTextureWeights( const osgFX::MultiTextureControl& ctrl )
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static bool readTextureWeights( osgDB::InputStream& is, osgFX::MultiTextureControl& ctrl )
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{
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unsigned int size = 0; is >> size >> osgDB::BEGIN_BRACKET;
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unsigned int size = is.readSize(); is >> osgDB::BEGIN_BRACKET;
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for ( unsigned int i=0; i<size; ++i )
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{
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float weight = 0.0f; is >> weight;
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@ -23,7 +23,7 @@ static bool readTextureWeights( osgDB::InputStream& is, osgFX::MultiTextureContr
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static bool writeTextureWeights( osgDB::OutputStream& os, const osgFX::MultiTextureControl& ctrl )
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{
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unsigned int size = ctrl.getNumTextureWeights();
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os << size << osgDB::BEGIN_BRACKET << std::endl;
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os.writeSize(size); os << osgDB::BEGIN_BRACKET << std::endl;
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for ( unsigned int i=0; i<size; ++i )
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{
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os << ctrl.getTextureWeight(i);
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