Removed the osgviewerGLUT as GLUT is terrible example of how to build a modern 3D graphics application.
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@ -759,7 +759,6 @@ IF (BUILD_OSG_EXAMPLES AND NOT ANDROID)
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FIND_PACKAGE(FLTK)
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FIND_PACKAGE(GLUT)
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FIND_PACKAGE(FOX)
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SET(wxWidgets_USE_LIBS base core gl net)
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@ -189,10 +189,6 @@ IF(DYNAMIC_OPENSCENEGRAPH)
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ADD_SUBDIRECTORY(osgpdf)
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IF (GLUT_FOUND)
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ADD_SUBDIRECTORY(osgviewerGLUT)
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ENDIF(GLUT_FOUND)
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IF (SDL_FOUND)
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ADD_SUBDIRECTORY(osgviewerSDL)
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ENDIF(SDL_FOUND)
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@ -1,7 +0,0 @@
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SET(TARGET_SRC osgviewerGLUT.cpp )
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INCLUDE_DIRECTORIES( ${GLUT_INCLUDE_DIR} )
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SET(TARGET_LIBRARIES_VARS GLUT_glut_LIBRARY )
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#### end var setup ###
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SETUP_EXAMPLE(osgviewerGLUT)
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@ -1,146 +0,0 @@
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/* OpenSceneGraph example, osgviewerGlut.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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// (C) 2005 Mike Weiblen http://mew.cx/ released under the OSGPL.
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// Simple example using GLUT to create an OpenGL window and OSG for rendering.
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// Derived from osgGLUTsimple.cpp and osgkeyboardmouse.cpp
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#include <osg/Config>
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#if defined(_MSC_VER) && defined(OSG_DISABLE_MSVC_WARNINGS)
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// disable warning "glutCreateMenu_ATEXIT_HACK' : unreferenced local function has been removed"
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#pragma warning( disable : 4505 )
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#endif
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#include <iostream>
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#ifdef WIN32
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#include <windows.h>
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#endif
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#ifdef __APPLE__
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# include <GLUT/glut.h>
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#else
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# include <GL/glut.h>
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#endif
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#include <osgViewer/Viewer>
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#include <osgViewer/ViewerEventHandlers>
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#include <osgGA/TrackballManipulator>
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#include <osgDB/ReadFile>
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osg::ref_ptr<osgViewer::Viewer> viewer;
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osg::observer_ptr<osgViewer::GraphicsWindow> window;
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void display(void)
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{
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// update and render the scene graph
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if (viewer.valid()) viewer->frame();
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// Swap Buffers
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glutSwapBuffers();
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glutPostRedisplay();
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}
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void reshape( int w, int h )
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{
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// update the window dimensions, in case the window has been resized.
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if (window.valid())
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{
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window->resized(window->getTraits()->x, window->getTraits()->y, w, h);
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window->getEventQueue()->windowResize(window->getTraits()->x, window->getTraits()->y, w, h );
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}
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}
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void mousebutton( int button, int state, int x, int y )
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{
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if (window.valid())
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{
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if (state==0) window->getEventQueue()->mouseButtonPress( x, y, button+1 );
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else window->getEventQueue()->mouseButtonRelease( x, y, button+1 );
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}
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}
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void mousemove( int x, int y )
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{
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if (window.valid())
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{
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window->getEventQueue()->mouseMotion( x, y );
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}
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}
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void keyboard( unsigned char key, int /*x*/, int /*y*/ )
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{
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switch( key )
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{
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case 27:
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// clean up the viewer
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if (viewer.valid()) viewer = 0;
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glutDestroyWindow(glutGetWindow());
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break;
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default:
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if (window.valid())
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{
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window->getEventQueue()->keyPress( (osgGA::GUIEventAdapter::KeySymbol) key );
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window->getEventQueue()->keyRelease( (osgGA::GUIEventAdapter::KeySymbol) key );
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}
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break;
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}
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}
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int main( int argc, char **argv )
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{
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glutInit(&argc, argv);
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if (argc<2)
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{
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std::cout << argv[0] <<": requires filename argument." << std::endl;
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return 1;
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}
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// load the scene.
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osg::ref_ptr<osg::Node> loadedModel = osgDB::readRefNodeFile(argv[1]);
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if (!loadedModel)
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{
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std::cout << argv[0] <<": No data loaded." << std::endl;
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return 1;
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}
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glutInitDisplayMode( GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH | GLUT_ALPHA );
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glutInitWindowPosition( 100, 100 );
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glutInitWindowSize( 800, 600 );
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glutCreateWindow( argv[0] );
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glutDisplayFunc( display );
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glutReshapeFunc( reshape );
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glutMouseFunc( mousebutton );
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glutMotionFunc( mousemove );
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glutKeyboardFunc( keyboard );
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// create the view of the scene.
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viewer = new osgViewer::Viewer;
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window = viewer->setUpViewerAsEmbeddedInWindow(100,100,800,600);
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viewer->setSceneData(loadedModel.get());
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viewer->setCameraManipulator(new osgGA::TrackballManipulator);
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viewer->addEventHandler(new osgViewer::StatsHandler);
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viewer->realize();
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glutMainLoop();
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return 0;
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}
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/*EOF*/
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