Added support for multibuffering of tex coordinates.

This commit is contained in:
Robert Osfield 2003-05-06 13:13:31 +00:00
parent 6c60fa233e
commit 06054d9520
8 changed files with 268 additions and 159 deletions

View File

@ -62,7 +62,7 @@ osg::Node* createLabel2(const osg::Vec3& pos, float size, const std::string& lab
text->setCharacterSize(size);
text->setAlignment(osgText::Text::CENTER_CENTER);
text->setAutoRotateToScreen(true);
text->setAutoScaleToScreen(true);
text->setAutoScaleToLimitScreenSizeToFontResolution(true);
text->setDrawMode(osgText::Text::TEXT_PIXMAP);
text->setText(label);
@ -87,7 +87,7 @@ osg::Node* createLabel3(const osg::Vec3& pos, float size, const std::string& lab
text->setCharacterSize(size);
text->setAlignment(osgText::Text::CENTER_CENTER);
text->setAutoRotateToScreen(true);
text->setAutoScaleToScreen(true);
text->setAutoScaleToLimitScreenSizeToFontResolution(true);
text->setText(label);
}
@ -242,4 +242,32 @@ int main( int argc, char **argv )
viewer.sync();
return 0;
// osg::Node* obj = new osg::Node;
// cout << "obj = "<<obj<<endl;
// cout << "sizeof(obj) = "<<sizeof(*obj)<<endl;
// cout << "sizeof(osg::Object) = "<<sizeof(osg::Object)<<endl;
// cout << "sizeof(osg::Referenced) = "<<sizeof(osg::Referenced)<<endl;
// cout << "vtbl = "<<*((unsigned int*)obj)<<endl;
// cout << "next = "<<*((unsigned int*)obj+1)<<endl;
//
// osg::Node* obj2 = new osg::Node;
// obj2->ref();
// obj2->ref();
// obj2->ref();
// cout << "obj = "<<obj2<<endl;
// cout << "sizeof(obj) = "<<sizeof(*obj)<<endl;
// cout << "sizeof(osg::Object) = "<<sizeof(osg::Object)<<endl;
// cout << "sizeof(osg::Referenced) = "<<sizeof(osg::Referenced)<<endl;
// cout << "vtbl = "<<*((unsigned int*)obj2)<<endl;
// cout << "next = "<<*((unsigned int*)obj2+1)<<endl;
//
// osg::Group* obj3 = new osg::Group;
// cout << "obj = "<<obj3<<endl;
// cout << "sizeof(obj) = "<<sizeof(*obj3)<<endl;
// cout << "sizeof(osg::Object) = "<<sizeof(osg::Object)<<endl;
// cout << "sizeof(osg::Referenced) = "<<sizeof(osg::Referenced)<<endl;
// cout << "vtbl = "<<*((unsigned int*)obj3)<<endl;
// cout << "next = "<<*((unsigned int*)obj3+1)<<endl;
}

View File

@ -54,6 +54,12 @@ class SG_EXPORT Quat
makeRotate(angle1,axis1,angle2,axis2,angle3,axis3);
}
inline bool operator == (const Quat& rhs) const { return _fv==rhs._fv; }
inline bool operator != (const Quat& rhs) const { return _fv!=rhs._fv; }
inline bool operator < (const Quat& rhs) const { return _fv<rhs._fv; }
/* ----------------------------------
Methods to access data members
---------------------------------- */

View File

@ -53,16 +53,19 @@ class buffered_value
return _array[pos];
}
/* // do we implement the const version???
inline T operator[] (unsigned int pos) const
{
return 0;
// automatically resize array.
if (_array.size()<=pos)
_array.resize(pos+1,0);
return _array[pos];
}
*/
protected:
std::vector<T> _array;
mutable std::vector<T> _array;
};
template<class T>
@ -96,16 +99,20 @@ class buffered_object
return _array[pos];
}
/* // do we implement the const version???
inline T operator[] (unsigned int pos) const
inline const T& operator[] (unsigned int pos) const
{
return 0;
// automatically resize array.
if (_array.size()<=pos)
_array.resize(pos+1);
return _array[pos];
}
*/
protected:
std::vector<T> _array;
mutable std::vector<T> _array;
};
}

View File

@ -29,18 +29,6 @@ class OSGTEXT_EXPORT String : public osg::Referenced, public std::vector<unsigne
{
public:
String() {}
String(const String& str);
virtual ~String() {} // public temporily while osgText is still in flux.
String& operator = (const String& str);
void set(const std::string& str);
/** Set the text using a wchar_t string,
* which is converted to an internal TextString.*/
void set(const wchar_t* text);
/**
* Types of string encodings supported
*/
@ -58,6 +46,23 @@ public:
ENCODING_SIGNATURE /// detect encoding from signature
};
String() {}
String(const String& str);
String(const std::string& str) { set(str); }
String(const wchar_t* text) { set(text); }
String(const std::string& text,Encoding encoding) { set(text,encoding); }
virtual ~String() {} // public temporily while osgText is still in flux.
String& operator = (const String& str);
void set(const std::string& str);
/** Set the text using a wchar_t string,
* which is converted to an internal TextString.*/
void set(const wchar_t* text);
/** Set the text using a Unicode encoded std::string, which is converted to an internal TextString.
* The encoding parameter specificies which Unicode encodeding is used in the std::string. */
void set(const std::string& text,Encoding encoding);

View File

@ -165,10 +165,14 @@ public:
void setAxisAlignment(AxisAlignment axis);
void setRotation(const osg::Quat& quat);
const osg::Quat& getRotation() const { return _rotation; }
void setRotation(unsigned int contextID, const osg::Quat& quat);
const osg::Quat& getRotation(unsigned int contextID=0) const { return _rotation[contextID]; }
void setScale(float scale);
float getScale() const { return _scale; }
void setScale(unsigned int contextID, float scale);
float getScale(unsigned int contextID=0) const { return _scale[contextID]; }
void setScaleAndRotation(unsigned int contextID, float scale,const osg::Quat& quat);
void setAutoUpdateEyeMovementTolerance(float tolerance) { _autoUpdateEyeMovementTolerance = tolerance; }
float getAutoUpdateEyeMovementTolerance() const { return _autoUpdateEyeMovementTolerance; }
@ -176,8 +180,8 @@ public:
void setAutoRotateToScreen(bool autoRotateToScreen);
bool getAutoRotateToScreen() const { return _autoRotateToScreen; }
void setAutoScaleToScreen(bool autoScaleToScreen);
bool getAutoScaleToScreen() const { return _autoScaleToScreen; }
void setAutoScaleToLimitScreenSizeToFontResolution(bool autoScaleToScreen);
bool getAutoScaleToLimitScreenSizeToFontResolution() const { return _autoScaleToLimitScreenSizeToFontResolution; }
@ -244,10 +248,10 @@ public:
typedef std::vector<osg::Vec3> Coords3;
typedef std::vector<osg::Vec2> TexCoords;
Glyphs _glyphs;
Coords2 _coords;
Coords3 _transformedCoords;
TexCoords _texcoords;
Glyphs _glyphs;
Coords2 _coords;
osg::buffered_object<Coords3> _transformedCoords;
TexCoords _texcoords;
Glyphs getGlyphs() { return _glyphs; }
const Glyphs getGlyphs() const { return _glyphs; }
@ -256,8 +260,8 @@ public:
Coords2& getCoords() { return _coords; }
const Coords2& getCoords() const { return _coords; }
Coords3& getTransformedCoords() { return _transformedCoords; }
const Coords3& getTransformedCoords() const { return _transformedCoords; }
Coords3& getTransformedCoords(unsigned int contexID) { return _transformedCoords[contexID]; }
const Coords3& getTransformedCoords(unsigned int contexID) const { return _transformedCoords[contexID]; }
TexCoords& getTexCoords() { return _texcoords; }
const TexCoords& getTexCoords() const { return _texcoords; }
@ -286,40 +290,40 @@ protected:
// members which have public access.
osg::ref_ptr<Font> _font;
unsigned int _fontWidth;
unsigned int _fontHeight;
float _characterHeight;
float _characterAspectRatio;
float _maximumWidth;
float _maximumHeight;
osg::ref_ptr<Font> _font;
unsigned int _fontWidth;
unsigned int _fontHeight;
float _characterHeight;
float _characterAspectRatio;
float _maximumWidth;
float _maximumHeight;
String _text;
osg::Vec3 _position;
AlignmentType _alignment;
osg::Quat _rotation;
float _scale;
float _autoUpdateEyeMovementTolerance;
bool _autoRotateToScreen;
bool _autoScaleToScreen;
Layout _layout;
osg::Vec4 _color;
unsigned int _drawMode;
String _text;
osg::Vec3 _position;
AlignmentType _alignment;
mutable osg::buffered_object<osg::Quat> _rotation;
mutable osg::buffered_value<float> _scale;
float _autoUpdateEyeMovementTolerance;
bool _autoRotateToScreen;
bool _autoScaleToLimitScreenSizeToFontResolution;
Layout _layout;
osg::Vec4 _color;
unsigned int _drawMode;
// iternal map used for rendering. Set up by the computeGlyphRepresentation() method.
TextureGlyphQuadMap _textureGlyphQuadMap;
TextureGlyphQuadMap _textureGlyphQuadMap;
void computeGlyphRepresentation();
// internal caches of the positioning of the text.
osg::Matrix _matrix;
osg::Vec3 _offset;
osg::Vec3 _normal;
mutable osg::BoundingBox _textBB;
mutable osg::buffered_object<osg::Matrix> _matrix;
osg::Vec3 _offset;
osg::Vec3 _normal;
mutable osg::BoundingBox _textBB;
void setUpAutoCallback();
void computePositions();
void computePositions(unsigned int contextID);
};

View File

@ -30,8 +30,8 @@ AutoTransform::AutoTransform(const AutoTransform& pat,const CopyOp& copyop):
Transform(pat,copyop),
_position(pat._position),
_pivotPoint(pat._pivotPoint),
_rotation(pat._rotation),
_scale(pat._scale)
_scale(pat._scale),
_rotation(pat._rotation)
{
// setNumChildrenRequiringUpdateTraversal(getNumChildrenRequiringUpdateTraversal()+1);
}

View File

@ -152,9 +152,9 @@ bool Text_readLocalData(osg::Object &obj, osgDB::Input &fr)
itAdvanced = true;
}
if (fr.matchSequence("autoScaleToScreen TRUE"))
if (fr.matchSequence("autoScaleToLimitScreenSizeToFontResolution TRUE"))
{
text.setAutoScaleToScreen(true);
text.setAutoScaleToLimitScreenSizeToFontResolution(true);
fr += 2;
itAdvanced = true;
}
@ -316,9 +316,9 @@ bool Text_writeLocalData(const osg::Object &obj, osgDB::Output &fw)
fw.indent() << "autoRotateToScreen TRUE"<< std::endl;
}
if (text.getAutoScaleToScreen())
if (text.getAutoScaleToLimitScreenSizeToFontResolution())
{
fw.indent() << "autoScaleToScreen TRUE"<< std::endl;
fw.indent() << "autoScaleToLimitScreenSizeToFontResolution TRUE"<< std::endl;
}
// layout

View File

@ -25,12 +25,20 @@ using namespace osgText;
struct TextCullCallback : public osg::Drawable::CullCallback
{
struct PositionData
{
PositionData():
_traversalNumber(-1),
_previousWidth(0),
_previousHeight(0) {}
int _traversalNumber;
int _previousWidth;
int _previousHeight;
osg::Vec3 _eyePosition;
};
TextCullCallback(osgText::Text* text):
_firstTimeToInitEyePoint(true),
_previousWidth(0),
_previousHeight(0),
_lastUpdateContextID(0xffffffff),
_lastTraversalNumber(0xffffffff),
_text(text) {}
/** do customized cull code.*/
@ -39,23 +47,12 @@ struct TextCullCallback : public osg::Drawable::CullCallback
osgUtil::CullVisitor* cs = static_cast<osgUtil::CullVisitor*>(nv);
if (!cs) return false;
if (_lastTraversalNumber!=nv->getTraversalNumber())
{
_lastUpdateContextID = 0xffffffff;
}
_lastTraversalNumber = nv->getTraversalNumber();
unsigned int contextID = cs->getState() ? cs->getState()->getContextID() : 0;
if (_lastUpdateContextID<contextID)
{
// cout << "quiting early"<<endl;
return false;
}
int width = _previousWidth;
int height = _previousHeight;
PositionData& positionData = _positions[contextID];
int width = positionData._previousWidth;
int height = positionData._previousHeight;
osg::Viewport* viewport = cs->getViewport();
if (viewport)
@ -66,61 +63,57 @@ struct TextCullCallback : public osg::Drawable::CullCallback
osg::Vec3 eyePoint = cs->getEyeLocal();
bool doUpdate = _firstTimeToInitEyePoint;
if (!_firstTimeToInitEyePoint)
bool doUpdate = positionData._traversalNumber==-1;
if (positionData._traversalNumber>=0)
{
osg::Vec3 dv = _previousEyePoint-eyePoint;
osg::Vec3 dv = positionData._eyePosition-eyePoint;
if (dv.length2()>_text->getAutoUpdateEyeMovementTolerance()*(eyePoint-_text->getPosition()).length2())
{
doUpdate = true;
}
else if (width!=_previousWidth || height!=_previousHeight)
else if (width!=positionData._previousWidth || height!=positionData._previousHeight)
{
doUpdate = true;
}
}
_firstTimeToInitEyePoint = false;
positionData._traversalNumber = nv->getTraversalNumber();
positionData._previousWidth = width;
positionData._previousHeight = height;
if (doUpdate)
{
_lastUpdateContextID = contextID;
float scale=_text->getScale(contextID);
if (_text->getAutoScaleToLimitScreenSizeToFontResolution())
{
float numPixels = cs->pixelSize(_text->getPosition(),_text->getCharacterHeight());
if (numPixels>_text->getFontHeight())
{
_text->setScale(_text->getFontHeight()/numPixels);
scale = _text->getFontHeight()/numPixels;
}
//float size = 1.0f/cs->pixelSize(_text->getPosition(),1.0f);
//_text->setScale(size);
}
osg::Quat rotation = _text->getRotation(contextID);
if (_text->getAutoRotateToScreen())
{
osg::Quat rotation;
rotation.set(cs->getModelViewMatrix());
_text->setRotation(rotation.inverse());
rotation.set(cs->getModelViewMatrix());
rotation = rotation.inverse();
}
_previousEyePoint = eyePoint;
_previousWidth = width;
_previousHeight = height;
_text->setScaleAndRotation(contextID,scale,rotation);
}
return false;
}
mutable bool _firstTimeToInitEyePoint;
mutable osg::Vec3 _previousEyePoint;
mutable int _previousWidth;
mutable int _previousHeight;
mutable unsigned int _lastUpdateContextID;
mutable int _lastTraversalNumber;
typedef osg::buffered_object<PositionData> PositionList;
mutable PositionList _positions;
mutable osgText::Text* _text;
};
@ -135,8 +128,6 @@ Text::Text():
_maximumWidth(0.0f),
_maximumHeight(0.0f),
_alignment(BASE_LINE),
_rotation(),
_scale(1.0f),
_autoUpdateEyeMovementTolerance(0.0f),
_autoRotateToScreen(false),
_autoScaleToLimitScreenSizeToFontResolution(false),
@ -145,6 +136,7 @@ Text::Text():
_drawMode(TEXT)
{
setUseDisplayList(false);
setScale(1.0f);
}
Text::Text(const Text& text,const osg::CopyOp& copyop):
@ -220,37 +212,46 @@ void Text::setMaximumHeight(float maximumHeight)
void Text::setText(const String& text)
{
if (_text==text) return;
_text = text;
computeGlyphRepresentation();
}
void Text::setText(const std::string& text)
{
_text.set(text);
computeGlyphRepresentation();
setText(String(text));
// _text.set(text);
// computeGlyphRepresentation();
}
void Text::setText(const std::string& text,String::Encoding encoding)
{
_text.set(text,encoding);
computeGlyphRepresentation();
setText(String(text,encoding));
// _text.set(text,encoding);
// computeGlyphRepresentation();
}
void Text::setText(const wchar_t* text)
{
_text.set(text);
computeGlyphRepresentation();
setText(String(text));
// _text.set(text);
// computeGlyphRepresentation();
}
void Text::setPosition(const osg::Vec3& pos)
{
if (_position==pos) return;
_position = pos;
computePositions();
}
void Text::setAlignment(AlignmentType alignment)
{
if (_alignment==alignment) return;
_alignment = alignment;
computePositions();
}
@ -275,31 +276,65 @@ void Text::setAxisAlignment(AxisAlignment axis)
}
}
void Text::setAutoRotateToScreen(bool autoRotateToScreen)
{
_autoRotateToScreen = autoRotateToScreen;
setUpAutoCallback();
}
void Text::setRotation(const osg::Quat& quat)
{
_rotation = quat;
computePositions();
for(unsigned int i=0;i<_rotation.size();++i)
{
setRotation(i,quat);
}
}
void Text::setAutoScaleToLimitScreenSizeToFontResolution(bool autoScaleToScreen)
void Text::setRotation(unsigned int contextID, const osg::Quat& quat)
{
_autoScaleToLimitScreenSizeToFontResolution = autoScaleToScreen;
setUpAutoCallback();
if (_rotation[contextID]==quat) return;
_rotation[contextID] = quat;
computePositions(contextID);
}
void Text::setScale(float scale)
{
_scale = scale;
setUpAutoCallback();
computePositions();
for(unsigned int i=0;i<_scale.size();++i)
{
setScale(i,scale);
}
}
void Text::setScale(unsigned int contextID, float scale)
{
if (_scale[contextID]==scale) return;
_scale[contextID] = scale;
computePositions(contextID);
}
void Text::setScaleAndRotation(unsigned int contextID, float scale,const osg::Quat& quat)
{
if (_scale[contextID]==scale && _rotation[contextID]==quat) return;
_scale[contextID] = scale;
_rotation[contextID] = quat;
computePositions(contextID);
}
void Text::setAutoScaleToLimitScreenSizeToFontResolution(bool autoScaleToScreen)
{
if (_autoScaleToLimitScreenSizeToFontResolution==autoScaleToScreen) return;
_autoScaleToLimitScreenSizeToFontResolution = autoScaleToScreen;
setUpAutoCallback();
}
void Text::setAutoRotateToScreen(bool autoRotateToScreen)
{
if (_autoRotateToScreen==autoRotateToScreen) return;
_autoRotateToScreen = autoRotateToScreen;
setUpAutoCallback();
}
void Text::setUpAutoCallback()
{
if (_autoRotateToScreen || _autoScaleToLimitScreenSizeToFontResolution)
@ -314,6 +349,8 @@ void Text::setUpAutoCallback()
void Text::setLayout(Layout layout)
{
if (_layout==layout) return;
_layout = layout;
computeGlyphRepresentation();
}
@ -325,6 +362,8 @@ void Text::setColor(const osg::Vec4& color)
void Text::setDrawMode(unsigned int mode)
{
if (_drawMode==mode) return;
if (_drawMode&3 != mode&3)
{
_drawMode=mode;
@ -348,10 +387,15 @@ bool Text::computeBound() const
if (_textBB.valid())
{
_bbox.expandBy(osg::Vec3(_textBB.xMin(),_textBB.yMin(),_textBB.zMin())*_matrix);
_bbox.expandBy(osg::Vec3(_textBB.xMax(),_textBB.yMin(),_textBB.zMin())*_matrix);
_bbox.expandBy(osg::Vec3(_textBB.xMax(),_textBB.yMax(),_textBB.zMin())*_matrix);
_bbox.expandBy(osg::Vec3(_textBB.xMin(),_textBB.yMax(),_textBB.zMin())*_matrix);
for(unsigned int i=0;i<_matrix.size();++i)
{
osg::Matrix& matrix = _matrix[i];
_bbox.expandBy(osg::Vec3(_textBB.xMin(),_textBB.yMin(),_textBB.zMin())*matrix);
_bbox.expandBy(osg::Vec3(_textBB.xMax(),_textBB.yMin(),_textBB.zMin())*matrix);
_bbox.expandBy(osg::Vec3(_textBB.xMax(),_textBB.yMax(),_textBB.zMin())*matrix);
_bbox.expandBy(osg::Vec3(_textBB.xMin(),_textBB.yMax(),_textBB.zMin())*matrix);
}
}
_bbox_computed = true;
@ -558,7 +602,16 @@ void Text::computeGlyphRepresentation()
computePositions();
}
void Text::computePositions()
{
for(unsigned int i=0;i<_matrix.size();++i)
{
computePositions(i);
}
}
void Text::computePositions(unsigned int contextID)
{
switch(_alignment)
@ -578,22 +631,24 @@ void Text::computePositions()
case CENTER_BASE_LINE: _offset.set((_textBB.xMax()+_textBB.xMin())*0.5f,0.0f,0.0f); break;
case RIGHT_BASE_LINE: _offset.set((_textBB.xMax()+_textBB.xMin()),0.0f,0.0f); break;
}
osg::Matrix& matrix = _matrix[contextID];
if (_scale!=1.0f || !_rotation.zeroRotation())
if (_scale[contextID]!=1.0f || !_rotation[contextID].zeroRotation())
{
_matrix.makeTranslate(-_offset);
matrix.makeTranslate(-_offset);
if (_scale!=1.0f)
_matrix.postMult(osg::Matrix::scale(_scale,_scale,_scale));
if (!_rotation.zeroRotation())
_matrix.postMult(osg::Matrix::rotate(_rotation));
if (_scale[contextID]!=1.0f)
matrix.postMult(osg::Matrix::scale(_scale[contextID],_scale[contextID],_scale[contextID]));
if (!_rotation[contextID].zeroRotation())
matrix.postMult(osg::Matrix::rotate(_rotation[contextID]));
_matrix.postMult(osg::Matrix::translate(_position));
matrix.postMult(osg::Matrix::translate(_position));
}
else
{
_matrix.makeTranslate(_position-_offset);
matrix.makeTranslate(_position-_offset);
}
@ -604,7 +659,7 @@ void Text::computePositions()
{
GlyphQuads& glyphquad = titr->second;
GlyphQuads::Coords2& coords2 = glyphquad._coords;
GlyphQuads::Coords3& transformedCoords = glyphquad._transformedCoords;
GlyphQuads::Coords3& transformedCoords = glyphquad._transformedCoords[contextID];
unsigned int numCoords = coords2.size();
if (numCoords!=transformedCoords.size())
@ -614,11 +669,11 @@ void Text::computePositions()
for(unsigned int i=0;i<numCoords;++i)
{
transformedCoords[i] = osg::Vec3(coords2[i].x(),coords2[i].y(),0.0f)*_matrix;
transformedCoords[i] = osg::Vec3(coords2[i].x(),coords2[i].y(),0.0f)*matrix;
}
}
_normal = osg::Matrix::transform3x3(osg::Vec3(0.0f,0.0f,1.0f),_matrix);
_normal = osg::Matrix::transform3x3(osg::Vec3(0.0f,0.0f,1.0f),matrix);
_normal.normalize();
dirtyBound();
@ -626,8 +681,8 @@ void Text::computePositions()
void Text::drawImplementation(osg::State& state) const
{
unsigned int contextID = state.getContextID();
glNormal3fv(_normal.ptr());
glColor4fv(_color.ptr());
@ -645,7 +700,7 @@ void Text::drawImplementation(osg::State& state) const
const GlyphQuads& glyphquad = titr->second;
state.setVertexPointer( 3, GL_FLOAT, 0, &(glyphquad._transformedCoords.front()));
state.setVertexPointer( 3, GL_FLOAT, 0, &(glyphquad._transformedCoords[contextID].front()));
state.setTexCoordPointer( 0, 2, GL_FLOAT, 0, &(glyphquad._texcoords.front()));
glDrawArrays(GL_QUADS,0,glyphquad._coords.size());
@ -674,7 +729,7 @@ void Text::drawImplementation(osg::State& state) const
Font::Glyph* glyph = *gitr;
glRasterPos3fv(glyphquad._transformedCoords[ci].ptr());
glRasterPos3fv(glyphquad._transformedCoords[contextID][ci].ptr());
glyph->draw(state);
@ -690,10 +745,12 @@ void Text::drawImplementation(osg::State& state) const
{
state.applyTextureMode(0,GL_TEXTURE_2D,osg::StateAttribute::OFF);
osg::Vec3 c00(osg::Vec3(_textBB.xMin(),_textBB.yMin(),_textBB.zMin())*_matrix);
osg::Vec3 c10(osg::Vec3(_textBB.xMax(),_textBB.yMin(),_textBB.zMin())*_matrix);
osg::Vec3 c11(osg::Vec3(_textBB.xMax(),_textBB.yMax(),_textBB.zMin())*_matrix);
osg::Vec3 c01(osg::Vec3(_textBB.xMin(),_textBB.yMax(),_textBB.zMin())*_matrix);
osg::Matrix& matrix = _matrix[contextID];
osg::Vec3 c00(osg::Vec3(_textBB.xMin(),_textBB.yMin(),_textBB.zMin())*matrix);
osg::Vec3 c10(osg::Vec3(_textBB.xMax(),_textBB.yMin(),_textBB.zMin())*matrix);
osg::Vec3 c11(osg::Vec3(_textBB.xMax(),_textBB.yMax(),_textBB.zMin())*matrix);
osg::Vec3 c01(osg::Vec3(_textBB.xMin(),_textBB.yMax(),_textBB.zMin())*matrix);
glColor4f(1.0f,1.0f,0.0f,1.0f);
@ -710,12 +767,14 @@ void Text::drawImplementation(osg::State& state) const
{
glColor4f(1.0f,0.0f,1.0f,1.0f);
float cursorsize = _characterHeight*0.5f*_scale;
float cursorsize = _characterHeight*0.5f*_scale[contextID];
osg::Vec3 hl(osg::Vec3(_offset.x()-cursorsize,_offset.y(),_offset.z())*_matrix);
osg::Vec3 hr(osg::Vec3(_offset.x()+cursorsize,_offset.y(),_offset.z())*_matrix);
osg::Vec3 vt(osg::Vec3(_offset.x(),_offset.y()-cursorsize,_offset.z())*_matrix);
osg::Vec3 vb(osg::Vec3(_offset.x(),_offset.y()+cursorsize,_offset.z())*_matrix);
osg::Matrix& matrix = _matrix[contextID];
osg::Vec3 hl(osg::Vec3(_offset.x()-cursorsize,_offset.y(),_offset.z())*matrix);
osg::Vec3 hr(osg::Vec3(_offset.x()+cursorsize,_offset.y(),_offset.z())*matrix);
osg::Vec3 vt(osg::Vec3(_offset.x(),_offset.y()-cursorsize,_offset.z())*matrix);
osg::Vec3 vb(osg::Vec3(_offset.x(),_offset.y()+cursorsize,_offset.z())*matrix);
state.applyTextureMode(0,GL_TEXTURE_2D,osg::StateAttribute::OFF);
@ -739,7 +798,7 @@ void Text::accept(osg::Drawable::ConstAttributeFunctor& af) const
++titr)
{
const GlyphQuads& glyphquad = titr->second;
af.apply(osg::Drawable::VERTICES,glyphquad._transformedCoords.size(),&(glyphquad._transformedCoords.front()));
af.apply(osg::Drawable::VERTICES,glyphquad._transformedCoords[0].size(),&(glyphquad._transformedCoords[0].front()));
af.apply(osg::Drawable::TEXTURE_COORDS_0,glyphquad._texcoords.size(),&(glyphquad._texcoords.front()));
}
}
@ -752,8 +811,8 @@ void Text::accept(osg::Drawable::PrimitiveFunctor& pf) const
{
const GlyphQuads& glyphquad = titr->second;
pf.setVertexArray(glyphquad._transformedCoords.size(),&(glyphquad._transformedCoords.front()));
pf.drawArrays(GL_QUADS,0,glyphquad._transformedCoords.size());
pf.setVertexArray(glyphquad._transformedCoords[0].size(),&(glyphquad._transformedCoords[0].front()));
pf.drawArrays(GL_QUADS,0,glyphquad._transformedCoords[0].size());
// pf.begin(GL_QUADS);
// for(GlyphQuads::Coords3::const_iterator itr = glyphquad._transformedCoords.begin();