Added support for user defined clipping of the precipitation effect, to test use:
osgpreciptation lz.osg --clip 20
This commit is contained in:
parent
aabf60c8e5
commit
02beb8c74a
@ -20,6 +20,17 @@
|
||||
#include <osgDB/FileUtils>
|
||||
#include <osgUtil/Optimizer>
|
||||
#include <osgUtil/CullVisitor>
|
||||
#include <osg/ClipNode>
|
||||
|
||||
|
||||
#include <osgGA/TrackballManipulator>
|
||||
#include <osgGA/FlightManipulator>
|
||||
#include <osgGA/DriveManipulator>
|
||||
#include <osgGA/KeySwitchMatrixManipulator>
|
||||
#include <osgGA/StateSetManipulator>
|
||||
#include <osgGA/AnimationPathManipulator>
|
||||
#include <osgGA/TerrainManipulator>
|
||||
|
||||
#include <osgViewer/Viewer>
|
||||
|
||||
#include <osg/MatrixTransform>
|
||||
@ -83,6 +94,32 @@ int main( int argc, char **argv )
|
||||
// construct the viewer.
|
||||
osgViewer::Viewer viewer;
|
||||
|
||||
// set up the camera manipulators.
|
||||
{
|
||||
osg::ref_ptr<osgGA::KeySwitchMatrixManipulator> keyswitchManipulator = new osgGA::KeySwitchMatrixManipulator;
|
||||
|
||||
keyswitchManipulator->addMatrixManipulator( '1', "Trackball", new osgGA::TrackballManipulator() );
|
||||
keyswitchManipulator->addMatrixManipulator( '2', "Flight", new osgGA::FlightManipulator() );
|
||||
keyswitchManipulator->addMatrixManipulator( '3', "Drive", new osgGA::DriveManipulator() );
|
||||
keyswitchManipulator->addMatrixManipulator( '4', "Terrain", new osgGA::TerrainManipulator() );
|
||||
|
||||
std::string pathfile;
|
||||
char keyForAnimationPath = '5';
|
||||
while (arguments.read("-p",pathfile))
|
||||
{
|
||||
osgGA::AnimationPathManipulator* apm = new osgGA::AnimationPathManipulator(pathfile);
|
||||
if (apm || !apm->valid())
|
||||
{
|
||||
unsigned int num = keyswitchManipulator->getNumMatrixManipulators();
|
||||
keyswitchManipulator->addMatrixManipulator( keyForAnimationPath, "Path", apm );
|
||||
keyswitchManipulator->selectMatrixManipulator(num);
|
||||
++keyForAnimationPath;
|
||||
}
|
||||
}
|
||||
|
||||
viewer.setCameraManipulator( keyswitchManipulator.get() );
|
||||
}
|
||||
|
||||
osg::ref_ptr<osgParticle::PrecipitationEffect> precipitationEffect = new osgParticle::PrecipitationEffect;
|
||||
|
||||
float intensity;
|
||||
@ -109,6 +146,9 @@ int main( int argc, char **argv )
|
||||
osg::Vec3 cellSize;
|
||||
while (arguments.read("--cellSize", cellSize.x(), cellSize.y(), cellSize.z())) precipitationEffect->setCellSize(cellSize);
|
||||
|
||||
double clipDistance = 0.0;
|
||||
while (arguments.read("--clip",clipDistance)) {}
|
||||
|
||||
osg::BoundingBox bb;
|
||||
while (arguments.read("--boundingBox", bb.xMin(),
|
||||
bb.yMin(),
|
||||
@ -144,11 +184,25 @@ int main( int argc, char **argv )
|
||||
|
||||
// precipitationEffect->setUpdateCallback(new MyGustCallback);
|
||||
|
||||
|
||||
osg::ref_ptr<osg::Group> group = new osg::Group;
|
||||
group->addChild(precipitationEffect.get());
|
||||
|
||||
if (clipDistance!=0.0)
|
||||
{
|
||||
osg::ref_ptr<osg::ClipNode> clipNode = new osg::ClipNode;
|
||||
clipNode->addClipPlane( new osg::ClipPlane( 0 ) );
|
||||
clipNode->getClipPlane(0)->setClipPlane( 0.0, 0.0, -1.0, -clipDistance );
|
||||
clipNode->setReferenceFrame(osg::ClipNode::ABSOLUTE_RF);
|
||||
clipNode->addChild(precipitationEffect.get());
|
||||
|
||||
group->addChild(clipNode.get());
|
||||
}
|
||||
else
|
||||
{
|
||||
group->addChild(precipitationEffect.get());
|
||||
}
|
||||
|
||||
group->addChild(loadedModel.get());
|
||||
|
||||
loadedModel->getOrCreateStateSet()->setAttributeAndModes(precipitationEffect->getFog());
|
||||
|
||||
// create the light
|
||||
|
Loading…
Reference in New Issue
Block a user