From Paul Martz and Robert Osfield, renamed include/osgUtil/Tesselator and associated classes/references to Tessellator etc.

This commit is contained in:
Robert Osfield 2007-01-08 11:23:52 +00:00
parent dfb21cb81a
commit 02bda82b55
26 changed files with 316 additions and 318 deletions

View File

@ -262,7 +262,7 @@ ifeq ($(PRODUCER_INSTALLED),yes)
osgspotlight \ osgspotlight \
osgstereoimage \ osgstereoimage \
osgteapot \ osgteapot \
osgtesselate \ osgtessellate \
osgtext \ osgtext \
osgtexture1D \ osgtexture1D \
osgtexture2D \ osgtexture2D \

View File

@ -2490,7 +2490,7 @@ Package=<4>
############################################################################### ###############################################################################
Project: "Example osgtesselate"=.\examples\osgtesselate\osgtesselate.dsp - Package Owner=<4> Project: "Example osgtessellate"=.\examples\osgtessellate\osgtessellate.dsp - Package Owner=<4>
Package=<5> Package=<5>
{{{ {{{

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@ -1,101 +1,101 @@
# Microsoft Developer Studio Project File - Name="Example osgtesselate" - Package Owner=<4> # Microsoft Developer Studio Project File - Name="Example osgtessellate" - Package Owner=<4>
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# ** DO NOT EDIT ** # ** DO NOT EDIT **
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!MESSAGE use the Export Makefile command and run !MESSAGE use the Export Makefile command and run
!MESSAGE !MESSAGE
!MESSAGE NMAKE /f "osgtesselate.mak". !MESSAGE NMAKE /f "osgtessellate.mak".
!MESSAGE !MESSAGE
!MESSAGE You can specify a configuration when running NMAKE !MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE !MESSAGE
!MESSAGE NMAKE /f "osgtesselate.mak" CFG="Example osgtesselate - Win32 Release" !MESSAGE NMAKE /f "osgtessellate.mak" CFG="Example osgtessellate - Win32 Release"
!MESSAGE !MESSAGE
!MESSAGE Possible choices for configuration are: !MESSAGE Possible choices for configuration are:
!MESSAGE !MESSAGE
!MESSAGE "Example osgtesselate - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "Example osgtessellate - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "Example osgtesselate - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE "Example osgtessellate - Win32 Debug" (based on "Win32 (x86) Console Application")
!MESSAGE !MESSAGE
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View File

@ -247,7 +247,7 @@ SOURCE=..\..\src\osgUtil\TangentSpaceGenerator.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\..\src\osgUtil\Tesselator.cpp SOURCE=..\..\src\osgUtil\Tessellator.cpp
# End Source File # End Source File
# Begin Source File # Begin Source File
@ -379,7 +379,7 @@ SOURCE=..\..\include\osgUtil\TangentSpaceGenerator
# End Source File # End Source File
# Begin Source File # Begin Source File
SOURCE=..\..\include\osgUtil\Tesselator SOURCE=..\..\include\osgUtil\Tessellator
# End Source File # End Source File
# Begin Source File # Begin Source File

View File

@ -1138,8 +1138,8 @@
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@ -1665,7 +1665,7 @@
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@ -3736,7 +3736,7 @@
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BE11860C05D71A7B00EB53E5 /* TransformCallback.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 30; name = TransformCallback.cpp; path = ../../src/osgUtil/TransformCallback.cpp; sourceTree = SOURCE_ROOT; }; BE11860C05D71A7B00EB53E5 /* TransformCallback.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 30; name = TransformCallback.cpp; path = ../../src/osgUtil/TransformCallback.cpp; sourceTree = SOURCE_ROOT; };
BE11860D05D71A7B00EB53E5 /* TriStrip_graph_array.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 30; name = TriStrip_graph_array.h; path = ../../src/osgUtil/TriStrip_graph_array.h; sourceTree = SOURCE_ROOT; }; BE11860D05D71A7B00EB53E5 /* TriStrip_graph_array.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 30; name = TriStrip_graph_array.h; path = ../../src/osgUtil/TriStrip_graph_array.h; sourceTree = SOURCE_ROOT; };
@ -6232,7 +6232,7 @@
BE11864505D71AD300EB53E5 /* SmoothingVisitor */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp; fileEncoding = 30; name = SmoothingVisitor; path = ../../include/osgUtil/SmoothingVisitor; sourceTree = SOURCE_ROOT; }; BE11864505D71AD300EB53E5 /* SmoothingVisitor */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp; fileEncoding = 30; name = SmoothingVisitor; path = ../../include/osgUtil/SmoothingVisitor; sourceTree = SOURCE_ROOT; };
BE11864605D71AD300EB53E5 /* Statistics */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp; fileEncoding = 30; name = Statistics; path = ../../include/osgUtil/Statistics; sourceTree = SOURCE_ROOT; }; BE11864605D71AD300EB53E5 /* Statistics */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp; fileEncoding = 30; name = Statistics; path = ../../include/osgUtil/Statistics; sourceTree = SOURCE_ROOT; };
BE11864705D71AD300EB53E5 /* TangentSpaceGenerator */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp; fileEncoding = 30; name = TangentSpaceGenerator; path = ../../include/osgUtil/TangentSpaceGenerator; sourceTree = SOURCE_ROOT; }; BE11864705D71AD300EB53E5 /* TangentSpaceGenerator */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp; fileEncoding = 30; name = TangentSpaceGenerator; path = ../../include/osgUtil/TangentSpaceGenerator; sourceTree = SOURCE_ROOT; };
BE11864805D71AD300EB53E5 /* Tesselator */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp; fileEncoding = 30; name = Tesselator; path = ../../include/osgUtil/Tesselator; sourceTree = SOURCE_ROOT; }; BE11864805D71AD300EB53E5 /* Tessellator */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp; fileEncoding = 30; name = Tessellator; path = ../../include/osgUtil/Tessellator; sourceTree = SOURCE_ROOT; };
BE11864905D71AD300EB53E5 /* TransformAttributeFunctor */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp; fileEncoding = 30; name = TransformAttributeFunctor; path = ../../include/osgUtil/TransformAttributeFunctor; sourceTree = SOURCE_ROOT; }; BE11864905D71AD300EB53E5 /* TransformAttributeFunctor */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp; fileEncoding = 30; name = TransformAttributeFunctor; path = ../../include/osgUtil/TransformAttributeFunctor; sourceTree = SOURCE_ROOT; };
BE11864A05D71AD300EB53E5 /* TransformCallback */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp; fileEncoding = 30; name = TransformCallback; path = ../../include/osgUtil/TransformCallback; sourceTree = SOURCE_ROOT; }; BE11864A05D71AD300EB53E5 /* TransformCallback */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp; fileEncoding = 30; name = TransformCallback; path = ../../include/osgUtil/TransformCallback; sourceTree = SOURCE_ROOT; };
BE11864B05D71AD300EB53E5 /* TriStripVisitor */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp; fileEncoding = 30; name = TriStripVisitor; path = ../../include/osgUtil/TriStripVisitor; sourceTree = SOURCE_ROOT; }; BE11864B05D71AD300EB53E5 /* TriStripVisitor */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp; fileEncoding = 30; name = TriStripVisitor; path = ../../include/osgUtil/TriStripVisitor; sourceTree = SOURCE_ROOT; };
@ -9276,7 +9276,7 @@
0007BCBE06C1AAF000C884E1 /* osgspheresegment */, 0007BCBE06C1AAF000C884E1 /* osgspheresegment */,
00EF4EBC06CB0DD2008ACEFF /* osgstereoimage */, 00EF4EBC06CB0DD2008ACEFF /* osgstereoimage */,
0007BCF406C1ADFB00C884E1 /* osgteapot */, 0007BCF406C1ADFB00C884E1 /* osgteapot */,
008F452506CC06EC00F4220C /* osgtesselate */, 008F452506CC06EC00F4220C /* osgtessellate */,
001D074C065ABAF2003310BF /* osgtext */, 001D074C065ABAF2003310BF /* osgtext */,
00EF4F5F06CB125E008ACEFF /* osgtexture1D */, 00EF4F5F06CB125E008ACEFF /* osgtexture1D */,
00EF4F6606CB12FB008ACEFF /* osgtexture2D */, 00EF4F6606CB12FB008ACEFF /* osgtexture2D */,
@ -10060,13 +10060,13 @@
path = ../../src/osgPlugins/trans; path = ../../src/osgPlugins/trans;
sourceTree = SOURCE_ROOT; sourceTree = SOURCE_ROOT;
}; };
008F452506CC06EC00F4220C /* osgtesselate */ = { 008F452506CC06EC00F4220C /* osgtessellate */ = {
isa = PBXGroup; isa = PBXGroup;
children = ( children = (
008F452806CC06F000F4220C /* osgtesselate.cpp */, 008F452806CC06F000F4220C /* osgtessellate.cpp */,
); );
name = osgtesselate; name = osgtessellate;
path = ../../examples/osgtesselate; path = ../../examples/osgtessellate;
sourceTree = SOURCE_ROOT; sourceTree = SOURCE_ROOT;
}; };
008F452C06CC072200F4220C /* osgcatch */ = { 008F452C06CC072200F4220C /* osgcatch */ = {
@ -10707,7 +10707,7 @@
00EF4F9A06CB15BD008ACEFF /* osgwindows.app */, 00EF4F9A06CB15BD008ACEFF /* osgwindows.app */,
008F44C106CC023100F4220C /* osgdb_rot.so */, 008F44C106CC023100F4220C /* osgdb_rot.so */,
008F44CA06CC023600F4220C /* osgdb_scale.so */, 008F44CA06CC023600F4220C /* osgdb_scale.so */,
008F450606CC057500F4220C /* osgtesselate.app */, 008F450606CC057500F4220C /* osgtessellate.app */,
008F451406CC059400F4220C /* osgcatch.app */, 008F451406CC059400F4220C /* osgcatch.app */,
008F452206CC05A500F4220C /* osgvolume.app */, 008F452206CC05A500F4220C /* osgvolume.app */,
00E281D707676D1E005AEE61 /* osgdb_net.so */, 00E281D707676D1E005AEE61 /* osgdb_net.so */,
@ -11169,7 +11169,7 @@
BE11860805D71A7B00EB53E5 /* SmoothingVisitor.cpp */, BE11860805D71A7B00EB53E5 /* SmoothingVisitor.cpp */,
0096C51109195DBE00B255F2 /* StateGraph.cpp */, 0096C51109195DBE00B255F2 /* StateGraph.cpp */,
BE11860905D71A7B00EB53E5 /* TangentSpaceGenerator.cpp */, BE11860905D71A7B00EB53E5 /* TangentSpaceGenerator.cpp */,
BE11860A05D71A7B00EB53E5 /* Tesselator.cpp */, BE11860A05D71A7B00EB53E5 /* Tessellator.cpp */,
BE11860B05D71A7B00EB53E5 /* TransformAttributeFunctor.cpp */, BE11860B05D71A7B00EB53E5 /* TransformAttributeFunctor.cpp */,
BE11860C05D71A7B00EB53E5 /* TransformCallback.cpp */, BE11860C05D71A7B00EB53E5 /* TransformCallback.cpp */,
BE11860D05D71A7B00EB53E5 /* TriStrip_graph_array.h */, BE11860D05D71A7B00EB53E5 /* TriStrip_graph_array.h */,
@ -11211,7 +11211,7 @@
0096C50D09195D8B00B255F2 /* StateGraph */, 0096C50D09195D8B00B255F2 /* StateGraph */,
BE11864605D71AD300EB53E5 /* Statistics */, BE11864605D71AD300EB53E5 /* Statistics */,
BE11864705D71AD300EB53E5 /* TangentSpaceGenerator */, BE11864705D71AD300EB53E5 /* TangentSpaceGenerator */,
BE11864805D71AD300EB53E5 /* Tesselator */, BE11864805D71AD300EB53E5 /* Tessellator */,
BE11864905D71AD300EB53E5 /* TransformAttributeFunctor */, BE11864905D71AD300EB53E5 /* TransformAttributeFunctor */,
BE11864A05D71AD300EB53E5 /* TransformCallback */, BE11864A05D71AD300EB53E5 /* TransformCallback */,
BE11864B05D71AD300EB53E5 /* TriStripVisitor */, BE11864B05D71AD300EB53E5 /* TriStripVisitor */,
@ -12884,7 +12884,7 @@
BE11866105D71AD300EB53E5 /* SmoothingVisitor in Headers */, BE11866105D71AD300EB53E5 /* SmoothingVisitor in Headers */,
BE11866205D71AD300EB53E5 /* Statistics in Headers */, BE11866205D71AD300EB53E5 /* Statistics in Headers */,
BE11866305D71AD300EB53E5 /* TangentSpaceGenerator in Headers */, BE11866305D71AD300EB53E5 /* TangentSpaceGenerator in Headers */,
002BE06A0768EF1C00D7268C /* Tesselator in Headers */, 002BE06A0768EF1C00D7268C /* Tessellator in Headers */,
BE11866505D71AD300EB53E5 /* TransformAttributeFunctor in Headers */, BE11866505D71AD300EB53E5 /* TransformAttributeFunctor in Headers */,
BE11866605D71AD300EB53E5 /* TransformCallback in Headers */, BE11866605D71AD300EB53E5 /* TransformCallback in Headers */,
BE11866705D71AD300EB53E5 /* TriStripVisitor in Headers */, BE11866705D71AD300EB53E5 /* TriStripVisitor in Headers */,
@ -14744,9 +14744,9 @@
productReference = 008F44D306CC023A00F4220C /* osgdb_trans.so */; productReference = 008F44D306CC023A00F4220C /* osgdb_trans.so */;
productType = "com.apple.product-type.library.dynamic"; productType = "com.apple.product-type.library.dynamic";
}; };
008F44F506CC057500F4220C /* osgtesselate */ = { 008F44F506CC057500F4220C /* osgtessellate */ = {
isa = PBXNativeTarget; isa = PBXNativeTarget;
buildConfigurationList = 0011035D08736A190015C576 /* Build configuration list for PBXNativeTarget "osgtesselate" */; buildConfigurationList = 0011035D08736A190015C576 /* Build configuration list for PBXNativeTarget "osgtessellate" */;
buildPhases = ( buildPhases = (
008F44FC06CC057500F4220C /* Headers */, 008F44FC06CC057500F4220C /* Headers */,
008F44FD06CC057500F4220C /* Resources */, 008F44FD06CC057500F4220C /* Resources */,
@ -14757,9 +14757,9 @@
); );
dependencies = ( dependencies = (
); );
name = osgtesselate; name = osgtessellate;
productName = osgtext; productName = osgtext;
productReference = 008F450606CC057500F4220C /* osgtesselate.app */; productReference = 008F450606CC057500F4220C /* osgtessellate.app */;
productType = "com.apple.product-type.application"; productType = "com.apple.product-type.application";
}; };
008F450906CC059400F4220C /* osgcatch */ = { 008F450906CC059400F4220C /* osgcatch */ = {
@ -15942,7 +15942,7 @@
00EF4F4506CB11E2008ACEFF /* osgspotlight */, 00EF4F4506CB11E2008ACEFF /* osgspotlight */,
00EF4EA206CB0D45008ACEFF /* osgstereoimage */, 00EF4EA206CB0D45008ACEFF /* osgstereoimage */,
0007BCE006C1ADB300C884E1 /* osgteapot */, 0007BCE006C1ADB300C884E1 /* osgteapot */,
008F44F506CC057500F4220C /* osgtesselate */, 008F44F506CC057500F4220C /* osgtessellate */,
001D06A1065AB68B003310BF /* osgtext example */, 001D06A1065AB68B003310BF /* osgtext example */,
00EF4EC906CB0F19008ACEFF /* osgtexture1D */, 00EF4EC906CB0F19008ACEFF /* osgtexture1D */,
00EF4EE306CB11CA008ACEFF /* osgtexture2D */, 00EF4EE306CB11CA008ACEFF /* osgtexture2D */,
@ -17946,7 +17946,7 @@
isa = PBXSourcesBuildPhase; isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647; buildActionMask = 2147483647;
files = ( files = (
008F452B06CC06F100F4220C /* osgtesselate.cpp in Sources */, 008F452B06CC06F100F4220C /* osgtessellate.cpp in Sources */,
); );
runOnlyForDeploymentPostprocessing = 0; runOnlyForDeploymentPostprocessing = 0;
}; };
@ -18515,7 +18515,7 @@
BE11863005D71A7C00EB53E5 /* Version.cpp in Sources */, BE11863005D71A7C00EB53E5 /* Version.cpp in Sources */,
00CE2DF9065BCF43003C8656 /* Simplifier.cpp in Sources */, 00CE2DF9065BCF43003C8656 /* Simplifier.cpp in Sources */,
008F444E06CBF90F00F4220C /* GLObjectsVisitor.cpp in Sources */, 008F444E06CBF90F00F4220C /* GLObjectsVisitor.cpp in Sources */,
002BE0680768EF1700D7268C /* Tesselator.cpp in Sources */, 002BE0680768EF1700D7268C /* Tessellator.cpp in Sources */,
0096C51209195DBF00B255F2 /* PositionalStateContainer.cpp in Sources */, 0096C51209195DBF00B255F2 /* PositionalStateContainer.cpp in Sources */,
0096C51309195DBF00B255F2 /* StateGraph.cpp in Sources */, 0096C51309195DBF00B255F2 /* StateGraph.cpp in Sources */,
00FB20780B0141180052DD79 /* IntersectionVisitor.cpp in Sources */, 00FB20780B0141180052DD79 /* IntersectionVisitor.cpp in Sources */,
@ -19530,7 +19530,7 @@
}; };
008F453B06CC079900F4220C /* PBXTargetDependency */ = { 008F453B06CC079900F4220C /* PBXTargetDependency */ = {
isa = PBXTargetDependency; isa = PBXTargetDependency;
target = 008F44F506CC057500F4220C /* osgtesselate */; target = 008F44F506CC057500F4220C /* osgtessellate */;
targetProxy = 008F453A06CC079900F4220C /* PBXContainerItemProxy */; targetProxy = 008F453A06CC079900F4220C /* PBXContainerItemProxy */;
}; };
008F453D06CC079900F4220C /* PBXTargetDependency */ = { 008F453D06CC079900F4220C /* PBXTargetDependency */ = {
@ -32114,7 +32114,7 @@
../../../Producer/include, ../../../Producer/include,
"$(inherited)", "$(inherited)",
); );
INFOPLIST_FILE = "osgtesselate-Info.plist"; INFOPLIST_FILE = "osgtessellate-Info.plist";
INSTALL_PATH = "$(USER_APPS_DIR)"; INSTALL_PATH = "$(USER_APPS_DIR)";
OTHER_CFLAGS = ""; OTHER_CFLAGS = "";
OTHER_LDFLAGS = ( OTHER_LDFLAGS = (
@ -32124,7 +32124,7 @@
Producer, Producer,
); );
OTHER_REZFLAGS = ""; OTHER_REZFLAGS = "";
PRODUCT_NAME = osgtesselate; PRODUCT_NAME = osgtessellate;
SECTORDER_FLAGS = ""; SECTORDER_FLAGS = "";
WARNING_CFLAGS = "-Wmost"; WARNING_CFLAGS = "-Wmost";
ZERO_LINK = NO; ZERO_LINK = NO;
@ -32154,7 +32154,7 @@
../../../Producer/include, ../../../Producer/include,
"$(inherited)", "$(inherited)",
); );
INFOPLIST_FILE = "osgtesselate-Info.plist"; INFOPLIST_FILE = "osgtessellate-Info.plist";
INSTALL_PATH = "$(USER_APPS_DIR)"; INSTALL_PATH = "$(USER_APPS_DIR)";
OTHER_CFLAGS = ""; OTHER_CFLAGS = "";
OTHER_LDFLAGS = ( OTHER_LDFLAGS = (
@ -32164,7 +32164,7 @@
Producer, Producer,
); );
OTHER_REZFLAGS = ""; OTHER_REZFLAGS = "";
PRODUCT_NAME = osgtesselate; PRODUCT_NAME = osgtessellate;
SECTORDER_FLAGS = ""; SECTORDER_FLAGS = "";
WARNING_CFLAGS = "-Wmost"; WARNING_CFLAGS = "-Wmost";
ZERO_LINK = NO; ZERO_LINK = NO;
@ -32189,7 +32189,7 @@
../../../Producer/include, ../../../Producer/include,
"$(inherited)", "$(inherited)",
); );
INFOPLIST_FILE = "osgtesselate-Info.plist"; INFOPLIST_FILE = "osgtessellate-Info.plist";
INSTALL_PATH = "$(USER_APPS_DIR)"; INSTALL_PATH = "$(USER_APPS_DIR)";
OTHER_CFLAGS = ""; OTHER_CFLAGS = "";
OTHER_LDFLAGS = ( OTHER_LDFLAGS = (
@ -32199,7 +32199,7 @@
Producer, Producer,
); );
OTHER_REZFLAGS = ""; OTHER_REZFLAGS = "";
PRODUCT_NAME = osgtesselate; PRODUCT_NAME = osgtessellate;
SECTORDER_FLAGS = ""; SECTORDER_FLAGS = "";
WARNING_CFLAGS = "-Wmost"; WARNING_CFLAGS = "-Wmost";
}; };
@ -37915,7 +37915,7 @@
defaultConfigurationIsVisible = 0; defaultConfigurationIsVisible = 0;
defaultConfigurationName = Default; defaultConfigurationName = Default;
}; };
0011035D08736A190015C576 /* Build configuration list for PBXNativeTarget "osgtesselate" */ = { 0011035D08736A190015C576 /* Build configuration list for PBXNativeTarget "osgtessellate" */ = {
isa = XCConfigurationList; isa = XCConfigurationList;
buildConfigurations = ( buildConfigurations = (
0011035E08736A190015C576 /* Development */, 0011035E08736A190015C576 /* Development */,

View File

@ -3,9 +3,9 @@
<plist version="1.0"> <plist version="1.0">
<dict> <dict>
<key>CFBundleExecutable</key> <key>CFBundleExecutable</key>
<string>osgtesselate</string> <string>osgtessellate</string>
<key>CFBundleIdentifier</key> <key>CFBundleIdentifier</key>
<string>com.MySoftwareCompany.osgtesselate</string> <string>com.MySoftwareCompany.osgtessellate</string>
<key>CFBundleVersion</key> <key>CFBundleVersion</key>
<string>1.2.0</string> <string>1.2.0</string>
</dict> </dict>

View File

@ -376,7 +376,7 @@
#include <osgUtil/StateGraph> #include <osgUtil/StateGraph>
#include <osgUtil/Statistics> #include <osgUtil/Statistics>
#include <osgUtil/TangentSpaceGenerator> #include <osgUtil/TangentSpaceGenerator>
#include <osgUtil/Tesselator> #include <osgUtil/Tessellator>
#include <osgUtil/TransformAttributeFunctor> #include <osgUtil/TransformAttributeFunctor>
#include <osgUtil/TransformCallback> #include <osgUtil/TransformCallback>
#include <osgUtil/TriStripVisitor> #include <osgUtil/TriStripVisitor>

View File

@ -23,7 +23,7 @@
#include <osg/Texture2D> #include <osg/Texture2D>
#include <osg/Projection> #include <osg/Projection>
#include <osg/MatrixTransform> #include <osg/MatrixTransform>
#include <osgUtil/Tesselator> // tesselator triangulates the constrained triangles #include <osgUtil/Tessellator> // tessellator triangulates the constrained triangles
#include <osgText/Text> #include <osgText/Text>
@ -273,7 +273,7 @@ osg::Vec3d getpt(const int np)
return osg::Vec3d(x,y,z); return osg::Vec3d(x,y,z);
} }
osg::Node* createHUD(const int ndcs,std::string what) osg::Node* createHUD(const int ndcs,std::string what)
{ // add a string reporting the type of winding rule tesselation applied { // add a string reporting the type of winding rule tessellation applied
osg::Geode* geode = new osg::Geode(); osg::Geode* geode = new osg::Geode();
std::string timesFont("fonts/arial.ttf"); std::string timesFont("fonts/arial.ttf");
@ -988,14 +988,14 @@ osg::Geometry *ArealConstraint::makeWallGeometry( osg::Vec3Array *pt)
osg::DrawElementsUInt *trgeom=getTriangles(); osg::DrawElementsUInt *trgeom=getTriangles();
edges->addPrimitiveSet(trgeom); edges->addPrimitiveSet(trgeom);
osg::ref_ptr<osgUtil::Tesselator> tscx=new osgUtil::Tesselator; // this assembles all the constraints osg::ref_ptr<osgUtil::Tessellator> tscx=new osgUtil::Tessellator; // this assembles all the constraints
tscx->setTesselationType(osgUtil::Tesselator::TESS_TYPE_GEOMETRY); tscx->setTessellationType(osgUtil::Tessellator::TESS_TYPE_GEOMETRY);
tscx->setBoundaryOnly(true); tscx->setBoundaryOnly(true);
tscx->setWindingType( osgUtil::Tesselator::TESS_WINDING_NONZERO); tscx->setWindingType( osgUtil::Tessellator::TESS_WINDING_NONZERO);
// find all edges. // find all edges.
const osg::Vec3Array *points=dynamic_cast<osg::Vec3Array*>(getVertexArray()); const osg::Vec3Array *points=dynamic_cast<osg::Vec3Array*>(getVertexArray());
tscx->retesselatePolygons(*(edges)); // find all edges tscx->retessellatePolygons(*(edges)); // find all edges
if (walltexture!="") { if (walltexture!="") {
osg::Image* image = osgDB::readImageFile(walltexture.c_str()); osg::Image* image = osgDB::readImageFile(walltexture.c_str());

View File

@ -294,7 +294,7 @@ osg::Node* createScene()
// note, anticlockwsie ordering. // note, anticlockwsie ordering.
// note II, OpenGL polygons must be convex plan polygons, otherwise // note II, OpenGL polygons must be convex plan polygons, otherwise
// undefined results will occur. If you have concave polygons or ones // undefined results will occur. If you have concave polygons or ones
// that cross over themselves then use the osgUtil::Tesselator to fix // that cross over themselves then use the osgUtil::Tessellator to fix
// the polygons into a set of valid polygons. // the polygons into a set of valid polygons.
osg::Vec3 myCoords[] = osg::Vec3 myCoords[] =
{ {

View File

@ -19,7 +19,6 @@
#include <osg/Projection> #include <osg/Projection>
#include <osg/io_utils> #include <osg/io_utils>
#include <osgUtil/Tesselator>
#include <osgUtil/CullVisitor> #include <osgUtil/CullVisitor>
#include <osgUtil/Optimizer> #include <osgUtil/Optimizer>

View File

@ -8,7 +8,7 @@
#include <osg/BlendFunc> #include <osg/BlendFunc>
#include <osg/ClearNode> #include <osg/ClearNode>
#include <osgUtil/Tesselator> #include <osgUtil/Tessellator>
#include <osgUtil/CullVisitor> #include <osgUtil/CullVisitor>
#include <osgText/Text> #include <osgText/Text>
@ -115,8 +115,8 @@ osg::Geometry* createWing(const osg::Vec3& left, const osg::Vec3& nose, const os
geom->addPrimitiveSet(new osg::DrawArrays(GL_POLYGON,0,vertices->getNumElements())); geom->addPrimitiveSet(new osg::DrawArrays(GL_POLYGON,0,vertices->getNumElements()));
osgUtil::Tesselator tesselator; osgUtil::Tessellator tessellator;
tesselator.retesselatePolygons(*geom); tessellator.retessellatePolygons(*geom);
return geom; return geom;

View File

@ -8,7 +8,6 @@
#include <osg/ClearNode> #include <osg/ClearNode>
#include <osg/Projection> #include <osg/Projection>
#include <osgUtil/Tesselator>
#include <osgUtil/CullVisitor> #include <osgUtil/CullVisitor>

View File

@ -2,7 +2,7 @@ TOPDIR = ../..
include $(TOPDIR)/Make/makedefs include $(TOPDIR)/Make/makedefs
CXXFILES =\ CXXFILES =\
osgtesselate.cpp\ osgtessellate.cpp\
LIBS += -losgProducer -lProducer -losgText -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS) LIBS += -losgProducer -lProducer -losgText -losgGA -losgDB -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
@ -10,7 +10,7 @@ INSTFILES = \
$(CXXFILES)\ $(CXXFILES)\
GNUmakefile.inst=GNUmakefile GNUmakefile.inst=GNUmakefile
EXEC = osgtesselate EXEC = osgtessellate
INC += $(X_INC) INC += $(X_INC)

View File

@ -2,11 +2,11 @@ TOPDIR = ../..
include $(TOPDIR)/Make/makedefs include $(TOPDIR)/Make/makedefs
CXXFILES =\ CXXFILES =\
osgtesselate.cpp\ osgtessellate.cpp\
LIBS += -losgProducer -lProducer -losgDB -losgText -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS) LIBS += -losgProducer -lProducer -losgDB -losgText -losgUtil -losg $(GL_LIBS) $(X_LIBS) $(OTHER_LIBS)
EXEC = osgtesselate EXEC = osgtessellate
INC += $(X_INC) INC += $(X_INC)

View File

@ -9,14 +9,14 @@
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*/ */
/* osgtesselator /* osgTessellator
* - this tesselator is an extension of the basic one - rather than tesselating * - this Tessellator is an extension of the basic one - rather than tesselating
* individual polygons, we tesselate the entire geode with multiple contours. * individual polygons, we tesselate the entire geode with multiple contours.
* allows for overlapping contours etc. * allows for overlapping contours etc.
* the tesselator has new member fuinctions * the Tessellator has new member fuinctions
setTesselationType(osgUtil::Tesselator::TESS_TYPE_xxx); setTessellationType(osgUtil::Tessellator::TESS_TYPE_xxx);
tscx->setBoundaryOnly(bool); tscx->setBoundaryOnly(bool);
tscx->setWindingType( osgUtil::Tesselator::TESS_WINDING_xxx); tscx->setWindingType( osgUtil::Tessellator::TESS_WINDING_xxx);
* for winding rules: See the red book chap 13. * for winding rules: See the red book chap 13.
*/ */
@ -28,12 +28,12 @@
#include <osgText/Text> #include <osgText/Text>
#include <osgUtil/Tesselator> // to tesselate multiple contours #include <osgUtil/Tessellator> // to tesselate multiple contours
class tesselateDemoGeometry : public osg::Geometry, public osgUtil::Tesselator { class tesselateDemoGeometry : public osg::Geometry, public osgUtil::Tessellator {
// We add the Tesselator to the geometry because we want to access the // We add the Tessellator to the geometry because we want to access the
// tesselatable contours again; you can apply a tesselator to a Geometry // tesselatable contours again; you can apply a Tessellator to a Geometry
// to produce exactly a required tesselation once only, and then // to produce exactly a required tesselation once only, and then
// the contours could be discarded since the geometry does not need to be retesselated. // the contours could be discarded since the geometry does not need to be retesselated.
public: public:
@ -89,7 +89,7 @@ osg::Geometry *makePolsTwo (void)
gtess->setNormalBinding(osg::Geometry::BIND_PER_VERTEX); gtess->setNormalBinding(osg::Geometry::BIND_PER_VERTEX);
gtess->setTexCoordArray(0,tcs); gtess->setTexCoordArray(0,tcs);
// demonstrate that the tesselator makes textured tesselations // demonstrate that the Tessellator makes textured tesselations
osg::StateSet* stateset = new osg::StateSet(); osg::StateSet* stateset = new osg::StateSet();
osg::Image* image = osgDB::readImageFile("Cubemap_snow/posy.jpg"); osg::Image* image = osgDB::readImageFile("Cubemap_snow/posy.jpg");
@ -108,9 +108,9 @@ osg::Geometry *makePolsTwo (void)
gtess->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::TRIANGLE_STRIP,nstart,8));nstart+=8; gtess->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::TRIANGLE_STRIP,nstart,8));nstart+=8;
gtess->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::TRIANGLE_STRIP,nstart,8));nstart+=8; gtess->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::TRIANGLE_STRIP,nstart,8));nstart+=8;
gtess->setTesselationType(osgUtil::Tesselator::TESS_TYPE_GEOMETRY); gtess->setTessellationType(osgUtil::Tessellator::TESS_TYPE_GEOMETRY);
gtess->setBoundaryOnly(true); gtess->setBoundaryOnly(true);
gtess->setWindingType( osgUtil::Tesselator::TESS_WINDING_ABS_GEQ_TWO); // so that first change in wind type makes the commonest tesselation - ODD. gtess->setWindingType( osgUtil::Tessellator::TESS_WINDING_ABS_GEQ_TWO); // so that first change in wind type makes the commonest tesselation - ODD.
return gtess; return gtess;
} }
@ -161,7 +161,7 @@ osg::Geometry *makeSideWall (const float xpos)
} }
gtess->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::POLYGON,nstart,5));nstart+=5; gtess->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::POLYGON,nstart,5));nstart+=5;
// demonstrate that the tesselator makes textured tesselations // demonstrate that the Tessellator makes textured tesselations
osg::StateSet* stateset = new osg::StateSet(); osg::StateSet* stateset = new osg::StateSet();
osg::Image* image = osgDB::readImageFile("Cubemap_snow/posx.jpg"); osg::Image* image = osgDB::readImageFile("Cubemap_snow/posx.jpg");
@ -176,14 +176,14 @@ osg::Geometry *makeSideWall (const float xpos)
gtess->setStateSet( stateset ); gtess->setStateSet( stateset );
osg::ref_ptr<osgUtil::Tesselator> tscx=new osgUtil::Tesselator; // the v1.2 multi-contour tesselator. osg::ref_ptr<osgUtil::Tessellator> tscx=new osgUtil::Tessellator; // the v1.2 multi-contour Tessellator.
// we use the geometry primitives to describe the contours which are tesselated. // we use the geometry primitives to describe the contours which are tesselated.
// Winding odd means leave hole in surface where there are 2,4,6... contours circling the point. // Winding odd means leave hole in surface where there are 2,4,6... contours circling the point.
tscx->setTesselationType(osgUtil::Tesselator::TESS_TYPE_GEOMETRY); tscx->setTessellationType(osgUtil::Tessellator::TESS_TYPE_GEOMETRY);
tscx->setBoundaryOnly(false); tscx->setBoundaryOnly(false);
tscx->setWindingType( osgUtil::Tesselator::TESS_WINDING_ODD); // so that first change in wind type makes the commonest tesselation - ODD. tscx->setWindingType( osgUtil::Tessellator::TESS_WINDING_ODD); // so that first change in wind type makes the commonest tesselation - ODD.
tscx->retesselatePolygons(*gtess); tscx->retessellatePolygons(*gtess);
return gtess; return gtess;
} }
@ -258,7 +258,7 @@ osg::Geometry *makeFrontWall (const float zpos) {
} }
gtess->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::QUADS,nstart,20));nstart+=20; gtess->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::QUADS,nstart,20));nstart+=20;
// demonstrate that the tesselator makes textured tesselations // demonstrate that the Tessellator makes textured tesselations
osg::StateSet* stateset = new osg::StateSet(); osg::StateSet* stateset = new osg::StateSet();
osg::Image* image = osgDB::readImageFile("Cubemap_snow/posy.jpg"); osg::Image* image = osgDB::readImageFile("Cubemap_snow/posy.jpg");
@ -272,14 +272,14 @@ osg::Geometry *makeFrontWall (const float zpos) {
} }
gtess->setStateSet( stateset ); gtess->setStateSet( stateset );
// We use a Tesselator to produce the tesselation required once only // We use a Tessellator to produce the tesselation required once only
// and the contours are discarded. // and the contours are discarded.
osg::ref_ptr<osgUtil::Tesselator> tscx=new osgUtil::Tesselator; // the v1.2 multi-contour tesselator. osg::ref_ptr<osgUtil::Tessellator> tscx=new osgUtil::Tessellator; // the v1.2 multi-contour Tessellator.
tscx->setTesselationType(osgUtil::Tesselator::TESS_TYPE_GEOMETRY); tscx->setTessellationType(osgUtil::Tessellator::TESS_TYPE_GEOMETRY);
tscx->setBoundaryOnly(false); tscx->setBoundaryOnly(false);
tscx->setWindingType( osgUtil::Tesselator::TESS_WINDING_ODD); // so that first change in wind type makes the commonest tesselation - ODD. tscx->setWindingType( osgUtil::Tessellator::TESS_WINDING_ODD); // so that first change in wind type makes the commonest tesselation - ODD.
tscx->retesselatePolygons(*gtess); tscx->retessellatePolygons(*gtess);
return gtess; return gtess;
} }
@ -298,7 +298,7 @@ osg::Geometry *makePols (void) {
osg::Vec3Array *nrms = new osg::Vec3Array; osg::Vec3Array *nrms = new osg::Vec3Array;
osg::Vec2Array *tcs = new osg::Vec2Array; osg::Vec2Array *tcs = new osg::Vec2Array;
osg::Vec3 nrm(0,-1,0); osg::Vec3 nrm(0,-1,0);
// coordinates from red book code but shifted by 1000 & 2000 for alternate tesselatory things. // coordinates from red book code but shifted by 1000 & 2000 for alternate Tessellatory things.
static GLdouble rects[12][3] = static GLdouble rects[12][3] =
{ { 50.0, 50.0, 0.0 }, { { 50.0, 50.0, 0.0 },
{ 300.0, 50.0, 0.0 }, { 300.0, 50.0, 0.0 },
@ -452,7 +452,7 @@ osg::Geometry *makePols (void) {
gtess->setNormalBinding(osg::Geometry::BIND_PER_VERTEX); gtess->setNormalBinding(osg::Geometry::BIND_PER_VERTEX);
gtess->setTexCoordArray(0,tcs); gtess->setTexCoordArray(0,tcs);
// demonstrate that the tesselator makes textured tesselations // demonstrate that the Tessellator makes textured tesselations
osg::StateSet* stateset = new osg::StateSet(); osg::StateSet* stateset = new osg::StateSet();
osg::Image* image = osgDB::readImageFile("Cubemap_snow/posz.jpg"); osg::Image* image = osgDB::readImageFile("Cubemap_snow/posz.jpg");
@ -483,12 +483,12 @@ osg::Geometry *makePols (void) {
gtess->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::TRIANGLE_STRIP,nstart,8));nstart+=8; gtess->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::TRIANGLE_STRIP,nstart,8));nstart+=8;
// We need to access the tesselatable contours again to demonstrate all types of tesselation. // We need to access the tesselatable contours again to demonstrate all types of tesselation.
// I could add the Tesselator to the geometry as userdata, but here // I could add the Tessellator to the geometry as userdata, but here
// I use the derived tesselateDemoGeometry to hold both the drawable geode and the original contours. // I use the derived tesselateDemoGeometry to hold both the drawable geode and the original contours.
gtess->setTesselationType(osgUtil::Tesselator::TESS_TYPE_GEOMETRY); gtess->setTessellationType(osgUtil::Tessellator::TESS_TYPE_GEOMETRY);
gtess->setBoundaryOnly(true); gtess->setBoundaryOnly(true);
gtess->setWindingType( osgUtil::Tesselator::TESS_WINDING_ABS_GEQ_TWO); // so that first change in wind type makes the commonest tesselation - ODD. gtess->setWindingType( osgUtil::Tessellator::TESS_WINDING_ABS_GEQ_TWO); // so that first change in wind type makes the commonest tesselation - ODD.
return gtess; return gtess;
} }
@ -575,50 +575,50 @@ public:
{ {
osg::Geometry* geom = dynamic_cast<osg::Geometry*>(geode.getDrawable(i)); osg::Geometry* geom = dynamic_cast<osg::Geometry*>(geode.getDrawable(i));
if (geom) { if (geom) {
osg::ref_ptr<osgUtil::Tesselator> tscx=new osgUtil::Tesselator(); osg::ref_ptr<osgUtil::Tessellator> tscx=new osgUtil::Tessellator();
if (tscx.valid()) { if (tscx.valid()) {
tscx->setTesselationType(osgUtil::Tesselator::TESS_TYPE_GEOMETRY); tscx->setTessellationType(osgUtil::Tessellator::TESS_TYPE_GEOMETRY);
if (geode.getName()== "tesselate") { if (geode.getName()== "tesselate") {
// add a tesselator so that this geom is retesselated when N is pressed // add a Tessellator so that this geom is retesselated when N is pressed
tscx->setBoundaryOnly(true); tscx->setBoundaryOnly(true);
tscx->setWindingType( osgUtil::Tesselator::TESS_WINDING_ABS_GEQ_TWO); // so that first change in wind type makes the commonest tesselation - ODD. tscx->setWindingType( osgUtil::Tessellator::TESS_WINDING_ABS_GEQ_TWO); // so that first change in wind type makes the commonest tesselation - ODD.
geom->setUserData(tscx.get()); geom->setUserData(tscx.get());
} else if (geode.getName()== "tesselate odd") { } else if (geode.getName()== "tesselate odd") {
// OR you can just apply the tesselator once only, using these different types // OR you can just apply the Tessellator once only, using these different types
tscx->setWindingType( osgUtil::Tesselator::TESS_WINDING_ODD); // commonest tesselation - ODD. tscx->setWindingType( osgUtil::Tessellator::TESS_WINDING_ODD); // commonest tesselation - ODD.
tscx->retesselatePolygons(*geom); tscx->retessellatePolygons(*geom);
} else if (geode.getName()== "tesselate odd bound") { } else if (geode.getName()== "tesselate odd bound") {
tscx->setBoundaryOnly(true); tscx->setBoundaryOnly(true);
tscx->setWindingType( osgUtil::Tesselator::TESS_WINDING_ODD); // tesselation - ODD, only show boundary. tscx->setWindingType( osgUtil::Tessellator::TESS_WINDING_ODD); // tesselation - ODD, only show boundary.
tscx->retesselatePolygons(*geom); tscx->retessellatePolygons(*geom);
} else if (geode.getName()== "tesselate positive") { } else if (geode.getName()== "tesselate positive") {
tscx->setWindingType( osgUtil::Tesselator::TESS_WINDING_POSITIVE); // tesselation - pos. tscx->setWindingType( osgUtil::Tessellator::TESS_WINDING_POSITIVE); // tesselation - pos.
tscx->retesselatePolygons(*geom); tscx->retessellatePolygons(*geom);
} else if (geode.getName()== "tesselate positive bound") { } else if (geode.getName()== "tesselate positive bound") {
tscx->setBoundaryOnly(true); tscx->setBoundaryOnly(true);
tscx->setWindingType( osgUtil::Tesselator::TESS_WINDING_POSITIVE); tscx->setWindingType( osgUtil::Tessellator::TESS_WINDING_POSITIVE);
tscx->retesselatePolygons(*geom); tscx->retessellatePolygons(*geom);
} else if (geode.getName()== "tesselate negative") { } else if (geode.getName()== "tesselate negative") {
tscx->setWindingType( osgUtil::Tesselator::TESS_WINDING_NEGATIVE); tscx->setWindingType( osgUtil::Tessellator::TESS_WINDING_NEGATIVE);
tscx->retesselatePolygons(*geom); tscx->retessellatePolygons(*geom);
} else if (geode.getName()== "tesselate negative bound") { } else if (geode.getName()== "tesselate negative bound") {
tscx->setBoundaryOnly(true); tscx->setBoundaryOnly(true);
tscx->setWindingType( osgUtil::Tesselator::TESS_WINDING_NEGATIVE); tscx->setWindingType( osgUtil::Tessellator::TESS_WINDING_NEGATIVE);
tscx->retesselatePolygons(*geom); tscx->retessellatePolygons(*geom);
} else if (geode.getName()== "tesselate nonzero") { } else if (geode.getName()== "tesselate nonzero") {
tscx->setWindingType( osgUtil::Tesselator::TESS_WINDING_NONZERO); tscx->setWindingType( osgUtil::Tessellator::TESS_WINDING_NONZERO);
tscx->retesselatePolygons(*geom); tscx->retessellatePolygons(*geom);
} else if (geode.getName()== "tesselate nonzero bound") { } else if (geode.getName()== "tesselate nonzero bound") {
tscx->setBoundaryOnly(true); tscx->setBoundaryOnly(true);
tscx->setWindingType( osgUtil::Tesselator::TESS_WINDING_NONZERO); tscx->setWindingType( osgUtil::Tessellator::TESS_WINDING_NONZERO);
tscx->retesselatePolygons(*geom); tscx->retessellatePolygons(*geom);
} else if (geode.getName()== "tesselate geq2") { } else if (geode.getName()== "tesselate geq2") {
tscx->setWindingType( osgUtil::Tesselator::TESS_WINDING_ABS_GEQ_TWO); tscx->setWindingType( osgUtil::Tessellator::TESS_WINDING_ABS_GEQ_TWO);
tscx->retesselatePolygons(*geom); tscx->retessellatePolygons(*geom);
} else if (geode.getName()== "tesselate geq2 bound") { } else if (geode.getName()== "tesselate geq2 bound") {
tscx->setBoundaryOnly(true); tscx->setBoundaryOnly(true);
tscx->setWindingType( osgUtil::Tesselator::TESS_WINDING_ABS_GEQ_TWO); tscx->setWindingType( osgUtil::Tessellator::TESS_WINDING_ABS_GEQ_TWO);
tscx->retesselatePolygons(*geom); tscx->retessellatePolygons(*geom);
} }
} }
} }
@ -630,8 +630,8 @@ public:
class cxTesselateVisitor : public osg::NodeVisitor class cxTesselateVisitor : public osg::NodeVisitor
{ // special to this demo, traverses SG and finds nodes which have been tesselated { // special to this demo, traverses SG and finds nodes which have been tesselated
// for test/demo purposes these nodes are of type tesselateDemoGeometry // for test/demo purposes these nodes are of type tesselateDemoGeometry
// but you could store the Tesselator as UserData or however you like. // but you could store the Tessellator as UserData or however you like.
// the tesselator holds copies of the original contours used in the tesselation // the Tessellator holds copies of the original contours used in the tesselation
// In this visitor, I reuse the contours to make a different type of tesselation. // In this visitor, I reuse the contours to make a different type of tesselation.
public: public:
@ -650,44 +650,44 @@ public:
} else { // change to next type of tesselation... } else { // change to next type of tesselation...
geom->setBoundaryOnly(false); geom->setBoundaryOnly(false);
switch (geom->getWindingType()) { switch (geom->getWindingType()) {
case osgUtil::Tesselator::TESS_WINDING_ODD: case osgUtil::Tessellator::TESS_WINDING_ODD:
geom->setWindingType(osgUtil::Tesselator::TESS_WINDING_NONZERO); geom->setWindingType(osgUtil::Tessellator::TESS_WINDING_NONZERO);
break; break;
case osgUtil::Tesselator::TESS_WINDING_NONZERO: case osgUtil::Tessellator::TESS_WINDING_NONZERO:
geom->setWindingType( osgUtil::Tesselator::TESS_WINDING_POSITIVE); geom->setWindingType( osgUtil::Tessellator::TESS_WINDING_POSITIVE);
break; break;
case osgUtil::Tesselator::TESS_WINDING_POSITIVE: case osgUtil::Tessellator::TESS_WINDING_POSITIVE:
geom->setWindingType( osgUtil::Tesselator::TESS_WINDING_NEGATIVE); geom->setWindingType( osgUtil::Tessellator::TESS_WINDING_NEGATIVE);
break; break;
case osgUtil::Tesselator::TESS_WINDING_NEGATIVE: case osgUtil::Tessellator::TESS_WINDING_NEGATIVE:
geom->setWindingType( osgUtil::Tesselator::TESS_WINDING_ABS_GEQ_TWO); geom->setWindingType( osgUtil::Tessellator::TESS_WINDING_ABS_GEQ_TWO);
break; break;
case osgUtil::Tesselator::TESS_WINDING_ABS_GEQ_TWO: case osgUtil::Tessellator::TESS_WINDING_ABS_GEQ_TWO:
geom->setWindingType( osgUtil::Tesselator::TESS_WINDING_ODD); geom->setWindingType( osgUtil::Tessellator::TESS_WINDING_ODD);
break; break;
} }
} }
switch (geom->getWindingType()) { // a text to be added to the scene. switch (geom->getWindingType()) { // a text to be added to the scene.
case osgUtil::Tesselator::TESS_WINDING_ODD: case osgUtil::Tessellator::TESS_WINDING_ODD:
str="TESS_WINDING_ODD"; str="TESS_WINDING_ODD";
break; break;
case osgUtil::Tesselator::TESS_WINDING_NONZERO: case osgUtil::Tessellator::TESS_WINDING_NONZERO:
str="TESS_WINDING_NONZERO"; str="TESS_WINDING_NONZERO";
break; break;
case osgUtil::Tesselator::TESS_WINDING_POSITIVE: case osgUtil::Tessellator::TESS_WINDING_POSITIVE:
str="TESS_WINDING_POSITIVE"; str="TESS_WINDING_POSITIVE";
break; break;
case osgUtil::Tesselator::TESS_WINDING_NEGATIVE: case osgUtil::Tessellator::TESS_WINDING_NEGATIVE:
str="TESS_WINDING_NEGATIVE"; str="TESS_WINDING_NEGATIVE";
break; break;
case osgUtil::Tesselator::TESS_WINDING_ABS_GEQ_TWO: case osgUtil::Tessellator::TESS_WINDING_ABS_GEQ_TWO:
str="TESS_WINDING_ABS_GEQ_TWO"; str="TESS_WINDING_ABS_GEQ_TWO";
break; break;
} }
if (geom->getBoundaryOnly()) str += " Boundary"; if (geom->getBoundaryOnly()) str += " Boundary";
geom->retesselatePolygons(*geom); geom->retessellatePolygons(*geom);
} }
osgText::Text* txt = dynamic_cast<osgText::Text*>(geode.getDrawable(i)); osgText::Text* txt = dynamic_cast<osgText::Text*>(geode.getDrawable(i));
if (txt) { if (txt) {

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@ -171,8 +171,8 @@ osgstereoimage Images/dog_left_eye.jpg Images/dog_right_eye.jpg
echo osgteapot echo osgteapot
osgteapot osgteapot
echo osgtesselate echo osgtessellate
osgtesselate osgtessellate
echo osgtext echo osgtext
osgtext osgtext

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@ -1,7 +1,7 @@
#include <fcntl.h> #include <fcntl.h>
#include <osg/Geometry> #include <osg/Geometry>
#include <osg/Notify> #include <osg/Notify>
#include <osgUtil/Tesselator> #include <osgUtil/Tessellator>
#if defined(_MSC_VER) #if defined(_MSC_VER)
#include <io.h> #include <io.h>
@ -328,13 +328,13 @@ void ESRIShapeParser::_process( const std::vector<ESRIShape::Polygon> &polys )
new osg::DrawArrays(osg::PrimitiveSet::POLYGON, index, len)); new osg::DrawArrays(osg::PrimitiveSet::POLYGON, index, len));
} }
// Use osgUtil::Tesselator to handle concave polygons // Use osgUtil::Tessellator to handle concave polygons
osg::ref_ptr<osgUtil::Tesselator> tscx=new osgUtil::Tesselator; osg::ref_ptr<osgUtil::Tessellator> tscx=new osgUtil::Tessellator;
tscx->setTesselationType(osgUtil::Tesselator::TESS_TYPE_GEOMETRY); tscx->setTessellationType(osgUtil::Tessellator::TESS_TYPE_GEOMETRY);
tscx->setBoundaryOnly(false); tscx->setBoundaryOnly(false);
tscx->setWindingType( osgUtil::Tesselator::TESS_WINDING_ODD); tscx->setWindingType( osgUtil::Tessellator::TESS_WINDING_ODD);
tscx->retesselatePolygons(*(geometry.get())); tscx->retessellatePolygons(*(geometry.get()));
_geode->addDrawable( geometry.get() ); _geode->addDrawable( geometry.get() );
} }

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@ -27,7 +27,7 @@
#include <osg/Math> #include <osg/Math>
#include <osg/Notify> #include <osg/Notify>
#include <osgUtil/Tesselator> #include <osgUtil/Tessellator>
#include <osgDB/FileNameUtils> #include <osgDB/FileNameUtils>
#include <osgDB/Registry> #include <osgDB/Registry>
@ -903,8 +903,8 @@ class SurfaceBin : public PrimitiveBin {
_geometry->addPrimitiveSet(drawArray); _geometry->addPrimitiveSet(drawArray);
} }
osgUtil::Tesselator tesselator; osgUtil::Tessellator tessellator;
tesselator.retesselatePolygons(*_geometry); tessellator.retessellatePolygons(*_geometry);
} }
// handle triangles // handle triangles

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@ -38,7 +38,7 @@
#include <osgDB/WriteFile> #include <osgDB/WriteFile>
#include <osgDB/Input> #include <osgDB/Input>
#include <osgDB/Output> #include <osgDB/Output>
#include <osgUtil/Tesselator> #include <osgUtil/Tessellator>
#include <stdio.h> #include <stdio.h>
@ -1914,14 +1914,14 @@ class ReaderGEO
} }
} }
if (geodeholder) { if (geodeholder) {
osgUtil::Tesselator tesselator; osgUtil::Tessellator tessellator;
for(unsigned int ige=0;ige<geodeholder->getNumChildren();++ige) { for(unsigned int ige=0;ige<geodeholder->getNumChildren();++ige) {
osg::Geode *geode=dynamic_cast<osg::Geode*>(geodeholder->getChild(ige)); osg::Geode *geode=dynamic_cast<osg::Geode*>(geodeholder->getChild(ige));
if (geode) { if (geode) {
for(unsigned int i=0;i<geode->getNumDrawables();++i) for(unsigned int i=0;i<geode->getNumDrawables();++i)
{ {
osg::Geometry* geom = dynamic_cast<osg::Geometry*>(geode->getDrawable(i)); osg::Geometry* geom = dynamic_cast<osg::Geometry*>(geode->getDrawable(i));
if (geom) tesselator.retesselatePolygons(*geom); if (geom) tessellator.retessellatePolygons(*geom);
} }
} }
} }

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@ -34,7 +34,7 @@
#include <osgDB/FileUtils> #include <osgDB/FileUtils>
#include <osgUtil/SmoothingVisitor> #include <osgUtil/SmoothingVisitor>
#include <osgUtil/Tesselator> #include <osgUtil/Tessellator>
#include "Converter.h" #include "Converter.h"
#include "VertexMap.h" #include "VertexMap.h"
@ -333,7 +333,7 @@ osgDB::ReaderWriter::ReadResult ReaderWriterLWO::readNode_LWO1(const std::string
osg::Geode* geode = new osg::Geode; osg::Geode* geode = new osg::Geode;
osgUtil::Tesselator tesselator; osgUtil::Tessellator tessellator;
// add everthing into the Geode. // add everthing into the Geode.
osgUtil::SmoothingVisitor smoother; osgUtil::SmoothingVisitor smoother;
@ -345,7 +345,7 @@ osgDB::ReaderWriter::ReadResult ReaderWriterLWO::readNode_LWO1(const std::string
if (gc._geom) if (gc._geom)
{ {
tesselator.retesselatePolygons(*gc._geom); tessellator.retessellatePolygons(*gc._geom);
smoother.smooth(*gc._geom); smoother.smooth(*gc._geom);

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@ -38,7 +38,7 @@
#include <osgUtil/TriStripVisitor> #include <osgUtil/TriStripVisitor>
#include <osgUtil/SmoothingVisitor> #include <osgUtil/SmoothingVisitor>
#include <osgUtil/Tesselator> #include <osgUtil/Tessellator>
#include "obj.h" #include "obj.h"
@ -509,8 +509,8 @@ osg::Node* ReaderWriterOBJ::convertModelToSceneGraph(obj::Model& model, bool& ro
geometry->setStateSet(stateset); geometry->setStateSet(stateset);
// tesseleate any large polygons // tesseleate any large polygons
osgUtil::Tesselator tesselator; osgUtil::Tessellator tessellator;
tesselator.retesselatePolygons(*geometry); tessellator.retessellatePolygons(*geometry);
// tri strip polygons to improve graphics peformance // tri strip polygons to improve graphics peformance
osgUtil::TriStripVisitor tsv; osgUtil::TriStripVisitor tsv;

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@ -9,7 +9,7 @@
#include <osg/Notify> #include <osg/Notify>
#include <osg/Geode> #include <osg/Geode>
#include <osgUtil/Tesselator> #include <osgUtil/Tessellator>
#include <osgUtil/Optimizer> #include <osgUtil/Optimizer>
#include <vector> #include <vector>
@ -87,8 +87,8 @@ void Optimizer::TesselateVisitor::apply(osg::Geode& geode)
if (hasPolygons(*geometry)) if (hasPolygons(*geometry))
{ {
// Tesselate // Tesselate
osgUtil::Tesselator tesselator; osgUtil::Tessellator tessellator;
tesselator.retesselatePolygons(*geometry); tessellator.retessellatePolygons(*geometry);
} }
} }
} }

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@ -12,7 +12,7 @@
*/ */
#include <osgUtil/DelaunayTriangulator> #include <osgUtil/DelaunayTriangulator>
// NB this algorithm makes heavy use of the osgUtil::Tesselator for constrained triangulation. // NB this algorithm makes heavy use of the osgUtil::Tessellator for constrained triangulation.
// truly it is built on the shoulders of giants. // truly it is built on the shoulders of giants.
#include <osg/GL> #include <osg/GL>
@ -23,7 +23,7 @@
#include <algorithm> #include <algorithm>
#include <set> #include <set>
#include <map> //GWM July 2005 map is used in constraints. #include <map> //GWM July 2005 map is used in constraints.
#include <osgUtil/Tesselator> // tesselator triangulates the constrained triangles #include <osgUtil/Tessellator> // tesselator triangulates the constrained triangles
namespace osgUtil namespace osgUtil
{ {
@ -425,7 +425,7 @@ Triangle_list fillHole(osg::Vec3Array *points, std::vector<unsigned int> vind
Triangle_list triangles; // returned list Triangle_list triangles; // returned list
osg::ref_ptr<osg::Geometry> gtess=new osg::Geometry; // add all the contours to this for analysis osg::ref_ptr<osg::Geometry> gtess=new osg::Geometry; // add all the contours to this for analysis
osg::ref_ptr<osg::Vec3Array> constraintverts=new osg::Vec3Array; osg::ref_ptr<osg::Vec3Array> constraintverts=new osg::Vec3Array;
osg::ref_ptr<osgUtil::Tesselator> tscx=new osgUtil::Tesselator; // this assembles all the constraints osg::ref_ptr<osgUtil::Tessellator> tscx=new osgUtil::Tessellator; // this assembles all the constraints
for (std::vector<unsigned int>::iterator itint=vindexlist.begin(); itint!=vindexlist.end(); itint++) for (std::vector<unsigned int>::iterator itint=vindexlist.begin(); itint!=vindexlist.end(); itint++)
{ {
@ -437,11 +437,11 @@ Triangle_list fillHole(osg::Vec3Array *points, std::vector<unsigned int> vind
gtess->setVertexArray(constraintverts.get()); gtess->setVertexArray(constraintverts.get());
gtess->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::POLYGON,0,npts)); gtess->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::POLYGON,0,npts));
tscx->setTesselationNormal(osg::Vec3(0.0,0.0,1.0)); tscx->setTessellationNormal(osg::Vec3(0.0,0.0,1.0));
tscx->setTesselationType(osgUtil::Tesselator::TESS_TYPE_GEOMETRY); tscx->setTessellationType(osgUtil::Tessellator::TESS_TYPE_GEOMETRY);
tscx->setBoundaryOnly(false); tscx->setBoundaryOnly(false);
tscx->setWindingType( osgUtil::Tesselator::TESS_WINDING_ODD); // the commonest tesselation is default, ODD. GE2 allows intersections of constraints to be found. tscx->setWindingType( osgUtil::Tessellator::TESS_WINDING_ODD); // the commonest tesselation is default, ODD. GE2 allows intersections of constraints to be found.
tscx->retesselatePolygons(*(gtess.get())); // this should insert extra vertices where constraints overlap tscx->retessellatePolygons(*(gtess.get())); // this should insert extra vertices where constraints overlap
// extract triangles from gtess // extract triangles from gtess
@ -1270,15 +1270,15 @@ osg::Vec3Array* DelaunayConstraint::getPoints(const osg::Vec3Array *points)
void DelaunayConstraint::handleOverlaps(void) void DelaunayConstraint::handleOverlaps(void)
{ {
// use tesselator to interpolate crossing vertices. // use tesselator to interpolate crossing vertices.
osg::ref_ptr<osgUtil::Tesselator> tscx=new osgUtil::Tesselator; // this assembles all the constraints osg::ref_ptr<osgUtil::Tessellator> tscx=new osgUtil::Tessellator; // this assembles all the constraints
tscx->setTesselationType(osgUtil::Tesselator::TESS_TYPE_GEOMETRY); tscx->setTessellationType(osgUtil::Tessellator::TESS_TYPE_GEOMETRY);
tscx->setBoundaryOnly(true); tscx->setBoundaryOnly(true);
tscx->setWindingType( osgUtil::Tesselator::TESS_WINDING_ODD); tscx->setWindingType( osgUtil::Tessellator::TESS_WINDING_ODD);
// ODD chooses the winding =1, NOT overlapping areas of constraints. // ODD chooses the winding =1, NOT overlapping areas of constraints.
// nb this includes all the edges where delaunay constraints meet // nb this includes all the edges where delaunay constraints meet
// draw a case to convince yourself!. // draw a case to convince yourself!.
tscx->retesselatePolygons(*this); // find all edges tscx->retessellatePolygons(*this); // find all edges
} }
} // namespace osgutil } // namespace osgutil

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@ -26,7 +26,7 @@ CXXFILES = \
StateGraph.cpp\ StateGraph.cpp\
Statistics.cpp\ Statistics.cpp\
TangentSpaceGenerator.cpp\ TangentSpaceGenerator.cpp\
Tesselator.cpp\ Tessellator.cpp\
TransformAttributeFunctor.cpp\ TransformAttributeFunctor.cpp\
TransformCallback.cpp\ TransformCallback.cpp\
TriStrip_tri_stripper.cpp\ TriStrip_tri_stripper.cpp\

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@ -32,7 +32,7 @@
#include <osgUtil/TransformAttributeFunctor> #include <osgUtil/TransformAttributeFunctor>
#include <osgUtil/TriStripVisitor> #include <osgUtil/TriStripVisitor>
#include <osgUtil/Tesselator> #include <osgUtil/Tessellator>
#include <osgUtil/Statistics> #include <osgUtil/Statistics>
#include <typeinfo> #include <typeinfo>
@ -320,8 +320,8 @@ void Optimizer::TesselateVisitor::apply(osg::Geode& geode)
{ {
osg::Geometry* geom = dynamic_cast<osg::Geometry*>(geode.getDrawable(i)); osg::Geometry* geom = dynamic_cast<osg::Geometry*>(geode.getDrawable(i));
if (geom) { if (geom) {
osgUtil::Tesselator tesselator; osgUtil::Tessellator tessellator;
tesselator.retesselatePolygons(*geom); tessellator.retessellatePolygons(*geom);
} }
} }
traverse(geode); traverse(geode);

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@ -14,13 +14,13 @@
#include <osg/GLU> #include <osg/GLU>
#include <osg/Notify> #include <osg/Notify>
#include <osgUtil/Tesselator> #include <osgUtil/Tessellator>
using namespace osg; using namespace osg;
using namespace osgUtil; using namespace osgUtil;
Tesselator::Tesselator() : Tessellator::Tessellator() :
_wtype(TESS_WINDING_ODD), _wtype(TESS_WINDING_ODD),
_ttype(TESS_TYPE_POLYGONS), _ttype(TESS_TYPE_POLYGONS),
_boundaryOnly(false), _numberVerts(0) _boundaryOnly(false), _numberVerts(0)
@ -30,12 +30,12 @@ Tesselator::Tesselator() :
_index=0; _index=0;
} }
Tesselator::~Tesselator() Tessellator::~Tessellator()
{ {
reset(); reset();
} }
void Tesselator::beginTesselation() void Tessellator::beginTessellation()
{ {
reset(); reset();
@ -51,7 +51,7 @@ void Tesselator::beginTesselation()
gluTessBeginPolygon(_tobj,this); gluTessBeginPolygon(_tobj,this);
} }
void Tesselator::beginContour() void Tessellator::beginContour()
{ {
if (_tobj) if (_tobj)
{ {
@ -59,7 +59,7 @@ void Tesselator::beginContour()
} }
} }
void Tesselator::addVertex(osg::Vec3* vertex) void Tessellator::addVertex(osg::Vec3* vertex)
{ {
if (_tobj) if (_tobj)
{ {
@ -72,7 +72,7 @@ void Tesselator::addVertex(osg::Vec3* vertex)
} }
} }
void Tesselator::endContour() void Tessellator::endContour()
{ {
if (_tobj) if (_tobj)
{ {
@ -80,7 +80,7 @@ void Tesselator::endContour()
} }
} }
void Tesselator::endTesselation() void Tessellator::endTessellation()
{ {
if (_tobj) if (_tobj)
{ {
@ -96,7 +96,7 @@ void Tesselator::endTesselation()
} }
} }
void Tesselator::reset() void Tessellator::reset()
{ {
if (_tobj) if (_tobj)
{ {
@ -152,9 +152,9 @@ class InsertNewVertices : public osg::ArrayVisitor
}; };
void Tesselator::retesselatePolygons(osg::Geometry &geom) void Tessellator::retessellatePolygons(osg::Geometry &geom)
{ {
// turn the contour list into primitives, a little like tesselator does but more generally // turn the contour list into primitives, a little like Tessellator does but more generally
osg::Vec3Array* vertices = dynamic_cast<osg::Vec3Array*>(geom.getVertexArray()); osg::Vec3Array* vertices = dynamic_cast<osg::Vec3Array*>(geom.getVertexArray());
if (!vertices || vertices->empty() || geom.getPrimitiveSetList().empty()) return; if (!vertices || vertices->empty() || geom.getPrimitiveSetList().empty()) return;
@ -173,18 +173,18 @@ void Tesselator::retesselatePolygons(osg::Geometry &geom)
if (geom.getTexCoordIndices(unit)) return; if (geom.getTexCoordIndices(unit)) return;
} }
if (_ttype==TESS_TYPE_POLYGONS || _ttype==TESS_TYPE_DRAWABLE) _numberVerts=0; // 09.04.04 GWM reset tesselator if (_ttype==TESS_TYPE_POLYGONS || _ttype==TESS_TYPE_DRAWABLE) _numberVerts=0; // 09.04.04 GWM reset Tessellator
// the reset is needed by the flt loader which reuses a tesselator for triangulating polygons. // the reset is needed by the flt loader which reuses a Tessellator for triangulating polygons.
// as such it might be reset by other loaders/developers in future. // as such it might be reset by other loaders/developers in future.
_index=0; // reset the counter for indexed vertices _index=0; // reset the counter for indexed vertices
_extraPrimitives = 0; _extraPrimitives = 0;
if (!_numberVerts) { if (!_numberVerts) {
_numberVerts=geom.getVertexArray()->getNumElements(); _numberVerts=geom.getVertexArray()->getNumElements();
// save the contours for complex (winding rule) tesselations // save the contours for complex (winding rule) tessellations
_Contours=geom.getPrimitiveSetList(); _Contours=geom.getPrimitiveSetList();
} }
// now cut out vertex attributes added on any previous tesselation // now cut out vertex attributes added on any previous tessellation
reduceArray(geom.getVertexArray(), _numberVerts); reduceArray(geom.getVertexArray(), _numberVerts);
reduceArray(geom.getColorArray(), _numberVerts); reduceArray(geom.getColorArray(), _numberVerts);
reduceArray(geom.getNormalArray(), _numberVerts); reduceArray(geom.getNormalArray(), _numberVerts);
@ -198,21 +198,21 @@ void Tesselator::retesselatePolygons(osg::Geometry &geom)
unsigned int nprimsetoriginal= geom.getNumPrimitiveSets(); unsigned int nprimsetoriginal= geom.getNumPrimitiveSets();
if (nprimsetoriginal) geom.removePrimitiveSet(0, nprimsetoriginal); if (nprimsetoriginal) geom.removePrimitiveSet(0, nprimsetoriginal);
// the main difference from osgUtil::tesselator for Geometry sets of multiple contours is that the begin/end tesselation // the main difference from osgUtil::Tessellator for Geometry sets of multiple contours is that the begin/end tessellation
// occurs around the whole set of contours. // occurs around the whole set of contours.
if (_ttype==TESS_TYPE_GEOMETRY) { if (_ttype==TESS_TYPE_GEOMETRY) {
beginTesselation(); beginTessellation();
gluTessProperty(_tobj, GLU_TESS_WINDING_RULE, _wtype); gluTessProperty(_tobj, GLU_TESS_WINDING_RULE, _wtype);
gluTessProperty(_tobj, GLU_TESS_BOUNDARY_ONLY , _boundaryOnly); gluTessProperty(_tobj, GLU_TESS_BOUNDARY_ONLY , _boundaryOnly);
} }
// process all the contours into the tesselator // process all the contours into the Tessellator
int noContours = _Contours.size(); int noContours = _Contours.size();
int currentPrimitive = 0; int currentPrimitive = 0;
for(int primNo=0;primNo<noContours;++primNo) for(int primNo=0;primNo<noContours;++primNo)
{ {
osg::ref_ptr<osg::PrimitiveSet> primitive = _Contours[primNo].get(); osg::ref_ptr<osg::PrimitiveSet> primitive = _Contours[primNo].get();
if (_ttype==TESS_TYPE_POLYGONS || _ttype==TESS_TYPE_DRAWABLE) if (_ttype==TESS_TYPE_POLYGONS || _ttype==TESS_TYPE_DRAWABLE)
{ // this recovers the 'old' tesselation which just retesselates single polygons. { // this recovers the 'old' tessellation which just retessellates single polygons.
if (primitive->getMode()==osg::PrimitiveSet::POLYGON || _ttype==TESS_TYPE_DRAWABLE) if (primitive->getMode()==osg::PrimitiveSet::POLYGON || _ttype==TESS_TYPE_DRAWABLE)
{ {
@ -224,31 +224,31 @@ void Tesselator::retesselatePolygons(osg::Geometry &geom)
itr!=drawArrayLengths->end(); itr!=drawArrayLengths->end();
++itr) ++itr)
{ {
beginTesselation(); beginTessellation();
unsigned int last = first + *itr; unsigned int last = first + *itr;
addContour(primitive->getMode(),first,last,vertices); addContour(primitive->getMode(),first,last,vertices);
first = last; first = last;
endTesselation(); endTessellation();
collectTesselation(geom, currentPrimitive); collectTessellation(geom, currentPrimitive);
currentPrimitive++; currentPrimitive++;
} }
} }
else else
{ {
if (primitive->getNumIndices()>3) { // April 2005 gwm only retesselate "complex" polygons if (primitive->getNumIndices()>3) { // April 2005 gwm only retessellate "complex" polygons
beginTesselation(); beginTessellation();
addContour(primitive.get(), vertices); addContour(primitive.get(), vertices);
endTesselation(); endTessellation();
collectTesselation(geom, currentPrimitive); collectTessellation(geom, currentPrimitive);
currentPrimitive++; currentPrimitive++;
} else { // April 2005 gwm triangles don't need to be retesselated } else { // April 2005 gwm triangles don't need to be retessellated
geom.addPrimitiveSet(primitive.get()); geom.addPrimitiveSet(primitive.get());
} }
} }
} }
else else
{ // copy the contour primitive as it is not being tesselated { // copy the contour primitive as it is not being tessellated
geom.addPrimitiveSet(primitive.get()); geom.addPrimitiveSet(primitive.get());
} }
} else { } else {
@ -261,20 +261,20 @@ void Tesselator::retesselatePolygons(osg::Geometry &geom)
primitive->getMode()==osg::PrimitiveSet::TRIANGLE_STRIP) primitive->getMode()==osg::PrimitiveSet::TRIANGLE_STRIP)
{ {
addContour(primitive.get(), vertices); addContour(primitive.get(), vertices);
} else { // copy the contour primitive as it is not being tesselated } else { // copy the contour primitive as it is not being tessellated
// in this case points, lines or line_strip // in this case points, lines or line_strip
geom.addPrimitiveSet(primitive.get()); geom.addPrimitiveSet(primitive.get());
} }
} }
} }
if (_ttype==TESS_TYPE_GEOMETRY) { if (_ttype==TESS_TYPE_GEOMETRY) {
endTesselation(); endTessellation();
collectTesselation(geom, 0); collectTessellation(geom, 0);
} }
} }
void Tesselator::addContour(GLenum mode, unsigned int first, unsigned int last, osg::Vec3Array* vertices) void Tessellator::addContour(GLenum mode, unsigned int first, unsigned int last, osg::Vec3Array* vertices)
{ {
beginContour(); beginContour();
@ -343,7 +343,7 @@ void Tesselator::addContour(GLenum mode, unsigned int first, unsigned int last,
endContour(); endContour();
} }
void Tesselator::addContour(osg::PrimitiveSet* primitive, osg::Vec3Array* vertices) void Tessellator::addContour(osg::PrimitiveSet* primitive, osg::Vec3Array* vertices)
{ {
// adds a single primitive as a contour. // adds a single primitive as a contour.
unsigned int nperprim=0; // number of vertices per primitive unsigned int nperprim=0; // number of vertices per primitive
@ -413,13 +413,13 @@ void Tesselator::addContour(osg::PrimitiveSet* primitive, osg::Vec3Array* vertic
break; break;
} }
default: default:
osg::notify(osg::NOTICE)<<"Tesselator::addContour(primitive, vertices) : Primitive type "<<primitive->getType()<<" not handled"<<std::endl; osg::notify(osg::NOTICE)<<"Tessellator::addContour(primitive, vertices) : Primitive type "<<primitive->getType()<<" not handled"<<std::endl;
break; break;
} }
} }
void Tesselator::handleNewVertices(osg::Geometry& geom,VertexPtrToIndexMap &vertexPtrToIndexMap) void Tessellator::handleNewVertices(osg::Geometry& geom,VertexPtrToIndexMap &vertexPtrToIndexMap)
{ {
if (!_newVertexList.empty()) if (!_newVertexList.empty())
{ {
@ -505,12 +505,12 @@ void Tesselator::handleNewVertices(osg::Geometry& geom,VertexPtrToIndexMap &vert
} }
void Tesselator::begin(GLenum mode) void Tessellator::begin(GLenum mode)
{ {
_primList.push_back(new Prim(mode)); _primList.push_back(new Prim(mode));
} }
void Tesselator::vertex(osg::Vec3* vertex) void Tessellator::vertex(osg::Vec3* vertex)
{ {
if (!_primList.empty()) if (!_primList.empty())
{ {
@ -520,7 +520,7 @@ void Tesselator::vertex(osg::Vec3* vertex)
} }
} }
void Tesselator::combine(osg::Vec3* vertex,void* vertex_data[4],GLfloat weight[4]) void Tessellator::combine(osg::Vec3* vertex,void* vertex_data[4],GLfloat weight[4])
{ {
_newVertexList.push_back(NewVertex(vertex, _newVertexList.push_back(NewVertex(vertex,
weight[0],(Vec3*)vertex_data[0], weight[0],(Vec3*)vertex_data[0],
@ -529,46 +529,46 @@ void Tesselator::combine(osg::Vec3* vertex,void* vertex_data[4],GLfloat weight[4
weight[3],(Vec3*)vertex_data[3])); weight[3],(Vec3*)vertex_data[3]));
} }
void Tesselator::end() void Tessellator::end()
{ {
// no need to do anything right now... // no need to do anything right now...
} }
void Tesselator::error(GLenum errorCode) void Tessellator::error(GLenum errorCode)
{ {
_errorCode = errorCode; _errorCode = errorCode;
} }
void CALLBACK Tesselator::beginCallback(GLenum which, void* userData) void CALLBACK Tessellator::beginCallback(GLenum which, void* userData)
{ {
((Tesselator*)userData)->begin(which); ((Tessellator*)userData)->begin(which);
} }
void CALLBACK Tesselator::endCallback(void* userData) void CALLBACK Tessellator::endCallback(void* userData)
{ {
((Tesselator*)userData)->end(); ((Tessellator*)userData)->end();
} }
void CALLBACK Tesselator::vertexCallback(GLvoid *data, void* userData) void CALLBACK Tessellator::vertexCallback(GLvoid *data, void* userData)
{ {
((Tesselator*)userData)->vertex((Vec3*)data); ((Tessellator*)userData)->vertex((Vec3*)data);
} }
void CALLBACK Tesselator::combineCallback(GLdouble coords[3], void* vertex_data[4], void CALLBACK Tessellator::combineCallback(GLdouble coords[3], void* vertex_data[4],
GLfloat weight[4], void** outData, GLfloat weight[4], void** outData,
void* userData) void* userData)
{ {
Vec3* newData = new osg::Vec3(coords[0],coords[1],coords[2]); Vec3* newData = new osg::Vec3(coords[0],coords[1],coords[2]);
*outData = newData; *outData = newData;
((Tesselator*)userData)->combine(newData,vertex_data,weight); ((Tessellator*)userData)->combine(newData,vertex_data,weight);
} }
void CALLBACK Tesselator::errorCallback(GLenum errorCode, void* userData) void CALLBACK Tessellator::errorCallback(GLenum errorCode, void* userData)
{ {
((Tesselator*)userData)->error(errorCode); ((Tessellator*)userData)->error(errorCode);
} }
void Tesselator::reduceArray(osg::Array * cold, const unsigned int nnu) void Tessellator::reduceArray(osg::Array * cold, const unsigned int nnu)
{ // shrinks size of array to N { // shrinks size of array to N
if (cold && cold->getNumElements()>nnu) { if (cold && cold->getNumElements()>nnu) {
osg::Vec2Array* v2arr = NULL; osg::Vec2Array* v2arr = NULL;
@ -650,7 +650,7 @@ unsigned int _computeNumberOfPrimitives(const osg::Geometry& geom)
return totalNumberOfPrimitives; return totalNumberOfPrimitives;
} }
// //
void Tesselator::collectTesselation(osg::Geometry &geom, unsigned int originalIndex) void Tessellator::collectTessellation(osg::Geometry &geom, unsigned int originalIndex)
{ {
osg::Vec3Array* vertices = dynamic_cast<osg::Vec3Array*>(geom.getVertexArray()); osg::Vec3Array* vertices = dynamic_cast<osg::Vec3Array*>(geom.getVertexArray());
VertexPtrToIndexMap vertexPtrToIndexMap; VertexPtrToIndexMap vertexPtrToIndexMap;
@ -693,7 +693,7 @@ void Tesselator::collectTesselation(osg::Geometry &geom, unsigned int originalIn
} }
// GWM Dec 2003 - these holders need to go outside the loop to // GWM Dec 2003 - these holders need to go outside the loop to
// retain the flat shaded colour &/or normal for each tesselated polygon // retain the flat shaded colour &/or normal for each tessellated polygon
osg::Vec3 norm(0.0f,0.0f,0.0f); osg::Vec3 norm(0.0f,0.0f,0.0f);
osg::Vec4 primCol4(0.0f,0.0f,0.0f,1.0f); osg::Vec4 primCol4(0.0f,0.0f,0.0f,1.0f);
osg::Vec3 primCol3(0.0f,0.0f,0.0f); osg::Vec3 primCol3(0.0f,0.0f,0.0f);