Removed the redudent ive::ReadWrite base class
This commit is contained in:
parent
1b4aa2ce51
commit
01f1277203
@ -5,7 +5,7 @@
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class AlphaFunc : public osg::AlphaFunc, public ReadWrite {
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class AlphaFunc : public osg::AlphaFunc {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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@ -5,7 +5,7 @@
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class AnimationPath : public osg::AnimationPath, public ReadWrite {
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class AnimationPath : public osg::AnimationPath {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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@ -5,7 +5,7 @@
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class AnimationPathCallback : public osg::AnimationPathCallback, public ReadWrite {
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class AnimationPathCallback : public osg::AnimationPathCallback {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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@ -5,7 +5,7 @@
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class AnisotropicLighting : public osgFX::AnisotropicLighting, public ReadWrite {
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class AnisotropicLighting : public osgFX::AnisotropicLighting {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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@ -5,7 +5,7 @@
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class AutoTransform : public osg::AutoTransform, public ReadWrite {
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class AutoTransform : public osg::AutoTransform {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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@ -5,7 +5,7 @@
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class AzimElevationSector : public osgSim::AzimElevationSector, public ReadWrite {
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class AzimElevationSector : public osgSim::AzimElevationSector {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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@ -5,7 +5,7 @@
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class AzimSector : public osgSim::AzimSector, public ReadWrite {
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class AzimSector : public osgSim::AzimSector {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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@ -5,7 +5,7 @@
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class Billboard : public osg::Billboard, public ReadWrite {
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class Billboard : public osg::Billboard {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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@ -5,7 +5,7 @@
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class BlendColor : public osg::BlendColor, public ReadWrite {
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class BlendColor : public osg::BlendColor {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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@ -5,7 +5,7 @@
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class BlendEquation : public osg::BlendEquation, public ReadWrite {
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class BlendEquation : public osg::BlendEquation {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class BlendFunc : public osg::BlendFunc, public ReadWrite {
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class BlendFunc : public osg::BlendFunc {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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@ -5,7 +5,7 @@
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class BlinkSequence : public osgSim::BlinkSequence, public ReadWrite {
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class BlinkSequence : public osgSim::BlinkSequence {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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@ -5,7 +5,7 @@
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class BumpMapping : public osgFX::BumpMapping, public ReadWrite {
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class BumpMapping : public osgFX::BumpMapping {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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@ -5,7 +5,7 @@
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class Camera : public osg::Camera, public ReadWrite {
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class Camera : public osg::Camera {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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@ -5,7 +5,7 @@
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class CameraView : public osg::CameraView, public ReadWrite {
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class CameraView : public osg::CameraView {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class Cartoon : public osgFX::Cartoon, public ReadWrite {
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class Cartoon : public osgFX::Cartoon {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class ClipNode : public osg::ClipNode, public ReadWrite {
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class ClipNode : public osg::ClipNode {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class ClipPlane : public osg::ClipPlane, public ReadWrite {
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class ClipPlane : public osg::ClipPlane {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class ClusterCullingCallback : public osg::ClusterCullingCallback, public ReadWrite {
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class ClusterCullingCallback : public osg::ClusterCullingCallback {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class ColorMask : public osg::ColorMask, public ReadWrite {
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class ColorMask : public osg::ColorMask {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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@ -7,7 +7,7 @@
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namespace ive
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namespace ive
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{
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{
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class CompositeLayer : public osgTerrain::CompositeLayer, public ReadWrite
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class CompositeLayer : public osgTerrain::CompositeLayer
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{
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{
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class ConeSector : public osgSim::ConeSector, public ReadWrite {
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class ConeSector : public osgSim::ConeSector {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class ConvexPlanarOccluder : public osg::ConvexPlanarOccluder, public ReadWrite {
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class ConvexPlanarOccluder : public osg::ConvexPlanarOccluder {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class ConvexPlanarPolygon : public osg::ConvexPlanarPolygon, public ReadWrite {
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class ConvexPlanarPolygon : public osg::ConvexPlanarPolygon {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class CoordinateSystemNode : public osg::CoordinateSystemNode, public ReadWrite {
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class CoordinateSystemNode : public osg::CoordinateSystemNode {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class CullFace : public osg::CullFace, public ReadWrite {
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class CullFace : public osg::CullFace {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class DOFTransform : public osgSim::DOFTransform, public ReadWrite {
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class DOFTransform : public osgSim::DOFTransform {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class Depth : public osg::Depth, public ReadWrite {
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class Depth : public osg::Depth {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class DirectionalSector : public osgSim::DirectionalSector, public ReadWrite {
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class DirectionalSector : public osgSim::DirectionalSector {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class DrawArrayLengths : public osg::DrawArrayLengths, public ReadWrite {
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class DrawArrayLengths : public osg::DrawArrayLengths {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class DrawArrays : public ReadWrite, public osg::DrawArrays{
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class DrawArrays : public osg::DrawArrays{
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class DrawElementsUByte : public osg::DrawElementsUByte, public ReadWrite {
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class DrawElementsUByte : public osg::DrawElementsUByte {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class DrawElementsUInt : public osg::DrawElementsUInt, public ReadWrite {
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class DrawElementsUInt : public osg::DrawElementsUInt {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class DrawElementsUShort : public osg::DrawElementsUShort, public ReadWrite {
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class DrawElementsUShort : public osg::DrawElementsUShort {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class Drawable : public ReadWrite, public osg::Drawable{
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class Drawable : public osg::Drawable{
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class Effect : public osgFX::Effect, public ReadWrite {
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class Effect : public osgFX::Effect {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class ElevationSector : public osgSim::ElevationSector, public ReadWrite {
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class ElevationSector : public osgSim::ElevationSector {
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public:
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public:
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void write(DataOutputStream* out);
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void write(DataOutputStream* out);
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void read(DataInputStream* in);
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void read(DataInputStream* in);
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#include "ReadWrite.h"
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#include "ReadWrite.h"
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namespace ive{
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namespace ive{
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class EllipsoidModel : public osg::EllipsoidModel, public ReadWrite {
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class EllipsoidModel : public osg::EllipsoidModel {
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public:
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public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class FadeText : public osgText::FadeText, public ReadWrite {
|
class FadeText : public osgText::FadeText {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Fog : public osg::Fog, public ReadWrite {
|
class Fog : public osg::Fog {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class FragmentProgram : public osg::FragmentProgram, public ReadWrite {
|
class FragmentProgram : public osg::FragmentProgram {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class FrontFace : public osg::FrontFace, public ReadWrite {
|
class FrontFace : public osg::FrontFace {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Geode : public ReadWrite, public osg::Geode{
|
class Geode : public osg::Geode{
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Geometry : public ReadWrite, public deprecated_osg::Geometry {
|
class Geometry : public deprecated_osg::Geometry {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Group : public osg::Group, public ReadWrite{
|
class Group : public osg::Group{
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* out);
|
void read(DataInputStream* out);
|
||||||
|
@ -20,7 +20,7 @@
|
|||||||
namespace ive
|
namespace ive
|
||||||
{
|
{
|
||||||
|
|
||||||
class HeightFieldLayer : public osgTerrain::HeightFieldLayer, public ReadWrite
|
class HeightFieldLayer : public osgTerrain::HeightFieldLayer
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Image : public osg::Image, public ReadWrite {
|
class Image : public osg::Image {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -21,7 +21,7 @@
|
|||||||
namespace ive
|
namespace ive
|
||||||
{
|
{
|
||||||
|
|
||||||
class ImageLayer : public osgTerrain::ImageLayer, public ReadWrite
|
class ImageLayer : public osgTerrain::ImageLayer
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class ImageSequence : public osg::ImageSequence, public ReadWrite {
|
class ImageSequence : public osg::ImageSequence {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Impostor : public osgSim::Impostor, public ReadWrite {
|
class Impostor : public osgSim::Impostor {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class LOD : public osg::LOD, public ReadWrite {
|
class LOD : public osg::LOD {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -33,7 +33,7 @@ class LayerHelper
|
|||||||
osgTerrain::Locator* readLocator(DataInputStream* in);
|
osgTerrain::Locator* readLocator(DataInputStream* in);
|
||||||
};
|
};
|
||||||
|
|
||||||
class Layer : public osgTerrain::Layer, public ReadWrite
|
class Layer : public osgTerrain::Layer
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Light : public osg::Light, public ReadWrite {
|
class Light : public osg::Light {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class LightModel : public osg::LightModel, public ReadWrite {
|
class LightModel : public osg::LightModel {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class LightPoint : public osgSim::LightPoint, public ReadWrite {
|
class LightPoint : public osgSim::LightPoint {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class LightPointNode : public osgSim::LightPointNode, public ReadWrite {
|
class LightPointNode : public osgSim::LightPointNode {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class LightSource : public osg::LightSource, public ReadWrite {
|
class LightSource : public osg::LightSource {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class LineStipple : public osg::LineStipple, public ReadWrite {
|
class LineStipple : public osg::LineStipple {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class LineWidth : public osg::LineWidth, public ReadWrite {
|
class LineWidth : public osg::LineWidth {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -18,7 +18,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Locator : public osgTerrain::Locator, public ReadWrite {
|
class Locator : public osgTerrain::Locator {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Material : public osg::Material, public ReadWrite {
|
class Material : public osg::Material {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class MatrixTransform : public osg::MatrixTransform, public ReadWrite {
|
class MatrixTransform : public osg::MatrixTransform {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class MultiSwitch : public osgSim::MultiSwitch, public ReadWrite {
|
class MultiSwitch : public osgSim::MultiSwitch {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class MultiTextureControl : public osgFX::MultiTextureControl, public ReadWrite {
|
class MultiTextureControl : public osgFX::MultiTextureControl {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Multisample : public osg::Multisample, public ReadWrite {
|
class Multisample : public osg::Multisample {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
#include <iostream>
|
#include <iostream>
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Node : public osg::Node, public ReadWrite{
|
class Node : public osg::Node{
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
|
|
||||||
class Object : public ReadWrite, public osg::Object{
|
class Object : public osg::Object{
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* out);
|
void read(DataInputStream* out);
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class OccluderNode : public osg::OccluderNode, public ReadWrite {
|
class OccluderNode : public osg::OccluderNode {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -6,7 +6,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class OcclusionQueryNode : public osg::OcclusionQueryNode, public ReadWrite {
|
class OcclusionQueryNode : public osg::OcclusionQueryNode {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class PagedLOD : public osg::PagedLOD, public ReadWrite {
|
class PagedLOD : public osg::PagedLOD {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Point : public osg::Point, public ReadWrite {
|
class Point : public osg::Point {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class PointSprite : public osg::PointSprite, public ReadWrite {
|
class PointSprite : public osg::PointSprite {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class PolygonMode : public osg::PolygonMode, public ReadWrite {
|
class PolygonMode : public osg::PolygonMode {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class PolygonOffset : public osg::PolygonOffset, public ReadWrite {
|
class PolygonOffset : public osg::PolygonOffset {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class PolygonStipple : public osg::PolygonStipple, public ReadWrite {
|
class PolygonStipple : public osg::PolygonStipple {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class PositionAttitudeTransform : public osg::PositionAttitudeTransform, public ReadWrite {
|
class PositionAttitudeTransform : public osg::PositionAttitudeTransform {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class PrimitiveSet : public ReadWrite, public osg::PrimitiveSet{
|
class PrimitiveSet : public osg::PrimitiveSet{
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Program : public osg::Program, public ReadWrite {
|
class Program : public osg::Program {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class ProxyNode : public osg::ProxyNode, public ReadWrite {
|
class ProxyNode : public osg::ProxyNode {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -179,9 +179,5 @@ namespace ive {
|
|||||||
#define IVETEXT3D 0x10000002
|
#define IVETEXT3D 0x10000002
|
||||||
#define IVEFADETEXT 0x10000003
|
#define IVEFADETEXT 0x10000003
|
||||||
|
|
||||||
class ReadWrite{
|
|
||||||
public:
|
|
||||||
};
|
|
||||||
|
|
||||||
}
|
}
|
||||||
#endif // IVE_READWRITE
|
#endif // IVE_READWRITE
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Scissor : public osg::Scissor, public ReadWrite {
|
class Scissor : public osg::Scissor {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Scribe : public osgFX::Scribe, public ReadWrite {
|
class Scribe : public osgFX::Scribe {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Sequence : public osg::Sequence, public ReadWrite {
|
class Sequence : public osg::Sequence {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class ShadeModel : public osg::ShadeModel, public ReadWrite {
|
class ShadeModel : public osg::ShadeModel {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Shader : public osg::Shader, public ReadWrite {
|
class Shader : public osg::Shader {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -6,37 +6,37 @@
|
|||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
|
|
||||||
class Sphere : public osg::Sphere, public ReadWrite {
|
class Sphere : public osg::Sphere {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
};
|
};
|
||||||
|
|
||||||
class Box : public osg::Box, public ReadWrite {
|
class Box : public osg::Box {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
};
|
};
|
||||||
|
|
||||||
class Cone : public osg::Cone, public ReadWrite {
|
class Cone : public osg::Cone {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
};
|
};
|
||||||
|
|
||||||
class Cylinder : public osg::Cylinder, public ReadWrite {
|
class Cylinder : public osg::Cylinder {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
};
|
};
|
||||||
|
|
||||||
class Capsule : public osg::Capsule, public ReadWrite {
|
class Capsule : public osg::Capsule {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
};
|
};
|
||||||
|
|
||||||
class HeightField : public osg::HeightField, public ReadWrite {
|
class HeightField : public osg::HeightField {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class ShapeAttributeList : public osgSim::ShapeAttributeList, public ReadWrite {
|
class ShapeAttributeList : public osgSim::ShapeAttributeList {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class ShapeDrawable : public osg::ShapeDrawable, public ReadWrite {
|
class ShapeDrawable : public osg::ShapeDrawable {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class SpecularHighlights : public osgFX::SpecularHighlights, public ReadWrite {
|
class SpecularHighlights : public osgFX::SpecularHighlights {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class StateSet : public ReadWrite, public osg::StateSet{
|
class StateSet : public osg::StateSet {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* out);
|
void read(DataInputStream* out);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Stencil : public osg::Stencil, public ReadWrite {
|
class Stencil : public osg::Stencil {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class StencilTwoSided : public osg::StencilTwoSided, public ReadWrite {
|
class StencilTwoSided : public osg::StencilTwoSided {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class Switch : public osg::Switch, public ReadWrite {
|
class Switch : public osg::Switch {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
namespace ive
|
namespace ive
|
||||||
{
|
{
|
||||||
|
|
||||||
class SwitchLayer : public osgTerrain::SwitchLayer, public ReadWrite
|
class SwitchLayer : public osgTerrain::SwitchLayer
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
|
@ -21,7 +21,7 @@
|
|||||||
namespace ive
|
namespace ive
|
||||||
{
|
{
|
||||||
|
|
||||||
class Terrain : public osgTerrain::Terrain, public ReadWrite
|
class Terrain : public osgTerrain::Terrain
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
|
@ -21,7 +21,7 @@
|
|||||||
namespace ive
|
namespace ive
|
||||||
{
|
{
|
||||||
|
|
||||||
class TerrainTile : public osgTerrain::TerrainTile, public ReadWrite
|
class TerrainTile : public osgTerrain::TerrainTile
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class TexEnv : public osg::TexEnv, public ReadWrite {
|
class TexEnv : public osg::TexEnv {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class TexEnvCombine : public osg::TexEnvCombine, public ReadWrite {
|
class TexEnvCombine : public osg::TexEnvCombine {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class TexGen : public osg::TexGen, public ReadWrite {
|
class TexGen : public osg::TexGen {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
@ -5,7 +5,7 @@
|
|||||||
#include "ReadWrite.h"
|
#include "ReadWrite.h"
|
||||||
|
|
||||||
namespace ive{
|
namespace ive{
|
||||||
class TexGenNode : public osg::TexGenNode, public ReadWrite {
|
class TexGenNode : public osg::TexGenNode {
|
||||||
public:
|
public:
|
||||||
void write(DataOutputStream* out);
|
void write(DataOutputStream* out);
|
||||||
void read(DataInputStream* in);
|
void read(DataInputStream* in);
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user