Updated NEWS
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NEWS.txt
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NEWS.txt
@ -11,7 +11,7 @@ The OpenSceneGraph is an Open Source, high performance real-time graphics graphi
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The OpenSceneGraph 0.9.9 release:
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The latest release of the OpenSceneGraph, 0.9.9, is the culmination of 7 years development and is the final milestone before reaching 1.0. All core features for 1.0 are now in place and ready for deployment. Since the development driven is by technical convergence rather than usual marketing forces, even though the OpenSceneGraph is only now about to leave its beta status it is already highly tested and refined enough for industry luminaries such as Boeing, NASA, Lockeed-Martin, Landmark Graphics to have embraced the toolkit and use it extensively for their own application development, with many other companies already releasing products based on top of the OpenSceneGraph. In a recent industry poll the OpenSceneGraph received a 52% share, 2 1/2 times larger share than the next largest industry player.
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The latest release of the OpenSceneGraph, 0.9.9, is the culmination of 7 years development and is the final milestone before reaching 1.0. All core features for 1.0 are now in place and ready for deployment. Since the development driven is by technical convergence rather than usual marketing forces, even the beta releases of the OpenSceneGraph are already mature enough for major industry players to have adopted it for their own application development, with many companies already releasing products based on top of the OpenSceneGraph.
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The 0.9.9 release includes many minor API refinements and bug fixes and optimizations, but also major new features including tight integration of OpenGL Shading Language support directly into the core osg library, new reflection/introspection support, new particle effects, movie support and DXF import. Details follow:
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