Changed the animation on default to false, so things only move if you ask them to.
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@ -30,7 +30,7 @@ DOFTransform::DOFTransform():
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_previousTraversalNumber(-1),
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_previousTraversalNumber(-1),
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_previousTime(0.0),
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_previousTime(0.0),
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_limitationFlags(0),
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_limitationFlags(0),
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_animationOn(true),
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_animationOn(false),
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_increasingFlags(0xffff),
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_increasingFlags(0xffff),
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_multOrder(PRH)
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_multOrder(PRH)
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{
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{
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