OpenSceneGraph/doc/doc++/osgGA/SetSceneViewVisitor.html

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<TITLE>class OSGGA_EXPORT osgGA::SetSceneViewVisitor</TITLE>
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<H2>class OSGGA_EXPORT <A HREF="#DOC.DOCU">osgGA::SetSceneViewVisitor</A></H2></H2><BLOCKQUOTE> SetSceneViewGUIEventHandlerVisitor which visits various types of GUIEventHandler and sets them up appropriately, given a new scene view</BLOCKQUOTE>
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<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
<param name=classes value="CGUIEventHandlerVisitor,MGUIEventHandlerVisitor.html,CSetSceneViewVisitor,MSetSceneViewVisitor.html">
<param name=before value="M,M">
<param name=after value="Md_,M">
<param name=indent value="0,1">
<param name=arrowdir value="down">
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.10.1">SetSceneViewVisitor</A></B>(<!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>* in, <!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>* out, osgUtil::SceneView* sv)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.10.2">~SetSceneViewVisitor</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.10.3">visit</A></B>(<!1><A HREF="CameraManipulator.html">CameraManipulator</A>&amp; cm)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.10.4">visit</A></B>(<!1><A HREF="StateSetManipulator.html">StateSetManipulator</A>&amp; cm)
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<HR><H3>Inherited from <A HREF="GUIEventHandlerVisitor.html">GUIEventHandlerVisitor</A>:</H3>
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<IMG ALT="o" SRC=icon2.gif>const <!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>* <B>getGUIEventAdapter</B>()
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>* <B>getGUIActionAdapter</B>()
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<H2>Documentation</H2>
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<BLOCKQUOTE>
SetSceneViewGUIEventHandlerVisitor which visits various types of
GUIEventHandler and sets them up appropriately, given a new scene
view</BLOCKQUOTE>
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<A NAME="SetSceneViewVisitor"></A>
<A NAME="DOC.2.10.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> SetSceneViewVisitor(<!1><A HREF="GUIEventAdapter.html">GUIEventAdapter</A>* in, <!1><A HREF="GUIActionAdapter.html">GUIActionAdapter</A>* out, osgUtil::SceneView* sv)</B></TT>
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<A NAME="~SetSceneViewVisitor"></A>
<A NAME="DOC.2.10.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~SetSceneViewVisitor()</B></TT>
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<A NAME="visit"></A>
<A NAME="DOC.2.10.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void visit(<!1><A HREF="CameraManipulator.html">CameraManipulator</A>&amp; cm)</B></TT>
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<A NAME="visit"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void visit(<!1><A HREF="StateSetManipulator.html">StateSetManipulator</A>&amp; cm)</B></TT>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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